Language = "English" Hideout Name = "Backstreet Hideout" Hideout Hash = 62635 Stash = { Hash=3230065491, X=322, Y=347, Rot=32470, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=310, Y=347, Rot=65473, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=273, Y=407, Rot=16384, Flip=0, Var=5 } Crafting Bench = { Hash=2059629901, X=296, Y=346, Rot=32768, Flip=0, Var=4 } Map Device = { Hash=2306038834, X=340, Y=382, Rot=23531, Flip=0, Var=0 } Cavas = { Hash=2037475950, X=296, Y=245, Rot=10557, Flip=0, Var=0 } Navali = { Hash=693228958, X=356, Y=341, Rot=29837, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=359, Y=413, Rot=1708, Flip=0, Var=0 } Alva = { Hash=2115859440, X=276, Y=245, Rot=46871, Flip=0, Var=0 } Helena = { Hash=845403974, X=305, Y=321, Rot=53513, Flip=0, Var=0 } Niko = { Hash=2906227343, X=301, Y=413, Rot=14213, Flip=0, Var=0 } Jun = { Hash=3992724805, X=298, Y=270, Rot=51067, Flip=0, Var=0 } Zana = { Hash=3506797600, X=271, Y=373, Rot=11271, Flip=0, Var=0 } Slave Pens Bed = { Hash=1971960958, X=328, Y=432, Rot=0, Flip=0, Var=5 } Slave Pens Bunk Bed = { Hash=1563844126, X=329, Y=329, Rot=50680, Flip=0, Var=5 } Slave Pens Crate = { Hash=1663587991, X=333, Y=421, Rot=0, Flip=0, Var=3 } Slave Cage = { Hash=2815782467, X=367, Y=410, Rot=0, Flip=0, Var=0 } Slave Pens Wagon = { Hash=738023562, X=369, Y=339, Rot=0, Flip=0, Var=1 } Market Shelf = { Hash=1520283351, X=320, Y=421, Rot=16362, Flip=0, Var=5 } Maraketh Rug = { Hash=2244942394, X=338, Y=383, Rot=0, Flip=0, Var=3 } Slave Cart = { Hash=18936314, X=353, Y=429, Rot=0, Flip=0, Var=2 } Broken Glass = { Hash=1402103417, X=347, Y=413, Rot=0, Flip=0, Var=8 } Slave Pens Dining Table = { Hash=523086689, X=300, Y=296, Rot=32389, Flip=0, Var=3 } Crumbled Flag = { Hash=3773805409, X=300, Y=427, Rot=0, Flip=0, Var=0 } Primeval Tree Planter = { Hash=1665146691, X=340, Y=382, Rot=0, Flip=0, Var=0 } Blade Sentry Debris = { Hash=1548846896, X=300, Y=418, Rot=0, Flip=0, Var=1 } Stone Shattered Pieces = { Hash=2836627816, X=262, Y=380, Rot=0, Flip=0, Var=0 } Slave Pens Stool = { Hash=79831875, X=358, Y=411, Rot=0, Flip=0, Var=5 } Corrupt Marble = { Hash=4106979711, X=251, Y=385, Rot=55071, Flip=0, Var=1 } Fossilised Miners = { Hash=2694741641, X=320, Y=296, Rot=61502, Flip=0, Var=1 } Mine Rock = { Hash=2837612749, X=294, Y=417, Rot=0, Flip=0, Var=21 } Clump of Vines = { Hash=762025060, X=340, Y=383, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=280, Y=381, Rot=0, Flip=0, Var=3 } Wagon Wheel = { Hash=3236246304, X=303, Y=434, Rot=0, Flip=0, Var=0 } Body Armour Stand = { Hash=3475081621, X=280, Y=331, Rot=0, Flip=0, Var=0 } Large Slum Debris = { Hash=2693932879, X=269, Y=386, Rot=14316, Flip=0, Var=7 } Display Case = { Hash=2080143167, X=332, Y=287, Rot=57129, Flip=0, Var=3 } Bow Rack = { Hash=3359658287, X=298, Y=331, Rot=0, Flip=0, Var=0 } Highgate Weapon Rack = { Hash=2870661167, X=316, Y=329, Rot=0, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=288, Y=408, Rot=0, Flip=0, Var=2 } Crypt Rubble = { Hash=1237008312, X=284, Y=420, Rot=48526, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=261, Y=398, Rot=57722, Flip=0, Var=12 } Large Crypt Rubble = { Hash=3910420264, X=267, Y=427, Rot=22447, Flip=0, Var=0 } Blackguard Barricade = { Hash=1146177268, X=356, Y=326, Rot=0, Flip=0, Var=0 } Dead Oriath Soldier = { Hash=3424218447, X=381, Y=375, Rot=0, Flip=0, Var=9 } Dead Oriath Soldier Pile = { Hash=2931894245, X=420, Y=381, Rot=0, Flip=0, Var=0 } Dead Oriath Soldier Elite = { Hash=3542592637, X=432, Y=377, Rot=52550, Flip=0, Var=0 } Dead Oriath Soldier Pieces = { Hash=3180932093, X=424, Y=375, Rot=0, Flip=0, Var=0 } Oriath Supplies = { Hash=3360433056, X=427, Y=386, Rot=0, Flip=0, Var=2 } Oriath Armour Crate = { Hash=1891653249, X=452, Y=375, Rot=0, Flip=0, Var=9 } Dead Oriath Soldier Pile = { Hash=2931894245, X=459, Y=373, Rot=39554, Flip=0, Var=1 } Dead Oriath Soldier Sitting = { Hash=1132309051, X=453, Y=364, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=440, Y=376, Rot=65301, Flip=0, Var=4 } Gilded Cage = { Hash=293538147, X=362, Y=343, Rot=0, Flip=0, Var=0 } Prison Bunk = { Hash=2238929, X=260, Y=373, Rot=0, Flip=0, Var=11 } Barrels = { Hash=537404582, X=253, Y=363, Rot=0, Flip=0, Var=0 } Clay Pot = { Hash=1547716202, X=256, Y=361, Rot=0, Flip=0, Var=0 } Clay Pot = { Hash=1547716202, X=254, Y=360, Rot=0, Flip=0, Var=4 } Destroyed Barricade = { Hash=1937209064, X=285, Y=368, Rot=42734, Flip=0, Var=4 } Chopped Wood = { Hash=2110332123, X=315, Y=432, Rot=5092, Flip=0, Var=0 } Camp Rug = { Hash=3897195780, X=320, Y=423, Rot=0, Flip=0, Var=0 } Barricade = { Hash=301201289, X=367, Y=392, Rot=0, Flip=0, Var=0 } Barricade = { Hash=301201289, X=367, Y=360, Rot=33036, Flip=0, Var=0 } Barrels = { Hash=537404582, X=443, Y=372, Rot=0, Flip=0, Var=0 } Medium Tent = { Hash=190195868, X=527, Y=365, Rot=50267, Flip=0, Var=0 } Wagon = { Hash=1700069771, X=498, Y=359, Rot=0, Flip=0, Var=3 } Wooden Bucket = { Hash=1821803968, X=513, Y=354, Rot=0, Flip=0, Var=0 } Weathered Tent = { Hash=1678157692, X=511, Y=462, Rot=0, Flip=0, Var=0 } Corrupt Marble = { Hash=4106979711, X=509, Y=460, Rot=0, Flip=0, Var=14 } Highgate Weapon Rack = { Hash=2870661167, X=539, Y=439, Rot=0, Flip=0, Var=0 } Damaged Cargo = { Hash=2695111725, X=348, Y=330, Rot=0, Flip=0, Var=0 } Damaged Barrels = { Hash=89505229, X=343, Y=339, Rot=0, Flip=0, Var=3 } Market Debris = { Hash=3759187283, X=303, Y=354, Rot=0, Flip=0, Var=1 } Bridge Debris = { Hash=281609934, X=305, Y=400, Rot=0, Flip=0, Var=9 } Bridge Debris = { Hash=281609934, X=299, Y=397, Rot=21201, Flip=0, Var=9 } Smithing Equipment = { Hash=1957099838, X=307, Y=417, Rot=4496, Flip=0, Var=2 } Slave Pens Crate = { Hash=1663587991, X=339, Y=414, Rot=49412, Flip=0, Var=8 } Vaal Debris = { Hash=720040074, X=292, Y=398, Rot=4422, Flip=0, Var=9 } Vaal Furniture = { Hash=94379003, X=264, Y=435, Rot=0, Flip=0, Var=15 }