Language = "English" Hideout Name = "Coastal Hideout" Hideout Hash = 33485 Stash = { Hash=3230065491, X=366, Y=342, Rot=49159, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=474, Y=580, Rot=0, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=449, Y=380, Rot=16384, Flip=0, Var=0 } Crafting Bench = { Hash=2059629901, X=428, Y=340, Rot=16384, Flip=0, Var=0 } Map Device = { Hash=2306038834, X=320, Y=338, Rot=0, Flip=0, Var=0 } Navali = { Hash=693228958, X=296, Y=428, Rot=50904, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=346, Y=419, Rot=62699, Flip=0, Var=0 } Alva = { Hash=2115859440, X=454, Y=379, Rot=46871, Flip=0, Var=0 } Helena = { Hash=845403974, X=426, Y=354, Rot=52508, Flip=0, Var=0 } Niko = { Hash=2906227343, X=307, Y=273, Rot=47588, Flip=0, Var=0 } Jun = { Hash=3992724805, X=359, Y=284, Rot=14498, Flip=0, Var=0 } Zana = { Hash=3506797600, X=366, Y=334, Rot=48890, Flip=0, Var=0 } Frozen Corpse Pile = { Hash=1337797920, X=289, Y=440, Rot=0, Flip=0, Var=8 } Bandit Tent = { Hash=209803959, X=367, Y=412, Rot=49006, Flip=0, Var=3 } Waystone = { Hash=610173179, X=415, Y=472, Rot=0, Flip=0, Var=0 } Waystone = { Hash=610173179, X=410, Y=456, Rot=62498, Flip=0, Var=0 } Palm Tree = { Hash=3535024434, X=319, Y=439, Rot=64042, Flip=0, Var=5 } Oriath Army Barrel = { Hash=621951002, X=386, Y=483, Rot=0, Flip=0, Var=3 } Buckets = { Hash=537321190, X=437, Y=339, Rot=0, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=350, Y=385, Rot=0, Flip=0, Var=3 } Animal Skeleton = { Hash=2790492381, X=357, Y=389, Rot=0, Flip=0, Var=0 } Colossus Leg = { Hash=2760378544, X=353, Y=441, Rot=0, Flip=0, Var=1 } Oriath Weapons Crate = { Hash=4085599461, X=336, Y=432, Rot=0, Flip=0, Var=1 } Oriath Army Barrel = { Hash=621951002, X=475, Y=482, Rot=59260, Flip=0, Var=3 } Tree = { Hash=1654000752, X=448, Y=437, Rot=0, Flip=0, Var=0 } Pot Line = { Hash=1031910458, X=333, Y=401, Rot=16509, Flip=0, Var=0 } Fish Stand = { Hash=3043502605, X=433, Y=330, Rot=40934, Flip=0, Var=1 } Sitting Log = { Hash=1483872233, X=349, Y=426, Rot=12667, Flip=0, Var=0 } Mossy Wall Arch = { Hash=2922956575, X=349, Y=391, Rot=0, Flip=0, Var=0 } Ruined Fence = { Hash=3666457219, X=455, Y=340, Rot=3308, Flip=0, Var=2 } Wounded Exile = { Hash=3951841145, X=395, Y=477, Rot=2445, Flip=0, Var=0 } Wooden Fence = { Hash=900708814, X=289, Y=326, Rot=17057, Flip=0, Var=0 } Wooden Fence = { Hash=900708814, X=287, Y=349, Rot=17062, Flip=0, Var=0 } Wooden Fence = { Hash=900708814, X=321, Y=405, Rot=15979, Flip=0, Var=0 } Wooden Fence = { Hash=900708814, X=321, Y=420, Rot=15905, Flip=0, Var=0 } Wooden Fence = { Hash=900708814, X=466, Y=482, Rot=20655, Flip=0, Var=0 } Medium Golden Statue = { Hash=684001670, X=432, Y=357, Rot=49663, Flip=0, Var=3 } Red Carpet = { Hash=1255200948, X=469, Y=368, Rot=0, Flip=0, Var=3 } Red Carpet = { Hash=1255200948, X=468, Y=387, Rot=0, Flip=0, Var=3 } Red Carpet = { Hash=1255200948, X=449, Y=368, Rot=1022, Flip=0, Var=3 } Red Carpet = { Hash=1255200948, X=447, Y=387, Rot=732, Flip=0, Var=3 } Library Book Pile = { Hash=3868625855, X=409, Y=476, Rot=50194, Flip=0, Var=2 } Overgrown Wall = { Hash=1081349573, X=364, Y=359, Rot=51006, Flip=0, Var=3 } Overgrown Wall = { Hash=1081349573, X=391, Y=350, Rot=170, Flip=0, Var=0 } Overgrown Wall = { Hash=1081349573, X=399, Y=331, Rot=8499, Flip=0, Var=0 } Overgrown Wall = { Hash=1081349573, X=416, Y=322, Rot=46621, Flip=0, Var=0 } Overgrown Wall = { Hash=1081349573, X=438, Y=321, Rot=50132, Flip=0, Var=0 } Overgrown Wall = { Hash=1081349573, X=324, Y=438, Rot=0, Flip=0, Var=0 } Overgrown Wall = { Hash=1081349573, X=324, Y=419, Rot=0, Flip=0, Var=0 } Overgrown Wall = { Hash=1081349573, X=324, Y=399, Rot=0, Flip=0, Var=0 } Bandit Tent = { Hash=209803959, X=399, Y=490, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=342, Y=388, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=414, Y=479, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=417, Y=489, Rot=0, Flip=0, Var=0 } Raphina Tree = { Hash=555220479, X=316, Y=441, Rot=0, Flip=0, Var=2 } Raphina Tree = { Hash=555220479, X=503, Y=357, Rot=0, Flip=0, Var=0 } Waystone = { Hash=610173179, X=393, Y=360, Rot=55756, Flip=0, Var=0 } Ruined Fence = { Hash=3666457219, X=440, Y=346, Rot=49717, Flip=0, Var=2 } Ruined Fence = { Hash=3666457219, X=439, Y=354, Rot=17239, Flip=0, Var=2 } Ruined Fence = { Hash=3666457219, X=437, Y=402, Rot=16109, Flip=0, Var=2 } Tree = { Hash=1654000752, X=390, Y=399, Rot=0, Flip=0, Var=7 } Tree = { Hash=1654000752, X=393, Y=415, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=396, Y=434, Rot=0, Flip=0, Var=4 } Tree = { Hash=1654000752, X=393, Y=443, Rot=0, Flip=0, Var=2 } Tree = { Hash=1654000752, X=444, Y=328, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=461, Y=325, Rot=0, Flip=0, Var=0 } Palisade = { Hash=269626661, X=250, Y=379, Rot=0, Flip=0, Var=5 } Palisade = { Hash=269626661, X=256, Y=379, Rot=0, Flip=0, Var=0 } Palisade = { Hash=269626661, X=267, Y=379, Rot=0, Flip=0, Var=0 } Palisade = { Hash=269626661, X=278, Y=380, Rot=0, Flip=0, Var=5 } Palisade = { Hash=269626661, X=310, Y=385, Rot=0, Flip=0, Var=5 } Palisade = { Hash=269626661, X=319, Y=387, Rot=0, Flip=0, Var=4 } Palisade = { Hash=269626661, X=459, Y=448, Rot=0, Flip=0, Var=0 } Palisade = { Hash=269626661, X=442, Y=430, Rot=12139, Flip=0, Var=0 } Palisade = { Hash=269626661, X=446, Y=439, Rot=7919, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=308, Y=418, Rot=0, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=293, Y=423, Rot=0, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=293, Y=415, Rot=0, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=293, Y=408, Rot=0, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=296, Y=400, Rot=0, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=275, Y=421, Rot=0, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=279, Y=410, Rot=0, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=281, Y=404, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=286, Y=412, Rot=14977, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=283, Y=396, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=282, Y=418, Rot=2190, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=290, Y=355, Rot=50396, Flip=0, Var=3 } Road Trim = { Hash=3047058999, X=292, Y=341, Rot=49915, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=344, Y=296, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=323, Y=297, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=298, Y=299, Rot=16590, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=294, Y=326, Rot=16624, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=335, Y=335, Rot=0, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=340, Y=317, Rot=0, Flip=0, Var=0 } Automaton Beam = { Hash=32229067, X=449, Y=380, Rot=0, Flip=0, Var=0 } Wasteland Raptor Pet = { Hash=135635268, X=532, Y=441, Rot=32768, Flip=0, Var=0 } Wasteland Raptor Pet = { Hash=135635268, X=204, Y=334, Rot=45409, Flip=0, Var=0 } Mossy Cairn = { Hash=3499713543, X=345, Y=292, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=341, Y=309, Rot=0, Flip=0, Var=5 } Garden Path = { Hash=2866336567, X=323, Y=304, Rot=0, Flip=0, Var=3 } Garden Path = { Hash=2866336567, X=305, Y=304, Rot=0, Flip=0, Var=3 } Garden Path = { Hash=2866336567, X=297, Y=346, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=303, Y=323, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=314, Y=323, Rot=65084, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=325, Y=322, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=337, Y=321, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=348, Y=320, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=296, Y=383, Rot=0, Flip=0, Var=5 } Garden Path = { Hash=2866336567, X=291, Y=368, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=303, Y=368, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=308, Y=345, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=320, Y=344, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=330, Y=346, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=448, Y=516, Rot=49229, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=321, Y=361, Rot=16144, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=320, Y=372, Rot=48780, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=344, Y=360, Rot=16519, Flip=0, Var=1 } Garden Path = { Hash=2866336567, X=343, Y=371, Rot=16493, Flip=0, Var=0 } Wagon = { Hash=1700069771, X=274, Y=433, Rot=1935, Flip=0, Var=4 } Crypt Table = { Hash=1106587324, X=407, Y=337, Rot=58125, Flip=0, Var=1 } Vaal Marker = { Hash=3521706261, X=352, Y=294, Rot=0, Flip=0, Var=0 } Stick With Skull = { Hash=1645277964, X=512, Y=475, Rot=15122, Flip=0, Var=0 } Stick With Skull = { Hash=1645277964, X=336, Y=386, Rot=29043, Flip=0, Var=0 } Stick With Skull = { Hash=1645277964, X=362, Y=387, Rot=31004, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=437, Y=379, Rot=0, Flip=0, Var=0 } Abyss Challenger Trophy = { Hash=2503015262, X=467, Y=511, Rot=23265, Flip=0, Var=0 } Weta Pet = { Hash=3669940435, X=420, Y=565, Rot=49152, Flip=0, Var=0 } Burning Corpse Pile = { Hash=3620488466, X=499, Y=488, Rot=11243, Flip=0, Var=0 } Flat Stone Slabs = { Hash=2769608776, X=481, Y=351, Rot=7172, Flip=0, Var=15 } Flat Stone Slabs = { Hash=2769608776, X=472, Y=343, Rot=4138, Flip=0, Var=15 } Flat Stone Slabs = { Hash=2769608776, X=462, Y=339, Rot=3309, Flip=0, Var=15 } Flat Stone Slabs = { Hash=2769608776, X=467, Y=340, Rot=2987, Flip=0, Var=15 } Flat Stone Slabs = { Hash=2769608776, X=476, Y=346, Rot=5002, Flip=0, Var=15 } Flat Stone Slabs = { Hash=2769608776, X=485, Y=355, Rot=8315, Flip=0, Var=15 } Blessing Font = { Hash=3829963375, X=399, Y=352, Rot=0, Flip=0, Var=0 } Flat Stone Slabs = { Hash=2769608776, X=482, Y=393, Rot=54801, Flip=0, Var=15 } Standing Lamp = { Hash=4000265753, X=438, Y=425, Rot=0, Flip=0, Var=0 } Flat Stone Slabs = { Hash=2769608776, X=492, Y=367, Rot=12082, Flip=0, Var=15 } Standing Lamp = { Hash=4000265753, X=412, Y=484, Rot=0, Flip=0, Var=0 } Flat Stone Slabs = { Hash=2769608776, X=480, Y=395, Rot=53406, Flip=0, Var=15 } Standing Lamp = { Hash=4000265753, X=480, Y=362, Rot=0, Flip=0, Var=0 } Flat Stone Slabs = { Hash=2769608776, X=471, Y=406, Rot=58767, Flip=0, Var=15 } Standing Lamp = { Hash=4000265753, X=477, Y=390, Rot=0, Flip=0, Var=0 } Flat Stone Slabs = { Hash=2769608776, X=459, Y=412, Rot=62223, Flip=0, Var=15 } Standing Lamp = { Hash=4000265753, X=368, Y=413, Rot=0, Flip=0, Var=0 } Flat Stone Slabs = { Hash=2769608776, X=450, Y=336, Rot=0, Flip=0, Var=15 } Flat Stone Slabs = { Hash=2769608776, X=494, Y=380, Rot=15555, Flip=0, Var=15 } Flat Stone Slabs = { Hash=2769608776, X=449, Y=414, Rot=64269, Flip=0, Var=15 } Forest Tree = { Hash=2092353811, X=386, Y=366, Rot=0, Flip=0, Var=9 } Dry Tree = { Hash=1908709992, X=492, Y=449, Rot=0, Flip=0, Var=1 } Dry Tree = { Hash=1908709992, X=407, Y=489, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=457, Y=434, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=485, Y=422, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=468, Y=433, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=480, Y=429, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=494, Y=418, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=504, Y=413, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=503, Y=395, Rot=208, Flip=0, Var=0 } Colossus Hand = { Hash=2644491927, X=493, Y=446, Rot=10815, Flip=0, Var=0 } Tree = { Hash=1654000752, X=468, Y=321, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=476, Y=324, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=486, Y=328, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=493, Y=335, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=502, Y=344, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=334, Y=441, Rot=65043, Flip=0, Var=0 } Tree = { Hash=1654000752, X=380, Y=413, Rot=0, Flip=0, Var=0 } Stone Arch = { Hash=1464772917, X=295, Y=385, Rot=2777, Flip=0, Var=1 } Garden Path = { Hash=2866336567, X=350, Y=414, Rot=0, Flip=0, Var=3 } Garden Path = { Hash=2866336567, X=333, Y=417, Rot=0, Flip=0, Var=3 } Garden Path = { Hash=2866336567, X=346, Y=398, Rot=65057, Flip=0, Var=3 } Garden Path = { Hash=2866336567, X=334, Y=398, Rot=0, Flip=0, Var=3 } Ruined Fence = { Hash=3666457219, X=479, Y=353, Rot=8533, Flip=0, Var=2 } Ruined Fence = { Hash=3666457219, X=488, Y=372, Rot=47879, Flip=0, Var=2 } Ruined Fence = { Hash=3666457219, X=485, Y=393, Rot=54533, Flip=0, Var=2 } Ruined Fence = { Hash=3666457219, X=471, Y=410, Rot=57984, Flip=0, Var=2 } Ruined Fence = { Hash=3666457219, X=451, Y=419, Rot=63511, Flip=0, Var=2 } Ruined Fence = { Hash=3666457219, X=437, Y=410, Rot=15713, Flip=0, Var=2 } Slum Fence = { Hash=1238599122, X=403, Y=452, Rot=28811, Flip=0, Var=0 } Slum Fence = { Hash=1238599122, X=416, Y=479, Rot=48102, Flip=0, Var=4 } Slum Fence = { Hash=1238599122, X=414, Y=492, Rot=53243, Flip=0, Var=4 } Moss Monster = { Hash=3349847476, X=305, Y=242, Rot=0, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=308, Y=409, Rot=0, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=308, Y=401, Rot=0, Flip=0, Var=5 } Tree = { Hash=1654000752, X=583, Y=433, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=576, Y=441, Rot=60231, Flip=0, Var=0 } Tree = { Hash=1654000752, X=202, Y=402, Rot=0, Flip=0, Var=3 } Tree = { Hash=1654000752, X=234, Y=429, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=209, Y=433, Rot=0, Flip=0, Var=5 } Raphina Tree = { Hash=555220479, X=254, Y=425, Rot=0, Flip=0, Var=2 } Ravenal Tree = { Hash=644741679, X=283, Y=443, Rot=0, Flip=0, Var=2 } Medium