Language = "English" Hideout Name = "Robber's Trench Hideout" Hideout Hash = 2401 Stash = { Hash=3230065491, X=441, Y=422, Rot=47887, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=403, Y=446, Rot=15829, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=443, Y=460, Rot=4746, Flip=0, Var=3 } Crafting Bench = { Hash=2059629901, X=410, Y=304, Rot=60230, Flip=0, Var=1 } Map Device = { Hash=2306038834, X=403, Y=413, Rot=19460, Flip=0, Var=0 } Navali = { Hash=693228958, X=450, Y=433, Rot=43080, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=503, Y=608, Rot=55310, Flip=0, Var=0 } Alva = { Hash=2115859440, X=378, Y=317, Rot=5997, Flip=0, Var=0 } Helena = { Hash=845403974, X=508, Y=358, Rot=39175, Flip=0, Var=0 } Niko = { Hash=2906227343, X=417, Y=517, Rot=6635, Flip=0, Var=0 } Jun = { Hash=3992724805, X=519, Y=490, Rot=5884, Flip=0, Var=0 } Zana = { Hash=3506797600, X=408, Y=624, Rot=5910, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=468, Y=505, Rot=49153, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=378, Y=581, Rot=55296, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=558, Y=506, Rot=8191, Flip=0, Var=2 } Wooden Planks = { Hash=3816231519, X=481, Y=444, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=368, Y=498, Rot=0, Flip=0, Var=9 } Forest Tree = { Hash=2092353811, X=244, Y=455, Rot=0, Flip=0, Var=3 } Oriath Statue = { Hash=596544799, X=447, Y=617, Rot=2047, Flip=0, Var=2 } Ossuary Grave Marker = { Hash=3475504462, X=561, Y=500, Rot=58702, Flip=0, Var=10 } Crypt Rubble = { Hash=1237008312, X=204, Y=478, Rot=0, Flip=0, Var=2 } Garden Column = { Hash=3999388224, X=454, Y=640, Rot=49152, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=468, Y=499, Rot=49152, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=199, Y=472, Rot=0, Flip=0, Var=1 } Iron Lantern = { Hash=2253722405, X=401, Y=410, Rot=51981, Flip=0, Var=2 } Wooden Planks = { Hash=3816231519, X=481, Y=459, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=368, Y=498, Rot=0, Flip=0, Var=9 } Forest Tree = { Hash=2092353811, X=456, Y=253, Rot=45060, Flip=0, Var=4 } Oriath Statue = { Hash=596544799, X=468, Y=626, Rot=54876, Flip=0, Var=3 } Sand Tracks = { Hash=3769429814, X=445, Y=606, Rot=12289, Flip=0, Var=3 } Axiom Pillar = { Hash=528617188, X=468, Y=493, Rot=49152, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=447, Y=616, Rot=541, Flip=0, Var=2 } Wooden Planks = { Hash=3816231519, X=481, Y=474, Rot=0, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=368, Y=498, Rot=0, Flip=0, Var=9 } Forest Tree = { Hash=2092353811, X=480, Y=253, Rot=65534, Flip=0, Var=3 } Kitava Banner = { Hash=965484570, X=466, Y=634, Rot=59290, Flip=0, Var=4 } Ossuary Brazier = { Hash=975029275, X=411, Y=305, Rot=0, Flip=0, Var=1 } Sand Tracks = { Hash=3769429814, X=448, Y=307, Rot=55300, Flip=0, Var=3 } Axiom Pillar = { Hash=528617188, X=468, Y=487, Rot=49152, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=469, Y=626, Rot=51938, Flip=0, Var=3 } Wooden Planks = { Hash=3816231519, X=311, Y=517, Rot=59390, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=368, Y=498, Rot=0, Flip=0, Var=9 } Sand Tracks = { Hash=3769429814, X=296, Y=448, Rot=43006, Flip=0, Var=3 } Axiom Pillar = { Hash=528617188, X=440, Y=470, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=491, Y=462, Rot=49152, Flip=0, Var=2 } Wooden Planks = { Hash=3816231519, X=481, Y=414, Rot=0, Flip=0, Var=0 } Ossuary Grave Marker = { Hash=3475504462, X=448, Y=643, Rot=31983, Flip=0, Var=10 } Decorated Tree = { Hash=535646592, X=349, Y=365, Rot=24577, Flip=0, Var=0 } Iron Fence = { Hash=1369893026, X=380, Y=501, Rot=11180, Flip=0, Var=2 } Dry Flax = { Hash=3167961411, X=270, Y=442, Rot=0, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=408, Y=470, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=409, Y=305, Rot=60635, Flip=0, Var=2 } Wooden Planks = { Hash=3816231519, X=481, Y=429, Rot=0, Flip=0, Var=0 } Menagerie Cage Fence = { Hash=288294650, X=497, Y=611, Rot=54445, Flip=0, Var=5 } Verdant Tree = { Hash=853529689, X=346, Y=447, Rot=0, Flip=0, Var=1 } Axiom Pillar = { Hash=528617188, X=395, Y=444, Rot=49882, Flip=0, Var=0 } Bandit Tent = { Hash=209803959, X=196, Y=505, Rot=2984, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=315, Y=437, Rot=43006, Flip=0, Var=2 } Menagerie Cage Fence = { Hash=288294650, X=512, Y=595, Rot=59390, Flip=0, Var=4 } Verdant Tree = { Hash=853529689, X=253, Y=504, Rot=1937, Flip=0, Var=1 } Axiom Pillar = { Hash=528617188, X=367, Y=443, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=261, Y=491, Rot=0, Flip=0, Var=2 } Pedestal Cage = { Hash=2918380234, X=448, Y=421, Rot=63808, Flip=0, Var=2 } Axiom Pillar = { Hash=528617188, X=373, Y=443, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=291, Y=493, Rot=57191, Flip=0, Var=2 } Boat Wreckage = { Hash=653026608, X=390, Y=439, Rot=16385, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=380, Y=444, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=493, Y=433, Rot=50203, Flip=0, Var=2 } Ossuary Grave Marker = { Hash=3475504462, X=445, Y=641, Rot=31337, Flip=0, Var=10 } Wooden Beam = { Hash=2881647443, X=441, Y=401, Rot=40960, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=432, Y=464, Rot=64525, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=387, Y=444, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=417, Y=510, Rot=12964, Flip=0, Var=4 } Pooling Blood = { Hash=2803069717, X=409, Y=423, Rot=0, Flip=0, Var=11 } Decorated Trees = { Hash=3870093064, X=339, Y=486, Rot=32856, Flip=0, Var=2 } Wooden Beam = { Hash=2881647443, X=444, Y=400, Rot=40960, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=453, Y=489, Rot=59390, Flip=0, Var=0 } Wooden Barricade = { Hash=2236602737, X=477, Y=620, Rot=56506, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=381, Y=505, Rot=61440, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=447, Y=427, Rot=49152, Flip=0, Var=4 } Pooling Blood = { Hash=2803069717, X=437, Y=457, Rot=0, Flip=0, Var=11 } Wooden Beam = { Hash=2881647443, X=446, Y=398, Rot=40960, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=418, Y=504, Rot=25789, Flip=0, Var=0 } Wooden Barricade = { Hash=2236602737, X=524, Y=580, Rot=57344, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=386, Y=503, Rot=61440, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=505, Y=603, Rot=57344, Flip=0, Var=4 } Stone Archway = { Hash=3635834173, X=546, Y=533, Rot=1, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=451, Y=396, Rot=40960, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=443, Y=437, Rot=64709, Flip=0, Var=0 } Wooden Barricade = { Hash=2236602737, X=402, Y=612, Rot=39529, Flip=0, Var=1 } Axiom Pillar = { Hash=528617188, X=391, Y=500, Rot=57344, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=402, Y=407, Rot=0, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=425, Y=635, Rot=20991, Flip=0, Var=1 } Wooden Beam = { Hash=2881647443, X=453, Y=395, Rot=40960, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=404, Y=449, Rot=32772, Flip=0, Var=0 } Iron Candelabra = { Hash=1047396527, X=410, Y=619, Rot=8191, Flip=0, Var=4 } Wooden Beam = { Hash=2881647443, X=454, Y=393, Rot=40960, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=455, Y=391, Rot=40960, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=453, Y=386, Rot=40960, Flip=0, Var=8 } Oriath Statue = { Hash=596544799, X=470, Y=320, Rot=49152, Flip=0, Var=3 } Slave Pens Crate = { Hash=1663587991, X=539, Y=520, Rot=49152, Flip=0, Var=0 } Flax Plant = { Hash=3083163494, X=416, Y=309, Rot=61826, Flip=0, Var=1 } Oriath Army Barrel = { Hash=621951002, X=393, Y=598, Rot=6143, Flip=0, Var=0 } Flax Plant = { Hash=3083163494, X=266, Y=493, Rot=0, Flip=0, Var=0 } Rhoa Nest = { Hash=4196657521, X=368, Y=497, Rot=0, Flip=0, Var=0 } Oriath Supply Crate = { Hash=3277109697, X=468, Y=562, Rot=34816, Flip=0, Var=2 } Large Fortification = { Hash=424017412, X=550, Y=546, Rot=50090, Flip=0, Var=1 } Wooden Barricade = { Hash=2236602737, X=297, Y=491, Rot=59390, Flip=0, Var=0 } Large Fortification = { Hash=424017412, X=551, Y=530, Rot=48476, Flip=0, Var=1 } Rock Formation = { Hash=940588437, X=430, Y=382, Rot=28493, Flip=0, Var=0 } Burlap Sack = { Hash=2072332340, X=300, Y=482, Rot=64144, Flip=0, Var=25 } Rock Formation = { Hash=940588437, X=409, Y=362, Rot=29749, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=381, Y=575, Rot=4095, Flip=0, Var=0 } Burlap Sack = { Hash=2072332340, X=494, Y=511, Rot=64885, Flip=0, Var=0 } Rock Formation = { Hash=940588437, X=422, Y=362, Rot=20481, Flip=0, Var=1 } Burlap Sack = { Hash=2072332340, X=466, Y=613, Rot=27145, Flip=0, Var=22 } Rock Formation = { Hash=940588437, X=441, Y=365, Rot=41179, Flip=0, Var=0 } Burlap Sack = { Hash=2072332340, X=400, Y=602, Rot=14337, Flip=0, Var=25 } Rock Formation = { Hash=940588437, X=459, Y=485, Rot=32768, Flip=0, Var=1 } Shore Bonfire = { Hash=2535319927, X=506, Y=611, Rot=0, Flip=0, Var=0 } Travel Wagon = { Hash=2361261153, X=427, Y=633, Rot=53248, Flip=0, Var=4 } Tower Archway = { Hash=1357755685, X=547, Y=582, Rot=0, Flip=0, Var=0 } Rock Formation = { Hash=940588437, X=451, Y=480, Rot=34818, Flip=0, Var=2 } Slave Pens Crate = { Hash=1663587991, X=539, Y=527, Rot=49152, Flip=0, Var=0 } Brick Archway = { Hash=881130168, X=496, Y=626, Rot=37441, Flip=0, Var=0 } Slave Pens Crate = { Hash=1663587991, X=539, Y=534, Rot=49152, Flip=0, Var=0 } Slave Pens Crate = { Hash=1663587991, X=539, Y=541, Rot=49152, Flip=0, Var=0 } Slave Pens Crate = { Hash=1663587991, X=539, Y=548, Rot=49152, Flip=0, Var=0 } Iron Candelabra = { Hash=1047396527, X=447, Y=432, Rot=49152, Flip=0, Var=4 } Rubble Strip = { Hash=1448662947, X=336, Y=354, Rot=60070, Flip=0, Var=0 } Slave Pens Crate = { Hash=1663587991, X=543, Y=518, Rot=48743, Flip=0, Var=1 } Wooden Beam = { Hash=2881647443, X=458, Y=388, Rot=40960, Flip=0, Var=0 } Fortification