Language = "English" Hideout Name = "Unearthed Hideout" Hideout Hash = 45200 Stash = { Hash=3230065491, X=464, Y=281, Rot=17005, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=282, Y=324, Rot=65076, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=353, Y=295, Rot=65267, Flip=0, Var=1 } Crafting Bench = { Hash=2059629901, X=343, Y=546, Rot=51813, Flip=0, Var=3 } Map Device = { Hash=2306038834, X=355, Y=449, Rot=17797, Flip=0, Var=0 } Navali = { Hash=693228958, X=351, Y=294, Rot=30725, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=320, Y=282, Rot=47115, Flip=0, Var=0 } Alva = { Hash=2115859440, X=480, Y=297, Rot=64236, Flip=0, Var=0 } Helena = { Hash=845403974, X=516, Y=299, Rot=4836, Flip=0, Var=0 } Niko = { Hash=2906227343, X=438, Y=380, Rot=60246, Flip=0, Var=0 } Jun = { Hash=3992724805, X=301, Y=309, Rot=17739, Flip=0, Var=0 } Zana = { Hash=3506797600, X=478, Y=272, Rot=37697, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=329, Y=298, Rot=16385, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=478, Y=312, Rot=2, Flip=0, Var=7 } Red Carpet = { Hash=1255200948, X=467, Y=312, Rot=0, Flip=0, Var=2 } Red Carpet = { Hash=1255200948, X=530, Y=299, Rot=0, Flip=0, Var=3 } Red Carpet = { Hash=1255200948, X=530, Y=321, Rot=0, Flip=0, Var=3 } Red Carpet = { Hash=1255200948, X=509, Y=321, Rot=0, Flip=0, Var=3 } Catacomb Pillar = { Hash=115239068, X=492, Y=341, Rot=32768, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=515, Y=299, Rot=0, Flip=0, Var=3 } Catacomb Pillar = { Hash=115239068, X=490, Y=341, Rot=32767, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=522, Y=333, Rot=0, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=234, Y=431, Rot=0, Flip=0, Var=0 } Blown Leaves = { Hash=931080976, X=322, Y=560, Rot=0, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=269, Y=418, Rot=32768, Flip=0, Var=13 } Tombstone = { Hash=3083192695, X=238, Y=480, Rot=49152, Flip=0, Var=15 } Road Trim = { Hash=3047058999, X=384, Y=306, Rot=0, Flip=0, Var=4 } Courthouse Armchair = { Hash=3345943811, X=476, Y=323, Rot=32768, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=239, Y=466, Rot=49152, Flip=0, Var=15 } Road Trim = { Hash=3047058999, X=393, Y=310, Rot=49152, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=269, Y=430, Rot=32768, Flip=0, Var=13 } Crypt Rubble = { Hash=1237008312, X=357, Y=463, Rot=16385, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=269, Y=440, Rot=49152, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=355, Y=472, Rot=0, Flip=0, Var=2 } Tombstone = { Hash=3083192695, X=241, Y=443, Rot=0, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=398, Y=311, Rot=4098, Flip=0, Var=4 } Tombstone = { Hash=3083192695, X=235, Y=422, Rot=0, Flip=0, Var=2 } Court Bookcase = { Hash=3736953161, X=530, Y=334, Rot=16387, Flip=0, Var=12 } Tombstone = { Hash=3083192695, X=244, Y=435, Rot=32768, Flip=0, Var=6 } Tombstone = { Hash=3083192695, X=232, Y=413, Rot=0, Flip=0, Var=11 } Medium Golden Statue = { Hash=684001670, X=499, Y=262, Rot=37629, Flip=0, Var=9 } Crypt Fire Pit = { Hash=322083411, X=387, Y=383, Rot=0, Flip=0, Var=0 } Ghostly Fog = { Hash=1095937131, X=229, Y=361, Rot=0, Flip=0, Var=0 } Ghostly Fog = { Hash=1095937131, X=227, Y=387, Rot=0, Flip=0, Var=0 } Crypt Fire Pit = { Hash=322083411, X=384, Y=342, Rot=0, Flip=0, Var=0 } Ghostly Fog = { Hash=1095937131, X=242, Y=349, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=264, Y=458, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=269, Y=458, Rot=0, Flip=0, Var=8 } Lounge Chair = { Hash=1905490507, X=461, Y=295, Rot=16385, Flip=0, Var=0 } Ruined Table = { Hash=3673267204, X=523, Y=311, Rot=0, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=331, Y=366, Rot=49154, Flip=0, Var=3 } Candelabrum = { Hash=1837658399, X=539, Y=319, Rot=51198, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=541, Y=318, Rot=16385, Flip=0, Var=0 } Tree = { Hash=1654000752, X=350, Y=513, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=269, Y=337, Rot=17979, Flip=0, Var=3 } Decrepit Fence = { Hash=3966771721, X=379, Y=273, Rot=0, Flip=0, Var=4 } Tree = { Hash=1654000752, X=368, Y=518, Rot=32768, Flip=0, Var=0 } Tree = { Hash=1654000752, X=302, Y=457, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=302, Y=462, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=350, Y=543, Rot=1, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=541, Y=304, Rot=4095, Flip=0, Var=0 } Tree = { Hash=1654000752, X=312, Y=557, Rot=16385, Flip=0, Var=0 } Tree = { Hash=1654000752, X=266, Y=555, Rot=32768, Flip=0, Var=0 } Tree = { Hash=1654000752, X=299, Y=467, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=537, Y=231, Rot=0, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=541, Y=326, Rot=32770, Flip=0, Var=11 } Court Bookcase = { Hash=3736953161, X=514, Y=334, Rot=16385, Flip=0, Var=11 } Decorated Tree = { Hash=535646592, X=274, Y=554, Rot=0, Flip=0, Var=0 } Crypt Table = { Hash=1106587324, X=323, Y=296, Rot=49152, Flip=0, Var=3 } Decorated Tree = { Hash=535646592, X=282, Y=555, Rot=0, Flip=0, Var=2 } Decorated Tree = { Hash=535646592, X=340, Y=509, Rot=0, Flip=0, Var=0 } Library Book Pile = { Hash=3868625855, X=493, Y=332, Rot=0, Flip=0, Var=0 } Decorated Tree = { Hash=535646592, X=323, Y=485, Rot=0, Flip=0, Var=0 } Decorated Tree = { Hash=535646592, X=318, Y=480, Rot=63488, Flip=0, Var=0 } Decorated Trees = { Hash=3870093064, X=294, Y=436, Rot=0, Flip=0, Var=1 } Decorated Trees = { Hash=3870093064, X=536, Y=226, Rot=0, Flip=0, Var=0 } Decorated Trees = { Hash=3870093064, X=342, Y=530, Rot=16385, Flip=0, Var=3 } Decorated Trees = { Hash=3870093064, X=318, Y=543, Rot=49822, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=527, Y=289, Rot=54967, Flip=0, Var=1 } Candelabrum = { Hash=1837658399, X=286, Y=329, Rot=0, Flip=0, Var=1 } Crypt Rubble = { Hash=1237008312, X=344, Y=473, Rot=1, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=346, Y=452, Rot=32768, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=333, Y=454, Rot=0, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=387, Y=339, Rot=63490, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=377, Y=385, Rot=51204, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=290, Y=393, Rot=0, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=357, Y=438, Rot=49152, Flip=0, Var=0 } Shore Rocks = { Hash=3568693209, X=374, Y=469, Rot=3212, Flip=0, Var=7 } Golden Vessel = { Hash=2032810176, X=295, Y=281, Rot=0, Flip=0, Var=4 } Crypt Rubble = { Hash=1237008312, X=341, Y=435, Rot=0, Flip=0, Var=3 } Crypt Rubble = { Hash=1237008312, X=289, Y=383, Rot=49943, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=386, Y=464, Rot=0, Flip=0, Var=11 } Fortification Door = { Hash=198423894, X=312, Y=331, Rot=32768, Flip=0, Var=0 } Ruined Ornate Chair = { Hash=1936820090, X=527, Y=302, Rot=55296, Flip=0, Var=0 } Letters of Exile = { Hash=518887085, X=297, Y=363, Rot=53258, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=446, Y=396, Rot=60950, Flip=0, Var=4 } Large Rocks = { Hash=47342018, X=443, Y=418, Rot=14337, Flip=0, Var=4 } Large Rocks = { Hash=47342018, X=407, Y=446, Rot=65433, Flip=1, Var=10 } Ruined Standing Lamp = { Hash=3955921842, X=455, Y=315, Rot=8746, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=435, Y=444, Rot=46568, Flip=0, Var=11 } Cave Trash = { Hash=1250511338, X=324, Y=544, Rot=1578, Flip=0, Var=22 } Cave Trash = { Hash=1250511338, X=304, Y=549, Rot=0, Flip=0, Var=0 } Barrels = { Hash=537404582, X=395, Y=361, Rot=0, Flip=0, Var=0 } Barrels = { Hash=537404582, X=322, Y=322, Rot=0, Flip=0, Var=0 } Barrels = { Hash=537404582, X=319, Y=324, Rot=0, Flip=0, Var=1 } Buckets = { Hash=537321190, X=355, Y=374, Rot=0, Flip=0, Var=0 } Shore Bonfire = { Hash=2535319927, X=392, Y=336, Rot=0, Flip=0, Var=1 } Shore Bonfire = { Hash=2535319927, X=343, Y=314, Rot=0, Flip=0, Var=0 } Garden Wall = { Hash=1908254122, X=418, Y=318, Rot=48914, Flip=0, Var=3 } Garden Wall = { Hash=1908254122, X=416, Y=301, Rot=49152, Flip=0, Var=0 } Garden Wall = { Hash=1908254122, X=435, Y=319, Rot=15790, Flip=0, Var=3 } Garden Wall = { Hash=1908254122, X=438, Y=302, Rot=50085, Flip=0, Var=0 } Skull Pile = { Hash=2208748511, X=331, Y=529, Rot=3615, Flip=0, Var=33 } Garden Wall = { Hash=1908254122, X=435, Y=331, Rot=32768, Flip=0, Var=0 } Garden Wall = { Hash=1908254122, X=436, Y=345, Rot=64965, Flip=0, Var=2 } Oriath Armour Crate = { Hash=1891653249, X=463, Y=351, Rot=16391, Flip=0, Var=9 } Tree = { Hash=1654000752, X=525, Y=245, Rot=32767, Flip=0, Var=8 } Tree = { Hash=1654000752, X=516, Y=237, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=417, Y=489, Rot=55296, Flip=0, Var=0 } Forest Rock = { Hash=1282241469, X=347, Y=319, Rot=2051, Flip=0, Var=7 } Forest Rock = { Hash=1282241469, X=348, Y=312, Rot=6144, Flip=0, Var=8 } Forest Rock = { Hash=1282241469, X=341, Y=313, Rot=51198, Flip=0, Var=8 } Forest Rock = { Hash=1282241469, X=343, Y=320, Rot=1, Flip=0, Var=8 } Mossy Cairn = { Hash=3499713543, X=279, Y=445, Rot=0, Flip=0, Var=0 } Image of Catarina = { Hash=3573081403, X=344, Y=531, Rot=45690, Flip=0, Var=0 } Image of Leo = { Hash=3337748710, X=357, Y=310, Rot=63488, Flip=0, Var=0 } Image of Vorici = { Hash=1310826521, X=379, Y=332, Rot=55296, Flip=0, Var=0 } Justice Statue = { Hash=498648411, X=414, Y=324, Rot=1, Flip=0, Var=0 } Emaciated Corpse Pile = { Hash=2518496104, X=397, Y=273, Rot=5719, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=377, Y=386, Rot=272, Flip=0, Var=1 } Slum Building = { Hash=602155830, X=288, Y=388, Rot=0, Flip=0, Var=2 } Tree = { Hash=1654000752, X=406, Y=491, Rot=0, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=390, Y=335, Rot=49152, Flip=0, Var=0 } Stall Counter = { Hash=1016970760, X=290, Y=278, Rot=16385, Flip=0, Var=4 } Slum Building = { Hash=602155830, X=394, Y=344, Rot=33752, Flip=0, Var=3 } Slum Building = { Hash=602155830, X=392, Y=381, Rot=49152, Flip=0, Var=2 } Tree = { Hash=1654000752, X=407, Y=505, Rot=36864, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=478, Y=289, Rot=49162, Flip=0, Var=2 } Red Carpet = { Hash=1255200948, X=478, Y=266, Rot=49152, Flip=0, Var=2 } Arena Flowers = { Hash=62190341, X=418, Y=287, Rot=0, Flip=0, Var=6 } Red Carpet = { Hash=1255200948, X=478, Y=249, Rot=49156, Flip=0, Var=7 } Red Carpet = { Hash=1255200948, X=455, Y=249, Rot=32768, Flip=0, Var=2 } Wooden Post = { Hash=1549626863, X=385, Y=360, Rot=2049, Flip=0, Var=2 } Red Carpet = { Hash=1255200948, X=432, Y=249, Rot=32768, Flip=0, Var=2 } Red Carpet = { Hash=1255200948, X=424, Y=249, Rot=32768, Flip=0, Var=7 } Low Fire Pit = { Hash=160984751, X=239, Y=384, Rot=0, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=301, Y=330, Rot=0, Flip=0, Var=1 } Buckets = { Hash=537321190, X=337, Y=363, Rot=0, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=314, Y=390, Rot=16579, Flip=0, Var=3 } Hanging Lamp = { Hash=3152505982, X=311, Y=329, Rot=47104, Flip=0, Var=0 } Temple Sofa = { Hash=2545687294, X=471, Y=233, Rot=49152, Flip=0, Var=0 } Wagon = { Hash=1700069771, X=332, Y=383, Rot=19245, Flip=0, Var=4 } Wagon = { Hash=1700069771, X=318, Y=378, Rot=17768, Flip=0, Var=0 } Oriath Army Barrel = { Hash=621951002, X=352, Y=377, Rot=50800, Flip=0, Var=4 } Reading Desk = { Hash=28014178, X=490, Y=237, Rot=59293, Flip=0, Var=0 } Urn = { Hash=1933445936, X=229, Y=374, Rot=0, Flip=0, Var=0 } Tomb = { Hash=1394381242, X=537, Y=283, Rot=65360, Flip=0, Var=1 } Urn = { Hash=1933445936, X=229, Y=372, Rot=0, Flip=0, Var=0 } Stall Counter = { Hash=1016970760, X=314, Y=278, Rot=32770, Flip=0, Var=2 } Crypt Fire Pit = { Hash=322083411, X=282, Y=385, Rot=0, Flip=0, Var=4 } Map Board = { Hash=3335254637, X=490, Y=274, Rot=49152, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=265, Y=400, Rot=4097, Flip=0, Var=5 } Large Rocks = { Hash=47342018, X=473, Y=396, Rot=30721, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=257, Y=390, Rot=47104, Flip=0, Var=5 } Large Rocks = { Hash=47342018, X=358, Y=493, Rot=33140, Flip=0, Var=10 } Road Trim = { Hash=3047058999, X=257, Y=397, Rot=14337, Flip=0, Var=5 } Catacomb Pillar = { Hash=115239068, X=476, Y=341, Rot=1, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=263, Y=387, Rot=45056, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=460, Y=341, Rot=32770, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=266, Y=379, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=455, Y=341, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=262, Y=389, Rot=30721, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=451, Y=341, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=275, Y=361, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=451, Y=336, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=364, Y=340, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=451, Y=331, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=376, Y=318, Rot=30721, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=451, Y=327, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=391, Y=314, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=451, Y=321, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=375, Y=304, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=451, Y=302, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=372, Y=303, Rot=0, Flip=0, Var=4 } Catacomb Pillar = { Hash=115239068, X=451, Y=279, Rot=49152, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=362, Y=366, Rot=49152, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=451, Y=297, Rot=1, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=377, Y=310, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=451, Y=273, Rot=0, Flip=0, Var=0 } Flower Pot = { Hash=379703538, X=442, Y=338, Rot=0, Flip=0, Var=0 } Oriathan Books = { Hash=3651586296, X=534, Y=294, Rot=0, Flip=0, Var=11 } Road Trim = { Hash=3047058999, X=415, Y=307, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=445, Y=273, Rot=33538, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=415, Y=313, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=486, Y=341, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=399, Y=304, Rot=0, Flip=0, Var=5 } Catacomb Pillar = { Hash=115239068, X=423, Y=272, Rot=0, Flip=0, Var=4 } Catacomb Pillar = { Hash=115239068, X=531, Y=339, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=428, Y=341, Rot=0, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=502, Y=324, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=536, Y=339, Rot=0, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=255, Y=476, Rot=32767, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=429, Y=347, Rot=0, Flip=0, Var=1 } Stone Archway = { Hash=3635834173, X=501, Y=294, Rot=1, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=542, Y=339, Rot=0, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=251, Y=432, Rot=49152, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=435, Y=347, Rot=32768, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=546, Y=339, Rot=0, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=273, Y=461, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=423, Y=346, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=546, Y=332, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=250, Y=464, Rot=0, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=425, Y=327, Rot=16385, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=546, Y=325, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=273, Y=464, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=430, Y=327, Rot=49152, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=546, Y=296, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=250, Y=466, Rot=0, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=444, Y=313, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=546, Y=291, Rot=32768, Flip=0, Var=0 } Fly Swarm = { Hash=4224442309, X=390, Y=289, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=546, Y=285, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=270, Y=463, Rot=0, Flip=0, Var=0 } Tomb = { Hash=1394381242, X=453, Y=288, Rot=49152, Flip=0, Var=1 } Catacomb Pillar = { Hash=115239068, X=546, Y=282, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=250, Y=468, Rot=0, Flip=0, Var=1 } Sulphite Light = { Hash=1999675025, X=435, Y=385, Rot=0, Flip=0, Var=2 } Tomb = { Hash=1394381242, X=443, Y=273, Rot=60, Flip=0, Var=1 } Catacomb Pillar = { Hash=115239068, X=544, Y=281, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=250, Y=470, Rot=0, Flip=0, Var=1 } Tomb = { Hash=1394381242, X=420, Y=273, Rot=65327, Flip=0, Var=1 } Catacomb Pillar = { Hash=115239068, X=538, Y=281, Rot=0, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=250, Y=472, Rot=0, Flip=0, Var=1 } Tomb = { Hash=1394381242, X=517, Y=283, Rot=0, Flip=0, Var=1 } Catacomb Pillar = { Hash=115239068, X=533, Y=281, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=250, Y=473, Rot=0, Flip=0, Var=1 } Tomb = { Hash=1394381242, X=488, Y=342, Rot=0, Flip=0, Var=1 } Catacomb Pillar = { Hash=115239068, X=528, Y=281, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=250, Y=475, Rot=0, Flip=0, Var=1 } Candelabrum = { Hash=1837658399, X=419, Y=263, Rot=0, Flip=0, Var=1 } Mushroom Cluster = { Hash=2747786415, X=262, Y=303, Rot=49152, Flip=0, Var=7 } Mining Machinery = { Hash=2834673844, X=348, Y=412, Rot=24631, Flip=0, Var=5 } Catacomb Pillar = { Hash=115239068, X=524, Y=281, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=250, Y=477, Rot=0, Flip=0, Var=1 } Candelabrum = { Hash=1837658399, X=500, Y=241, Rot=57344, Flip=0, Var=1 } Innocence Candelabra = { Hash=2312143634, X=376, Y=287, Rot=0, Flip=0, Var=11 } Catacomb Pillar = { Hash=115239068, X=518, Y=281, Rot=32768, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=367, Y=478, Rot=0, Flip=0, Var=2 } Overgrown Arch = { Hash=2070218945, X=250, Y=478, Rot=0, Flip=0, Var=1 } Candelabrum = { Hash=1837658399, X=500, Y=249, Rot=18431, Flip=0, Var=1 } Innocence Candle = { Hash=1547125340, X=356, Y=305, Rot=0, Flip=0, Var=29 } Catacomb Pillar = { Hash=115239068, X=512, Y=281, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=250, Y=480, Rot=0, Flip=0, Var=1 } Candelabrum = { Hash=1837658399, X=428, Y=272, Rot=12289, Flip=0, Var=1 } Barrels = { Hash=537404582, X=386, Y=362, Rot=0, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=462, Y=331, Rot=0, Flip=0, Var=14 } Catacomb Pillar = { Hash=115239068, X=506, Y=281, Rot=0, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=251, Y=482, Rot=0, Flip=0, Var=1 } Innocence Candle = { Hash=1547125340, X=363, Y=289, Rot=0, Flip=0, Var=29 } Catacomb Pillar = { Hash=115239068, X=546, Y=319, Rot=16383, Flip=0, Var=4 } Overgrown Arch = { Hash=2070218945, X=250, Y=482, Rot=0, Flip=0, Var=1 } Catacomb Pillar = { Hash=115239068, X=546, Y=303, Rot=16383, Flip=0, Var=4 } Overgrown Arch = { Hash=2070218945, X=270, Y=468, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=380, Y=273, Rot=29345, Flip=0, Var=4 } Catacomb Pillar = { Hash=115239068, X=500, Y=274, Rot=49152, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=269, Y=471, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=252, Y=363, Rot=20481, Flip=0, Var=4 } Catacomb Pillar = { Hash=115239068, X=500, Y=268, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=269, Y=475, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=500, Y=263, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=251, Y=484, Rot=0, Flip=0, Var=1 } Wagon Debris = { Hash=4294952976, X=238, Y=354, Rot=36870, Flip=0, Var=3 } Catacomb Pillar = { Hash=115239068, X=500, Y=259, Rot=32768, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=268, Y=480, Rot=0, Flip=0, Var=0 } Wagon Debris = { Hash=4294952976, X=227, Y=364, Rot=14333, Flip=1, Var=3 } Catacomb Pillar = { Hash=115239068, X=500, Y=253, Rot=16385, Flip=0, Var=4 } Overgrown Arch = { Hash=2070218945, X=266, Y=481, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=500, Y=237, Rot=49154, Flip=0, Var=4 } Overgrown Arch = { Hash=2070218945, X=262, Y=482, Rot=0, Flip=0, Var=0 } Wagon Debris = { Hash=4294952976, X=244, Y=348, Rot=24577, Flip=0, Var=3 } Catacomb Pillar = { Hash=115239068, X=500, Y=231, Rot=16385, Flip=0, Var=0 } Wagon Debris = { Hash=4294952976, X=241, Y=361, Rot=45058, Flip=0, Var=3 } Catacomb Pillar = { Hash=115239068, X=500, Y=225, Rot=32768, Flip=0, Var=0 } Wagon Debris = { Hash=4294952976, X=227, Y=376, Rot=53248, Flip=0, Var=3 } Catacomb Pillar = { Hash=115239068, X=451, Y=292, Rot=1, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=451, Y=287, Rot=1, Flip=0, Var=0 } Hung Corpse = { Hash=1033631408, X=272, Y=386, Rot=49152, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=451, Y=282, Rot=32768, Flip=0, Var=0 } Wooden