Language = "English" Hideout Name = "Alpine Hideout" Hideout Hash = 9587 Stash = { Hash=3230065491, X=862, Y=892, Rot=0, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=832, Y=894, Rot=0, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=874, Y=853, Rot=16548, Flip=0, Var=4 } Crafting Bench = { Hash=2059629901, X=864, Y=788, Rot=0, Flip=0, Var=4 } Map Device = { Hash=2306038834, X=904, Y=767, Rot=0, Flip=0, Var=0 } Navali = { Hash=693228958, X=417, Y=542, Rot=32768, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=848, Y=888, Rot=5344, Flip=0, Var=0 } Alva = { Hash=2115859440, X=917, Y=732, Rot=44930, Flip=0, Var=0 } Helena = { Hash=845403974, X=844, Y=861, Rot=35082, Flip=0, Var=0 } Niko = { Hash=2906227343, X=818, Y=905, Rot=63967, Flip=0, Var=0 } Jun = { Hash=3992724805, X=817, Y=860, Rot=20352, Flip=0, Var=0 } Zana = { Hash=3506797600, X=839, Y=890, Rot=2848, Flip=0, Var=0 } Sister Cassia = { Hash=10623884, X=843, Y=845, Rot=32642, Flip=0, Var=0 } Madcap Tree = { Hash=748355309, X=907, Y=765, Rot=61440, Flip=1, Var=0 } Decorated Tree = { Hash=535646592, X=904, Y=767, Rot=0, Flip=0, Var=4 } Snowy Rock = { Hash=3409453926, X=908, Y=842, Rot=38912, Flip=0, Var=0 } Snowy Rock = { Hash=3409453926, X=906, Y=824, Rot=0, Flip=0, Var=4 } Snowy Rock = { Hash=3409453926, X=906, Y=808, Rot=0, Flip=0, Var=4 } Snowy Rock = { Hash=3409453926, X=897, Y=807, Rot=0, Flip=0, Var=4 } Frozen Tree = { Hash=3357243495, X=929, Y=847, Rot=0, Flip=0, Var=2 } Frozen Tree = { Hash=3357243495, X=926, Y=811, Rot=0, Flip=0, Var=1 } Large Snowy Rock = { Hash=2465370764, X=901, Y=854, Rot=57346, Flip=0, Var=3 } Large Snowy Rock = { Hash=2465370764, X=895, Y=871, Rot=25388, Flip=0, Var=3 } Large Snowy Rock = { Hash=2465370764, X=895, Y=812, Rot=40962, Flip=0, Var=3 } Large Snowy Rock = { Hash=2465370764, X=895, Y=828, Rot=42070, Flip=0, Var=3 } Large Snowy Rock = { Hash=2465370764, X=894, Y=843, Rot=41245, Flip=0, Var=3 } Pit Flags = { Hash=3856480741, X=903, Y=848, Rot=0, Flip=0, Var=0 } Large Snowy Rock = { Hash=2465370764, X=894, Y=860, Rot=41453, Flip=0, Var=3 } Karui Weapon Holder = { Hash=3818021994, X=908, Y=776, Rot=64935, Flip=0, Var=0 } Glowing Embers = { Hash=3678754958, X=906, Y=766, Rot=0, Flip=0, Var=1 } Glowing Embers = { Hash=3678754958, X=899, Y=918, Rot=7283, Flip=0, Var=1 } Oriathan Child = { Hash=2808502392, X=851, Y=862, Rot=33922, Flip=0, Var=1 } Oriathan Child = { Hash=2808502392, X=848, Y=853, Rot=30721, Flip=0, Var=10 } Oriathan Child = { Hash=2808502392, X=848, Y=845, Rot=34816, Flip=0, Var=8 } Red Carpet = { Hash=1255200948, X=848, Y=811, Rot=49152, Flip=0, Var=11 } Oriathan Child = { Hash=2808502392, X=847, Y=839, Rot=34816, Flip=0, Var=2 } Red Carpet = { Hash=1255200948, X=848, Y=817, Rot=16385, Flip=0, Var=11 } Red Carpet = { Hash=1255200948, X=848, Y=839, Rot=16385, Flip=0, Var=11 } Red Carpet = { Hash=1255200948, X=848, Y=860, Rot=48956, Flip=0, Var=11 } Pit Flags = { Hash=3856480741, X=898, Y=847, Rot=0, Flip=0, Var=0 } Sword In Ground = { Hash=245445183, X=896, Y=767, Rot=0, Flip=0, Var=0 } Blackguard Officer Tent = { Hash=3535561673, X=847, Y=804, Rot=17781, Flip=0, Var=0 } Blackguard Officer Tent = { Hash=3535561673, X=825, Y=923, Rot=61480, Flip=0, Var=0 } Blackguard Infantry Tent = { Hash=237092937, X=847, Y=807, Rot=48886, Flip=0, Var=0 } Sand Tracks = { Hash=3769429814, X=896, Y=922, Rot=2631, Flip=0, Var=3 } Golden Sparkles = { Hash=312707477, X=832, Y=885, Rot=0, Flip=0, Var=0 } Skeleton