Language = "English" Hideout Name = "Lush Hideout" Hideout Hash = 65379 Stash = { Hash=3230065491, X=281, Y=348, Rot=65403, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=281, Y=335, Rot=32337, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=242, Y=311, Rot=16223, Flip=0, Var=0 } Crafting Bench = { Hash=2059629901, X=183, Y=322, Rot=33075, Flip=0, Var=0 } Map Device = { Hash=2306038834, X=241, Y=342, Rot=32906, Flip=0, Var=0 } Navali = { Hash=693228958, X=281, Y=260, Rot=37320, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=437, Y=307, Rot=52876, Flip=0, Var=0 } Alva = { Hash=2115859440, X=223, Y=419, Rot=65176, Flip=0, Var=0 } Helena = { Hash=845403974, X=288, Y=341, Rot=51437, Flip=0, Var=0 } Niko = { Hash=2906227343, X=446, Y=472, Rot=0, Flip=0, Var=0 } Jun = { Hash=3992724805, X=204, Y=320, Rot=19814, Flip=0, Var=0 } Zana = { Hash=3506797600, X=240, Y=275, Rot=34049, Flip=0, Var=0 } Falling Leaves = { Hash=3637718225, X=265, Y=415, Rot=0, Flip=0, Var=0 } Wisp Swarm = { Hash=1266985406, X=362, Y=349, Rot=64708, Flip=0, Var=0 } Slum Fence = { Hash=1238599122, X=265, Y=248, Rot=64343, Flip=0, Var=11 } Slum Fence = { Hash=1238599122, X=286, Y=296, Rot=65185, Flip=0, Var=5 } Slum Fence = { Hash=1238599122, X=287, Y=245, Rot=64270, Flip=0, Var=11 } Slum Fence = { Hash=1238599122, X=296, Y=296, Rot=65407, Flip=0, Var=4 } Slum Fence = { Hash=1238599122, X=301, Y=254, Rot=15352, Flip=0, Var=11 } Scavenged Rug = { Hash=395514420, X=241, Y=276, Rot=42048, Flip=0, Var=0 } Fish Stand = { Hash=3043502605, X=371, Y=273, Rot=48257, Flip=0, Var=0 } Tree = { Hash=1654000752, X=211, Y=453, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=273, Y=451, Rot=0, Flip=0, Var=0 } Damaged Barrels = { Hash=89505229, X=296, Y=257, Rot=496, Flip=0, Var=0 } Bastinado = { Hash=2968645109, X=299, Y=245, Rot=38314, Flip=0, Var=0 } Rusty Crane = { Hash=1954894434, X=395, Y=482, Rot=42348, Flip=0, Var=0 } Rusty Spindle = { Hash=1442219255, X=486, Y=412, Rot=0, Flip=0, Var=0 } Headstones = { Hash=3048966558, X=441, Y=325, Rot=54440, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=351, Y=269, Rot=59929, Flip=0, Var=6 } Lush Tree = { Hash=2130730425, X=507, Y=304, Rot=0, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=354, Y=283, Rot=30378, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=507, Y=284, Rot=0, Flip=0, Var=0 } Barrels = { Hash=537404582, X=346, Y=285, Rot=182, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=514, Y=270, Rot=122, Flip=0, Var=0 } Barrels = { Hash=537404582, X=346, Y=289, Rot=32975, Flip=0, Var=0 } Stick With Skull = { Hash=1645277964, X=419, Y=292, Rot=7469, Flip=0, Var=0 } Barrels = { Hash=537404582, X=342, Y=285, Rot=39985, Flip=0, Var=0 } Stick With Skull = { Hash=1645277964, X=417, Y=325, Rot=7346, Flip=0, Var=0 } Barrels = { Hash=537404582, X=342, Y=289, Rot=0, Flip=0, Var=0 } Torch = { Hash=1319619711, X=461, Y=335, Rot=5545, Flip=0, Var=0 } Torch = { Hash=1319619711, X=467, Y=279, Rot=4116, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=439, Y=308, Rot=32947, Flip=0, Var=0 } Vaal Debris = { Hash=720040074, X=425, Y=325, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=383, Y=279, Rot=65357, Flip=0, Var=8 } Tombstone = { Hash=3083192695, X=434, Y=296, Rot=17178, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=427, Y=296, Rot=16809, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=434, Y=287, Rot=15897, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=426, Y=287, Rot=48475, Flip=0, Var=0 } Prison Bunk = { Hash=2238929, X=185, Y=425, Rot=16258, Flip=0, Var=0 } Ruined Chair = { Hash=2815936516, X=248, Y=423, Rot=32632, Flip=0, Var=0 } Dining Chair = { Hash=724087964, X=227, Y=271, Rot=49297, Flip=0, Var=0 } Prison Rostrum = { Hash=708272913, X=256, Y=421, Rot=0, Flip=0, Var=0 } Ruined Book Shelf = { Hash=4121751296, X=241, Y=440, Rot=15602, Flip=0, Var=2 } Ruined Chair = { Hash=2815936516, X=240, Y=267, Rot=48931, Flip=0, Var=0 } Iron Fence = { Hash=1369893026, X=261, Y=431, Rot=0, Flip=0, Var=10 } Iron Fence = { Hash=1369893026, X=251, Y=403, Rot=48866, Flip=0, Var=8 } Iron Fence = { Hash=1369893026, X=191, Y=406, Rot=16669, Flip=0, Var=7 } Iron Fence = { Hash=1369893026, X=261, Y=409, Rot=0, Flip=0, Var=8 } Iron Fence = { Hash=1369893026, X=178, Y=412, Rot=33187, Flip=0, Var=8 } Wooden Fence = { Hash=900708814, X=281, Y=331, Rot=65016, Flip=0, Var=0 } Shore Rocks = { Hash=3568693209, X=247, Y=383, Rot=0, Flip=0, Var=0 } Shore Rocks = { Hash=3568693209, X=278, Y=364, Rot=0, Flip=0, Var=9 } Scavenged Rug = { Hash=395514420, X=356, Y=281, Rot=1301, Flip=0, Var=3 } Scavenged Rug = { Hash=395514420, X=281, Y=265, Rot=7394, Flip=0, Var=4 } Tombstone = { Hash=3083192695, X=369, Y=348, Rot=49459, Flip=0, Var=8 } Tombstone = { Hash=3083192695, X=362, Y=347, Rot=49835, Flip=0, Var=9 } Tombstone = { Hash=3083192695, X=369, Y=339, Rot=16483, Flip=0, Var=10 } Tombstone = { Hash=3083192695, X=363, Y=339, Rot=49340, Flip=0, Var=3 } Crypt Fire Pit = { Hash=322083411, X=241, Y=310, Rot=89, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=356, Y=346, Rot=49891, Flip=0, Var=10 } Tombstone = { Hash=3083192695, X=357, Y=338, Rot=48871, Flip=0, Var=8 } Tombstone = { Hash=3083192695, X=349, Y=346, Rot=48688, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=349, Y=337, Rot=48861, Flip=0, Var=4 } Wooden Hut = { Hash=312058833, X=301, Y=342, Rot=49252, Flip=0, Var=0 } Scavenged Rug = { Hash=395514420, X=206, Y=423, Rot=23817, Flip=0, Var=4 } Glowing Embers = { Hash=3678754958, X=398, Y=302, Rot=64360, Flip=0, Var=1 } Fresh Giblets = { Hash=1961467171, X=273, Y=254, Rot=20341, Flip=0, Var=17 } Ancient Vessel = { Hash=4112801366, X=296, Y=249, Rot=62498, Flip=0, Var=1 } Buckets = { Hash=537321190, X=365, Y=283, Rot=0, Flip=0, Var=0 } Cabinet = { Hash=229275021, X=301, Y=341, Rot=16438, Flip=0, Var=0 } Basket = { Hash=4184479371, X=343, Y=268, Rot=0, Flip=0, Var=0 } Barrels = { Hash=537404582, X=265, Y=417, Rot=0, Flip=0, Var=0 } Barrels = { Hash=537404582, X=265, Y=422, Rot=0, Flip=0, Var=0 } Buckets = { Hash=537321190, X=266, Y=412, Rot=0, Flip=0, Var=0 } Chopped Wood = { Hash=2110332123, X=181, Y=281, Rot=0, Flip=0, Var=0 } Artisan's Bench = { Hash=1217654058, X=177, Y=295, Rot=32515, Flip=0, Var=0 } Shelf Debris = { Hash=715056848, X=298, Y=278, Rot=64792, Flip=0, Var=0 } Damaged Cargo = { Hash=2695111725, X=298, Y=266, Rot=2016, Flip=0, Var=0 } Market Debris = { Hash=3759187283, X=293, Y=277, Rot=0, Flip=0, Var=0 } Golden Bars = { Hash=2805410690, X=253, Y=272, Rot=0, Flip=0, Var=0 } Golden Bars = { Hash=2805410690, X=213, Y=285, Rot=16271, Flip=0, Var=1 } Fireplace = { Hash=150310920, X=448, Y=504, Rot=16188, Flip=0, Var=0 } Golden Bars = { Hash=2805410690, X=242, Y=284, Rot=16136, Flip=0, Var=3 } Weathered Pot = { Hash=2280944272, X=292, Y=334, Rot=0, Flip=0, Var=2 } Vaal Furniture = { Hash=94379003, X=291, Y=347, Rot=65288, Flip=0, Var=6 } Garden Path = { Hash=2866336567, X=241, Y=342, Rot=65458, Flip=0, Var=5 } Lush Tree = { Hash=2130730425, X=490, Y=290, Rot=0, Flip=0, Var=0 } Severed Heads = { Hash=1309180332, X=288, Y=249, Rot=35020, Flip=0, Var=0 } Gilded Book Shelf = { Hash=3695194607, X=236, Y=247, Rot=48751, Flip=0, Var=0 } Clay Pot = { Hash=1547716202, X=394, Y=285, Rot=0, Flip=0, Var=0 } Rusty Spindle = { Hash=1442219255, X=483, Y=418, Rot=0, Flip=0, Var=0 } Rope = { Hash=146925798, X=366, Y=278, Rot=0, Flip=0, Var=0 } Grigor's Wall = { Hash=2586347976, X=242, Y=303, Rot=315, Flip=0, Var=0 } Grigor's Wall = { Hash=2586347976, X=246, Y=315, Rot=23391, Flip=0, Var=0 } Grigor's Wall = { Hash=2586347976, X=234, Y=311, Rot=46526, Flip=0, Var=0 } Falling Leaves = { Hash=3637718225, X=220, Y=257, Rot=0, Flip=0, Var=0 } Corrupted Specks = { Hash=2668404931, X=285, Y=253, Rot=0, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=235, Y=312, Rot=0, Flip=0, Var=3 } Skull Display = { Hash=3246713200, X=253, Y=437, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=207, Y=258, Rot=0, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=237, Y=306, Rot=11269, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=241, Y=305, Rot=10765, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=246, Y=308, Rot=62264, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=239, Y=315, Rot=4003, Flip=0, Var=3 } Basket = { Hash=4184479371, X=302, Y=397, Rot=0, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=245, Y=315, Rot=56130, Flip=0, Var=3 } Church Pillar = { Hash=250920715, X=248, Y=310, Rot=0, Flip=0, Var=0 } Tools Board = { Hash=401969176, X=288, Y=290, Rot=65286, Flip=0, Var=0 } Church Pillar = { Hash=250920715, X=240, Y=317, Rot=0, Flip=0, Var=0 } Church Pillar = { Hash=250920715, X=242, Y=303, Rot=0, Flip=0, Var=0 } Temple Desk = { Hash=2264475699, X=220, Y=270, Rot=65530, Flip=0, Var=1 } Vaal Letter = { Hash=3971939752, X=273, Y=334, Rot=65021, Flip=0, Var=1 } Oriath Supply Crate = { Hash=3277109697, X=507, Y=467, Rot=33078, Flip=0, Var=1 } Fetid Smog = { Hash=1563598902, X=413, Y=307, Rot=0, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=303, Y=392, Rot=17279, Flip=0, Var=6 } Mossy Wall Arch = { Hash=2922956575, X=307, Y=312, Rot=49507, Flip=0, Var=0 } Ruined Pillar = { Hash=3458229874, X=229, Y=445, Rot=0, Flip=0, Var=0 } Church Pillar = { Hash=250920715, X=234, Y=310, Rot=0, Flip=0, Var=0 } Pot Line = { Hash=1031910458, X=344, Y=277, Rot=16300, Flip=0, Var=0 } Church Wall Gate = { Hash=3838928866, X=378, Y=310, Rot=48774, Flip=0, Var=0 } Palisade = { Hash=269626661, X=513, Y=458, Rot=46204, Flip=0, Var=5 } Decrepit Fence = { Hash=3966771721, X=383, Y=339, Rot=31912, Flip=0, Var=0 } Palisade = { Hash=269626661, X=508, Y=448, Rot=10560, Flip=0, Var=0 } Palisade = { Hash=269626661, X=376, Y=460, Rot=53746, Flip=0, Var=5 } Decrepit Fence = { Hash=3966771721, X=461, Y=335, Rot=301, Flip=0, Var=4 } Palisade = { Hash=269626661, X=379, Y=452, Rot=51918, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=403, Y=337, Rot=32366, Flip=0, Var=0 } Palisade = { Hash=269626661, X=383, Y=442, Rot=55207, Flip=0, Var=5 } Decrepit Fence = { Hash=3966771721, X=404, Y=337, Rot=64317, Flip=0, Var=0 } Palisade = { Hash=269626661, X=386, Y=434, Rot=49084, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=467, Y=279, Rot=65303, Flip=0, Var=4 } Palisade = { Hash=269626661, X=392, Y=426, Rot=62967, Flip=0, Var=5 } Decrepit Fence = { Hash=3966771721, X=410, Y=279, Rot=32678, Flip=0, Var=0 } Palisade = { Hash=269626661, X=401, Y=423, Rot=62639, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=399, Y=279, Rot=32791, Flip=0, Var=0 } Palisade = { Hash=269626661, X=411, Y=421, Rot=64888, Flip=0, Var=5 } Decrepit Fence = { Hash=3966771721, X=399, Y=279, Rot=65369, Flip=0, Var=8 } Palisade = { Hash=269626661, X=421, Y=420, Rot=64543, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=394, Y=279, Rot=65455, Flip=0, Var=0 } Palisade = { Hash=269626661, X=503, Y=439, Rot=9639, Flip=0, Var=5 } Glowing Embers = { Hash=3678754958, X=402, Y=295, Rot=32274, Flip=0, Var=1 } Palisade = { Hash=269626661, X=496, Y=432, Rot=6947, Flip=0, Var=0 } Palisade = { Hash=269626661, X=486, Y=425, Rot=5104, Flip=0, Var=0 } Palisade Gate = { Hash=3673757412, X=439, Y=421, Rot=64975, Flip=0, Var=0 } Vaal Sarcophagus = { Hash=3054251840, X=404, Y=329, Rot=15721, Flip=0, Var=0 } Palisade = { Hash=269626661, X=478, Y=423, Rot=4205, Flip=0, Var=5 } Vaal Sarcophagus = { Hash=3054251840, X=402, Y=286, Rot=48645, Flip=0, Var=0 } Palisade = { Hash=269626661, X=468, Y=420, Rot=1428, Flip=0, Var=0 } Falling Leaves = { Hash=3637718225, X=238, Y=420, Rot=0, Flip=0, Var=0 } Palisade = { Hash=269626661, X=458, Y=419, Rot=2292, Flip=0, Var=5 } Lush Tree = { Hash=2130730425, X=511, Y=320, Rot=0, Flip=0, Var=0 } Dark Vessel = { Hash=3380935960, X=224, Y=282, Rot=0, Flip=0, Var=0 } Blessing Font = { Hash=3829963375, X=210, Y=303, Rot=0, Flip=0, Var=0 } Golden Vessel = { Hash=2032810176, X=228, Y=282, Rot=1244, Flip=0, Var=0 } Extraction Device = { Hash=2153400885, X=222, Y=256, Rot=0, Flip=0, Var=0 } Iron Fence = { Hash=1369893026, X=178, Y=425, Rot=65399, Flip=0, Var=5 } Wagon = { Hash=1700069771, X=480, Y=504, Rot=65372, Flip=0, Var=0 } Bowmaker's Tools = { Hash=1170502246, X=209, Y=278, Rot=49251, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=196, Y=275, Rot=15188, Flip=0, Var=0 } Falling Leaves = { Hash=3637718225, X=190, Y=402, Rot=0, Flip=0, Var=0 } Laboratory Tank = { Hash=2319797164, X=187, Y=308, Rot=0, Flip=0, Var=0 } Cabinet = { Hash=229275021, X=302, Y=341, Rot=16448, Flip=0, Var=0 } Cave Treasure = { Hash=1379745395, X=494, Y=447, Rot=60481, Flip=0, Var=0 } Cave Treasure = { Hash=1379745395, X=398, Y=442, Rot=0, Flip=0, Var=0 } Skull Pile = { Hash=2208748511, X=260, Y=257, Rot=1237, Flip=0, Var=11 } Head Platter = { Hash=189286972, X=258, Y=276, Rot=0, Flip=0, Var=0 } Spinner Tracks = { Hash=1670498805, X=417, Y=494, Rot=65390, Flip=0, Var=3 } Golden Sparkles = { Hash=312707477, X=495, Y=446, Rot=0, Flip=0, Var=0 } Image of Vorici = { Hash=1310826521, X=186, Y=296, Rot=16296, Flip=0, Var=0 } Cave Trash = { Hash=1250511338, X=470, Y=303, Rot=0, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=399, Y=441, Rot=0, Flip=0, Var=0 } Wooden Plate = { Hash=1931548449, X=306, Y=388, Rot=33462, Flip=0, Var=0 } Cave Trash = { Hash=1250511338, X=473, Y=289, Rot=0, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=252, Y=408, Rot=16272, Flip=0, Var=3 } Skull Pile = { Hash=2208748511, X=264, Y=263, Rot=0, Flip=0, Var=3 } Skull Pile = { Hash=2208748511, X=256, Y=263, Rot=0, Flip=0, Var=3 } Mine Cart = { Hash=1601481162, X=420, Y=512, Rot=48648, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=491, Y=274, Rot=0, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=493, Y=307, Rot=0, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=495, Y=322, Rot=0, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=479, Y=321, Rot=0, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=480, Y=306, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=464, Y=279, Rot=0, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=478, Y=291, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=454, Y=279, Rot=0, Flip=0, Var=0 } Image of Vagan = { Hash=809414563, X=181, Y=346, Rot=3936, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=481, Y=274, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=416, Y=337, Rot=64891, Flip=0, Var=4 } Image of Haku = { Hash=3886693017, X=197, Y=346, Rot=59044, Flip=0, Var=0 } Mushroom Cluster = { Hash=2747786415, X=486, Y=475, Rot=0, Flip=0, Var=11 } Lush Tree = { Hash=2130730425, X=471, Y=329, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=448, Y=334, Rot=65348, Flip=0, Var=0 } Mushroom Cluster = { Hash=2747786415, X=407, Y=473, Rot=0, Flip=0, Var=8 } Wooden Planks = { Hash=3816231519, X=279, Y=343, Rot=65347, Flip=0, Var=0 } Mushroom Cluster = { Hash=2747786415, X=441, Y=487, Rot=0, Flip=0, Var=10 } Damaged Cargo = { Hash=2695111725, X=419, Y=409, Rot=65045, Flip=0, Var=5 } Mushroom Cluster = { Hash=2747786415, X=480, Y=442, Rot=0, Flip=0, Var=9 } Sulphite Light = { Hash=1999675025, X=432, Y=494, Rot=0, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=297, Y=343, Rot=32434, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=490, Y=486, Rot=63201, Flip=0, Var=1 } Sulphite Light = { Hash=1999675025, X=460, Y=492, Rot=0, Flip=0, Var=0 } Blade Sentry Debris = { Hash=1548846896, X=492, Y=513, Rot=32489, Flip=0, Var=1 } Phoenix Vent = { Hash=3243812712, X=400, Y=467, Rot=65389, Flip=0, Var=0 } Laboratory Tank = { Hash=2319797164, X=179, Y=308, Rot=0, Flip=0, Var=1 } Blade Sentry Debris = { Hash=1548846896, X=491, Y=504, Rot=0, Flip=0, Var=0 } Relic Pile = { Hash=2617763121, X=500, Y=443, Rot=0, Flip=0, Var=0 } Palisade = { Hash=269626661, X=509, Y=519, Rot=19008, Flip=0, Var=0 } Azurite Mine Cart = { Hash=4008409873, X=392, Y=415, Rot=62578, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=421, Y=279, Rot=32680, Flip=0, Var=0 } Golden Bars = { Hash=2805410690, X=214, Y=320, Rot=10, Flip=0, Var=3 } Decrepit Fence = { Hash=3966771721, X=443, Y=279, Rot=52, Flip=0, Var=0 } Golden Bars = { Hash=2805410690, X=214, Y=352, Rot=260, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=459, Y=334, Rot=89, Flip=0, Var=0 } Golden Bars = { Hash=2805410690, X=202, Y=362, Rot=49954, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=436, Y=335, Rot=0, Flip=0, Var=4 } Golden Bars = { Hash=2805410690, X=180, Y=361, Rot=49897, Flip=0, Var=0 } Glowing Embers = { Hash=3678754958, X=421, Y=311, Rot=0, Flip=0, Var=1 } Golden Bars = { Hash=2805410690, X=253, Y=252, Rot=65309, Flip=0, Var=0 } Cave Trash = { Hash=1250511338, X=466, Y=323, Rot=0, Flip=0, Var=0 } Cave Trash = { Hash=1250511338, X=452, Y=323, Rot=0, Flip=0, Var=0 } Cave Trash = { Hash=1250511338, X=438, Y=290, Rot=0, Flip=0, Var=0 } Cave Trash = { Hash=1250511338, X=455, Y=288, Rot=0, Flip=0, Var=0 } Cave Trash = { Hash=1250511338, X=436, Y=324, Rot=0, Flip=0, Var=6 } Cave Trash = { Hash=1250511338, X=439, Y=301, Rot=63478, Flip=0, Var=6 } Vaal Altar = { Hash=2484481250, X=403, Y=308, Rot=65014, Flip=0, Var=1 } Large Boat Remains = { Hash=1739418547, X=443, Y=270, Rot=20335, Flip=0, Var=2 } Innocence Symbol = { Hash=350972013, X=241, Y=342, Rot=48906, Flip=0, Var=0 } Sword In Ground = { Hash=245445183, X=247, Y=336, Rot=65380, Flip=0, Var=5 } Sword In Ground = { Hash=245445183, X=235, Y=347, Rot=32054, Flip=0, Var=5 } Sword In Ground = { Hash=245445183, X=235, Y=336, Rot=48827, Flip=0, Var=5 } Sword In Ground = { Hash=245445183, X=247, Y=348, Rot=15941, Flip=0, Var=5 } Torch = { Hash=1319619711, X=436, Y=335, Rot=0, Flip=0, Var=0 } Torch = { Hash=1319619711, X=416, Y=337, Rot=0, Flip=0, Var=0 } Golden Bars = { Hash=2805410690, X=240, Y=241, Rot=16018, Flip=0, Var=0 } Golden Bars = { Hash=2805410690, X=230, Y=241, Rot=48793, Flip=0, Var=1 } Golden Bars = { Hash=2805410690, X=213, Y=251, Rot=0, Flip=0, Var=0 } Golden Bars = { Hash=2805410690, X=214, Y=274, Rot=0, Flip=0, Var=0 } Image of Elreon = { Hash=1621372763, X=211, Y=294, Rot=49265, Flip=0, Var=0 } Shore Rocks = { Hash=3568693209, X=210, Y=391, Rot=0, Flip=0, Var=12 } Cave Trash = { Hash=1250511338, X=456, Y=303, Rot=0, Flip=0, Var=1 } Mossy Wall = { Hash=2903045040, X=303, Y=327, Rot=52667, Flip=0, Var=10 } Bush = { Hash=645016677, X=204, Y=265, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=194, Y=267, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=208, Y=269, Rot=0, Flip=0, Var=0 } Golden Bars = { Hash=2805410690, X=214, Y=297, Rot=66, Flip=0, Var=0 } Large Overgrown Statue = { Hash=3477347378, X=375, Y=327, Rot=48925, Flip=0, Var=2 } Large Overgrown Statue = { Hash=3477347378, X=374, Y=293, Rot=48846, Flip=0, Var=1 } Vaal Rug = { Hash=1505100871, X=204, Y=320, Rot=338, Flip=0, Var=6 } Skull Pile = { Hash=2208748511, X=259, Y=266, Rot=0, Flip=0, Var=3 } Palisade = { Hash=269626661, X=510, Y=509, Rot=49618, Flip=0, Var=0 } Palisade = { Hash=269626661, X=512, Y=499, Rot=49131, Flip=0, Var=0 } Palisade = { Hash=269626661, X=512, Y=488, Rot=46596, Flip=0, Var=0 } Palisade = { Hash=269626661, X=512, Y=477, Rot=16215, Flip=0, Var=0 } Palisade = { Hash=269626661, X=513, Y=468, Rot=49837, Flip=0, Var=0 } Tree = { Hash=1654000752, X=207, Y=248, Rot=39621, Flip=0, Var=0 } Map Board = { Hash=3335254637, X=251, Y=271, Rot=48971, Flip=0, Var=2 } Sulphite Vein = { Hash=110421109, X=487, Y=464, Rot=59117, Flip=0, Var=1 } Golden Sparkles = { Hash=312707477, X=241, Y=341, Rot=0, Flip=0, Var=0 } Image of Tora = { Hash=3206957483, X=196, Y=281, Rot=31907, Flip=0, Var=0 } Spinner Tracks = { Hash=1670498805, X=460, Y=492, Rot=48634, Flip=0, Var=6 } Ruined Sofa Bed = { Hash=3571929902, X=207, Y=438, Rot=49009, Flip=0, Var=0 } Spinner Tracks = { Hash=1670498805, X=432, Y=494, Rot=16311, Flip=0, Var=6 } Spinner Tracks = { Hash=1670498805, X=475, Y=491, Rot=49060, Flip=0, Var=3 } Spinner Tracks = { Hash=1670498805, X=475, Y=471, Rot=0, Flip=0, Var=0 } Spinner Tracks = { Hash=1670498805, X=474, Y=453, Rot=32649, Flip=0, Var=0 } Spinner Tracks = { Hash=1670498805, X=474, Y=436, Rot=32627, Flip=0, Var=3 } Spinner Tracks = { Hash=1670498805, X=455, Y=436, Rot=16255, Flip=0, Var=3 } Spinner Tracks = { Hash=1670498805, X=455, Y=451, Rot=32752, Flip=0, Var=0 } Spinner Tracks = { Hash=1670498805, X=455, Y=467, Rot=49384, Flip=0, Var=3 } Spinner Tracks = { Hash=1670498805, X=436, Y=467, Rot=0, Flip=0, Var=3 } Spinner Tracks = { Hash=1670498805, X=437, Y=453, Rot=0, Flip=0, Var=0 } Spinner Tracks = { Hash=1670498805, X=437, Y=437, Rot=32531, Flip=0, Var=3 } Spinner Tracks = { Hash=1670498805, X=417, Y=437, Rot=16633, Flip=0, Var=3 } Spinner Tracks = { Hash=1670498805, X=417, Y=456, Rot=65282, Flip=0, Var=0 } Spinner Tracks = { Hash=1670498805, X=417, Y=471, Rot=32812, Flip=0, Var=0 } Tree = { Hash=1654000752, X=199, Y=264, Rot=60882, Flip=0, Var=2 } Tree = { Hash=1654000752, X=166, Y=413, Rot=27, Flip=0, Var=0 } Tree = { Hash=1654000752, X=171, Y=417, Rot=1325, Flip=0, Var=0 } Smithing Equipment = { Hash=1957099838, X=189, Y=356, Rot=362, Flip=0, Var=0 } Ancient Books = { Hash=2741978876, X=274, Y=348, Rot=0, Flip=0, Var=0 } Sharpening Wheel = { Hash=3740392562, X=171, Y=346, Rot=16826, Flip=0, Var=0 } Extraction Device = { Hash=2153400885, X=249, Y=256, Rot=58594, Flip=0, Var=2 } Scavenged Rug = { Hash=395514420, X=357, Y=268, Rot=1500, Flip=0, Var=3 } Worn Anvil = { Hash=3981068031, X=188, Y=339, Rot=32737, Flip=0, Var=0 } Armourer's Workbench = { Hash=2284421335, X=208, Y=346, Rot=311, Flip=0, Var=0 } Automaton Decor = { Hash=2943226900, X=248, Y=248, Rot=7306, Flip=0, Var=11 } High Chair = { Hash=4034630297, X=287, Y=256, Rot=41710, Flip=0, Var=0 } Prison Bunk = { Hash=2238929, X=507, Y=487, Rot=49291, Flip=0, Var=1 } Library Book Pile = { Hash=3868625855, X=228, Y=437, Rot=12450, Flip=0, Var=2 } Rusty Machine = { Hash=4193857954, X=466, Y=409, Rot=1905, Flip=0, Var=0 } Damaged Cargo = { Hash=2695111725, X=406, Y=413, Rot=45448, Flip=0, Var=0 } Low Fire Pit = { Hash=160984751, X=241, Y=342, Rot=304, Flip=0, Var=0 } Low Fire Pit = { Hash=160984751, X=404, Y=307, Rot=0, Flip=0, Var=0 } Low Fire Pit = { Hash=160984751, X=276, Y=270, Rot=0, Flip=0, Var=0 } Slum Fence = { Hash=1238599122, X=301, Y=270, Rot=16447, Flip=0, Var=4 } Slum Fence = { Hash=1238599122, X=302, Y=286, Rot=49062, Flip=0, Var=4 }