Hut = { Hash=312058833, X=242, Y=385, Rot=49152, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=493, Y=225, Rot=0, Flip=0, Var=0 } Wagon Debris = { Hash=4294952976, X=231, Y=380, Rot=38912, Flip=0, Var=3 } Catacomb Pillar = { Hash=115239068, X=489, Y=225, Rot=0, Flip=0, Var=0 } Dead Seagull On Stick = { Hash=450780171, X=239, Y=360, Rot=0, Flip=0, Var=1 } Wagon Debris = { Hash=4294952976, X=238, Y=352, Rot=30720, Flip=0, Var=3 } Catacomb Pillar = { Hash=115239068, X=484, Y=225, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=340, Y=299, Rot=0, Flip=0, Var=29 } Catacomb Pillar = { Hash=115239068, X=479, Y=225, Rot=0, Flip=0, Var=0 } Verdant Tree = { Hash=853529689, X=437, Y=289, Rot=16404, Flip=0, Var=9 } Innocence Candle = { Hash=1547125340, X=357, Y=283, Rot=0, Flip=0, Var=29 } Catacomb Pillar = { Hash=115239068, X=473, Y=225, Rot=0, Flip=0, Var=0 } Flower Pot = { Hash=379703538, X=412, Y=338, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=347, Y=305, Rot=0, Flip=0, Var=29 } Catacomb Pillar = { Hash=115239068, X=470, Y=225, Rot=0, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=360, Y=279, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=364, Y=299, Rot=0, Flip=0, Var=29 } Catacomb Pillar = { Hash=115239068, X=467, Y=225, Rot=0, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=260, Y=399, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=348, Y=286, Rot=0, Flip=0, Var=29 } Catacomb Pillar = { Hash=115239068, X=463, Y=225, Rot=0, Flip=0, Var=0 } Foothills Grass = { Hash=520788996, X=377, Y=372, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=340, Y=289, Rot=0, Flip=0, Var=29 } Water Fog = { Hash=4246487176, X=350, Y=350, Rot=6143, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=458, Y=225, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=359, Y=300, Rot=0, Flip=0, Var=29 } Innocence Candle = { Hash=1547125340, X=347, Y=301, Rot=0, Flip=0, Var=29 } Innocence Candle = { Hash=1547125340, X=359, Y=289, Rot=0, Flip=0, Var=29 } Golden Arch = { Hash=993166069, X=541, Y=312, Rot=50032, Flip=0, Var=1 } Innocence Candle = { Hash=1547125340, X=347, Y=283, Rot=0, Flip=0, Var=29 } Body Armour Stand = { Hash=3475081621, X=262, Y=321, Rot=12289, Flip=0, Var=2 } Tomb = { Hash=1394381242, X=500, Y=225, Rot=49152, Flip=0, Var=1 } Courthouse Desk = { Hash=4119296993, X=477, Y=330, Rot=0, Flip=0, Var=3 } Innocence Candle = { Hash=1547125340, X=344, Y=293, Rot=0, Flip=0, Var=29 } Dead Oriath Soldier Sitting = { Hash=1132309051, X=260, Y=319, Rot=59390, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=451, Y=225, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=278, Y=378, Rot=51202, Flip=0, Var=4 } Gilded Bastinado = { Hash=133774406, X=456, Y=313, Rot=24282, Flip=0, Var=1 } Catacomb Pillar = { Hash=115239068, X=445, Y=225, Rot=0, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=435, Y=272, Rot=51198, Flip=0, Var=1 } Forest Tree = { Hash=2092353811, X=302, Y=455, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=363, Y=379, Rot=0, Flip=0, Var=4 } Gilded Bastinado = { Hash=133774406, X=455, Y=314, Rot=24366, Flip=0, Var=1 } Catacomb Pillar = { Hash=115239068, X=439, Y=225, Rot=0, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=465, Y=341, Rot=34816, Flip=0, Var=1 } Forest Tree = { Hash=2092353811, X=309, Y=445, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=379, Y=344, Rot=49152, Flip=0, Var=4 } Gilded Bastinado = { Hash=133774406, X=454, Y=315, Rot=23520, Flip=0, Var=1 } Catacomb Pillar = { Hash=115239068, X=434, Y=225, Rot=0, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=326, Y=305, Rot=51198, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=265, Y=364, Rot=32776, Flip=0, Var=0 } Gilded Bastinado = { Hash=133774406, X=453, Y=316, Rot=24356, Flip=0, Var=1 } Catacomb Pillar = { Hash=115239068, X=430, Y=225, Rot=0, Flip=0, Var=0 } Building Supplies = { Hash=3788840265, X=301, Y=320, Rot=16385, Flip=0, Var=1 } Axiom Pillar = { Hash=528617188, X=329, Y=276, Rot=49154, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=424, Y=225, Rot=0, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=327, Y=292, Rot=49152, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=275, Y=330, Rot=40614, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=418, Y=225, Rot=0, Flip=0, Var=0 } Courthouse Armchair = { Hash=3345943811, X=515, Y=328, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=328, Y=270, Rot=32768, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=413, Y=225, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=317, Y=269, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=407, Y=225, Rot=0, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=289, Y=280, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=311, Y=270, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=408, Y=243, Rot=0, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=471, Y=341, Rot=30329, Flip=0, Var=1 } Axiom Pillar = { Hash=528617188, X=306, Y=270, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=408, Y=238, Rot=0, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=419, Y=235, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=301, Y=270, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=408, Y=232, Rot=32768, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=461, Y=266, Rot=0, Flip=0, Var=0 } Thick Trees = { Hash=2603050131, X=369, Y=520, Rot=9908, Flip=0, Var=4 } Axiom Pillar = { Hash=528617188, X=296, Y=269, Rot=0, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=484, Y=338, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=291, Y=270, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=286, Y=270, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=280, Y=272, Rot=28673, Flip=0, Var=0 } Ornate Banner = { Hash=1021799470, X=502, Y=241, Rot=0, Flip=0, Var=7 } Axiom Pillar = { Hash=528617188, X=275, Y=276, Rot=57344, Flip=0, Var=0 } Ornate Banner = { Hash=1021799470, X=431, Y=276, Rot=16387, Flip=0, Var=6 } Axiom Pillar = { Hash=528617188, X=272, Y=281, Rot=51198, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=272, Y=287, Rot=49152, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=542, Y=297, Rot=0, Flip=0, Var=10 } Axiom Pillar = { Hash=528617188, X=273, Y=295, Rot=49152, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=534, Y=287, Rot=49152, Flip=0, Var=13 } Road Trim = { Hash=3047058999, X=388, Y=300, Rot=3, Flip=0, Var=4 } Axiom Pillar = { Hash=528617188, X=273, Y=300, Rot=49513, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=517, Y=287, Rot=49152, Flip=0, Var=12 } Axiom Pillar = { Hash=528617188, X=273, Y=306, Rot=49155, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=273, Y=311, Rot=16384, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=273, Y=316, Rot=15968, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=273, Y=321, Rot=49152, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=273, Y=326, Rot=13707, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=292, Y=332, Rot=1, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=279, Y=332, Rot=2368, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=327, Y=325, Rot=55187, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=324, Y=328, Rot=58448, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=296, Y=332, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=284, Y=332, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=288, Y=332, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=302, Y=332, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=320, Y=330, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=497, Y=341, Rot=32768, Flip=0, Var=0 } Arched Gateway = { Hash=3294752266, X=450, Y=312, Rot=49152, Flip=0, Var=0 } Tower Archway = { Hash=1357755685, X=402, Y=310, Rot=49152, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=401, Y=307, Rot=0, Flip=0, Var=1 } Tower Archway = { Hash=1357755685, X=263, Y=402, Rot=32768, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=263, Y=400, Rot=49152, Flip=0, Var=1 } Golden Bars = { Hash=2805410690, X=427, Y=347, Rot=15707, Flip=0, Var=3 } Ornate Fence = { Hash=1314020388, X=260, Y=458, Rot=0, Flip=0, Var=21 } Ossuary Brazier = { Hash=975029275, X=346, Y=539, Rot=0, Flip=0, Var=11 } Hungry Exile = { Hash=891090605, X=341, Y=279, Rot=28675, Flip=0, Var=1 } Hungry Exile = { Hash=891090605, X=306, Y=283, Rot=14339, Flip=0, Var=1 } Ossuary Brazier = { Hash=975029275, X=247, Y=535, Rot=0, Flip=0, Var=11 } Low Mossy Wall = { Hash=1476284439, X=252, Y=364, Rot=14337, Flip=0, Var=13 } Building Supplies = { Hash=3788840265, X=293, Y=321, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=309, Y=321, Rot=49152, Flip=0, Var=1 } Tree = { Hash=1654000752, X=419, Y=466, Rot=60028, Flip=0, Var=5 } Building Supplies = { Hash=3788840265, X=317, Y=321, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=318, Y=307, Rot=16385, Flip=0, Var=1 } Tree = { Hash=1654000752, X=332, Y=504, Rot=0, Flip=0, Var=0 } Building Supplies = { Hash=3788840265, X=319, Y=294, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=320, Y=282, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=311, Y=306, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=311, Y=295, Rot=49154, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=311, Y=284, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=303, Y=306, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=303, Y=295, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=303, Y=282, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=295, Y=306, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=294, Y=295, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=282, Y=298, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=286, Y=308, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=287, Y=295, Rot=49152, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=321, Y=321, Rot=49152, Flip=0, Var=1 } Dining Table = { Hash=4197600748, X=442, Y=250, Rot=0, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=542, Y=314, Rot=3944, Flip=0, Var=2 } Side Table = { Hash=1322357737, X=490, Y=256, Rot=49152, Flip=0, Var=0 } Ruined Banner = { Hash=920173164, X=293, Y=328, Rot=16385, Flip=0, Var=2 } Crude Fence = { Hash=1187751556, X=265, Y=337, Rot=49132, Flip=0, Var=0 } Rusted Cage = { Hash=1288957383, X=352, Y=294, Rot=0, Flip=0, Var=2 } Ornate Banner = { Hash=1021799470, X=473, Y=343, Rot=16385, Flip=0, Var=7 } Golden Bars = { Hash=2805410690, X=447, Y=345, Rot=48205, Flip=0, Var=0 } Golden Bars = { Hash=2805410690, X=426, Y=355, Rot=58154, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=341, Y=281, Rot=20481, Flip=0, Var=0 } Pooling Blood = { Hash=2803069717, X=386, Y=282, Rot=59021, Flip=0, Var=12 } Pooling Blood = { Hash=2803069717, X=263, Y=323, Rot=36864, Flip=0, Var=12 } Ramshackle Ladder = { Hash=1181347509, X=279, Y=294, Rot=16385, Flip=0, Var=0 } Fly Swarm = { Hash=4224442309, X=389, Y=278, Rot=0, Flip=0, Var=0 } Justice Statue = { Hash=498648411, X=444, Y=324, Rot=1, Flip=0, Var=0 } Thick Trees = { Hash=2603050131, X=402, Y=470, Rot=43006, Flip=0, Var=0 } Tree = { Hash=1654000752, X=250, Y=550, Rot=0, Flip=0, Var=0 } Forest Tree = { Hash=2092353811, X=319, Y=430, Rot=49154, Flip=0, Var=0 } Forest Tree = { Hash=2092353811, X=350, Y=538, Rot=0, Flip=0, Var=0 } Building Supplies = { Hash=3788840265, X=464, Y=328, Rot=0, Flip=0, Var=6 } Wall Switch = { Hash=3504648337, X=442, Y=382, Rot=0, Flip=0, Var=0 } Building Supplies = { Hash=3788840265, X=477, Y=328, Rot=0, Flip=0, Var=6 } Azurite Mine Cart = { Hash=4008409873, X=401, Y=417, Rot=3, Flip=0, Var=4 } Building Supplies = { Hash=3788840265, X=481, Y=328, Rot=0, Flip=0, Var=6 } Cathedral Tiles = { Hash=1361088562, X=435, Y=378, Rot=49154, Flip=0, Var=5 } Building Supplies = { Hash=3788840265, X=493, Y=272, Rot=49152, Flip=0, Var=6 } Garden Wall = { Hash=1908254122, X=418, Y=331, Rot=32768, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=493, Y=258, Rot=49152, Flip=0, Var=6 } Bronze Piping = { Hash=1853817808, X=457, Y=358, Rot=31725, Flip=0, Var=2 } Abyssal Ritual Circle = { Hash=2750405046, X=352, Y=294, Rot=0, Flip=0, Var=0 } Building Supplies = { Hash=3788840265, X=493, Y=242, Rot=49152, Flip=0, Var=6 } Labyrinth Cogs = { Hash=3368314364, X=462, Y=367, Rot=49154, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=437, Y=309, Rot=1, Flip=0, Var=0 } Building Supplies = { Hash=3788840265, X=483, Y=233, Rot=0, Flip=0, Var=6 } Generator = { Hash=3949696287, X=452, Y=380, Rot=32768, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=312, Y=333, Rot=0, Flip=0, Var=0 } Building Supplies = { Hash=3788840265, X=467, Y=234, Rot=0, Flip=0, Var=6 } Railway = { Hash=1683694648, X=422, Y=375, Rot=16385, Flip=0, Var=7 } Road Trim = { Hash=3047058999, X=313, Y=340, Rot=0, Flip=0, Var=0 } Building Supplies = { Hash=3788840265, X=453, Y=234, Rot=0, Flip=0, Var=6 } Railway = { Hash=1683694648, X=422, Y=394, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=337, Y=274, Rot=0, Flip=0, Var=5 } Building Supplies = { Hash=3788840265, X=439, Y=234, Rot=0, Flip=0, Var=6 } Railway = { Hash=1683694648, X=422, Y=417, Rot=0, Flip=0, Var=1 } Prison Table = { Hash=2765049371, X=286, Y=280, Rot=0, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=253, Y=422, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=335, Y=340, Rot=49152, Flip=0, Var=4 } Building Supplies = { Hash=3788840265, X=426, Y=234, Rot=0, Flip=0, Var=6 } Railway = { Hash=1683694648, X=403, Y=417, Rot=49152, Flip=0, Var=6 } Garden Path = { Hash=2866336567, X=254, Y=440, Rot=0, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=346, Y=301, Rot=12289, Flip=0, Var=5 } Building Supplies = { Hash=3788840265, X=422, Y=265, Rot=0, Flip=0, Var=6 } Railway = { Hash=1683694648, X=365, Y=417, Rot=0, Flip=0, Var=7 } Garden Path = { Hash=2866336567, X=260, Y=452, Rot=0, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=374, Y=319, Rot=16387, Flip=0, Var=4 } Building Supplies = { Hash=3788840265, X=436, Y=265, Rot=0, Flip=0, Var=6 } Road Trim = { Hash=3047058999, X=376, Y=343, Rot=14655, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=452, Y=265, Rot=0, Flip=0, Var=6 } Road Trim = { Hash=3047058999, X=370, Y=357, Rot=32490, Flip=0, Var=0 } Building Supplies = { Hash=3788840265, X=462, Y=269, Rot=49152, Flip=0, Var=6 } Low Mossy Wall = { Hash=1476284439, X=244, Y=342, Rot=49156, Flip=0, Var=8 } Road Trim = { Hash=3047058999, X=348, Y=357, Rot=32768, Flip=0, Var=0 } Building Supplies = { Hash=3788840265, X=462, Y=282, Rot=49152, Flip=0, Var=6 } Low Mossy Wall = { Hash=1476284439, X=391, Y=291, Rot=61445, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=445, Y=309, Rot=0, Flip=0, Var=0 } Building Supplies = { Hash=3788840265, X=462, Y=294, Rot=16385, Flip=0, Var=6 } Road Trim = { Hash=3047058999, X=325, Y=357, Rot=32768, Flip=0, Var=0 } Building Supplies = { Hash=3788840265, X=286, Y=321, Rot=49152, Flip=0, Var=6 } Road Trim = { Hash=3047058999, X=302, Y=357, Rot=32768, Flip=0, Var=0 } Crude Fence = { Hash=1187751556, X=261, Y=309, Rot=47104, Flip=0, Var=1 } Building Supplies = { Hash=3788840265, X=279, Y=309, Rot=49152, Flip=0, Var=6 } Road Trim = { Hash=3047058999, X=277, Y=357, Rot=16345, Flip=0, Var=4 } Crude Fence = { Hash=1187751556, X=286, Y=336, Rot=0, Flip=0, Var=6 } Building Supplies = { Hash=3788840265, X=280, Y=321, Rot=0, Flip=0, Var=6 } Road Trim = { Hash=3047058999, X=308, Y=340, Rot=0, Flip=0, Var=5 } Crude Fence = { Hash=1187751556, X=249, Y=316, Rot=36866, Flip=0, Var=4 } Azurite Bucket = { Hash=1060508360, X=442, Y=360, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=286, Y=341, Rot=0, Flip=0, Var=0 } Crude Fence = { Hash=1187751556, X=245, Y=326, Rot=4097, Flip=0, Var=1 } Azurite Bucket = { Hash=1060508360, X=446, Y=355, Rot=0, Flip=0, Var=0 } Large Tent = { Hash=3820142899, X=336, Y=380, Rot=5806, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=255, Y=341, Rot=49109, Flip=0, Var=3 } Crude Fence = { Hash=1187751556, X=247, Y=337, Rot=49152, Flip=0, Var=4 } Iron Lantern = { Hash=2253722405, X=253, Y=311, Rot=24577, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=254, Y=380, Rot=49255, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=449, Y=303, Rot=45054, Flip=0, Var=4 } Garden Wall = { Hash=1908254122, X=418, Y=346, Rot=49233, Flip=0, Var=2 } Tree = { Hash=1654000752, X=302, Y=559, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=254, Y=357, Rot=49152, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=449, Y=319, Rot=51202, Flip=0, Var=4 } Azurite Vein = { Hash=3404635727, X=359, Y=446, Rot=0, Flip=0, Var=0 } Railway = { Hash=1683694648, X=387, Y=417, Rot=49152, Flip=0, Var=6 } Tree = { Hash=1654000752, X=247, Y=525, Rot=49154, Flip=0, Var=0 } Hung Corpse = { Hash=1033631408, X=394, Y=286, Rot=48312, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=270, Y=341, Rot=0, Flip=0, Var=0 } Wounded Exile = { Hash=3951841145, X=349, Y=324, Rot=63488, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=350, Y=449, Rot=32768, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=439, Y=366, Rot=49154, Flip=0, Var=4 } Tree = { Hash=1654000752, X=282, Y=497, Rot=32768, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=351, Y=390, Rot=49670, Flip=0, Var=3 } Road Trim = { Hash=3047058999, X=266, Y=345, Rot=0, Flip=0, Var=5 } Depressed Exile = { Hash=3088869003, X=342, Y=327, Rot=0, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=355, Y=445, Rot=15353, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=463, Y=371, Rot=49152, Flip=0, Var=5 } Tree = { Hash=1654000752, X=268, Y=522, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=286, Y=369, Rot=30721, Flip=0, Var=5 } Depressed Exile = { Hash=3088869003, X=356, Y=277, Rot=28673, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=434, Y=400, Rot=0, Flip=0, Var=6 } Cathedral Tiles = { Hash=1361088562, X=469, Y=357, Rot=16387, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=290, Y=366, Rot=16385, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=336, Y=309, Rot=2049, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=373, Y=474, Rot=0, Flip=0, Var=7 } Cathedral Tiles = { Hash=1361088562, X=448, Y=371, Rot=49152, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=283, Y=362, Rot=0, Flip=0, Var=5 } Cathedral Tiles = { Hash=1361088562, X=454, Y=354, Rot=32768, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=359, Y=311, Rot=49152, Flip=0, Var=5 } Cathedral Tiles = { Hash=1361088562, X=436, Y=357, Rot=16387, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=306, Y=437, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=361, Y=279, Rot=10240, Flip=0, Var=5 } Cathedral Tiles = { Hash=1361088562, X=424, Y=361, Rot=1, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=352, Y=314, Rot=16385, Flip=0, Var=0 } Innocence Statue Pedestal = { Hash=2782740334, X=356, Y=343, Rot=32774, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=415, Y=360, Rot=16385, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=340, Y=314, Rot=14337, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=315, Y=470, Rot=49152, Flip=0, Var=10 } Cathedral Tiles = { Hash=1361088562, X=410, Y=382, Rot=16385, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=343, Y=281, Rot=57346, Flip=0, Var=4 } Large Rocks = { Hash=47342018, X=322, Y=431, Rot=1960, Flip=0, Var=11 } Cathedral Tiles = { Hash=1361088562, X=409, Y=398, Rot=16385, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=351, Y=277, Rot=36864, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=319, Y=410, Rot=2047, Flip=0, Var=4 } Mining Machinery = { Hash=2834673844, X=449, Y=374, Rot=32768, Flip=0, Var=3 } Road Trim = { Hash=3047058999, X=345, Y=271, Rot=2049, Flip=0, Var=4 } Thick Trees = { Hash=2603050131, X=310, Y=439, Rot=37305, Flip=0, Var=0 } Labyrinth Cogs = { Hash=3368314364, X=458, Y=366, Rot=0, Flip=0, Var=4 } Forest Tree = { Hash=2092353811, X=320, Y=559, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=360, Y=320, Rot=0, Flip=0, Var=0 } Thick Trees = { Hash=2603050131, X=303, Y=446, Rot=1, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=347, Y=274, Rot=0, Flip=0, Var=5 } Thick Trees = { Hash=2603050131, X=296, Y=420, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=273, Y=291, Rot=49152, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=367, Y=275, Rot=0, Flip=0, Var=0 } Thick Trees = { Hash=2603050131, X=290, Y=493, Rot=10396, Flip=0, Var=0 } Mining Machinery = { Hash=2834673844, X=462, Y=358, Rot=0, Flip=0, Var=7 } Road Trim = { Hash=3047058999, X=337, Y=294, Rot=47104, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=356, Y=453, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=365, Y=315, Rot=16385, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=357, Y=485, Rot=0, Flip=0, Var=5 } Thick Trees = { Hash=2603050131, X=344, Y=513, Rot=26136, Flip=0, Var=0 } Shore Bonfire = { Hash=2535319927, X=545, Y=313, Rot=57344, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=369, Y=313, Rot=16387, Flip=0, Var=0 } Thick Trees = { Hash=2603050131, X=301, Y=458, Rot=35913, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=367, Y=297, Rot=16385, Flip=0, Var=0 } Tired Exile = { Hash=1388237625, X=349, Y=370, Rot=0, Flip=0, Var=2 } Thick Trees = { Hash=2603050131, X=351, Y=555, Rot=37610, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=371, Y=292, Rot=49152, Flip=0, Var=0 } Ruined Banner = { Hash=920173164, X=324, Y=317, Rot=0, Flip=0, Var=2 } Ossuary Brazier = { Hash=975029275, X=310, Y=388, Rot=0, Flip=0, Var=10 } Depressed Exile = { Hash=3088869003, X=371, Y=374, Rot=54420, Flip=0, Var=0 } Ruined Banner = { Hash=920173164, X=325, Y=281, Rot=0, Flip=0, Var=2 } Ryslatha Tree = { Hash=3256660423, X=323, Y=558, Rot=0, Flip=0, Var=0 } Foothills Grass = { Hash=520788996, X=391, Y=362, Rot=0, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=329, Y=467, Rot=32768, Flip=0, Var=3 } Overgrown Arch = { Hash=2070218945, X=250, Y=462, Rot=0, Flip=0, Var=1 } Corruption = { Hash=2587635829, X=371, Y=291, Rot=1, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=336, Y=435, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=371, Y=281, Rot=49152, Flip=0, Var=0 } Blood Fog (Red) = { Hash=477835650, X=261, Y=320, Rot=0, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=403, Y=448, Rot=0, Flip=0, Var=10 } Road Trim = { Hash=3047058999, X=360, Y=322, Rot=22529, Flip=0, Var=5 } Foothills Grass = { Hash=520788996, X=392, Y=359, Rot=0, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=333, Y=458, Rot=49152, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=389, Y=324, Rot=0, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=349, Y=326, Rot=28673, Flip=0, Var=5 } Foothills Grass = { Hash=520788996, X=247, Y=334, Rot=0, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=374, Y=463, Rot=32768, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=255, Y=468, Rot=10239, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=362, Y=329, Rot=0, Flip=0, Var=5 } Foothills Grass = { Hash=520788996, X=252, Y=501, Rot=0, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=380, Y=434, Rot=5566, Flip=0, Var=10 } Thick Trees = { Hash=2603050131, X=268, Y=526, Rot=18784, Flip=0, Var=8 } Dead Oriath Soldier Sitting = { Hash=1132309051, X=390, Y=291, Rot=0, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=364, Y=336, Rot=0, Flip=0, Var=5 } Foothills Grass = { Hash=520788996, X=261, Y=496, Rot=0, Flip=0, Var=3 } Thick Trees = { Hash=2603050131, X=245, Y=525, Rot=49152, Flip=0, Var=8 } Road Trim = { Hash=3047058999, X=366, Y=346, Rot=0, Flip=0, Var=5 } Foothills Grass = { Hash=520788996, X=260, Y=502, Rot=0, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=356, Y=349, Rot=49154, Flip=0, Var=5 } Water Fog = { Hash=4246487176, X=302, Y=360, Rot=53250, Flip=0, Var=0 } Decorated Trees = { Hash=3870093064, X=290, Y=541, Rot=45297, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=373, Y=366, Rot=16385, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=366, Y=323, Rot=0, Flip=0, Var=0 } Decorated Trees = { Hash=3870093064, X=317, Y=551, Rot=49152, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=366, Y=366, Rot=49152, Flip=0, Var=0 } Foothills Grass = { Hash=520788996, X=436, Y=295, Rot=61992, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=353, Y=310, Rot=47104, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=425, Y=435, Rot=0, Flip=0, Var=3 } Foothills Grass = { Hash=520788996, X=440, Y=281, Rot=60413, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=352, Y=333, Rot=0, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=342, Y=334, Rot=49152, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=344, Y=348, Rot=0, Flip=0, Var=5 } Decorated Trees = { Hash=3870093064, X=331, Y=522, Rot=32772, Flip=0, Var=0 } Sewer Moss = { Hash=3932176902, X=245, Y=335, Rot=51859, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=331, Y=349, Rot=47104, Flip=0, Var=5 } Forest Tree = { Hash=2092353811, X=250, Y=556, Rot=0, Flip=0, Var=0 } Wounded Exile = { Hash=3951841145, X=287, Y=291, Rot=0, Flip=0, Var=0 } Sewer Moss = { Hash=3932176902, X=442, Y=329, Rot=61440, Flip=0, Var=4 } Tree = { Hash=1654000752, X=340, Y=559, Rot=1, Flip=0, Var=6 } Road Trim = { Hash=3047058999, X=336, Y=346, Rot=0, Flip=0, Var=5 } Low Mossy Wall = { Hash=1476284439, X=247, Y=494, Rot=0, Flip=0, Var=10 } Sewer Pipes = { Hash=1710731389, X=455, Y=374, Rot=0, Flip=0, Var=0 } Skull Pile = { Hash=2208748511, X=267, Y=311, Rot=3774, Flip=0, Var=27 } Tree = { Hash=1654000752, X=334, Y=557, Rot=50579, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=360, Y=322, Rot=0, Flip=0, Var=0 } Low Mossy Wall = { Hash=1476284439, X=268, Y=479, Rot=50249, Flip=0, Var=2 } Tree = { Hash=1654000752, X=354, Y=512, Rot=49152, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=344, Y=323, Rot=0, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=350, Y=479, Rot=0, Flip=0, Var=6 } Sewer Moss = { Hash=3932176902, X=225, Y=452, Rot=49152, Flip=0, Var=6 } Road Trim = { Hash=3047058999, X=338, Y=352, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=364, Y=351, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=360, Y=344, Rot=0, Flip=0, Var=0 } Ossuary Brazier = { Hash=975029275, X=338, Y=550, Rot=0, Flip=0, Var=11 } Road Trim = { Hash=3047058999, X=350, Y=309, Rot=61440, Flip=0, Var=5 } Forest Tree = { Hash=2092353811, X=279, Y=544, Rot=32768, Flip=0, Var=6 } Road Trim = { Hash=3047058999, X=358, Y=312, Rot=45056, Flip=0, Var=5 } Forest Tree = { Hash=2092353811, X=421, Y=482, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=350, Y=330, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=418, Y=272, Rot=32768, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=341, Y=477, Rot=12230, Flip=0, Var=7 } Forest Tree = { Hash=2092353811, X=267, Y=529, Rot=6564, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=314, Y=353, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=412, Y=272, Rot=32768, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=344, Y=417, Rot=16385, Flip=0, Var=7 } Forest Tree = { Hash=2092353811, X=270, Y=503, Rot=0, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=260, Y=469, Rot=32772, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=300, Y=352, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=409, Y=271, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=271, Y=346, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=408, Y=266, Rot=32768, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=335, Y=459, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=360, Y=321, Rot=51198, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=408, Y=260, Rot=0, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=341, Y=439, Rot=0, Flip=0, Var=0 } Sewer Moss = { Hash=3932176902, X=443, Y=344, Rot=0, Flip=0, Var=7 } Road Trim = { Hash=3047058999, X=369, Y=367, Rot=47104, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=408, Y=255, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=320, Y=350, Rot=47104, Flip=0, Var=5 } Catacomb Pillar = { Hash=115239068, X=408, Y=249, Rot=32768, Flip=0, Var=0 } Sewer Moss = { Hash=3932176902, X=411, Y=332, Rot=0, Flip=0, Var=6 } Road Trim = { Hash=3047058999, X=312, Y=349, Rot=49152, Flip=0, Var=5 } Catacomb Pillar = { Hash=115239068, X=508, Y=339, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=305, Y=349, Rot=49152, Flip=0, Var=5 } Catacomb Pillar = { Hash=115239068, X=514, Y=339, Rot=0, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=381, Y=442, Rot=49152, Flip=0, Var=1 } Low Mossy Wall = { Hash=1476284439, X=234, Y=482, Rot=4040, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=297, Y=348, Rot=47104, Flip=0, Var=5 } Azurite Chunk = { Hash=3568237130, X=422, Y=437, Rot=0, Flip=0, Var=8 } Catacomb Pillar = { Hash=115239068, X=519, Y=339, Rot=32768, Flip=0, Var=0 } Large Crypt Rubble = { Hash=3910420264, X=343, Y=405, Rot=1, Flip=0, Var=0 } Oriath Armour Crate = { Hash=1891653249, X=302, Y=375, Rot=16385, Flip=0, Var=9 } Low Mossy Wall = { Hash=1476284439, X=225, Y=451, Rot=23069, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=290, Y=349, Rot=53248, Flip=0, Var=5 } Catacomb Pillar = { Hash=115239068, X=525, Y=339, Rot=0, Flip=0, Var=0 } Large Crypt Rubble = { Hash=3910420264, X=432, Y=401, Rot=0, Flip=0, Var=9 } Low Mossy Wall = { Hash=1476284439, X=222, Y=422, Rot=388, Flip=0, Var=12 } Road Trim = { Hash=3047058999, X=320, Y=350, Rot=0, Flip=0, Var=0 } Tomb = { Hash=1394381242, X=500, Y=268, Rot=49152, Flip=0, Var=1 } Crypt Rubble = { Hash=1237008312, X=430, Y=421, Rot=36832, Flip=0, Var=2 } Oriath Armour Crate = { Hash=1891653249, X=383, Y=368, Rot=47104, Flip=0, Var=5 } Low Mossy Wall = { Hash=1476284439, X=280, Y=456, Rot=49152, Flip=0, Var=13 } Road Trim = { Hash=3047058999, X=322, Y=345, Rot=0, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=468, Y=387, Rot=12289, Flip=0, Var=9 } Tomb = { Hash=1394381242, X=500, Y=246, Rot=49152, Flip=0, Var=1 } Crypt Rubble = { Hash=1237008312, X=422, Y=432, Rot=47355, Flip=0, Var=0 } Copper Chest = { Hash=813201035, X=462, Y=278, Rot=49152, Flip=0, Var=0 } Low Mossy Wall = { Hash=1476284439, X=280, Y=432, Rot=49152, Flip=0, Var=13 } Road Trim = { Hash=3047058999, X=296, Y=351, Rot=0, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=395, Y=434, Rot=17283, Flip=0, Var=1 } Pitbull Corpse = { Hash=2444680485, X=256, Y=332, Rot=16385, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=293, Y=345, Rot=0, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=223, Y=387, Rot=58599, Flip=1, Var=6 } Road Trim = { Hash=3047058999, X=279, Y=347, Rot=14337, Flip=0, Var=5 } Azurite Bucket = { Hash=1060508360, X=447, Y=360, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=271, Y=352, Rot=32768, Flip=0, Var=5 } Catacomb Pillar = { Hash=115239068, X=482, Y=341, Rot=32768, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=361, Y=432, Rot=0, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=269, Y=361, Rot=36818, Flip=0, Var=5 } Catacomb Pillar = { Hash=115239068, X=439, Y=273, Rot=33542, Flip=0, Var=4 } Crypt Rubble = { Hash=1237008312, X=364, Y=465, Rot=14335, Flip=0, Var=0 } Oriath Army Barrel = { Hash=621951002, X=239, Y=370, Rot=0, Flip=0, Var=2 } Low Mossy Wall = { Hash=1476284439, X=282, Y=414, Rot=16395, Flip=0, Var=15 } Road Trim = { Hash=3047058999, X=261, Y=367, Rot=1, Flip=0, Var=5 } Tomb = { Hash=1394381242, X=465, Y=342, Rot=0, Flip=0, Var=1 } Crypt Rubble = { Hash=1237008312, X=370, Y=449, Rot=0, Flip=0, Var=1 } Oriath Army Barrel = { Hash=621951002, X=246, Y=357, Rot=0, Flip=0, Var=0 } Dominus Portrait = { Hash=528599513, X=537, Y=311, Rot=49150, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=260, Y=364, Rot=49152, Flip=0, Var=0 } Tomb = { Hash=1394381242, X=453, Y=333, Rot=49494, Flip=0, Var=1 } Crypt Rubble = { Hash=1237008312, X=375, Y=456, Rot=32768, Flip=0, Var=0 } Oriath Army Barrel = { Hash=621951002, X=382, Y=361, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=265, Y=364, Rot=49152, Flip=0, Var=0 } Fellshrine Ruins = { Hash=981114828, X=318, Y=490, Rot=49153, Flip=0, Var=8 } Crypt Rubble = { Hash=1237008312, X=376, Y=434, Rot=49082, Flip=0, Var=0 } Oriath Army Barrel = { Hash=621951002, X=380, Y=354, Rot=820, Flip=0, Var=4 } Road Trim = { Hash=3047058999, X=274, Y=354, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=329, Y=292, Rot=16385, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=277, Y=347, Rot=0, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=331, Y=488, Rot=877, Flip=0, Var=6 } Axiom Pillar = { Hash=528617188, X=329, Y=286, Rot=49152, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=271, Y=378, Rot=16385, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=488, Y=368, Rot=16383, Flip=0, Var=10 } Axiom Pillar = { Hash=528617188, X=329, Y=281, Rot=49152, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=271, Y=390, Rot=16385, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=507, Y=397, Rot=4095, Flip=0, Var=10 } Forest Flowers = { Hash=1741965589, X=310, Y=368, Rot=0, Flip=0, Var=3 } Axiom Pillar = { Hash=528617188, X=329, Y=316, Rot=49152, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=263, Y=384, Rot=48288, Flip=0, Var=5 } Large Rocks = { Hash=47342018, X=547, Y=388, Rot=0, Flip=0, Var=10 } Forest Tree = { Hash=2092353811, X=329, Y=492, Rot=16387, Flip=0, Var=4 } Axiom Pillar = { Hash=528617188, X=329, Y=321, Rot=51951, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=265, Y=396, Rot=0, Flip=0, Var=5 } Large Rocks = { Hash=47342018, X=580, Y=345, Rot=20479, Flip=0, Var=10 } Forest Tree = { Hash=2092353811, X=297, Y=406, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=329, Y=310, Rot=49152, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=342, Y=340, Rot=0, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=591, Y=304, Rot=49150, Flip=0, Var=10 } Tree = { Hash=1654000752, X=358, Y=500, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=329, Y=304, Rot=49154, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=346, Y=303, Rot=26625, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=580, Y=262, Rot=10239, Flip=0, Var=10 } Tree = { Hash=1654000752, X=296, Y=410, Rot=0, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=436, Y=314, Rot=32772, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=315, Y=495, Rot=45054, Flip=0, Var=2 } Overgrown Arch = { Hash=2070218945, X=258, Y=482, Rot=0, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=332, Y=534, Rot=0, Flip=0, Var=0 }