Display = { Hash=2582723555, X=898, Y=863, Rot=0, Flip=0, Var=11 } Red Carpet = { Hash=1255200948, X=848, Y=882, Rot=49152, Flip=0, Var=0 } Temple Throne = { Hash=2104384023, X=848, Y=896, Rot=16385, Flip=0, Var=1 } Snowy Hay Bale = { Hash=2011402032, X=863, Y=725, Rot=27447, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=905, Y=897, Rot=16385, Flip=0, Var=4 } Standing Lamp = { Hash=4000265753, X=836, Y=900, Rot=0, Flip=0, Var=0 } Standing Lamp = { Hash=4000265753, X=859, Y=899, Rot=0, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=860, Y=884, Rot=0, Flip=0, Var=0 } Skeleton Display = { Hash=2582723555, X=904, Y=864, Rot=0, Flip=0, Var=11 } Skeleton Display = { Hash=2582723555, X=899, Y=813, Rot=0, Flip=0, Var=11 } Skeleton Display = { Hash=2582723555, X=907, Y=813, Rot=0, Flip=0, Var=11 } Sack of Gems = { Hash=716786426, X=907, Y=776, Rot=4097, Flip=0, Var=6 } Iron Candelabra = { Hash=1047396527, X=849, Y=893, Rot=0, Flip=0, Var=1 } Vaal Block = { Hash=607186339, X=915, Y=763, Rot=59394, Flip=0, Var=5 } Vaal Block = { Hash=607186339, X=895, Y=760, Rot=57344, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=913, Y=775, Rot=49152, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=905, Y=755, Rot=59391, Flip=0, Var=1 } Vaal Block = { Hash=607186339, X=898, Y=775, Rot=0, Flip=0, Var=0 } Temple Sofa = { Hash=2545687294, X=903, Y=883, Rot=32768, Flip=1, Var=0 } Temple Mat = { Hash=1316200907, X=905, Y=767, Rot=59685, Flip=0, Var=0 } Gilded Spiked Chair = { Hash=2550198933, X=901, Y=888, Rot=1, Flip=0, Var=0 } Temple Sofa = { Hash=2545687294, X=898, Y=883, Rot=32768, Flip=0, Var=0 } Bare Tree = { Hash=35527300, X=923, Y=873, Rot=0, Flip=0, Var=3 } Bare Tree = { Hash=35527300, X=919, Y=909, Rot=63488, Flip=0, Var=1 } Book Pile = { Hash=1790431238, X=901, Y=759, Rot=0, Flip=0, Var=1 } Golden Sparkles = { Hash=312707477, X=860, Y=886, Rot=0, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=870, Y=888, Rot=0, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=823, Y=894, Rot=483, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=835, Y=886, Rot=0, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=858, Y=888, Rot=0, Flip=0, Var=0 } Cave Treasure = { Hash=1379745395, X=864, Y=892, Rot=3006, Flip=0, Var=1 } Golden Sparkles = { Hash=312707477, X=834, Y=885, Rot=0, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=869, Y=889, Rot=0, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=862, Y=885, Rot=0, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=828, Y=889, Rot=0, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=834, Y=885, Rot=0, Flip=0, Var=0 } Cave Treasure = { Hash=1379745395, X=830, Y=894, Rot=0, Flip=0, Var=2 } Innocence Candle = { Hash=1547125340, X=837, Y=839, Rot=0, Flip=0, Var=3 } Innocence Candle = { Hash=1547125340, X=837, Y=833, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=859, Y=866, Rot=0, Flip=0, Var=3 } Innocence Candle = { Hash=1547125340, X=836, Y=852, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=859, Y=836, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=859, Y=841, Rot=0, Flip=0, Var=2 } Innocence Candle = { Hash=1547125340, X=859, Y=847, Rot=0, Flip=0, Var=1 } Innocence Candle = { Hash=1547125340, X=859, Y=853, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=859, Y=860, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=859, Y=871, Rot=0, Flip=0, Var=2 } Innocence Candle = { Hash=1547125340, X=859, Y=887, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=836, Y=848, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=837, Y=857, Rot=0, Flip=0, Var=3 } Innocence Candle = { Hash=1547125340, X=839, Y=863, Rot=0, Flip=0, Var=1 } Innocence Candle = { Hash=1547125340, X=837, Y=869, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=836, Y=875, Rot=0, Flip=0, Var=2 } Innocence Candle = { Hash=1547125340, X=836, Y=883, Rot=0, Flip=0, Var=0 } Harlequin Monkey Pet = { Hash=2747711191, X=904, Y=772, Rot=16384, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=897, Y=906, Rot=0, Flip=0, Var=0 } Oriath Lantern = { Hash=2325221726, X=906, Y=767, Rot=36864, Flip=1, Var=4 } Oriathan Child = { Hash=2808502392, X=847, Y=862, Rot=34816, Flip=0, Var=9 } Oriathan Child = { Hash=2808502392, X=848, Y=881, Rot=32768, Flip=0, Var=4 } Oriathan Child = { Hash=2808502392, X=848, Y=834, Rot=34816, Flip=0, Var=9 } Oriathan Child = { Hash=2808502392, X=849, Y=858, Rot=34816, Flip=0, Var=3 } Blue Light Beam = { Hash=3967691837, X=904, Y=766, Rot=0, Flip=0, Var=0 } Oriathan Child = { Hash=2808502392, X=847, Y=848, Rot=34816, Flip=0, Var=0 } Skeleton Display = { Hash=2582723555, X=898, Y=846, Rot=0, Flip=0, Var=11 } Skeleton Display = { Hash=2582723555, X=906, Y=847, Rot=0, Flip=0, Var=11 } Skeleton Display = { Hash=2582723555, X=898, Y=830, Rot=0, Flip=0, Var=11 } Skeleton Display = { Hash=2582723555, X=907, Y=830, Rot=0, Flip=0, Var=11 } Iron Lantern = { Hash=2253722405, X=836, Y=871, Rot=18433, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=860, Y=869, Rot=47104, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=836, Y=853, Rot=20481, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=860, Y=849, Rot=47104, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=860, Y=830, Rot=47104, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=836, Y=832, Rot=16385, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=824, Y=900, Rot=59746, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=809, Y=908, Rot=59392, Flip=0, Var=2 } Blackguard Infantry Tent = { Hash=237092937, X=850, Y=922, Rot=0, Flip=0, Var=0 } Blackguard Officer Tent = { Hash=3535561673, X=871, Y=922, Rot=2318, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=882, Y=903, Rot=0, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=870, Y=900, Rot=0, Flip=0, Var=2 } Snowy Hay Bale = { Hash=2011402032, X=874, Y=721, Rot=61266, Flip=0, Var=0 } Snowy Hay Bale = { Hash=2011402032, X=902, Y=708, Rot=61440, Flip=0, Var=0 } Snowy Hay Bale = { Hash=2011402032, X=911, Y=705, Rot=62516, Flip=0, Var=0 } Snowy Hay Bale = { Hash=2011402032, X=921, Y=704, Rot=0, Flip=0, Var=0 } Snowy Hay Bale = { Hash=2011402032, X=931, Y=704, Rot=0, Flip=0, Var=0 } Snowy Hay Bale = { Hash=2011402032, X=875, Y=716, Rot=45056, Flip=0, Var=0 } Snowy Hay Bale = { Hash=2011402032, X=898, Y=705, Rot=45056, Flip=0, Var=0 } Oriath Lantern = { Hash=2325221726, X=897, Y=702, Rot=12289, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=874, Y=713, Rot=12289, Flip=0, Var=1 } Sky Shrine Wall = { Hash=3137700392, X=845, Y=678, Rot=57168, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=820, Y=697, Rot=42382, Flip=1, Var=3 } Slum Building = { Hash=602155830, X=855, Y=652, Rot=39243, Flip=1, Var=3 } Slum Building = { Hash=602155830, X=802, Y=698, Rot=40885, Flip=0, Var=2 } Slum Building = { Hash=602155830, X=880, Y=654, Rot=38912, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=828, Y=657, Rot=26948, Flip=0, Var=1 }