Language = "English" Hideout Name = "Celestial Hideout" Hideout Hash = 34604 Stash = { Hash=3230065491, X=509, Y=556, Rot=56755, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=507, Y=569, Rot=14041, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=653, Y=471, Rot=0, Flip=0, Var=6 } Crafting Bench = { Hash=2059629901, X=564, Y=625, Rot=49152, Flip=0, Var=1 } Map Device = { Hash=2306038834, X=563, Y=563, Rot=6399, Flip=0, Var=1 } Navali = { Hash=693228958, X=510, Y=575, Rot=8030, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=153, Y=605, Rot=16703, Flip=0, Var=0 } Alva = { Hash=2115859440, X=569, Y=908, Rot=1683, Flip=0, Var=0 } Helena = { Hash=845403974, X=196, Y=613, Rot=534, Flip=0, Var=0 } Niko = { Hash=2906227343, X=572, Y=298, Rot=38901, Flip=0, Var=0 } Jun = { Hash=3992724805, X=867, Y=575, Rot=49152, Flip=0, Var=0 } Zana = { Hash=3506797600, X=618, Y=565, Rot=57358, Flip=0, Var=0 } Cavas = { Hash=2037475950, X=647, Y=476, Rot=10557, Flip=0, Var=0 } Temple Divider = { Hash=2360539788, X=626, Y=620, Rot=33679, Flip=0, Var=4 } Wounded Exile = { Hash=3951841145, X=870, Y=532, Rot=45085, Flip=0, Var=0 } Corruption = { Hash=2587635829, X=565, Y=773, Rot=0, Flip=0, Var=1 } Columns = { Hash=149024100, X=489, Y=631, Rot=64328, Flip=0, Var=4 } Columns = { Hash=149024100, X=521, Y=652, Rot=63156, Flip=0, Var=5 } Ruined Banner = { Hash=920173164, X=856, Y=518, Rot=59349, Flip=0, Var=2 } Sitting Lion Statue = { Hash=2690185623, X=521, Y=642, Rot=53711, Flip=0, Var=0 } Large Golden Statue = { Hash=4104301200, X=497, Y=626, Rot=6370, Flip=0, Var=20 } Corruption = { Hash=2587635829, X=568, Y=806, Rot=0, Flip=0, Var=0 } Flag = { Hash=3776910981, X=644, Y=602, Rot=8828, Flip=0, Var=1 } Corruption = { Hash=2587635829, X=568, Y=841, Rot=0, Flip=0, Var=0 } Legacy Challenger Trophy = { Hash=1308912799, X=553, Y=507, Rot=0, Flip=0, Var=0 } Glowing Embers = { Hash=3678754958, X=314, Y=525, Rot=0, Flip=0, Var=1 } Glowing Embers = { Hash=3678754958, X=249, Y=533, Rot=0, Flip=0, Var=1 } Corruption = { Hash=2587635829, X=561, Y=868, Rot=0, Flip=0, Var=1 } Glowing Embers = { Hash=3678754958, X=227, Y=578, Rot=0, Flip=0, Var=1 } Clay Pot = { Hash=1547716202, X=892, Y=550, Rot=0, Flip=0, Var=3 } Palm Tree = { Hash=3535024434, X=316, Y=601, Rot=0, Flip=0, Var=5 } Glowing Embers = { Hash=3678754958, X=193, Y=563, Rot=0, Flip=0, Var=0 } Glowing Embers = { Hash=3678754958, X=162, Y=597, Rot=0, Flip=0, Var=1 } Church Wall Gate = { Hash=3838928866, X=573, Y=675, Rot=0, Flip=0, Var=0 } Ghostly Fog = { Hash=1095937131, X=214, Y=565, Rot=0, Flip=0, Var=0 } Glowing Embers = { Hash=3678754958, X=223, Y=564, Rot=0, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=540, Y=871, Rot=0, Flip=0, Var=2 } Corrupted Specks = { Hash=2668404931, X=205, Y=609, Rot=0, Flip=0, Var=0 } Blown Grass = { Hash=1970218640, X=170, Y=594, Rot=0, Flip=0, Var=0 } Torch = { Hash=1319619711, X=211, Y=606, Rot=0, Flip=0, Var=0 } Fetid Smog = { Hash=1563598902, X=562, Y=711, Rot=0, Flip=0, Var=0 } Torch = { Hash=1319619711, X=228, Y=585, Rot=0, Flip=0, Var=0 } Corruption = { Hash=2587635829, X=590, Y=872, Rot=0, Flip=0, Var=1 } Garden Palm = { Hash=2448253207, X=235, Y=586, Rot=0, Flip=0, Var=0 } Columns = { Hash=149024100, X=735, Y=577, Rot=54427, Flip=0, Var=4 } Medium Golden Statue = { Hash=684001670, X=647, Y=513, Rot=38372, Flip=0, Var=23 } Lush Palm = { Hash=2047104085, X=234, Y=608, Rot=0, Flip=0, Var=1 } Lush Tree = { Hash=2130730425, X=173, Y=626, Rot=0, Flip=0, Var=0 } Corruption = { Hash=2587635829, X=550, Y=899, Rot=0, Flip=0, Var=1 } Corrupted Specks = { Hash=2668404931, X=196, Y=554, Rot=0, Flip=0, Var=0 } Thick Trees = { Hash=2603050131, X=273, Y=564, Rot=16658, Flip=0, Var=0 } Shore Bonfire = { Hash=2535319927, X=257, Y=549, Rot=0, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=246, Y=517, Rot=0, Flip=0, Var=0 } Torch = { Hash=1319619711, X=202, Y=550, Rot=0, Flip=0, Var=0 } Colossus Sword = { Hash=1298088100, X=228, Y=519, Rot=0, Flip=0, Var=4 } Torch = { Hash=1319619711, X=169, Y=614, Rot=0, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=208, Y=559, Rot=0, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=261, Y=530, Rot=0, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=236, Y=528, Rot=0, Flip=0, Var=2 } Forest Flowers = { Hash=1741965589, X=159, Y=597, Rot=0, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=158, Y=613, Rot=0, Flip=0, Var=3 } Harbinger Challenger Trophy = { Hash=1881350491, X=541, Y=945, Rot=623, Flip=0, Var=0 } Incursion Challenger Trophy = { Hash=2308924486, X=573, Y=507, Rot=0, Flip=0, Var=0 } Church Wall = { Hash=384120639, X=588, Y=736, Rot=64290, Flip=0, Var=2 } Church Wall = { Hash=384120639, X=558, Y=323, Rot=32544, Flip=0, Var=2 } Church Wall = { Hash=384120639, X=555, Y=346, Rot=49247, Flip=0, Var=1 } Church Wall = { Hash=384120639, X=554, Y=369, Rot=49476, Flip=0, Var=1 } Church Wall = { Hash=384120639, X=553, Y=391, Rot=49226, Flip=0, Var=1 } Church Wall = { Hash=384120639, X=555, Y=438, Rot=0, Flip=0, Var=2 } Church Wall = { Hash=384120639, X=553, Y=414, Rot=48798, Flip=0, Var=1 } Church Wall = { Hash=384120639, X=576, Y=322, Rot=32333, Flip=0, Var=2 } Church Wall = { Hash=384120639, X=574, Y=345, Rot=48613, Flip=0, Var=1 } Church Wall = { Hash=384120639, X=575, Y=368, Rot=48879, Flip=0, Var=1 } Church Wall = { Hash=384120639, X=576, Y=390, Rot=48662, Flip=0, Var=1 } Church Wall = { Hash=384120639, X=577, Y=413, Rot=48565, Flip=0, Var=1 } Church Wall = { Hash=384120639, X=582, Y=436, Rot=65184, Flip=0, Var=2 } Automaton Beam = { Hash=32229067, X=568, Y=907, Rot=0, Flip=0, Var=5 } Extraction Device = { Hash=2153400885, X=603, Y=499, Rot=0, Flip=0, Var=0 } Forest Tree = { Hash=2092353811, X=321, Y=617, Rot=0, Flip=0, Var=0 } Dry Tree = { Hash=1908709992, X=326, Y=600, Rot=0, Flip=0, Var=0 } Forest Tree = { Hash=2092353811, X=226, Y=539, Rot=0, Flip=0, Var=9 } Forest Tree = { Hash=2092353811, X=236, Y=574, Rot=0, Flip=0, Var=0 } Pillars and Flag = { Hash=3224125267, X=711, Y=583, Rot=0, Flip=0, Var=1 } Large Golden Statue = { Hash=4104301200, X=630, Y=465, Rot=11662, Flip=0, Var=22 } Standing Lamp = { Hash=4000265753, X=699, Y=575, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=720, Y=573, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=547, Y=468, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=517, Y=485, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=494, Y=491, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=474, Y=517, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=403, Y=552, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=437, Y=549, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=627, Y=608, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=703, Y=550, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=659, Y=580, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=658, Y=525, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=640, Y=497, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=614, Y=481, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=589, Y=458, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=422, Y=589, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=443, Y=576, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=481, Y=583, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=487, Y=618, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=534, Y=653, Rot=0, Flip=0, Var=2 } Standing Lamp = { Hash=4000265753, X=503, Y=637, Rot=0, Flip=0, Var=2 } Ivory Scorpion Pet = { Hash=2942235527, X=164, Y=574, Rot=43862, Flip=0, Var=0 } Fetid Smog = { Hash=1563598902, X=565, Y=734, Rot=0, Flip=0, Var=0 } Fetid Smog = { Hash=1563598902, X=565, Y=714, Rot=0, Flip=0, Var=0 } Fetid Smog = { Hash=1563598902, X=567, Y=694, Rot=0, Flip=0, Var=0 } Corruption = { Hash=2587635829, X=585, Y=928, Rot=0, Flip=0, Var=0 } Corruption = { Hash=2587635829, X=553, Y=942, Rot=0, Flip=0, Var=0 } Overgrown Wall = { Hash=1081349573, X=268, Y=502, Rot=15836, Flip=0, Var=1 } Bestiary Challenger Trophy = { Hash=81490031, X=626, Y=550, Rot=48169, Flip=0, Var=0 } Delve Challenger Trophy = { Hash=3758632011, X=578, Y=628, Rot=0, Flip=0, Var=0 } Synthesis Challenger Trophy = { Hash=4056588325, X=591, Y=947, Rot=63675, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=583, Y=252, Rot=0, Flip=0, Var=7 } Vaal Rug = { Hash=1505100871, X=562, Y=522, Rot=0, Flip=0, Var=5 } Primeval Column Arc = { Hash=1829856135, X=944, Y=563, Rot=574, Flip=0, Var=0 } Sewer Pipes = { Hash=1710731389, X=498, Y=942, Rot=43006, Flip=0, Var=1 } Vaal Rug = { Hash=1505100871, X=562, Y=529, Rot=0, Flip=0, Var=5 } Primeval Column Arc = { Hash=1829856135, X=929, Y=525, Rot=7811, Flip=0, Var=0 } Vaal Rug = { Hash=1505100871, X=562, Y=536, Rot=0, Flip=0, Var=5 } Primeval Column Arc = { Hash=1829856135, X=783, Y=540, Rot=23243, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=552, Y=220, Rot=0, Flip=0, Var=11 } Vaal Rug = { Hash=1505100871, X=562, Y=543, Rot=0, Flip=0, Var=5 } Primeval Column Arc = { Hash=1829856135, X=822, Y=510, Rot=48267, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=571, Y=216, Rot=3438, Flip=0, Var=12 } Vaal Rug = { Hash=1505100871, X=563, Y=627, Rot=0, Flip=0, Var=4 } Primeval Column Arc = { Hash=1829856135, X=860, Y=499, Rot=25055, Flip=0, Var=0 } Prison Cage = { Hash=188001211, X=617, Y=826, Rot=43006, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=547, Y=204, Rot=0, Flip=0, Var=10 } Vaal Rug = { Hash=1505100871, X=563, Y=620, Rot=0, Flip=0, Var=4 } Sewer Moss = { Hash=3932176902, X=363, Y=582, Rot=45056, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=561, Y=199, Rot=0, Flip=0, Var=11 } Vaal Rug = { Hash=1505100871, X=563, Y=613, Rot=0, Flip=0, Var=4 } Sewer Pipes = { Hash=1710731389, X=620, Y=878, Rot=22527, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=579, Y=208, Rot=4401, Flip=0, Var=12 } Vaal Rug = { Hash=1505100871, X=563, Y=606, Rot=0, Flip=0, Var=4 } Ruined Mat = { Hash=2914073495, X=824, Y=595, Rot=8191, Flip=0, Var=5 } Sawblade Tracks = { Hash=3849249077, X=568, Y=263, Rot=0, Flip=0, Var=0 } Vaal Rug = { Hash=1505100871, X=563, Y=599, Rot=0, Flip=0, Var=4 } Primeval Support = { Hash=604672196, X=870, Y=494, Rot=0, Flip=0, Var=0 } Sawblade Tracks = { Hash=3849249077, X=568, Y=242, Rot=0, Flip=0, Var=2 } Vaal Rug = { Hash=1505100871, X=563, Y=592, Rot=0, Flip=0, Var=4 } Prison Table = { Hash=2765049371, X=545, Y=836, Rot=49152, Flip=0, Var=5 } Vaal Rug = { Hash=1505100871, X=564, Y=585, Rot=0, Flip=0, Var=4 } Primeval Pillar = { Hash=3198365223, X=905, Y=497, Rot=0, Flip=0, Var=0 } Ruined Mat = { Hash=2914073495, X=877, Y=534, Rot=47104, Flip=0, Var=3 } High Chair = { Hash=4034630297, X=552, Y=843, Rot=55296, Flip=0, Var=0 } Ruined Mat = { Hash=2914073495, X=889, Y=586, Rot=0, Flip=0, Var=8 } Syndicate Shield Stand = { Hash=2110017409, X=868, Y=525, Rot=41101, Flip=0, Var=0 } Iron Boot = { Hash=4051588707, X=602, Y=945, Rot=61440, Flip=0, Var=0 } Iron Maiden = { Hash=2590988657, X=517, Y=943, Rot=0, Flip=0, Var=0 } Temple Basin = { Hash=2713244506, X=882, Y=598, Rot=59390, Flip=0, Var=4 } Oriath Statue = { Hash=596544799, X=550, Y=665, Rot=0, Flip=0, Var=3 } Menagerie Altar = { Hash=2740002789, X=153, Y=604, Rot=0, Flip=0, Var=0 } Temple Basin = { Hash=2713244506, X=934, Y=569, Rot=0, Flip=0, Var=4 } Oriath Ground = { Hash=3123067737, X=925, Y=583, Rot=0, Flip=0, Var=7 } Ruined Book Shelf = { Hash=4121751296, X=882, Y=527, Rot=57344, Flip=0, Var=2 } Oriath Ground = { Hash=3123067737, X=885, Y=567, Rot=0, Flip=0, Var=7 } Ruined Book Shelf = { Hash=4121751296, X=934, Y=580, Rot=0, Flip=0, Var=2 } Oriath Ground = { Hash=3123067737, X=853, Y=599, Rot=0, Flip=0, Var=6 } Ruined Book Shelf = { Hash=4121751296, X=891, Y=595, Rot=14335, Flip=0, Var=2 } Oriath Ground = { Hash=3123067737, X=851, Y=576, Rot=0, Flip=0, Var=6 } Oriath Ground = { Hash=3123067737, X=920, Y=554, Rot=61601, Flip=0, Var=6 } Disembodied Corpse = { Hash=1827353188, X=553, Y=322, Rot=15385, Flip=0, Var=18 } Oriath Ground = { Hash=3123067737, X=832, Y=585, Rot=65490, Flip=0, Var=6 } Ruined Book Shelf = { Hash=4121751296, X=904, Y=589, Rot=10239, Flip=0, Var=2 } Oriath Ground = { Hash=3123067737, X=852, Y=554, Rot=0, Flip=0, Var=6 } Oriath Ground = { Hash=3123067737, X=882, Y=533, Rot=0, Flip=0, Var=7 } Disembodied Corpse = { Hash=1827353188, X=592, Y=199, Rot=28671, Flip=0, Var=4 } Oriath Ground = { Hash=3123067737, X=851, Y=531, Rot=0, Flip=0, Var=6 } Oriath Ground = { Hash=3123067737, X=828, Y=527, Rot=0, Flip=0, Var=6 } Oriath Ground = { Hash=3123067737, X=779, Y=560, Rot=0, Flip=0, Var=7 } Oriath Ground = { Hash=3123067737, X=906, Y=517, Rot=0, Flip=0, Var=7 } Oriath Ground = { Hash=3123067737, X=873, Y=507, Rot=0, Flip=0, Var=6 } Steam Pipes = { Hash=1163961700, X=532, Y=256, Rot=0, Flip=0, Var=2 } Oriath Ground = { Hash=3123067737, X=856, Y=507, Rot=0, Flip=0, Var=6 } Steam Pipes = { Hash=1163961700, X=517, Y=205, Rot=32768, Flip=0, Var=2 } Syndicate Cart = { Hash=3468261675, X=852, Y=603, Rot=0, Flip=0, Var=0 } Rhex Statue = { Hash=3558410938, X=223, Y=600, Rot=56648, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=832, Y=563, Rot=0, Flip=0, Var=6 } Oriath Ground = { Hash=3123067737, X=829, Y=548, Rot=65186, Flip=0, Var=6 } Oriath Ground = { Hash=3123067737, X=839, Y=511, Rot=4777, Flip=0, Var=6 } Oriath Ground = { Hash=3123067737, X=809, Y=581, Rot=0, Flip=0, Var=6 } Oriath Ground = { Hash=3123067737, X=563, Y=563, Rot=829, Flip=0, Var=1 } Oriath Ground = { Hash=3123067737, X=519, Y=563, Rot=0, Flip=0, Var=1 } Oriath Ground = { Hash=3123067737, X=564, Y=609, Rot=0, Flip=0, Var=1 } Phoenix Vent = { Hash=3243812712, X=605, Y=937, Rot=16383, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=608, Y=563, Rot=65287, Flip=0, Var=1 } Phoenix Vent = { Hash=3243812712, X=583, Y=807, Rot=16383, Flip=0, Var=0 } Prisoners' Monument = { Hash=2464254655, X=832, Y=555, Rot=0, Flip=0, Var=1 } Phoenix Vent = { Hash=3243812712, X=548, Y=808, Rot=49152, Flip=0, Var=0 } Phoenix Vent = { Hash=3243812712, X=505, Y=804, Rot=0, Flip=0, Var=0 } Syndicate Desk = { Hash=615235553, X=837, Y=593, Rot=0, Flip=0, Var=0 } Phoenix Vent = { Hash=3243812712, X=532, Y=940, Rot=32768, Flip=0, Var=0 } Syndicate Table = { Hash=2474743338, X=886, Y=546, Rot=0, Flip=0, Var=2 } Torture Table = { Hash=908928595, X=615, Y=841, Rot=0, Flip=0, Var=0 } Columns = { Hash=149024100, X=682, Y=578, Rot=56232, Flip=0, Var=4 } Primeval Stand = { Hash=327731705, X=881, Y=625, Rot=0, Flip=0, Var=1 } Torture Table = { Hash=908928595, X=524, Y=880, Rot=32573, Flip=0, Var=0 } Columns = { Hash=149024100, X=653, Y=600, Rot=16903, Flip=0, Var=5 } Torture Table = { Hash=908928595, X=596, Y=974, Rot=0, Flip=0, Var=0 } Primeval Chair = { Hash=580184656, X=922, Y=532, Rot=54022, Flip=0, Var=1 } Tools Board = { Hash=401969176, X=599, Y=895, Rot=50360, Flip=0, Var=0 } Hanging Lamp = { Hash=3152505982, X=545, Y=729, Rot=0, Flip=0, Var=1 } Prison Stocks = { Hash=46606646, X=512, Y=840, Rot=49152, Flip=0, Var=0 } Hanging Lamp = { Hash=3152505982, X=547, Y=705, Rot=1416, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=538, Y=589, Rot=33026, Flip=0, Var=7 } Arena Flowers = { Hash=62190341, X=504, Y=534, Rot=0, Flip=0, Var=4 } Primeval Marker = { Hash=2105410465, X=928, Y=507, Rot=63718, Flip=0, Var=1 } Scavenger's Daughter = { Hash=2401707793, X=571, Y=813, Rot=43006, Flip=0, Var=0 } Hanging Lamp = { Hash=3152505982, X=584, Y=703, Rot=0, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=595, Y=531, Rot=32663, Flip=0, Var=7 } Steam Hydrant = { Hash=1338522308, X=240, Y=561, Rot=6143, Flip=0, Var=0 } Classical Wall Decoration = { Hash=707155460, X=586, Y=606, Rot=49981, Flip=0, Var=2 } Vaal Block = { Hash=607186339, X=580, Y=539, Rot=0, Flip=0, Var=7 } Steam Hydrant = { Hash=1338522308, X=930, Y=618, Rot=10239, Flip=0, Var=0 } Temple Pillar = { Hash=168982937, X=624, Y=478, Rot=0, Flip=0, Var=4 } Vaal Block = { Hash=607186339, X=531, Y=539, Rot=0, Flip=0, Var=7 } Temple Pillar = { Hash=168982937, X=640, Y=490, Rot=0, Flip=0, Var=4 } Vaal Block = { Hash=607186339, X=546, Y=531, Rot=32508, Flip=0, Var=7 } Den Stalagmites = { Hash=2762905159, X=897, Y=598, Rot=59390, Flip=0, Var=3 } Den Stalagmites = { Hash=2762905159, X=904, Y=597, Rot=59390, Flip=0, Var=2 } Den Stalagmites = { Hash=2762905159, X=905, Y=592, Rot=0, Flip=0, Var=1 } Hanging Cage = { Hash=1270556871, X=606, Y=938, Rot=55296, Flip=0, Var=0 } Torch = { Hash=1319619711, X=540, Y=951, Rot=4095, Flip=0, Var=0 } Primeval Tablet = { Hash=354459161, X=519, Y=520, Rot=0, Flip=0, Var=0 } Lava Fountain = { Hash=1368711174, X=589, Y=809, Rot=53161, Flip=0, Var=0 } Torch = { Hash=1319619711, X=585, Y=952, Rot=61440, Flip=0, Var=0 } Sulphite Vein = { Hash=110421109, X=593, Y=291, Rot=0, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=555, Y=447, Rot=316, Flip=0, Var=0 } Primeval Tablet = { Hash=354459161, X=519, Y=526, Rot=0, Flip=0, Var=0 } Bathhouse Mosaic = { Hash=2058069850, X=466, Y=550, Rot=0, Flip=0, Var=2 } Pit Cleanup Cart = { Hash=2065944211, X=594, Y=207, Rot=16383, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=578, Y=447, Rot=65108, Flip=0, Var=9 } Sulphite Vein = { Hash=110421109, X=597, Y=309, Rot=0, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=430, Y=606, Rot=3680, Flip=0, Var=6 } Sulphite Vein = { Hash=110421109, X=602, Y=313, Rot=0, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=444, Y=601, Rot=0, Flip=0, Var=8 } Generator = { Hash=3949696287, X=788, Y=558, Rot=51198, Flip=0, Var=0 } Sulphite Vein = { Hash=110421109, X=592, Y=309, Rot=0, Flip=0, Var=1 } Classical Wall Decoration = { Hash=707155460, X=586, Y=612, Rot=48908, Flip=0, Var=2 } Classical Wall Decoration = { Hash=707155460, X=540, Y=602, Rot=15789, Flip=0, Var=2 } Classical Wall Decoration = { Hash=707155460, X=540, Y=608, Rot=16249, Flip=0, Var=2 } Bathhouse Mosaic = { Hash=2058069850, X=521, Y=564, Rot=17139, Flip=0, Var=3 } Classical Wall Decoration = { Hash=707155460, X=540, Y=615, Rot=16466, Flip=0, Var=2 } Classical Wall Decoration = { Hash=707155460, X=586, Y=618, Rot=49312, Flip=0, Var=2 } Classical Wall Decoration = { Hash=707155460, X=585, Y=624, Rot=52703, Flip=0, Var=2 } Sulphite Vein = { Hash=110421109, X=600, Y=299, Rot=0, Flip=0, Var=0 } Bronze Piping = { Hash=1853817808, X=850, Y=613, Rot=4095, Flip=1, Var=2 } Classical Wall Decoration = { Hash=707155460, X=582, Y=629, Rot=56968, Flip=0, Var=2 } Sulphite Vein = { Hash=110421109, X=601, Y=293, Rot=0, Flip=0, Var=1 } Classical Wall Decoration = { Hash=707155460, X=539, Y=622, Rot=13078, Flip=0, Var=2 } Classical Wall Decoration = { Hash=707155460, X=542, Y=628, Rot=10107, Flip=0, Var=2 } Bronze Piping = { Hash=1853817808, X=888, Y=512, Rot=16383, Flip=0, Var=0 } Classical Wall Decoration = { Hash=707155460, X=547, Y=632, Rot=1769, Flip=0, Var=2 } Bronze Piping = { Hash=1853817808, X=880, Y=594, Rot=53248, Flip=0, Var=2 } Columns = { Hash=149024100, X=630, Y=628, Rot=9282, Flip=0, Var=4 } Columns = { Hash=149024100, X=614, Y=654, Rot=45001, Flip=0, Var=4 } Sulphite Vein = { Hash=110421109, X=606, Y=300, Rot=0, Flip=0, Var=0 } Extraction Device = { Hash=2153400885, X=938, Y=567, Rot=51198, Flip=0, Var=2 } Hanging Lamp = { Hash=3152505982, X=585, Y=725, Rot=0, Flip=0, Var=0 } Sulphite Vein = { Hash=110421109, X=611, Y=293, Rot=0, Flip=0, Var=0 } Extraction Device = { Hash=2153400885, X=851, Y=513, Rot=0, Flip=0, Var=1 } Hanging Lamp = { Hash=3152505982, X=555, Y=426, Rot=0, Flip=0, Var=0 } Sulphite Vein = { Hash=110421109, X=608, Y=288, Rot=0, Flip=0, Var=0 } Columns = { Hash=149024100, X=481, Y=606, Rot=8003, Flip=0, Var=4 } Sulphite Vein = { Hash=110421109, X=607, Y=293, Rot=0, Flip=0, Var=1 } Columns = { Hash=149024100, X=412, Y=543, Rot=55550, Flip=0, Var=5 } Sulphite Vein = { Hash=110421109, X=615, Y=286, Rot=0, Flip=0, Var=0 } Columns = { Hash=149024100, X=402, Y=582, Rot=60545, Flip=0, Var=4 } Columns = { Hash=149024100, X=468, Y=582, Rot=60065, Flip=0, Var=4 } Columns = { Hash=149024100, X=451, Y=524, Rot=49702, Flip=0, Var=5 } Animal Cage = { Hash=4153364414, X=503, Y=230, Rot=12287, Flip=0, Var=3 } Columns = { Hash=149024100, X=479, Y=498, Rot=45117, Flip=0, Var=4 } Columns = { Hash=149024100, X=503, Y=480, Rot=53099, Flip=0, Var=4 } Columns = { Hash=149024100, X=532, Y=472, Rot=16822, Flip=0, Var=4 } Pit Post = { Hash=1061446041, X=813, Y=536, Rot=0, Flip=0, Var=0 } Columns = { Hash=149024100, X=603, Y=459, Rot=64025, Flip=0, Var=5 } Pit Flags = { Hash=3856480741, X=563, Y=223, Rot=49152, Flip=0, Var=2 } Columns = { Hash=149024100, X=660, Y=516, Rot=34286, Flip=0, Var=5 } Pitbull Corpse = { Hash=2444680485, X=557, Y=187, Rot=8191, Flip=0, Var=0 } Columns = { Hash=149024100, X=731, Y=548, Rot=24114, Flip=0, Var=5 } Pipe Kit = { Hash=871898447, X=605, Y=937, Rot=49152, Flip=0, Var=6 } Columns = { Hash=149024100, X=692, Y=540, Rot=27130, Flip=0, Var=4 } Primeval Tablet = { Hash=354459161, X=522, Y=519, Rot=48821, Flip=0, Var=0 } Pipe Kit = { Hash=871898447, X=533, Y=926, Rot=0, Flip=0, Var=7 } Sulphur Stack = { Hash=3655992837, X=608, Y=293, Rot=0, Flip=0, Var=0 } Primeval Tablet = { Hash=354459161, X=526, Y=519, Rot=48883, Flip=0, Var=0 } Pipe Kit = { Hash=871898447, X=609, Y=878, Rot=49152, Flip=0, Var=6 } Sulphur Stack = { Hash=3655992837, X=612, Y=282, Rot=0, Flip=0, Var=3 } Primeval Tablet = { Hash=354459161, X=531, Y=519, Rot=49266, Flip=0, Var=0 } Pipe Kit = { Hash=871898447, X=566, Y=858, Rot=49152, Flip=0, Var=7 } Columns = { Hash=149024100, X=496, Y=561, Rot=40395, Flip=0, Var=2 } Primeval Tablet = { Hash=354459161, X=535, Y=519, Rot=48881, Flip=0, Var=0 } Pipe Kit = { Hash=871898447, X=553, Y=877, Rot=0, Flip=0, Var=6 } Blue Light Beam = { Hash=3967691837, X=516, Y=494, Rot=0, Flip=0, Var=4 } Pipe Kit = { Hash=871898447, X=563, Y=826, Rot=0, Flip=0, Var=5 } Mine Cart = { Hash=1601481162, X=569, Y=439, Rot=64867, Flip=0, Var=0 } Blue Light Beam = { Hash=3967691837, X=480, Y=561, Rot=0, Flip=0, Var=0 } Sawblade Tracks = { Hash=3849249077, X=568, Y=304, Rot=0, Flip=0, Var=0 } Head Platter = { Hash=189286972, X=540, Y=205, Rot=53248, Flip=0, Var=0 } Sawblade Tracks = { Hash=3849249077, X=568, Y=323, Rot=0, Flip=0, Var=0 } Pit Cleanup Cart = { Hash=2065944211, X=603, Y=875, Rot=0, Flip=0, Var=0 } Sawblade Tracks = { Hash=3849249077, X=568, Y=345, Rot=0, Flip=0, Var=0 } Sawblade Tracks = { Hash=3849249077, X=568, Y=367, Rot=0, Flip=0, Var=0 } Sawblade Tracks = { Hash=3849249077, X=568, Y=390, Rot=0, Flip=0, Var=0 } Power Cable = { Hash=532502900, X=902, Y=578, Rot=18431, Flip=0, Var=2 } Sawblade Tracks = { Hash=3849249077, X=568, Y=413, Rot=0, Flip=0, Var=0 } Sawblade Tracks = { Hash=3849249077, X=568, Y=436, Rot=0, Flip=0, Var=0 } Sawblade Tracks = { Hash=3849249077, X=571, Y=456, Rot=32651, Flip=0, Var=3 } Iron Brazier = { Hash=1827159028, X=576, Y=239, Rot=0, Flip=0, Var=1 } Sawblade Tracks = { Hash=3849249077, X=568, Y=284, Rot=0, Flip=0, Var=0 } Iron Brazier = { Hash=1827159028, X=550, Y=241, Rot=0, Flip=0, Var=1 } Sewer Pipes = { Hash=1710731389, X=283, Y=505, Rot=63488, Flip=0, Var=3 } Sewer Pipes = { Hash=1710731389, X=210, Y=519, Rot=0, Flip=0, Var=2 } Sewer Pipes = { Hash=1710731389, X=188, Y=624, Rot=36864, Flip=0, Var=2 } Arena Petals = { Hash=527758838, X=553, Y=890, Rot=0, Flip=0, Var=9 } Sewer Pipes = { Hash=1710731389, X=161, Y=564, Rot=53248, Flip=0, Var=3 } Arena Petals = { Hash=527758838, X=569, Y=884, Rot=0, Flip=0, Var=10 } Arena Petals = { Hash=527758838, X=563, Y=869, Rot=0, Flip=0, Var=10 } Blue Light Beam = { Hash=3967691837, X=664, Y=481, Rot=0, Flip=0, Var=0 } Arena Petals = { Hash=527758838, X=587, Y=885, Rot=0, Flip=0, Var=11 } Blue Light Beam = { Hash=3967691837, X=474, Y=577, Rot=0, Flip=0, Var=0 } Power Cable = { Hash=532502900, X=827, Y=573, Rot=43006, Flip=0, Var=2 } Arena Petals = { Hash=527758838, X=589, Y=870, Rot=0, Flip=0, Var=5 } Lava Fountain = { Hash=1368711174, X=543, Y=813, Rot=10787, Flip=0, Var=0 } Kaom's Throne = { Hash=4242157986, X=563, Y=975, Rot=0, Flip=0, Var=0 } Innocence Altar = { Hash=951928721, X=658, Y=551, Rot=0, Flip=0, Var=1 } Shore Bonfire = { Hash=2535319927, X=531, Y=908, Rot=0, Flip=0, Var=3 } Den Large Stalagmites = { Hash=3479810897, X=507, Y=211, Rot=22778, Flip=0, Var=2 } Innocence Statue Pedestal = { Hash=2782740334, X=466, Y=549, Rot=15280, Flip=0, Var=0 } Den Large Stalagmites = { Hash=3479810897, X=534, Y=199, Rot=58280, Flip=0, Var=1 } Lava Fountain = { Hash=1368711174, X=528, Y=946, Rot=7193, Flip=0, Var=0 } Den Large Stalagmites = { Hash=3479810897, X=578, Y=190, Rot=6985, Flip=0, Var=1 } Lava Fountain = { Hash=1368711174, X=501, Y=809, Rot=9051, Flip=0, Var=0 } Den Large Stalagmites = { Hash=3479810897, X=560, Y=186, Rot=27883, Flip=0, Var=3 } Ossuary Grave = { Hash=121445976, X=501, Y=798, Rot=10702, Flip=0, Var=2 } Den Large Stalagmites = { Hash=3479810897, X=588, Y=196, Rot=0, Flip=0, Var=1 } Ossuary Grave = { Hash=121445976, X=495, Y=810, Rot=63430, Flip=0, Var=9 } Den Large Stalagmites = { Hash=3479810897, X=628, Y=231, Rot=0, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=499, Y=826, Rot=63533, Flip=0, Var=8 } Den Large Stalagmites = { Hash=3479810897, X=616, Y=208, Rot=32550, Flip=0, Var=3 } Den Large Stalagmites = { Hash=3479810897, X=630, Y=250, Rot=17147, Flip=0, Var=1 } Ossuary Brazier = { Hash=975029275, X=583, Y=746, Rot=0, Flip=0, Var=7 } Den Large Stalagmites = { Hash=3479810897, X=627, Y=266, Rot=0, Flip=0, Var=2 } Ossuary Brazier = { Hash=975029275, X=551, Y=746, Rot=0, Flip=0, Var=7 } Flower Pot = { Hash=379703538, X=822, Y=538, Rot=0, Flip=0, Var=0 } Den Large Stalagmites = { Hash=3479810897, X=625, Y=287, Rot=54418, Flip=0, Var=1 } Ossuary Grave = { Hash=121445976, X=503, Y=843, Rot=64026, Flip=0, Var=0 } Flower Pot = { Hash=379703538, X=904, Y=546, Rot=0, Flip=0, Var=0 } Den Large Stalagmites = { Hash=3479810897, X=618, Y=306, Rot=55029, Flip=0, Var=1 } Ossuary Grave = { Hash=121445976, X=504, Y=861, Rot=0, Flip=0, Var=6 } Den Large Stalagmites = { Hash=3479810897, X=599, Y=325, Rot=19574, Flip=0, Var=3 } Red Carpet = { Hash=1255200948, X=584, Y=484, Rot=349, Flip=0, Var=16 } Ossuary Pillar = { Hash=1971912066, X=583, Y=752, Rot=0, Flip=0, Var=1 } Den Large Stalagmites = { Hash=3479810897, X=512, Y=251, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=555, Y=464, Rot=0, Flip=0, Var=16 } Ossuary Pillar = { Hash=1971912066, X=551, Y=753, Rot=0, Flip=0, Var=3 } Labyrinth Rosette = { Hash=2693711428, X=682, Y=576, Rot=0, Flip=0, Var=0 } Den Large Stalagmites = { Hash=3479810897, X=508, Y=263, Rot=0, Flip=0, Var=2 } Red Carpet = { Hash=1255200948, X=744, Y=568, Rot=49990, Flip=0, Var=15 } Den Large Stalagmites = { Hash=3479810897, X=509, Y=283, Rot=14023, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=745, Y=555, Rot=49915, Flip=0, Var=15 } Den Large Stalagmites = { Hash=3479810897, X=510, Y=300, Rot=0, Flip=0, Var=2 } Red Carpet = { Hash=1255200948, X=735, Y=556, Rot=0, Flip=0, Var=16 } Ossuary Grave = { Hash=121445976, X=507, Y=877, Rot=63465, Flip=0, Var=5 } Den Large Stalagmites = { Hash=3479810897, X=519, Y=316, Rot=5749, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=731, Y=568, Rot=0, Flip=0, Var=16 } Ossuary Grave = { Hash=121445976, X=512, Y=890, Rot=59935, Flip=0, Var=0 } Den Large Stalagmites = { Hash=3479810897, X=539, Y=324, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=722, Y=558, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=590, Y=606, Rot=49071, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=517, Y=906, Rot=0, Flip=0, Var=9 } Impaled Monster = { Hash=1523651379, X=599, Y=913, Rot=0, Flip=0, Var=2 } Red Carpet = { Hash=1255200948, X=709, Y=576, Rot=0, Flip=0, Var=15 } Primeval Tablet = { Hash=354459161, X=606, Y=591, Rot=0, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=515, Y=916, Rot=1303, Flip=0, Var=6 } Pooling Blood = { Hash=2803069717, X=600, Y=922, Rot=0, Flip=0, Var=2 } Red Carpet = { Hash=1255200948, X=699, Y=569, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=536, Y=603, Rot=49089, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=514, Y=931, Rot=1898, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=700, Y=553, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=523, Y=589, Rot=0, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=505, Y=938, Rot=15093, Flip=0, Var=9 } Red Carpet = { Hash=1255200948, X=682, Y=547, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=525, Y=606, Rot=48915, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=610, Y=890, Rot=4053, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=679, Y=567, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=530, Y=606, Rot=48838, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=609, Y=908, Rot=64075, Flip=0, Var=1 } Snowy Rock = { Hash=3409453926, X=875, Y=536, Rot=0, Flip=0, Var=4 } Red Carpet = { Hash=1255200948, X=663, Y=537, Rot=3943, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=535, Y=606, Rot=49107, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=612, Y=921, Rot=62110, Flip=0, Var=9 } Summoning Circle = { Hash=445530247, X=568, Y=908, Rot=0, Flip=0, Var=3 } Red Carpet = { Hash=1255200948, X=660, Y=556, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=520, Y=603, Rot=0, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=620, Y=932, Rot=57815, Flip=0, Var=8 } Red Carpet = { Hash=1255200948, X=660, Y=575, Rot=59427, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=520, Y=598, Rot=0, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=627, Y=942, Rot=62271, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=646, Y=581, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=520, Y=592, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=641, Y=567, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=561, Y=487, Rot=49212, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=640, Y=546, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=556, Y=487, Rot=49134, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=644, Y=590, Rot=61220, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=593, Y=505, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=628, Y=598, Rot=63, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=593, Y=502, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=623, Y=610, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=596, Y=510, Rot=16573, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=649, Y=524, Rot=63472, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=600, Y=510, Rot=49195, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=629, Y=536, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=579, Y=496, Rot=49098, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=629, Y=522, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=573, Y=496, Rot=48887, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=639, Y=505, Rot=63201, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=567, Y=496, Rot=49403, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=630, Y=500, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=562, Y=496, Rot=49202, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=624, Y=488, Rot=40825, Flip=0, Var=15 } Primeval Tablet = { Hash=354459161, X=556, Y=496, Rot=49624, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=607, Y=499, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=551, Y=496, Rot=49053, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=604, Y=479, Rot=4243, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=545, Y=496, Rot=49274, Flip=0, Var=0 } Primeval Tablet = { Hash=354459161, X=542, Y=501, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=587, Y=462, Rot=65208, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=542, Y=506, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=567, Y=451, Rot=32743, Flip=0, Var=15 } Primeval Tablet = { Hash=354459161, X=540, Y=519, Rot=48882, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=565, Y=474, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=542, Y=511, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=617, Y=630, Rot=64868, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=542, Y=516, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=598, Y=627, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=519, Y=535, Rot=0, Flip=0, Var=0 } Primeval Support = { Hash=604672196, X=951, Y=592, Rot=52671, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=604, Y=647, Rot=4959, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=519, Y=531, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=594, Y=664, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=583, Y=497, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=586, Y=646, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=583, Y=502, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=571, Y=663, Rot=0, Flip=0, Var=15 } Primeval Tablet = { Hash=354459161, X=583, Y=507, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=563, Y=647, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=583, Y=511, Rot=0, Flip=0, Var=0 } Hanging Lamp = { Hash=3152505982, X=556, Y=404, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=551, Y=665, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=583, Y=516, Rot=0, Flip=0, Var=0 } Hanging Lamp = { Hash=3152505982, X=556, Y=382, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=542, Y=652, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=585, Y=520, Rot=50024, Flip=0, Var=0 } Hanging Lamp = { Hash=3152505982, X=557, Y=359, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=540, Y=632, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=590, Y=520, Rot=49442, Flip=0, Var=0 } Hanging Lamp = { Hash=3152505982, X=558, Y=335, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=524, Y=643, Rot=3184, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=595, Y=520, Rot=49136, Flip=0, Var=0 } Hanging Lamp = { Hash=3152505982, X=576, Y=333, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=524, Y=628, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=600, Y=520, Rot=49738, Flip=0, Var=0 } Hanging Lamp = { Hash=3152505982, X=577, Y=356, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=504, Y=634, Rot=60636, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=605, Y=520, Rot=49378, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=504, Y=616, Rot=2800, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=606, Y=523, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=491, Y=616, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=606, Y=528, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=497, Y=595, Rot=0, Flip=0, Var=16 } Primeval