Headhunter's Hideout
I was inspired by one of Derrok's old map device designs, and then created rest that follows the theme: haku's big rocks as walls in excavated hideout base. There is a ritual in the middle, waypoint in central point of it, blood emerging from it and goes all the way to map device, sacrificial altair, with headhunter replica on top it. Masters are imprisoned and kept in horrible conditions, guarded by Alva. Little side area has place for Jun, with yellowish fog effect matching his portals.
I tried to go easy on particle effects, so it doesn't melt your gpu. Another important aspect for me is functionality, So stash/npc near waypoint, easy for ppl to spot in case they want grab something from stash, npcs organized, not too far from each other. Big hideouts are cool, but they can be painful to use long term.
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Total decorations: 338
Uses MTX: Yes
Decoration name | MTX | Count |
---|---|---|
Betrayal Challenger Trophy | Yes | 1 |
Breach Challenger Trophy | Yes | 1 |
Cauldron | Yes | 1 |
Harbinger Challenger Trophy | Yes | 1 |
Incursion Challenger Trophy | Yes | 1 |
Legion Challenger Trophy | Yes | 1 |
Synthesis Challenger Trophy | Yes | 1 |
Alva | No | 1 |
Blessing Font | No | 1 |
Crafting Bench | No | 1 |
Einhar | No | 1 |
Guild Stash | No | 1 |
Helena | No | 1 |
Jun | No | 1 |
Map Device | No | 1 |
Navali | No | 1 |
Niko | No | 1 |
Sister Cassia | No | 1 |
Stash | No | 1 |
Waypoint | No | 1 |
Zana | No | 1 |
Crypt Rubble | No | 41 |
Slave Pens Barrel | No | 1 |
Vaal Debris | No | 6 |
Full Armour Stand | No | 1 |
Vaal Figurine | No | 1 |
Ossuary Plaque | No | 1 |
Skull Pile | No | 32 |
Slave Cage | No | 5 |
Sword In Ground | No | 1 |
Weathered Grave | No | 1 |
Disembodied Corpse | No | 1 |
Fresh Giblets | No | 1 |
Large Rocks | No | 41 |
Ossuary Grave Marker | No | 2 |
Ossuary Pillar | No | 8 |
Pooling Blood | No | 7 |
Bone Sculpture | No | 6 |
Impaled Monster | No | 1 |
Severed Heads | No | 14 |
Vaal Mechanism | No | 1 |
Vaal Mummy | No | 1 |
Weapon Rack | No | 1 |
Corrupted Specks | No | 1 |
Skull Spikes | No | 3 |
Animal Cage | No | 2 |
Barrels | No | 2 |
Ropes | No | 11 |
Fly Swarm | No | 1 |
Hitching Post | No | 1 |
Pot Line | No | 1 |
Stick With Skull | No | 2 |
Dead Seagull On Stick | No | 1 |
Impaled Corpse | No | 8 |
Slave Post | No | 1 |
Weathered Skull Pile | No | 11 |
Weathered Skull Display | No | 2 |
Den Large Rock | No | 22 |
Den Stalagmites | No | 6 |
Iron Candelabra | No | 4 |
Mine Rock | No | 1 |
Cave Pillar | No | 1 |
Den Pillar | No | 1 |
Sulphite Light | No | 1 |
Charred Crater | No | 1 |
Corrupt Marble | No | 2 |
Hanging Brazier | No | 1 |
Skull Display | No | 14 |
Steam Hydrant | No | 2 |
Catherine Wheel | No | 1 |
Maraketh Lantern | No | 2 |
Abyssal Ritual Circle | No | 1 |
Fetid Smog | No | 1 |
Ghostly Fog | No | 2 |
Innocence Candle | No | 8 |
Dead Oriath Soldier Sitting | No | 1 |
Oriath Lantern | No | 2 |
Oriath Supply Crate | No | 1 |
Red Carpet | No | 6 |
Broken Pole | No | 4 |
Tower Archway | No | 1 |
Hanging Lamp | No | 5 |
Catapult Ball | No | 4 |
Letters of Exile | No | 1 |
1.2 | 14 Sep 2019 - 19:33
- updated for blight league, added cage for another master, rearranged for more space - changed few things, less clutter in the middle (changed cross for pole), added some lights around map device, cauldron mtx (can be changed to something else), more little tweaks and small details
1.1 | 01 Sep 2019 - 09:51
added space for league trophies + few adjustments
1.0 | 12 Feb 2019 - 09:19
Initial release
Why when I leave the HO for 1-2 minutes, then when I return, the NPCs are scattered throughout the HO? And Crafting Bench behind the texture.
Screenshot: https://i.imgur.com/JccZUhD.jpg
I need to import file every time, when i see that ....