Language = "English" Hideout Name = "Battle-scarred Hideout" Hideout Hash = 28470 Music Name = "Sarn Encampment" Music Hash = 55554 Stash = { Hash=3230065491, X=291, Y=340, Rot=0, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=259, Y=341, Rot=0, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=435, Y=254, Rot=0, Flip=0, Var=4 } Crafting Bench = { Hash=2059629901, X=404, Y=318, Rot=16383, Flip=0, Var=7 } Map Device = { Hash=2306038834, X=222, Y=318, Rot=32768, Flip=0, Var=1 } Navali = { Hash=693228958, X=264, Y=272, Rot=30717, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=420, Y=289, Rot=18559, Flip=0, Var=0 } Alva = { Hash=2115859440, X=244, Y=467, Rot=64965, Flip=0, Var=0 } Helena = { Hash=845403974, X=283, Y=457, Rot=20469, Flip=0, Var=0 } Niko = { Hash=2906227343, X=207, Y=489, Rot=33760, Flip=0, Var=0 } Jun = { Hash=3992724805, X=245, Y=447, Rot=34816, Flip=0, Var=0 } Zana = { Hash=3506797600, X=300, Y=327, Rot=57216, Flip=0, Var=0 } Sister Cassia = { Hash=10623884, X=317, Y=439, Rot=20489, Flip=0, Var=0 } Tane Octavius = { Hash=4285419720, X=300, Y=476, Rot=33336, Flip=0, Var=0 } Kirac = { Hash=2913423765, X=304, Y=282, Rot=45908, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=300, Y=412, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=277, Y=411, Rot=0, Flip=0, Var=0 } Raphina Tree = { Hash=555220479, X=353, Y=495, Rot=0, Flip=0, Var=0 } Frightened Exile = { Hash=937461666, X=379, Y=263, Rot=47104, Flip=0, Var=0 } Ornate Fence = { Hash=1314020388, X=285, Y=359, Rot=32767, Flip=0, Var=19 } Syndicate Shield Stand = { Hash=2110017409, X=435, Y=326, Rot=55296, Flip=0, Var=1 } Mosaic Wall = { Hash=2758367692, X=233, Y=425, Rot=0, Flip=0, Var=0 } Mosaic Wall = { Hash=2758367692, X=218, Y=438, Rot=49152, Flip=0, Var=0 } Full Armour Stand = { Hash=966844978, X=426, Y=310, Rot=6143, Flip=0, Var=0 } Functional Stall = { Hash=3114361767, X=435, Y=285, Rot=49152, Flip=0, Var=4 } Laboratory Shelf = { Hash=1817963374, X=283, Y=486, Rot=49152, Flip=0, Var=3 } Stall Counter = { Hash=1016970760, X=395, Y=271, Rot=10239, Flip=0, Var=2 } Slave Pens Crate = { Hash=1663587991, X=359, Y=274, Rot=0, Flip=0, Var=8 } Stall Counter = { Hash=1016970760, X=378, Y=280, Rot=12287, Flip=0, Var=4 } Ashen Bonfire = { Hash=194537698, X=356, Y=337, Rot=57342, Flip=0, Var=0 } Stall Counter = { Hash=1016970760, X=428, Y=293, Rot=34814, Flip=0, Var=3 } Maple Tree = { Hash=3532809407, X=312, Y=327, Rot=34814, Flip=0, Var=0 } Maple Tree = { Hash=3532809407, X=311, Y=342, Rot=4095, Flip=0, Var=0 } Arched Gateway = { Hash=3294752266, X=276, Y=425, Rot=0, Flip=0, Var=0 } Extraction Device = { Hash=2153400885, X=208, Y=498, Rot=49150, Flip=0, Var=3 } Elaborate Stall = { Hash=3331442939, X=348, Y=266, Rot=16383, Flip=0, Var=0 } Functional Stall = { Hash=3114361767, X=388, Y=319, Rot=32767, Flip=0, Var=1 } Syndicate Desk = { Hash=615235553, X=325, Y=469, Rot=49152, Flip=0, Var=0 } Elaborate Stall = { Hash=3331442939, X=422, Y=326, Rot=30719, Flip=0, Var=3 } Maraketh Banner = { Hash=2627738752, X=266, Y=440, Rot=49152, Flip=0, Var=1 } Incense Burner = { Hash=3511032763, X=370, Y=264, Rot=0, Flip=0, Var=3 } Tired Exile = { Hash=1388237625, X=440, Y=281, Rot=61440, Flip=0, Var=1 } Pillars and Flag = { Hash=3224125267, X=332, Y=454, Rot=16383, Flip=0, Var=2 } Pillars and Flag = { Hash=3224125267, X=333, Y=424, Rot=0, Flip=0, Var=2 } Golden Sparkles = { Hash=312707477, X=259, Y=341, Rot=0, Flip=0, Var=0 } Stone Well = { Hash=963026563, X=194, Y=456, Rot=0, Flip=0, Var=0 } Stone Well = { Hash=963026563, X=193, Y=497, Rot=0, Flip=0, Var=0 } Stone Well = { Hash=963026563, X=351, Y=414, Rot=0, Flip=0, Var=0 } Stone Well = { Hash=963026563, X=351, Y=454, Rot=0, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=374, Y=275, Rot=30719, Flip=0, Var=1 } Sanctum Statue = { Hash=3560571848, X=203, Y=308, Rot=55296, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=222, Y=298, Rot=0, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=242, Y=309, Rot=10239, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=241, Y=329, Rot=22090, Flip=0, Var=0 } Power Cable = { Hash=532502900, X=214, Y=490, Rot=10085, Flip=0, Var=9 } Water Pipe = { Hash=3057671459, X=357, Y=488, Rot=16383, Flip=0, Var=0 } Map Board = { Hash=3335254637, X=227, Y=437, Rot=24577, Flip=0, Var=1 } Sky Shrine Wall = { Hash=3137700392, X=302, Y=395, Rot=0, Flip=0, Var=4 } Sky Shrine Wall = { Hash=3137700392, X=361, Y=494, Rot=16383, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=361, Y=474, Rot=49150, Flip=0, Var=2 } Stone Well = { Hash=963026563, X=351, Y=494, Rot=0, Flip=0, Var=0 } Laboratory Flask = { Hash=318495201, X=287, Y=482, Rot=4095, Flip=0, Var=8 } Sky Shrine Wall = { Hash=3137700392, X=361, Y=454, Rot=16383, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=361, Y=434, Rot=49150, Flip=0, Var=2 } Sky Shrine Wall = { Hash=3137700392, X=361, Y=414, Rot=16383, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=323, Y=395, Rot=65534, Flip=0, Var=2 } Sky Shrine Wall = { Hash=3137700392, X=345, Y=510, Rot=0, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=432, Y=294, Rot=47104, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=343, Y=395, Rot=0, Flip=0, Var=0 } Ghostly Fog = { Hash=1095937131, X=201, Y=477, Rot=0, Flip=0, Var=0 } Mosaic Wall = { Hash=2758367692, X=218, Y=467, Rot=49150, Flip=0, Var=0 } Mosaic Wall = { Hash=2758367692, X=218, Y=496, Rot=49152, Flip=0, Var=0 } Map Board = { Hash=3335254637, X=244, Y=430, Rot=32767, Flip=0, Var=0 } Map Board = { Hash=3335254637, X=261, Y=478, Rot=57344, Flip=0, Var=2 } Mosaic Wall = { Hash=2758367692, X=318, Y=425, Rot=0, Flip=0, Var=0 } Mosaic Wall = { Hash=2758367692, X=332, Y=439, Rot=49150, Flip=0, Var=0 } Mosaic Wall = { Hash=2758367692, X=332, Y=468, Rot=49150, Flip=0, Var=0 } Mosaic Wall = { Hash=2758367692, X=332, Y=497, Rot=49150, Flip=0, Var=0 } Map Board = { Hash=3335254637, X=227, Y=478, Rot=8191, Flip=0, Var=1 } Reading Desk = { Hash=28014178, X=323, Y=453, Rot=8191, Flip=0, Var=0 } Map Board = { Hash=3335254637, X=244, Y=485, Rot=0, Flip=0, Var=0 } Primeval Bench = { Hash=1910694571, X=307, Y=402, Rot=16383, Flip=0, Var=0 } Primeval Bench = { Hash=1910694571, X=297, Y=407, Rot=0, Flip=0, Var=0 } Writing Desk = { Hash=1015730179, X=300, Y=454, Rot=0, Flip=0, Var=0 } Primeval Bench = { Hash=1910694571, X=245, Y=402, Rot=49148, Flip=0, Var=0 } Primeval Bench = { Hash=1910694571, X=255, Y=407, Rot=0, Flip=0, Var=0 } Primeval Bench = { Hash=1910694571, X=265, Y=402, Rot=16383, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=300, Y=429, Rot=16383, Flip=0, Var=13 } Map Board = { Hash=3335254637, X=289, Y=456, Rot=49150, Flip=0, Var=6 } Primeval Bench = { Hash=1910694571, X=287, Y=402, Rot=16383, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=439, Y=356, Rot=0, Flip=0, Var=0 } Courthouse Armchair = { Hash=3345943811, X=297, Y=444, Rot=26625, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=312, Y=456, Rot=49150, Flip=0, Var=1 } Court Bookcase = { Hash=3736953161, X=317, Y=429, Rot=16383, Flip=0, Var=11 } Blacksmith's Rack = { Hash=482091164, X=384, Y=318, Rot=2047, Flip=0, Var=1 } Court Bookcase = { Hash=3736953161, X=328, Y=440, Rot=32767, Flip=0, Var=12 } Large Rocks = { Hash=47342018, X=213, Y=313, Rot=10237, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=223, Y=328, Rot=51199, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=231, Y=314, Rot=28673, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=232, Y=322, Rot=40958, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=223, Y=309, Rot=18431, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=213, Y=322, Rot=59391, Flip=0, Var=2 } Oriath Lantern = { Hash=2325221726, X=333, Y=424, Rot=16383, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=334, Y=454, Rot=32767, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=334, Y=484, Rot=32767, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=231, Y=476, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=254, Y=476, Rot=32768, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=231, Y=456, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=254, Y=456, Rot=32768, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=254, Y=436, Rot=32768, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=231, Y=436, Rot=1, Flip=0, Var=0 } Sword In Ground = { Hash=245445183, X=356, Y=335, Rot=24577, Flip=0, Var=20 } Red Carpet = { Hash=1255200948, X=296, Y=478, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=319, Y=478, Rot=32768, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=296, Y=458, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=319, Y=458, Rot=32768, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=296, Y=438, Rot=1, Flip=0, Var=0 } Rising Smoke = { Hash=2163893108, X=370, Y=264, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=319, Y=438, Rot=32767, Flip=0, Var=0 } Ornate Banner = { Hash=1021799470, X=286, Y=424, Rot=16383, Flip=0, Var=6 } Ornate Banner = { Hash=1021799470, X=292, Y=424, Rot=16383, Flip=0, Var=6 } Ornate Banner = { Hash=1021799470, X=298, Y=424, Rot=16383, Flip=0, Var=6 } Ornate Banner = { Hash=1021799470, X=254, Y=424, Rot=16383, Flip=0, Var=6 } Ornate Banner = { Hash=1021799470, X=260, Y=424, Rot=16383, Flip=0, Var=6 } Ornate Banner = { Hash=1021799470, X=266, Y=424, Rot=16383, Flip=0, Var=6 } Arena Petals = { Hash=527758838, X=203, Y=273, Rot=40960, Flip=0, Var=6 } Arena Petals = { Hash=527758838, X=187, Y=285, Rot=0, Flip=0, Var=6 } Arena Petals = { Hash=527758838, X=242, Y=266, Rot=0, Flip=0, Var=7 } Arena Petals = { Hash=527758838, X=288, Y=269, Rot=12287, Flip=0, Var=6 } Arena Petals = { Hash=527758838, X=307, Y=339, Rot=61440, Flip=0, Var=7 } Primeval Stand = { Hash=327731705, X=297, Y=402, Rot=0, Flip=0, Var=0 } Primeval Stand = { Hash=327731705, X=255, Y=402, Rot=0, Flip=0, Var=0 } Arena Petals = { Hash=527758838, X=308, Y=326, Rot=4095, Flip=0, Var=6 } Steam Pipes = { Hash=1163961700, X=264, Y=260, Rot=0, Flip=0, Var=2 } Steam Pipes = { Hash=1163961700, X=222, Y=260, Rot=0, Flip=0, Var=2 } Golden Sparkles = { Hash=312707477, X=291, Y=340, Rot=0, Flip=0, Var=0 } Oriath Supply Crate = { Hash=3277109697, X=344, Y=261, Rot=0, Flip=0, Var=5 } Sky Shrine Pillar = { Hash=3580884248, X=183, Y=366, Rot=0, Flip=0, Var=0 } Water Pipe = { Hash=3057671459, X=287, Y=260, Rot=0, Flip=0, Var=0 } Generator = { Hash=3949696287, X=210, Y=475, Rot=32767, Flip=0, Var=3 } Iron Lantern = { Hash=2253722405, X=309, Y=309, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=309, Y=289, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=285, Y=344, Rot=0, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=265, Y=344, Rot=0, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=362, Y=481, Rot=47104, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=362, Y=467, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=362, Y=441, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=362, Y=427, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=180, Y=480, Rot=47104, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=180, Y=467, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=179, Y=441, Rot=47104, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=179, Y=427, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=237, Y=396, Rot=0, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=224, Y=396, Rot=0, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=330, Y=396, Rot=0, Flip=0, Var=3 } Iron Lantern = { Hash=2253722405, X=317, Y=396, Rot=1, Flip=0, Var=2 } Low Fire Pit = { Hash=160984751, X=381, Y=344, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=317, Y=274, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=317, Y=262, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=317, Y=366, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=317, Y=353, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=270, Y=258, Rot=0, Flip=0, Var=2 } Stall Counter = { Hash=1016970760, X=410, Y=255, Rot=4095, Flip=0, Var=1 } Iron Lantern = { Hash=2253722405, X=257, Y=258, Rot=0, Flip=0, Var=2 } Stall Counter = { Hash=1016970760, X=438, Y=276, Rot=43006, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=228, Y=258, Rot=0, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=215, Y=258, Rot=0, Flip=0, Var=2 } Water Pipe = { Hash=3057671459, X=244, Y=260, Rot=0, Flip=0, Var=0 } Water Pipe = { Hash=3057671459, X=201, Y=260, Rot=0, Flip=0, Var=0 } Laboratory Shelf = { Hash=1817963374, X=300, Y=486, Rot=16383, Flip=0, Var=2 } Laboratory Tank = { Hash=2319797164, X=312, Y=463, Rot=32768, Flip=0, Var=1 } Laboratory Apparatus = { Hash=2239402444, X=279, Y=481, Rot=18431, Flip=0, Var=1 } Laboratory Alembic = { Hash=500560820, X=321, Y=496, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=331, Y=483, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=331, Y=509, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=331, Y=454, Rot=49152, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=304, Y=425, Rot=32768, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=248, Y=425, Rot=32768, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=218, Y=509, Rot=16385, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=219, Y=481, Rot=16385, Flip=0, Var=2 } Ruined Banner = { Hash=920173164, X=266, Y=468, Rot=8191, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=219, Y=453, Rot=16385, Flip=0, Var=2 } Assassin's Daggers = { Hash=1053366102, X=263, Y=434, Rot=40960, Flip=0, Var=0 } Ornate Planter = { Hash=4239052294, X=255, Y=402, Rot=14335, Flip=0, Var=24 } Stone Well = { Hash=963026563, X=354, Y=335, Rot=0, Flip=0, Var=0 } Ornate Planter = { Hash=4239052294, X=297, Y=402, Rot=0, Flip=0, Var=24 } Ornate Fence = { Hash=1314020388, X=285, Y=384, Rot=32767, Flip=0, Var=19 } Ornate Fence = { Hash=1314020388, X=266, Y=384, Rot=32767, Flip=0, Var=19 } Image of Elreon = { Hash=1621372763, X=366, Y=333, Rot=48902, Flip=0, Var=0 } Ornate Fence = { Hash=1314020388, X=266, Y=359, Rot=32767, Flip=0, Var=19 } Smithing Equipment = { Hash=1957099838, X=380, Y=344, Rot=0, Flip=0, Var=0 } Ornate Fence = { Hash=1314020388, X=326, Y=289, Rot=49152, Flip=0, Var=19 } Templar Barricade = { Hash=1488215038, X=222, Y=293, Rot=299, Flip=0, Var=9 } Smithing Equipment = { Hash=1957099838, X=398, Y=347, Rot=40960, Flip=0, Var=1 } Ornate Fence = { Hash=1314020388, X=326, Y=308, Rot=49150, Flip=0, Var=19 } Templar Barricade = { Hash=1488215038, X=245, Y=306, Rot=10239, Flip=0, Var=9 } Smithing Equipment = { Hash=1957099838, X=365, Y=342, Rot=0, Flip=0, Var=3 } Ornate Fence = { Hash=1314020388, X=352, Y=289, Rot=49152, Flip=0, Var=19 } Templar Barricade = { Hash=1488215038, X=199, Y=305, Rot=55296, Flip=0, Var=9 } Image of Haku = { Hash=3886693017, X=384, Y=336, Rot=30721, Flip=0, Var=0 } Ornate Fence = { Hash=1314020388, X=352, Y=308, Rot=49150, Flip=0, Var=19 } Templar Barricade = { Hash=1488215038, X=199, Y=329, Rot=43006, Flip=0, Var=9 } Templar Barricade = { Hash=1488215038, X=222, Y=344, Rot=32767, Flip=0, Var=9 } Full Armour Stand = { Hash=966844978, X=433, Y=315, Rot=6143, Flip=0, Var=1 } Sky Shrine Door = { Hash=1678164433, X=275, Y=345, Rot=0, Flip=0, Var=2 } Templar Barricade = { Hash=1488215038, X=245, Y=331, Rot=22527, Flip=0, Var=9 } Full Armour Stand = { Hash=966844978, X=433, Y=308, Rot=4095, Flip=0, Var=3 } Tower Archway = { Hash=1357755685, X=277, Y=372, Rot=32767, Flip=0, Var=0 } Blacksmith's Barrel = { Hash=1419200203, X=407, Y=351, Rot=36864, Flip=0, Var=1 } Sky Shrine Wall = { Hash=3137700392, X=178, Y=454, Rot=16383, Flip=0, Var=0 } Tower Archway = { Hash=1357755685, X=276, Y=397, Rot=0, Flip=1, Var=0 } Blacksmith's Rack = { Hash=482091164, X=396, Y=316, Rot=59391, Flip=0, Var=0 } Brick Archway = { Hash=881130168, X=351, Y=334, Rot=32767, Flip=0, Var=2 } Menagerie Bucket = { Hash=1351736443, X=390, Y=266, Rot=0, Flip=0, Var=4 } Sky Shrine Pillar = { Hash=3580884248, X=360, Y=398, Rot=0, Flip=0, Var=0 } Menagerie Bucket = { Hash=1351736443, X=399, Y=260, Rot=0, Flip=0, Var=0 } Tower Archway = { Hash=1357755685, X=314, Y=299, Rot=16383, Flip=0, Var=0 } Menagerie Bucket = { Hash=1351736443, X=412, Y=266, Rot=0, Flip=0, Var=1 } Sky Shrine Pillar = { Hash=3580884248, X=362, Y=512, Rot=0, Flip=0, Var=0 } Menagerie Bucket = { Hash=1351736443, X=394, Y=257, Rot=0, Flip=0, Var=2 } Sky Shrine Pillar = { Hash=3580884248, X=178, Y=397, Rot=0, Flip=0, Var=0 } Menagerie Bucket = { Hash=1351736443, X=405, Y=249, Rot=32767, Flip=0, Var=5 } Sky Shrine Pillar = { Hash=3580884248, X=179, Y=511, Rot=0, Flip=0, Var=0 } Menagerie Bucket = { Hash=1351736443, X=380, Y=272, Rot=0, Flip=0, Var=6 } Sky Shrine Wall = { Hash=3137700392, X=179, Y=473, Rot=49146, Flip=0, Var=2 } Sky Shrine Wall = { Hash=3137700392, X=178, Y=494, Rot=16383, Flip=0, Var=0 } Wounded Exile = { Hash=3951841145, X=403, Y=256, Rot=16385, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=194, Y=510, Rot=0, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=419, Y=259, Rot=53248, Flip=0, Var=1 } Sky Shrine Wall = { Hash=3137700392, X=213, Y=510, Rot=0, Flip=0, Var=4 } Wounded Exile = { Hash=3951841145, X=378, Y=284, Rot=59391, Flip=0, Var=0 } Raphina Tree = { Hash=555220479, X=353, Y=454, Rot=4095, Flip=0, Var=2 } Depressed Exile = { Hash=3088869003, X=388, Y=265, Rot=36864, Flip=0, Var=3 } Raphina Tree = { Hash=555220479, X=352, Y=414, Rot=14335, Flip=0, Var=1 } Wounded Exile = { Hash=3951841145, X=435, Y=269, Rot=22527, Flip=0, Var=0 } Raphina Tree = { Hash=555220479, X=194, Y=498, Rot=38910, Flip=0, Var=0 } Hungry Exile = { Hash=891090605, X=403, Y=272, Rot=53248, Flip=0, Var=0 } Raphina Tree = { Hash=555220479, X=195, Y=457, Rot=8191, Flip=0, Var=2 } Tired Exile = { Hash=1388237625, X=382, Y=283, Rot=55296, Flip=0, Var=1 } Raphina Tree = { Hash=555220479, X=195, Y=415, Rot=0, Flip=0, Var=0 } Fish Stand = { Hash=3043502605, X=390, Y=246, Rot=61440, Flip=0, Var=1 } Fish Stand = { Hash=3043502605, X=374, Y=249, Rot=0, Flip=1, Var=1 } Pillars and Flag = { Hash=3224125267, X=332, Y=483, Rot=16383, Flip=0, Var=2 } Dead Fish = { Hash=2499218350, X=373, Y=259, Rot=4095, Flip=0, Var=2 } Pillars and Flag = { Hash=3224125267, X=304, Y=424, Rot=0, Flip=0, Var=2 } Syndicate Shield Stand = { Hash=2110017409, X=424, Y=319, Rot=55296, Flip=0, Var=0 } Pillars and Flag = { Hash=3224125267, X=249, Y=424, Rot=0, Flip=0, Var=2 } Syndicate Shield Stand = { Hash=2110017409, X=424, Y=329, Rot=55298, Flip=0, Var=2 } Pillars and Flag = { Hash=3224125267, X=219, Y=424, Rot=0, Flip=0, Var=2 } Smithing Equipment = { Hash=1957099838, X=395, Y=337, Rot=6141, Flip=0, Var=2 } Pillars and Flag = { Hash=3224125267, X=219, Y=453, Rot=16383, Flip=0, Var=2 } Pillars and Flag = { Hash=3224125267, X=219, Y=482, Rot=16383, Flip=0, Var=2 } Oriath Lantern = { Hash=2325221726, X=217, Y=481, Rot=0, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=217, Y=452, Rot=0, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=225, Y=371, Rot=16385, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=304, Y=424, Rot=16383, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=249, Y=424, Rot=16383, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=177, Y=279, Rot=32770, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=199, Y=259, Rot=49152, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=293, Y=258, Rot=49152, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=219, Y=424, Rot=16383, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=317, Y=334, Rot=0, Flip=0, Var=1 } Pillars and Flag = { Hash=3224125267, X=217, Y=510, Rot=49150, Flip=0, Var=2 } Pillars and Flag = { Hash=3224125267, X=332, Y=510, Rot=16383, Flip=0, Var=2 } Pillars and Flag = { Hash=3224125267, X=298, Y=424, Rot=0, Flip=0, Var=2 } Pillars and Flag = { Hash=3224125267, X=292, Y=424, Rot=0, Flip=0, Var=2 } Maple Tree = { Hash=3532809407, X=290, Y=264, Rot=2047, Flip=0, Var=0 } Maple Tree = { Hash=3532809407, X=243, Y=265, Rot=0, Flip=0, Var=0 } Maple Tree = { Hash=3532809407, X=197, Y=265, Rot=2047, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=178, Y=434, Rot=49150, Flip=0, Var=2 } Maple Tree = { Hash=3532809407, X=183, Y=276, Rot=28675, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=178, Y=414, Rot=16383, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=190, Y=396, Rot=32767, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=247, Y=395, Rot=32767, Flip=0, Var=4 } Oriath Lantern = { Hash=2325221726, X=177, Y=330, Rot=32768, Flip=0, Var=1 } Sky Shrine Wall = { Hash=3137700392, X=230, Y=395, Rot=0, Flip=0, Var=2 } Sky Shrine Wall = { Hash=3137700392, X=210, Y=395, Rot=0, Flip=0, Var=0 } Stone Well = { Hash=963026563, X=194, Y=414, Rot=0, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=317, Y=332, Rot=16383, Flip=0, Var=6 } Pillars and Flag = { Hash=3224125267, X=286, Y=424, Rot=0, Flip=0, Var=2 } Pillars and Flag = { Hash=3224125267, X=255, Y=424, Rot=0, Flip=0, Var=2 } Pillars and Flag = { Hash=3224125267, X=261, Y=424, Rot=0, Flip=0, Var=2 } Pillars and Flag = { Hash=3224125267, X=267, Y=424, Rot=0, Flip=0, Var=2 } Water Pipe = { Hash=3057671459, X=358, Y=450, Rot=16383, Flip=0, Var=0 } Water Pipe = { Hash=3057671459, X=358, Y=419, Rot=16383, Flip=0, Var=0 } Water Pipe = { Hash=3057671459, X=343, Y=400, Rot=0, Flip=0, Var=0 } Water Pipe = { Hash=3057671459, X=184, Y=494, Rot=16383, Flip=0, Var=0 } Water Pipe = { Hash=3057671459, X=184, Y=455, Rot=16383, Flip=0, Var=0 } Floor Pipes = { Hash=4231497082, X=194, Y=486, Rot=0, Flip=0, Var=1 } Sanctum Statue = { Hash=3560571848, X=203, Y=327, Rot=43006, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=222, Y=340, Rot=33283, Flip=0, Var=0 } Water Pipe = { Hash=3057671459, X=184, Y=418, Rot=49150, Flip=0, Var=0 } Water Pipe = { Hash=3057671459, X=205, Y=400, Rot=32768, Flip=0, Var=0 } Water Pipe = { Hash=3057671459, X=212, Y=509, Rot=65534, Flip=0, Var=1 } Water Pipe = { Hash=3057671459, X=244, Y=400, Rot=32767, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=323, Y=413, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=346, Y=412, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=346, Y=435, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=346, Y=458, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=348, Y=481, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=346, Y=500, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=254, Y=412, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=231, Y=412, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=208, Y=411, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=205, Y=434, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=205, Y=457, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=205, Y=480, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=205, Y=503, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=281, Y=313, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=304, Y=336, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=281, Y=336, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=304, Y=267, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=304, Y=290, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=304, Y=313, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=305, Y=359, Rot=0, Flip=0, Var=0 } Water Pipe = { Hash=3057671459, X=306, Y=400, Rot=65534, Flip=0, Var=0 } Circular Column = { Hash=2232580680, X=209, Y=338, Rot=0, Flip=0, Var=0 } Circular Column = { Hash=2232580680, X=247, Y=318, Rot=0, Flip=0, Var=0 } Circular Column = { Hash=2232580680, X=235, Y=297, Rot=0, Flip=0, Var=0 } Circular Column = { Hash=2232580680, X=195, Y=317, Rot=0, Flip=0, Var=0 } Circular Column = { Hash=2232580680, X=209, Y=297, Rot=0, Flip=0, Var=0 } Tower Archway = { Hash=1357755685, X=365, Y=300, Rot=16383, Flip=0, Var=0 } Tower Archway = { Hash=1357755685, X=339, Y=299, Rot=16383, Flip=0, Var=1 } Sky Shrine Wall = { Hash=3137700392, X=316, Y=359, Rot=49150, Flip=0, Var=2 } Sky Shrine Wall = { Hash=3137700392, X=304, Y=371, Rot=0, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=263, Y=257, Rot=0, Flip=0, Var=2 } Sky Shrine Wall = { Hash=3137700392, X=291, Y=257, Rot=0, Flip=0, Var=6 } Sky Shrine Wall = { Hash=3137700392, X=316, Y=267, Rot=49150, Flip=0, Var=2 } Sky Shrine Wall = { Hash=3137700392, X=242, Y=257, Rot=0, Flip=0, Var=4 } Sky Shrine Wall = { Hash=3137700392, X=221, Y=257, Rot=0, Flip=0, Var=2 } Sky Shrine Wall = { Hash=3137700392, X=196, Y=258, Rot=65534, Flip=0, Var=6 } Sky Shrine Wall = { Hash=3137700392, X=176, Y=276, Rot=16383, Flip=0, Var=6 } Sky Shrine Wall = { Hash=3137700392, X=176, Y=301, Rot=16383, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=281, Y=290, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=281, Y=267, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=258, Y=336, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=254, Y=359, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=231, Y=359, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=208, Y=359, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=185, Y=359, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=235, Y=336, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=212, Y=336, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=189, Y=336, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=258, Y=313, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=235, Y=313, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=212, Y=313, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=189, Y=313, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=258, Y=290, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=235, Y=290, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=212, Y=290, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=189, Y=290, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=258, Y=267, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=235, Y=267, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=212, Y=267, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=189, Y=267, Rot=0, Flip=0, Var=0 } Circular Column = { Hash=2232580680, X=234, Y=339, Rot=0, Flip=0, Var=0 } Sky Shrine Door = { Hash=1678164433, X=310, Y=299, Rot=49150, Flip=0, Var=2 } Sky Shrine Pillar = { Hash=3580884248, X=308, Y=257, Rot=0, Flip=0, Var=0 } Sky Shrine Pillar = { Hash=3580884248, X=178, Y=258, Rot=0, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=176, Y=327, Rot=16383, Flip=0, Var=6 } Sky Shrine Wall = { Hash=3137700392, X=177, Y=352, Rot=16383, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=222, Y=371, Rot=0, Flip=0, Var=6 } Sky Shrine Wall = { Hash=3137700392, X=247, Y=371, Rot=0, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=196, Y=371, Rot=0, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=311, Y=342, Rot=0, Flip=0, Var=1 } Candelabrum = { Hash=1837658399, X=312, Y=328, Rot=0, Flip=0, Var=1 } Candelabrum = { Hash=1837658399, X=283, Y=450, Rot=28671, Flip=0, Var=1 } Courthouse Armchair = { Hash=3345943811, X=315, Y=475, Rot=4095, Flip=0, Var=0 } Candelabrum = { Hash=1837658399, X=307, Y=447, Rot=8191, Flip=0, Var=1 } Candelabrum = { Hash=1837658399, X=292, Y=480, Rot=0, Flip=0, Var=1 } Oriath Supply Crate = { Hash=3277109697, X=348, Y=271, Rot=0, Flip=0, Var=2 } Shore Bonfire = { Hash=2535319927, X=353, Y=335, Rot=0, Flip=0, Var=0 } Chopped Wood = { Hash=2110332123, X=370, Y=321, Rot=51199, Flip=0, Var=0 } Wooden Plate = { Hash=1931548449, X=426, Y=279, Rot=0, Flip=0, Var=2 } Wooden Plate = { Hash=1931548449, X=442, Y=293, Rot=63488, Flip=0, Var=3 } Buckets = { Hash=537321190, X=413, Y=350, Rot=0, Flip=0, Var=0 }