Tablet = { Hash=354459161, X=606, Y=534, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=544, Y=475, Rot=0, Flip=0, Var=16 } Temple Arch = { Hash=1198326786, X=598, Y=588, Rot=0, Flip=0, Var=13 } Red Carpet = { Hash=1255200948, X=525, Y=484, Rot=59371, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=610, Y=526, Rot=0, Flip=0, Var=8 } Temple Arch = { Hash=1198326786, X=585, Y=600, Rot=0, Flip=0, Var=12 } Red Carpet = { Hash=1255200948, X=505, Y=490, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=601, Y=532, Rot=0, Flip=0, Var=9 } Temple Arch = { Hash=1198326786, X=637, Y=455, Rot=9572, Flip=0, Var=7 } Red Carpet = { Hash=1255200948, X=520, Y=498, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=602, Y=524, Rot=32508, Flip=0, Var=7 } Temple Arch = { Hash=1198326786, X=656, Y=455, Rot=49680, Flip=0, Var=9 } Red Carpet = { Hash=1255200948, X=505, Y=513, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=599, Y=528, Rot=32722, Flip=0, Var=7 } Temple Arch = { Hash=1198326786, X=662, Y=456, Rot=51273, Flip=0, Var=9 } Sewer Moss = { Hash=3932176902, X=322, Y=527, Rot=0, Flip=0, Var=7 } Red Carpet = { Hash=1255200948, X=491, Y=497, Rot=3520, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=597, Y=518, Rot=49055, Flip=0, Var=9 } Temple Arch = { Hash=1198326786, X=670, Y=469, Rot=52671, Flip=0, Var=6 } Sewer Moss = { Hash=3932176902, X=315, Y=545, Rot=0, Flip=0, Var=6 } Red Carpet = { Hash=1255200948, X=483, Y=513, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=584, Y=510, Rot=0, Flip=0, Var=9 } Temple Arch = { Hash=1198326786, X=667, Y=490, Rot=62320, Flip=0, Var=7 } Red Carpet = { Hash=1255200948, X=498, Y=529, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=588, Y=514, Rot=0, Flip=0, Var=7 } Temple Arch = { Hash=1198326786, X=674, Y=475, Rot=0, Flip=0, Var=9 } Arena Petals = { Hash=527758838, X=426, Y=562, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=487, Y=534, Rot=65411, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=583, Y=527, Rot=16599, Flip=0, Var=9 } Sewer Moss = { Hash=3932176902, X=298, Y=538, Rot=0, Flip=0, Var=7 } Arena Petals = { Hash=527758838, X=433, Y=557, Rot=0, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=469, Y=527, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=576, Y=519, Rot=64854, Flip=0, Var=9 } Arena Petals = { Hash=527758838, X=624, Y=517, Rot=0, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=455, Y=534, Rot=7998, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=587, Y=524, Rot=16576, Flip=0, Var=9 } Arena Petals = { Hash=527758838, X=639, Y=523, Rot=0, Flip=0, Var=3 } Red Carpet = { Hash=1255200948, X=465, Y=548, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=577, Y=517, Rot=0, Flip=0, Var=9 } Arena Petals = { Hash=527758838, X=520, Y=492, Rot=0, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=482, Y=553, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=558, Y=503, Rot=49238, Flip=0, Var=9 } Medium Golden Statue = { Hash=684001670, X=603, Y=657, Rot=51665, Flip=0, Var=9 } Arena Petals = { Hash=527758838, X=510, Y=506, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=484, Y=576, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=594, Y=496, Rot=0, Flip=0, Var=8 } Arena Petals = { Hash=527758838, X=495, Y=507, Rot=0, Flip=0, Var=0 } Red Carpet = { Hash=1255200948, X=464, Y=569, Rot=1278, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=511, Y=614, Rot=0, Flip=0, Var=7 } Sewer Moss = { Hash=3932176902, X=278, Y=553, Rot=0, Flip=0, Var=7 } Arena Petals = { Hash=527758838, X=494, Y=518, Rot=0, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=446, Y=553, Rot=4378, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=518, Y=608, Rot=0, Flip=0, Var=7 } Sewer Moss = { Hash=3932176902, X=267, Y=542, Rot=0, Flip=0, Var=7 } Arena Petals = { Hash=527758838, X=432, Y=580, Rot=0, Flip=0, Var=3 } Red Carpet = { Hash=1255200948, X=429, Y=552, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=527, Y=599, Rot=0, Flip=0, Var=7 } Sulphite Vein = { Hash=110421109, X=609, Y=280, Rot=0, Flip=0, Var=1 } Church Wall = { Hash=384120639, X=549, Y=691, Rot=52617, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=425, Y=567, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=524, Y=602, Rot=0, Flip=0, Var=7 } Sewer Moss = { Hash=3932176902, X=254, Y=546, Rot=0, Flip=0, Var=7 } Sulphite Vein = { Hash=110421109, X=604, Y=284, Rot=0, Flip=0, Var=0 } Church Wall = { Hash=384120639, X=543, Y=714, Rot=51162, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=444, Y=573, Rot=62523, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=511, Y=600, Rot=0, Flip=0, Var=8 } Church Wall = { Hash=384120639, X=545, Y=736, Rot=64050, Flip=0, Var=2 } Red Carpet = { Hash=1255200948, X=423, Y=583, Rot=8069, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=518, Y=600, Rot=0, Flip=0, Var=9 } Sulphite Vein = { Hash=110421109, X=597, Y=281, Rot=0, Flip=0, Var=0 } Church Wall = { Hash=384120639, X=583, Y=714, Rot=47966, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=433, Y=595, Rot=2446, Flip=0, Var=20 } Vaal Block = { Hash=607186339, X=528, Y=614, Rot=49476, Flip=0, Var=9 } Vaal Mechanism = { Hash=4201844291, X=585, Y=930, Rot=0, Flip=0, Var=2 } Church Wall = { Hash=384120639, X=583, Y=692, Rot=50557, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=411, Y=576, Rot=3435, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=528, Y=608, Rot=49527, Flip=0, Var=9 } Vaal Mechanism = { Hash=4201844291, X=547, Y=930, Rot=0, Flip=0, Var=2 } Red Carpet = { Hash=1255200948, X=407, Y=555, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=599, Y=598, Rot=49235, Flip=0, Var=7 } Vaal Armour Rack = { Hash=640711136, X=519, Y=608, Rot=0, Flip=0, Var=1 } Red Carpet = { Hash=1255200948, X=392, Y=564, Rot=0, Flip=0, Var=16 } Vaal Block = { Hash=607186339, X=601, Y=601, Rot=49052, Flip=0, Var=7 } Vaal Block = { Hash=607186339, X=614, Y=528, Rot=0, Flip=0, Var=9 } Wisp Swarm = { Hash=1266985406, X=178, Y=582, Rot=0, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=604, Y=604, Rot=49028, Flip=0, Var=7 } Vaal Block = { Hash=607186339, X=585, Y=494, Rot=32504, Flip=0, Var=7 } Sulphite Vein = { Hash=110421109, X=601, Y=277, Rot=0, Flip=0, Var=0 } Oriath Ground = { Hash=3123067737, X=885, Y=604, Rot=0, Flip=0, Var=7 } Vaal Block = { Hash=607186339, X=607, Y=607, Rot=48996, Flip=0, Var=7 } Flower Pot = { Hash=379703538, X=605, Y=471, Rot=0, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=588, Y=491, Rot=32557, Flip=0, Var=7 } Sulphite Vein = { Hash=110421109, X=606, Y=275, Rot=0, Flip=0, Var=1 } Vaal Block = { Hash=607186339, X=611, Y=610, Rot=48913, Flip=0, Var=7 } Vaal Block = { Hash=607186339, X=592, Y=488, Rot=33041, Flip=0, Var=7 } Menagerie Cage Fence = { Hash=288294650, X=240, Y=628, Rot=32614, Flip=0, Var=0 } Blown Grass = { Hash=1970218640, X=209, Y=607, Rot=0, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=614, Y=614, Rot=49233, Flip=0, Var=7 } Vaal Block = { Hash=607186339, X=578, Y=500, Rot=32953, Flip=0, Var=7 } Menagerie Cage Fence = { Hash=288294650, X=199, Y=634, Rot=62901, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=615, Y=597, Rot=0, Flip=0, Var=9 } Vaal Block = { Hash=607186339, X=570, Y=491, Rot=49159, Flip=0, Var=9 } Menagerie Cage Fence = { Hash=288294650, X=177, Y=635, Rot=0, Flip=0, Var=0 } Blood Fog (Yellow) = { Hash=2550801539, X=321, Y=526, Rot=0, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=611, Y=597, Rot=0, Flip=0, Var=9 } Vaal Block = { Hash=607186339, X=567, Y=494, Rot=49206, Flip=0, Var=9 } Menagerie Cage Fence = { Hash=288294650, X=154, Y=628, Rot=2762, Flip=0, Var=0 } Vaal Rug = { Hash=1505100871, X=562, Y=508, Rot=0, Flip=0, Var=5 } Vaal Block = { Hash=607186339, X=607, Y=595, Rot=0, Flip=0, Var=9 } Vaal Block = { Hash=607186339, X=555, Y=500, Rot=16219, Flip=0, Var=9 } Menagerie Cage Fence = { Hash=288294650, X=136, Y=615, Rot=6541, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=600, Y=614, Rot=49102, Flip=0, Var=9 } Vaal Block = { Hash=607186339, X=575, Y=504, Rot=32583, Flip=0, Var=7 } Menagerie Cage Fence = { Hash=288294650, X=127, Y=596, Rot=11898, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=598, Y=611, Rot=49179, Flip=0, Var=9 } Vaal Block = { Hash=607186339, X=575, Y=488, Rot=48959, Flip=0, Var=9 } Menagerie Cage Fence = { Hash=288294650, X=133, Y=574, Rot=19774, Flip=0, Var=0 } Oyun's Throne = { Hash=3423772725, X=897, Y=586, Rot=56373, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=594, Y=607, Rot=49001, Flip=0, Var=9 } Vaal Block = { Hash=607186339, X=548, Y=491, Rot=16324, Flip=0, Var=9 } Menagerie Cage Fence = { Hash=288294650, X=151, Y=558, Rot=8649, Flip=0, Var=5 } Labyrinth Lever = { Hash=3083805395, X=558, Y=450, Rot=0, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=531, Y=596, Rot=0, Flip=0, Var=7 } Vaal Block = { Hash=607186339, X=549, Y=494, Rot=16489, Flip=0, Var=9 } Menagerie Cage Fence = { Hash=288294650, X=171, Y=546, Rot=10840, Flip=0, Var=3 } Blue Light Beam = { Hash=3967691837, X=565, Y=468, Rot=0, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=587, Y=588, Rot=16057, Flip=0, Var=7 } Vaal Block = { Hash=607186339, X=611, Y=514, Rot=32930, Flip=0, Var=7 } Menagerie Cage Fence = { Hash=288294650, X=192, Y=538, Rot=12772, Flip=0, Var=4 } Blue Light Beam = { Hash=3967691837, X=652, Y=539, Rot=0, Flip=0, Var=7 } Vaal Block = { Hash=607186339, X=595, Y=595, Rot=48784, Flip=0, Var=7 } Vaal Block = { Hash=607186339, X=614, Y=511, Rot=32758, Flip=0, Var=7 } Menagerie Cage Fence = { Hash=288294650, X=202, Y=519, Rot=21783, Flip=0, Var=0 } Blue Light Beam = { Hash=3967691837, X=717, Y=563, Rot=0, Flip=0, Var=5 } Vaal Block = { Hash=607186339, X=573, Y=531, Rot=0, Flip=0, Var=9 } Vaal Block = { Hash=607186339, X=542, Y=488, Rot=16450, Flip=0, Var=9 } Blue Light Beam = { Hash=3967691837, X=651, Y=582, Rot=0, Flip=0, Var=1 } Vaal Block = { Hash=607186339, X=553, Y=531, Rot=0, Flip=0, Var=9 } Vaal Block = { Hash=607186339, X=524, Y=511, Rot=49080, Flip=0, Var=9 } Blue Light Beam = { Hash=3967691837, X=605, Y=637, Rot=0, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=553, Y=515, Rot=0, Flip=0, Var=8 } Vaal Block = { Hash=607186339, X=511, Y=511, Rot=16632, Flip=0, Var=7 } Blue Light Beam = { Hash=3967691837, X=435, Y=597, Rot=13928, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=573, Y=515, Rot=0, Flip=0, Var=8 } Vaal Block = { Hash=607186339, X=511, Y=527, Rot=0, Flip=0, Var=9 } Raging Fire = { Hash=1184604406, X=568, Y=810, Rot=0, Flip=0, Var=4 } Vaal Block = { Hash=607186339, X=526, Y=513, Rot=48888, Flip=0, Var=9 } Menagerie Spirit Barrier = { Hash=216607508, X=198, Y=579, Rot=0, Flip=0, Var=1 } Mosaic Wall = { Hash=2758367692, X=565, Y=632, Rot=0, Flip=0, Var=5 } Vaal Block = { Hash=607186339, X=514, Y=513, Rot=16316, Flip=0, Var=7 } Sky Shrine Door = { Hash=1678164433, X=382, Y=564, Rot=49244, Flip=0, Var=3 } Mosaic Wall = { Hash=2758367692, X=632, Y=563, Rot=49029, Flip=0, Var=4 } Vaal Block = { Hash=607186339, X=514, Y=530, Rot=0, Flip=0, Var=9 } Moss Monster = { Hash=3349847476, X=211, Y=547, Rot=0, Flip=0, Var=2 } Ruined Arch = { Hash=790724878, X=759, Y=560, Rot=49843, Flip=0, Var=0 } Classical Wall Decoration = { Hash=707155460, X=630, Y=580, Rot=54010, Flip=0, Var=2 } Vaal Block = { Hash=607186339, X=527, Y=518, Rot=49105, Flip=0, Var=8 } Classical Wall Decoration = { Hash=707155460, X=626, Y=584, Rot=59978, Flip=0, Var=2 } Vaal Block = { Hash=607186339, X=517, Y=518, Rot=16474, Flip=0, Var=7 } Classical Wall Decoration = { Hash=707155460, X=620, Y=586, Rot=64228, Flip=0, Var=2 } Vaal Block = { Hash=607186339, X=517, Y=533, Rot=0, Flip=0, Var=9 } Classical Wall Decoration = { Hash=707155460, X=602, Y=586, Rot=0, Flip=0, Var=2 } Vaal Block = { Hash=607186339, X=524, Y=534, Rot=0, Flip=0, Var=9 } Classical Wall Decoration = { Hash=707155460, X=608, Y=586, Rot=0, Flip=0, Var=2 } Vaal Block = { Hash=607186339, X=524, Y=523, Rot=16418, Flip=0, Var=7 } Classical Wall Decoration = { Hash=707155460, X=614, Y=586, Rot=0, Flip=0, Var=2 } Vaal Block = { Hash=607186339, X=526, Y=527, Rot=16554, Flip=0, Var=7 } Classical Wall Decoration = { Hash=707155460, X=629, Y=545, Rot=44196, Flip=0, Var=2 } Vaal Block = { Hash=607186339, X=536, Y=523, Rot=48883, Flip=0, Var=9 } Sky Shrine Mosaic = { Hash=961671605, X=507, Y=499, Rot=0, Flip=0, Var=3 } Classical Wall Decoration = { Hash=707155460, X=625, Y=541, Rot=4186, Flip=0, Var=2 } Vaal Block = { Hash=607186339, X=540, Y=527, Rot=48849, Flip=0, Var=9 } Temple Pillar = { Hash=168982937, X=504, Y=588, Rot=0, Flip=0, Var=2 } Vaal Mechanism = { Hash=4201844291, X=537, Y=535, Rot=0, Flip=0, Var=7 } Classical Wall Decoration = { Hash=707155460, X=619, Y=540, Rot=0, Flip=0, Var=2 } Vaal Block = { Hash=607186339, X=534, Y=496, Rot=0, Flip=0, Var=9 } Temple Pillar = { Hash=168982937, X=505, Y=543, Rot=0, Flip=0, Var=2 } Vaal Mechanism = { Hash=4201844291, X=588, Y=535, Rot=0, Flip=0, Var=6 } Classical Wall Decoration = { Hash=707155460, X=613, Y=540, Rot=0, Flip=0, Var=2 } Vaal Block = { Hash=607186339, X=537, Y=499, Rot=0, Flip=0, Var=9 } Temple Pillar = { Hash=168982937, X=549, Y=453, Rot=0, Flip=0, Var=4 } Classical Wall Decoration = { Hash=707155460, X=607, Y=540, Rot=0, Flip=0, Var=2 } Vaal Block = { Hash=607186339, X=540, Y=503, Rot=0, Flip=0, Var=8 } Temple Pillar = { Hash=168982937, X=422, Y=598, Rot=0, Flip=0, Var=4 } Vaal Block = { Hash=607186339, X=540, Y=514, Rot=0, Flip=0, Var=7 } Temple Pillar = { Hash=168982937, X=444, Y=585, Rot=566, Flip=0, Var=4 } Vaal Block = { Hash=607186339, X=546, Y=509, Rot=0, Flip=0, Var=9 } Hanging Lamp = { Hash=3152505982, X=577, Y=379, Rot=0, Flip=0, Var=0 } Vaal Block = { Hash=607186339, X=550, Y=513, Rot=0, Flip=0, Var=9 } Hanging Lamp = { Hash=3152505982, X=579, Y=401, Rot=0, Flip=0, Var=0 } Hanging Lamp = { Hash=3152505982, X=580, Y=425, Rot=0, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=550, Y=310, Rot=0, Flip=0, Var=6 } Classical Wall Decoration = { Hash=707155460, X=511, Y=540, Rot=0, Flip=0, Var=2 } Crumbled Barricade = { Hash=1617028343, X=755, Y=579, Rot=7530, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=534, Y=308, Rot=0, Flip=0, Var=12 } Classical Wall Decoration = { Hash=707155460, X=517, Y=540, Rot=0, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=523, Y=292, Rot=8089, Flip=0, Var=10 } Classical Wall Decoration = { Hash=707155460, X=523, Y=540, Rot=0, Flip=0, Var=2 } Temple Pillar = { Hash=168982937, X=724, Y=597, Rot=0, Flip=0, Var=4 } Azurite Vein = { Hash=3404635727, X=522, Y=286, Rot=0, Flip=0, Var=2 } Classical Wall Decoration = { Hash=707155460, X=512, Y=586, Rot=0, Flip=0, Var=2 } Hanging Lamp = { Hash=3152505982, X=619, Y=648, Rot=6256, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=522, Y=275, Rot=15646, Flip=0, Var=3 } Classical Wall Decoration = { Hash=707155460, X=518, Y=586, Rot=0, Flip=0, Var=2 } Temple Pillar = { Hash=168982937, X=708, Y=601, Rot=0, Flip=0, Var=4 } Azurite Vein = { Hash=3404635727, X=533, Y=268, Rot=0, Flip=0, Var=4 } Classical Wall Decoration = { Hash=707155460, X=524, Y=586, Rot=0, Flip=0, Var=2 } Hanging Lamp = { Hash=3152505982, X=717, Y=600, Rot=12952, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=543, Y=255, Rot=0, Flip=0, Var=5 } Azurite Vein = { Hash=3404635727, X=550, Y=247, Rot=0, Flip=0, Var=10 } Azurite Vein = { Hash=3404635727, X=615, Y=257, Rot=7798, Flip=0, Var=12 } Azurite Vein = { Hash=3404635727, X=599, Y=255, Rot=0, Flip=0, Var=10 } Temple Arch = { Hash=1198326786, X=530, Y=589, Rot=13791, Flip=0, Var=1 } Sewer Pipes = { Hash=1710731389, X=314, Y=619, Rot=20481, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=543, Y=295, Rot=0, Flip=0, Var=9 } Temple Arch = { Hash=1198326786, X=542, Y=598, Rot=0, Flip=0, Var=3 } Lava Glow = { Hash=3473832123, X=175, Y=595, Rot=0, Flip=0, Var=0 } Primeval Tree Planter = { Hash=1665146691, X=916, Y=496, Rot=0, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=536, Y=285, Rot=11093, Flip=0, Var=12 } Lava Glow = { Hash=3473832123, X=280, Y=527, Rot=0, Flip=0, Var=0 } Sewer Moss = { Hash=3932176902, X=161, Y=628, Rot=8191, Flip=0, Var=0 } Primeval Column Arc = { Hash=1829856135, X=830, Y=604, Rot=61670, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=545, Y=272, Rot=0, Flip=0, Var=8 } Lava Glow = { Hash=3473832123, X=330, Y=566, Rot=0, Flip=0, Var=0 } Sewer Moss = { Hash=3932176902, X=239, Y=618, Rot=59390, Flip=0, Var=3 } Primeval Column Arc = { Hash=1829856135, X=786, Y=587, Rot=61834, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=553, Y=265, Rot=0, Flip=0, Var=12 } Primeval Shrine = { Hash=651409704, X=858, Y=621, Rot=4956, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=589, Y=258, Rot=0, Flip=0, Var=9 } Primeval Way Marker = { Hash=2495378203, X=895, Y=498, Rot=0, Flip=0, Var=0 } Sewer Pipes = { Hash=1710731389, X=593, Y=1004, Rot=18433, Flip=0, Var=0 } Large Golden Statue = { Hash=4104301200, X=658, Y=489, Rot=62042, Flip=0, Var=20 } Azurite Vein = { Hash=3404635727, X=586, Y=272, Rot=0, Flip=0, Var=3 } Sewer Moss = { Hash=3932176902, X=137, Y=566, Rot=53248, Flip=0, Var=6 } Azurite Vein = { Hash=3404635727, X=548, Y=292, Rot=0, Flip=0, Var=4 } Primeval Column Arc = { Hash=1829856135, X=885, Y=634, Rot=24807, Flip=0, Var=0 } Sewer Moss = { Hash=3932176902, X=214, Y=531, Rot=34816, Flip=0, Var=4 } Azurite Vein = { Hash=3404635727, X=553, Y=278, Rot=0, Flip=0, Var=5 } Vaal Rug = { Hash=1505100871, X=562, Y=515, Rot=0, Flip=0, Var=5 } Primeval Column Arc = { Hash=1829856135, X=931, Y=621, Rot=16709, Flip=0, Var=0 } Fellshrine Ruins = { Hash=981114828, X=546, Y=408, Rot=0, Flip=0, Var=5 } Fellshrine Ruins = { Hash=981114828, X=535, Y=413, Rot=61687, Flip=0, Var=6 } Tree = { Hash=1654000752, X=280, Y=510, Rot=0, Flip=0, Var=5 } Bush = { Hash=645016677, X=320, Y=503, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=163, Y=601, Rot=0, Flip=0, Var=1 } Bush = { Hash=645016677, X=233, Y=584, Rot=0, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=517, Y=799, Rot=52908, Flip=0, Var=9 } Ossuary Grave = { Hash=121445976, X=532, Y=802, Rot=48835, Flip=0, Var=1 } Ossuary Grave = { Hash=121445976, X=539, Y=797, Rot=3475, Flip=0, Var=0 } Decorated Tree = { Hash=535646592, X=379, Y=549, Rot=0, Flip=0, Var=5 } Decorated Tree = { Hash=535646592, X=314, Y=556, Rot=0, Flip=0, Var=5 } Decorated Tree = { Hash=535646592, X=252, Y=508, Rot=0, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=545, Y=781, Rot=4610, Flip=0, Var=7 } Ossuary Grave = { Hash=121445976, X=550, Y=767, Rot=0, Flip=0, Var=9 } Ossuary Grave = { Hash=121445976, X=623, Y=865, Rot=1603, Flip=0, Var=1 } Ossuary Grave = { Hash=121445976, X=627, Y=847, Rot=0, Flip=0, Var=8 } Bathhouse Mosaic = { Hash=2058069850, X=609, Y=562, Rot=50111, Flip=0, Var=4 } Bathhouse Mosaic = { Hash=2058069850, X=659, Y=552, Rot=0, Flip=0, Var=3 } Ossuary Grave = { Hash=121445976, X=629, Y=833, Rot=0, Flip=0, Var=9 } Tree = { Hash=1654000752, X=291, Y=538, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=325, Y=512, Rot=0, Flip=0, Var=8 } Tree = { Hash=1654000752, X=355, Y=542, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=343, Y=576, Rot=0, Flip=0, Var=8 } Ossuary Grave = { Hash=121445976, X=629, Y=818, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=377, Y=582, Rot=0, Flip=0, Var=1 } Tree = { Hash=1654000752, X=364, Y=581, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=328, Y=531, Rot=0, Flip=0, Var=1 } Tree = { Hash=1654000752, X=325, Y=514, Rot=0, Flip=0, Var=7 } Tree = { Hash=1654000752, X=317, Y=501, Rot=0, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=627, Y=809, Rot=55882, Flip=0, Var=9 } Ossuary Grave = { Hash=121445976, X=613, Y=802, Rot=53292, Flip=0, Var=9 } Ossuary Grave = { Hash=121445976, X=599, Y=797, Rot=54086, Flip=0, Var=3 } Ossuary Grave = { Hash=121445976, X=588, Y=787, Rot=60891, Flip=0, Var=2 } Ossuary Grave = { Hash=121445976, X=585, Y=774, Rot=0, Flip=0, Var=8 } Ossuary Grave = { Hash=121445976, X=585, Y=757, Rot=0, Flip=0, Var=9 } Tree = { Hash=1654000752, X=319, Y=593, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=323, Y=604, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=219, Y=569, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=173, Y=561, Rot=0, Flip=0, Var=1 } Tree = { Hash=1654000752, X=154, Y=574, Rot=4953, Flip=0, Var=8 } Tree = { Hash=1654000752, X=184, Y=614, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=159, Y=616, Rot=0, Flip=0, Var=1 } Tree = { Hash=1654000752, X=218, Y=619, Rot=0, Flip=0, Var=0 } Betrayal Challenger Trophy = { Hash=1729582309, X=502, Y=567, Rot=15673, Flip=0, Var=0 } Tree = { Hash=1654000752, X=201, Y=627, Rot=0, Flip=0, Var=2 } Tree = { Hash=1654000752, X=228, Y=619, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=236, Y=597, Rot=0, Flip=0, Var=0 }