Tent = { Hash=190195868, X=328, Y=266, Rot=47652, Flip=0, Var=0 } Bush = { Hash=645016677, X=345, Y=256, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=576, Y=439, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=370, Y=391, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=395, Y=373, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=397, Y=368, Rot=0, Flip=0, Var=0 } Vaal Marker = { Hash=3521706261, X=352, Y=355, Rot=3797, Flip=0, Var=0 } Vaal Marker = { Hash=3521706261, X=247, Y=423, Rot=0, Flip=0, Var=2 } Ruined Standing Lamp = { Hash=3955921842, X=535, Y=439, Rot=0, Flip=0, Var=1 } Vaal Fire Pit = { Hash=286034718, X=430, Y=394, Rot=0, Flip=0, Var=0 } Vaal Fire Pit = { Hash=286034718, X=431, Y=364, Rot=0, Flip=0, Var=0 } Vaal Fire Pit = { Hash=286034718, X=331, Y=265, Rot=0, Flip=0, Var=0 } Ruined Standing Lamp = { Hash=3955921842, X=400, Y=417, Rot=2246, Flip=0, Var=1 } Axiom Pillar = { Hash=528617188, X=528, Y=446, Rot=7421, Flip=0, Var=0 } Ruined Standing Lamp = { Hash=3955921842, X=467, Y=474, Rot=0, Flip=0, Var=1 } Ruined Standing Lamp = { Hash=3955921842, X=509, Y=375, Rot=0, Flip=0, Var=1 } Sarn Tree = { Hash=3057448481, X=416, Y=291, Rot=62279, Flip=0, Var=0 } Sarn Tree = { Hash=3057448481, X=219, Y=433, Rot=0, Flip=0, Var=18 } Tools Board = { Hash=401969176, X=313, Y=416, Rot=52373, Flip=0, Var=0 } Damaged Shelves = { Hash=2415726571, X=309, Y=436, Rot=24723, Flip=0, Var=3 } Hanging Cage = { Hash=1270556871, X=533, Y=417, Rot=0, Flip=0, Var=0 } Shelf Debris = { Hash=715056848, X=250, Y=396, Rot=0, Flip=0, Var=0 } Functional Stall = { Hash=3114361767, X=250, Y=397, Rot=34495, Flip=0, Var=1 } Ruined Standing Lamp = { Hash=3955921842, X=274, Y=394, Rot=0, Flip=0, Var=1 } Steam Pipes = { Hash=1163961700, X=297, Y=442, Rot=1591, Flip=0, Var=0 } Prayer Stones = { Hash=1899062208, X=365, Y=364, Rot=0, Flip=0, Var=0 } Prayer Stones = { Hash=1899062208, X=255, Y=424, Rot=0, Flip=0, Var=5 } Fire Frog = { Hash=1731313974, X=490, Y=563, Rot=23330, Flip=0, Var=0 } Mossy Wall = { Hash=2903045040, X=311, Y=391, Rot=3992, Flip=0, Var=15 } Mossy Wall = { Hash=2903045040, X=274, Y=386, Rot=1343, Flip=0, Var=3 } Gladiator's Workbench = { Hash=1567742593, X=341, Y=302, Rot=62255, Flip=0, Var=0 } Mossy Wall = { Hash=2903045040, X=253, Y=385, Rot=1239, Flip=0, Var=3 } Prayer Stones = { Hash=1899062208, X=258, Y=424, Rot=0, Flip=0, Var=2 } Iron Brazier = { Hash=1827159028, X=504, Y=579, Rot=12535, Flip=0, Var=1 } Lush Tree = { Hash=2130730425, X=579, Y=435, Rot=0, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=576, Y=441, Rot=0, Flip=0, Var=8 } Rusted Cage = { Hash=1288957383, X=270, Y=279, Rot=24, Flip=0, Var=0 } Shore Bonfire = { Hash=2535319927, X=291, Y=279, Rot=0, Flip=0, Var=0 } Camp Rug = { Hash=3897195780, X=325, Y=266, Rot=0, Flip=0, Var=0 } Destroyed Barricade = { Hash=1937209064, X=462, Y=478, Rot=12291, Flip=0, Var=0 } Palisade Cart = { Hash=120227405, X=284, Y=307, Rot=0, Flip=0, Var=1 } Palisade Cart = { Hash=120227405, X=434, Y=470, Rot=54142, Flip=0, Var=1 } Palm Tree = { Hash=3535024434, X=372, Y=353, Rot=2078, Flip=0, Var=5 } Palm Tree = { Hash=3535024434, X=579, Y=397, Rot=40686, Flip=0, Var=0 } Barnacles = { Hash=1006259064, X=320, Y=246, Rot=0, Flip=0, Var=2 } Barnacles = { Hash=1006259064, X=362, Y=261, Rot=52121, Flip=0, Var=0 } Barnacles = { Hash=1006259064, X=375, Y=280, Rot=60112, Flip=0, Var=0 } Bush = { Hash=645016677, X=340, Y=279, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=327, Y=246, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=417, Y=296, Rot=0, Flip=0, Var=0 } Pot Line = { Hash=1031910458, X=295, Y=254, Rot=49665, Flip=0, Var=0 } Webbed Remains = { Hash=1801993618, X=377, Y=349, Rot=0, Flip=0, Var=0 } Menagerie Bucket = { Hash=1351736443, X=308, Y=264, Rot=0, Flip=0, Var=0 } Menagerie Bucket = { Hash=1351736443, X=314, Y=281, Rot=0, Flip=0, Var=3 } Menagerie Bucket = { Hash=1351736443, X=566, Y=415, Rot=0, Flip=0, Var=0 } Menagerie Bucket = { Hash=1351736443, X=560, Y=433, Rot=0, Flip=0, Var=1 } Macrotaen Plant = { Hash=2482760258, X=390, Y=305, Rot=0, Flip=0, Var=0 } Macrotaen Plant = { Hash=2482760258, X=408, Y=299, Rot=0, Flip=0, Var=3 } Macrotaen Plant = { Hash=2482760258, X=375, Y=322, Rot=48467, Flip=0, Var=3 } Maulhead Basket = { Hash=3574547445, X=313, Y=380, Rot=0, Flip=0, Var=0 } Maulhead Basket = { Hash=3574547445, X=401, Y=294, Rot=0, Flip=0, Var=0 } Rusty Spindle = { Hash=1442219255, X=546, Y=394, Rot=0, Flip=0, Var=0 } Rusty Spindle = { Hash=1442219255, X=540, Y=392, Rot=0, Flip=0, Var=1 } Menagerie Feeding Trough = { Hash=4197758335, X=570, Y=424, Rot=3918, Flip=0, Var=0 } Ramshackle Ladder = { Hash=1181347509, X=522, Y=450, Rot=39222, Flip=0, Var=0 } Menagerie Nest = { Hash=615015734, X=572, Y=407, Rot=0, Flip=0, Var=0 } Dead Seagull = { Hash=2262488683, X=358, Y=264, Rot=0, Flip=0, Var=0 } Rope Basket = { Hash=3478429105, X=323, Y=272, Rot=30690, Flip=0, Var=0 } Rusty Gear = { Hash=3462997265, X=249, Y=252, Rot=0, Flip=0, Var=0 } Agave Plant = { Hash=1836501205, X=276, Y=375, Rot=0, Flip=0, Var=0 } Agave Plant = { Hash=1836501205, X=375, Y=323, Rot=54603, Flip=0, Var=11 } Aloe Plant = { Hash=973414046, X=286, Y=325, Rot=17604, Flip=0, Var=0 } Aloe Plant = { Hash=973414046, X=397, Y=303, Rot=0, Flip=0, Var=0 } Desert Cactus = { Hash=1361750547, X=330, Y=384, Rot=0, Flip=0, Var=3 } Desert Grass = { Hash=3397567342, X=334, Y=382, Rot=58482, Flip=0, Var=3 } Flax Plant = { Hash=3083163494, X=333, Y=385, Rot=0, Flip=0, Var=0 } Desert Grass = { Hash=3397567342, X=269, Y=376, Rot=0, Flip=0, Var=0 } Animal Cage = { Hash=4153364414, X=308, Y=255, Rot=0, Flip=0, Var=3 } Rope = { Hash=146925798, X=254, Y=258, Rot=0, Flip=0, Var=1 } Animal Cage = { Hash=4153364414, X=553, Y=398, Rot=4668, Flip=0, Var=0 } Clay Pot = { Hash=1547716202, X=314, Y=247, Rot=0, Flip=0, Var=0 } Lookout's Booth = { Hash=2757708665, X=272, Y=278, Rot=0, Flip=0, Var=0 } Stick With Skull = { Hash=1645277964, X=321, Y=284, Rot=53012, Flip=0, Var=4 } Sitting Log = { Hash=1483872233, X=286, Y=266, Rot=10179, Flip=0, Var=0 } Cannibal Sheet = { Hash=74066701, X=318, Y=269, Rot=0, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=308, Y=292, Rot=7066, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=579, Y=425, Rot=0, Flip=0, Var=1 } Fish Stand = { Hash=3043502605, X=389, Y=293, Rot=59730, Flip=0, Var=1 } Fish Stand = { Hash=3043502605, X=265, Y=264, Rot=54561, Flip=0, Var=0 } Animal Cage = { Hash=4153364414, X=239, Y=296, Rot=55194, Flip=0, Var=3 } Garden Path = { Hash=2866336567, X=483, Y=546, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=495, Y=547, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=471, Y=545, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=459, Y=545, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=447, Y=546, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=444, Y=524, Rot=0, Flip=0, Var=3 } Garden Path = { Hash=2866336567, X=457, Y=524, Rot=0, Flip=0, Var=3 } Garden Path = { Hash=2866336567, X=475, Y=528, Rot=64639, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=488, Y=527, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=492, Y=569, Rot=826, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=481, Y=569, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=470, Y=568, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=458, Y=568, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=447, Y=568, Rot=0, Flip=0, Var=0 } Tribal Chest = { Hash=3802341434, X=348, Y=268, Rot=50748, Flip=0, Var=2 } Tribal Chest = { Hash=3802341434, X=505, Y=386, Rot=26735, Flip=0, Var=0 } Rusted Cage = { Hash=1288957383, X=252, Y=282, Rot=59694, Flip=0, Var=1 } Garden Path = { Hash=2866336567, X=435, Y=568, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=435, Y=545, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=431, Y=528, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=423, Y=565, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=423, Y=545, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=411, Y=560, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=411, Y=537, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=420, Y=522, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=409, Y=519, Rot=0, Flip=0, Var=2 } Garden Path = { Hash=2866336567, X=399, Y=521, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=399, Y=543, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=399, Y=562, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=387, Y=529, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=386, Y=551, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=386, Y=572, Rot=0, Flip=0, Var=5 } Garden Path = { Hash=2866336567, X=426, Y=526, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=430, Y=508, Rot=51049, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=440, Y=516, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=436, Y=518, Rot=4634, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=460, Y=517, Rot=13357, Flip=0, Var=3 } Garden Path = { Hash=2866336567, X=467, Y=528, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=484, Y=512, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=481, Y=532, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=455, Y=583, Rot=51286, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=477, Y=584, Rot=49831, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=464, Y=593, Rot=53477, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=451, Y=585, Rot=54170, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=495, Y=582, Rot=65127, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=505, Y=575, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=504, Y=554, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=507, Y=536, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=496, Y=530, Rot=0, Flip=0, Var=0 } Medium Golden Statue = { Hash=684001670, X=430, Y=403, Rot=49675, Flip=0, Var=3 } Crumbled Barricade = { Hash=1617028343, X=492, Y=590, Rot=31413, Flip=0, Var=0 } Crumbled Barricade = { Hash=1617028343, X=506, Y=584, Rot=60229, Flip=0, Var=0 } Crumbled Barricade = { Hash=1617028343, X=472, Y=594, Rot=63768, Flip=0, Var=0 } Crumbled Barricade = { Hash=1617028343, X=454, Y=592, Rot=3945, Flip=0, Var=0 } Crumbled Barricade = { Hash=1617028343, X=437, Y=583, Rot=4680, Flip=0, Var=0 } Crumbled Barricade = { Hash=1617028343, X=420, Y=575, Rot=3614, Flip=0, Var=0 } Crumbled Barricade = { Hash=1617028343, X=400, Y=572, Rot=0, Flip=0, Var=0 } Crumbled Barricade = { Hash=1617028343, X=383, Y=572, Rot=0, Flip=0, Var=3 } Sin Cathedral = { Hash=1026780248, X=487, Y=377, Rot=49811, Flip=0, Var=4 } Bastinado = { Hash=2968645109, X=436, Y=577, Rot=2381, Flip=0, Var=0 } Bastinado = { Hash=2968645109, X=452, Y=585, Rot=5145, Flip=0, Var=0 } Wooden Stool = { Hash=4217884345, X=508, Y=576, Rot=10494, Flip=0, Var=0 } Grigor's Wall = { Hash=2586347976, X=500, Y=560, Rot=59553, Flip=0, Var=0 } Grigor's Wall = { Hash=2586347976, X=492, Y=569, Rot=49811, Flip=0, Var=0 } Stone Hitching Post = { Hash=1438257623, X=471, Y=542, Rot=0, Flip=0, Var=0 } Wooden Bucket = { Hash=1821803968, X=513, Y=571, Rot=0, Flip=0, Var=0 } Palisade Cart = { Hash=120227405, X=410, Y=562, Rot=17439, Flip=0, Var=1 } Wooden Stool = { Hash=4217884345, X=388, Y=537, Rot=54882, Flip=0, Var=0 } Wooden Stool = { Hash=4217884345, X=397, Y=525, Rot=54950, Flip=0, Var=0 } Destroyed Barricade = { Hash=1937209064, X=421, Y=518, Rot=0, Flip=0, Var=1 } Gilded Stocks = { Hash=3479608726, X=446, Y=545, Rot=0, Flip=0, Var=0 } Gilded Stocks = { Hash=3479608726, X=427, Y=543, Rot=4445, Flip=0, Var=0 } Oriath Army Barrel = { Hash=621951002, X=389, Y=564, Rot=1833, Flip=0, Var=2 } Oriath Army Barrel = { Hash=621951002, X=383, Y=551, Rot=0, Flip=0, Var=4 } Prison Desk = { Hash=423374360, X=392, Y=531, Rot=4752, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=408, Y=510, Rot=49323, Flip=0, Var=0 } Cave Stalagmite = { Hash=1540531780, X=516, Y=550, Rot=0, Flip=0, Var=2 } Animal Cage = { Hash=4153364414, X=477, Y=585, Rot=46437, Flip=0, Var=3 } Webbed Remains = { Hash=1801993618, X=471, Y=538, Rot=0, Flip=0, Var=0 } Webbed Remains = { Hash=1801993618, X=434, Y=544, Rot=0, Flip=0, Var=4 } Dart Debris = { Hash=2171171510, X=446, Y=536, Rot=0, Flip=0, Var=1 } Wicker Basket = { Hash=2959286288, X=510, Y=552, Rot=0, Flip=0, Var=1 } Wooden Bucket = { Hash=1821803968, X=421, Y=564, Rot=56980, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=502, Y=567, Rot=55368, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=403, Y=554, Rot=34462, Flip=0, Var=0 } Wounded Exile = { Hash=3951841145, X=390, Y=521, Rot=18292, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=396, Y=555, Rot=19095, Flip=0, Var=0 } Hunted Rhoa = { Hash=2215515731, X=505, Y=536, Rot=47302, Flip=0, Var=0 } Basket = { Hash=4184479371, X=498, Y=532, Rot=0, Flip=0, Var=2 } Basket = { Hash=4184479371, X=499, Y=526, Rot=1012, Flip=0, Var=0 } Buckets = { Hash=537321190, X=502, Y=547, Rot=0, Flip=0, Var=0 } Clay Pot = { Hash=1547716202, X=495, Y=531, Rot=0, Flip=0, Var=2 } Clay Pot = { Hash=1547716202, X=494, Y=527, Rot=0, Flip=0, Var=0 } Forest Tree = { Hash=2092353811, X=508, Y=520, Rot=62126, Flip=0, Var=0 } Tree = { Hash=1654000752, X=477, Y=505, Rot=0, Flip=0, Var=0 } Low Mossy Wall = { Hash=1476284439, X=490, Y=510, Rot=17018, Flip=0, Var=0 } Palisade = { Hash=269626661, X=416, Y=506, Rot=0, Flip=0, Var=0 } Palisade = { Hash=269626661, X=427, Y=505, Rot=61697, Flip=0, Var=0 } Palisade = { Hash=269626661, X=436, Y=500, Rot=58518, Flip=0, Var=0 } Palisade = { Hash=269626661, X=407, Y=509, Rot=59325, Flip=0, Var=0 }