Door = { Hash=198423894, X=449, Y=640, Rot=64066, Flip=0, Var=2 } Iron Candelabra = { Hash=1047396527, X=500, Y=606, Rot=57034, Flip=0, Var=4 } Rubble Strip = { Hash=1448662947, X=342, Y=359, Rot=59867, Flip=0, Var=1 } Burlap Sack = { Hash=2072332340, X=492, Y=520, Rot=32768, Flip=0, Var=2 } Slave Pens Crate = { Hash=1663587991, X=543, Y=525, Rot=48418, Flip=0, Var=1 } Iron Candelabra = { Hash=1047396527, X=455, Y=636, Rot=64389, Flip=0, Var=4 } Rubble Strip = { Hash=1448662947, X=424, Y=639, Rot=53248, Flip=0, Var=1 } Slave Pens Crate = { Hash=1663587991, X=543, Y=532, Rot=48510, Flip=0, Var=1 } Iron Candelabra = { Hash=1047396527, X=550, Y=534, Rot=48049, Flip=0, Var=5 } Rubble Strip = { Hash=1448662947, X=331, Y=364, Rot=8191, Flip=0, Var=0 } Oriath Lantern = { Hash=2325221726, X=527, Y=467, Rot=47778, Flip=0, Var=1 } Innocence Statue = { Hash=3430129532, X=413, Y=310, Rot=51198, Flip=0, Var=1 } Slave Pens Crate = { Hash=1663587991, X=543, Y=539, Rot=48457, Flip=0, Var=1 } Iron Candelabra = { Hash=1047396527, X=445, Y=639, Rot=63985, Flip=0, Var=4 } Rubble Strip = { Hash=1448662947, X=328, Y=379, Rot=55296, Flip=0, Var=0 } Slave Pens Crate = { Hash=1663587991, X=543, Y=546, Rot=48373, Flip=0, Var=1 } Iron Fence = { Hash=1369893026, X=537, Y=459, Rot=43006, Flip=0, Var=7 } Rubble Strip = { Hash=1448662947, X=317, Y=387, Rot=6143, Flip=0, Var=0 } Pedestal Cage = { Hash=2918380234, X=450, Y=431, Rot=63488, Flip=0, Var=2 } Slave Pens Crate = { Hash=1663587991, X=547, Y=522, Rot=49152, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=314, Y=392, Rot=6143, Flip=0, Var=0 } Slave Pens Crate = { Hash=1663587991, X=547, Y=529, Rot=48648, Flip=0, Var=1 } Ashen Bonfire = { Hash=194537698, X=199, Y=472, Rot=12287, Flip=0, Var=0 } Letters of Exile = { Hash=518887085, X=315, Y=436, Rot=35453, Flip=0, Var=1 } Pedestal Cage = { Hash=2918380234, X=511, Y=601, Rot=56880, Flip=0, Var=2 } Rubble Strip = { Hash=1448662947, X=311, Y=399, Rot=6143, Flip=0, Var=1 } Slave Pens Crate = { Hash=1663587991, X=547, Y=536, Rot=49152, Flip=0, Var=1 } Chopped Wood = { Hash=2110332123, X=281, Y=492, Rot=12287, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=459, Y=462, Rot=32768, Flip=0, Var=3 } Pooling Blood = { Hash=2803069717, X=405, Y=389, Rot=0, Flip=0, Var=11 } Rubble Strip = { Hash=1448662947, X=434, Y=625, Rot=52387, Flip=0, Var=1 } Slave Pens Crate = { Hash=1663587991, X=547, Y=543, Rot=49152, Flip=0, Var=1 } Hung Corpse = { Hash=1033631408, X=482, Y=416, Rot=3021, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=442, Y=409, Rot=0, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=295, Y=413, Rot=55296, Flip=0, Var=0 } Slave Pens Crate = { Hash=1663587991, X=479, Y=617, Rot=59390, Flip=0, Var=11 } Boat Wreckage = { Hash=653026608, X=406, Y=387, Rot=49152, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=308, Y=443, Rot=59390, Flip=0, Var=1 } Slave Pens Crate = { Hash=1663587991, X=473, Y=621, Rot=59394, Flip=0, Var=11 } Boat Wreckage = { Hash=653026608, X=369, Y=400, Rot=31912, Flip=0, Var=0 } Ancient Rubble = { Hash=3782670476, X=435, Y=632, Rot=4095, Flip=0, Var=4 } Slave Pens Crate = { Hash=1663587991, X=545, Y=584, Rot=32770, Flip=0, Var=13 } Boat Wreckage = { Hash=653026608, X=361, Y=423, Rot=32768, Flip=0, Var=0 } Ancient Rubble = { Hash=3782670476, X=481, Y=391, Rot=6143, Flip=0, Var=5 } Slave Pens Crate = { Hash=1663587991, X=546, Y=576, Rot=60332, Flip=0, Var=12 } Boat Wreckage = { Hash=653026608, X=464, Y=632, Rot=11741, Flip=0, Var=0 } Sand Tracks = { Hash=3769429814, X=502, Y=579, Rot=44204, Flip=0, Var=3 } Ancient Rubble = { Hash=3782670476, X=491, Y=373, Rot=38914, Flip=0, Var=5 } Slave Pens Crate = { Hash=1663587991, X=546, Y=580, Rot=63488, Flip=0, Var=13 } Sand Tracks = { Hash=3769429814, X=515, Y=469, Rot=35238, Flip=0, Var=3 } Ancient Rubble = { Hash=3782670476, X=490, Y=399, Rot=51198, Flip=0, Var=5 } Slave Pens Crate = { Hash=1663587991, X=545, Y=573, Rot=55296, Flip=0, Var=11 } Sand Tracks = { Hash=3769429814, X=454, Y=326, Rot=24577, Flip=0, Var=3 } Ancient Rubble = { Hash=3782670476, X=506, Y=376, Rot=6144, Flip=0, Var=5 } Sand Tracks = { Hash=3769429814, X=510, Y=376, Rot=12114, Flip=0, Var=3 } Rubble Strip = { Hash=1448662947, X=286, Y=431, Rot=55296, Flip=0, Var=0 } Oriath Scaffolding = { Hash=4137826981, X=498, Y=634, Rot=25125, Flip=0, Var=6 } Menagerie Fence = { Hash=3253902086, X=439, Y=523, Rot=57346, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=547, Y=546, Rot=15517, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=483, Y=357, Rot=58057, Flip=0, Var=0 } Menagerie Fence = { Hash=3253902086, X=462, Y=503, Rot=58900, Flip=0, Var=1 } Large Fortification = { Hash=424017412, X=562, Y=505, Rot=59859, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=493, Y=539, Rot=55812, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=488, Y=391, Rot=55296, Flip=0, Var=1 } Menagerie Fence = { Hash=3253902086, X=435, Y=389, Rot=8947, Flip=0, Var=1 } Large Fortification = { Hash=424017412, X=573, Y=499, Rot=56802, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=417, Y=566, Rot=51198, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=473, Y=378, Rot=40960, Flip=0, Var=0 } Menagerie Fence = { Hash=3253902086, X=454, Y=408, Rot=8715, Flip=0, Var=1 } Large Fortification = { Hash=424017412, X=452, Y=643, Rot=64904, Flip=0, Var=1 } Iron Lantern = { Hash=2253722405, X=353, Y=318, Rot=64010, Flip=0, Var=2 } Fellshrine Ruins = { Hash=981114828, X=322, Y=316, Rot=55261, Flip=0, Var=7 } Menagerie Fence = { Hash=3253902086, X=326, Y=437, Rot=16385, Flip=0, Var=7 } Menagerie Fence = { Hash=3253902086, X=330, Y=421, Rot=19618, Flip=0, Var=5 } Large Fortification = { Hash=424017412, X=448, Y=431, Rot=47106, Flip=0, Var=1 } Iron Lantern = { Hash=2253722405, X=543, Y=557, Rot=41682, Flip=0, Var=2 } Fellshrine Ruins = { Hash=981114828, X=526, Y=351, Rot=45765, Flip=0, Var=3 } Menagerie Fence = { Hash=3253902086, X=282, Y=500, Rot=43006, Flip=0, Var=8 } Menagerie Fence = { Hash=3253902086, X=311, Y=486, Rot=42400, Flip=0, Var=1 } Large Rocks = { Hash=47342018, X=396, Y=556, Rot=6143, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=540, Y=583, Rot=13701, Flip=0, Var=3 } Fellshrine Ruins = { Hash=981114828, X=415, Y=253, Rot=48996, Flip=0, Var=4 } Large Rocks = { Hash=47342018, X=468, Y=414, Rot=64392, Flip=0, Var=2 } Fellshrine Ruins = { Hash=981114828, X=322, Y=276, Rot=51602, Flip=0, Var=2 } Highgate Column = { Hash=1942216481, X=547, Y=555, Rot=7373, Flip=0, Var=1 } Menagerie Cage Fence = { Hash=288294650, X=450, Y=638, Rot=1, Flip=0, Var=4 } Aloe Plant = { Hash=973414046, X=438, Y=295, Rot=23739, Flip=0, Var=11 } Menagerie Cage Fence = { Hash=288294650, X=460, Y=637, Rot=16385, Flip=0, Var=0 } Aloe Plant = { Hash=973414046, X=477, Y=322, Rot=0, Flip=0, Var=11 } Menagerie Cage Fence = { Hash=288294650, X=440, Y=640, Rot=162, Flip=0, Var=3 } Aloe Plant = { Hash=973414046, X=369, Y=339, Rot=57344, Flip=0, Var=6 } Weathered Grave = { Hash=505764048, X=471, Y=564, Rot=10239, Flip=0, Var=3 } Aloe Plant = { Hash=973414046, X=341, Y=321, Rot=55097, Flip=0, Var=12 } Burned Tree = { Hash=2125250715, X=410, Y=462, Rot=32768, Flip=0, Var=2 } Weathered Grave = { Hash=505764048, X=534, Y=565, Rot=6913, Flip=0, Var=3 } Aloe Plant = { Hash=973414046, X=355, Y=283, Rot=53248, Flip=0, Var=11 } Burned Tree = { Hash=2125250715, X=376, Y=504, Rot=0, Flip=0, Var=2 } Weathered Grave = { Hash=505764048, X=498, Y=598, Rot=8191, Flip=0, Var=6 } Aloe Plant = { Hash=973414046, X=338, Y=300, Rot=24866, Flip=0, Var=11 } Burned Tree = { Hash=2125250715, X=431, Y=369, Rot=15256, Flip=0, Var=3 } Weathered Grave = { Hash=505764048, X=409, Y=618, Rot=55296, Flip=0, Var=3 } Rubble Strip = { Hash=1448662947, X=498, Y=389, Rot=51198, Flip=0, Var=1 } Bastinado = { Hash=2968645109, X=355, Y=349, Rot=20243, Flip=0, Var=0 } Weathered Grave = { Hash=505764048, X=440, Y=462, Rot=392, Flip=0, Var=3 } Rubble Strip = { Hash=1448662947, X=343, Y=337, Rot=28673, Flip=0, Var=1 } Bastinado = { Hash=2968645109, X=343, Y=339, Rot=2047, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=353, Y=344, Rot=61440, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=452, Y=516, Rot=1550, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=501, Y=432, Rot=32768, Flip=0, Var=1 } Water Fog = { Hash=4246487176, X=318, Y=404, Rot=0, Flip=0, Var=0 } Tomb = { Hash=1394381242, X=481, Y=485, Rot=713, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=506, Y=452, Rot=49152, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=453, Y=257, Rot=35873, Flip=0, Var=2 } Ryslatha Tree = { Hash=3256660423, X=274, Y=505, Rot=30574, Flip=0, Var=3 } Lantern Post = { Hash=1629432330, X=460, Y=614, Rot=46238, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=500, Y=475, Rot=32768, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=471, Y=321, Rot=51198, Flip=0, Var=2 } Lantern Post = { Hash=1629432330, X=438, Y=579, Rot=49728, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=529, Y=479, Rot=49152, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=323, Y=462, Rot=51198, Flip=0, Var=2 } Sarn Archway = { Hash=3930070912, X=499, Y=627, Rot=8638, Flip=0, Var=0 } Lantern Post = { Hash=1629432330, X=499, Y=581, Rot=40214, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=520, Y=500, Rot=32768, Flip=0, Var=1 } Iron Lantern = { Hash=2253722405, X=412, Y=626, Rot=16385, Flip=0, Var=4 } Travel Wagon = { Hash=2361261153, X=360, Y=254, Rot=1424, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=503, Y=513, Rot=1163, Flip=0, Var=1 } Iron Lantern = { Hash=2253722405, X=423, Y=614, Rot=64773, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=450, Y=638, Rot=63696, Flip=0, Var=2 } Menagerie Cage Fence = { Hash=288294650, X=383, Y=575, Rot=40214, Flip=0, Var=3 } Rubble Strip = { Hash=1448662947, X=509, Y=525, Rot=2047, Flip=0, Var=0 } Tree = { Hash=1654000752, X=369, Y=512, Rot=31281, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=446, Y=461, Rot=51638, Flip=0, Var=2 } Slum Building = { Hash=602155830, X=528, Y=591, Rot=58050, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=431, Y=326, Rot=40960, Flip=0, Var=16 } Oriath Supply Crate = { Hash=3277109697, X=306, Y=486, Rot=4095, Flip=0, Var=2 } Garden Column = { Hash=3999388224, X=502, Y=609, Rot=24577, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=519, Y=545, Rot=21111, Flip=0, Var=1 } Iron Lantern = { Hash=2253722405, X=398, Y=606, Rot=6143, Flip=0, Var=3 } Slum Building = { Hash=602155830, X=518, Y=605, Rot=8238, Flip=0, Var=3 } Tombstone = { Hash=3083192695, X=434, Y=322, Rot=37835, Flip=0, Var=16 } Garden Column = { Hash=3999388224, X=392, Y=604, Rot=57344, Flip=0, Var=0 } Pohutukawa Tree = { Hash=3140543673, X=551, Y=462, Rot=2047, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=511, Y=560, Rot=6143, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=502, Y=640, Rot=42714, Flip=0, Var=3 } Tombstone = { Hash=3083192695, X=400, Y=302, Rot=63488, Flip=0, Var=1 } Oriath Ladder = { Hash=1551418051, X=500, Y=619, Rot=8191, Flip=0, Var=6 } Rubble Strip = { Hash=1448662947, X=493, Y=550, Rot=55962, Flip=0, Var=1 } Stone Archway = { Hash=3635834173, X=392, Y=570, Rot=7159, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=481, Y=632, Rot=58386, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=402, Y=327, Rot=55158, Flip=0, Var=16 } Wooden Beam = { Hash=2881647443, X=465, Y=392, Rot=40960, Flip=0, Var=2 } Oriath Ladder = { Hash=1551418051, X=359, Y=432, Rot=1, Flip=0, Var=6 } Rubble Strip = { Hash=1448662947, X=488, Y=568, Rot=40960, Flip=0, Var=0 } Tree = { Hash=1654000752, X=382, Y=593, Rot=28682, Flip=0, Var=2 } Stone Archway = { Hash=3635834173, X=390, Y=567, Rot=7849, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=461, Y=646, Rot=47102, Flip=0, Var=3 } Tombstone = { Hash=3083192695, X=392, Y=311, Rot=65376, Flip=0, Var=16 } Wooden Beam = { Hash=2881647443, X=460, Y=384, Rot=8191, Flip=0, Var=0 } Oriath Statue = { Hash=596544799, X=493, Y=463, Rot=5, Flip=0, Var=5 } Rubble Strip = { Hash=1448662947, X=464, Y=577, Rot=61216, Flip=0, Var=0 } Tree = { Hash=1654000752, X=341, Y=576, Rot=4095, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=431, Y=300, Rot=25408, Flip=0, Var=16 } Wooden Beam = { Hash=2881647443, X=462, Y=383, Rot=8191, Flip=0, Var=0 } Oriath Statue = { Hash=596544799, X=492, Y=433, Rot=53248, Flip=0, Var=3 } Tree = { Hash=1654000752, X=365, Y=575, Rot=6146, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=427, Y=296, Rot=23330, Flip=0, Var=16 } Den Large Rock = { Hash=3830919430, X=507, Y=350, Rot=0, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=464, Y=379, Rot=8191, Flip=0, Var=0 } Oriath Statue = { Hash=596544799, X=530, Y=462, Rot=0, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=434, Y=305, Rot=29474, Flip=0, Var=16 } Water Fog = { Hash=4246487176, X=303, Y=442, Rot=0, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=467, Y=379, Rot=8191, Flip=0, Var=0 } Iron Fence = { Hash=1369893026, X=342, Y=325, Rot=43006, Flip=0, Var=2 } Tombstone = { Hash=3083192695, X=435, Y=310, Rot=31221, Flip=0, Var=16 } Shore Bonfire = { Hash=2535319927, X=488, Y=629, Rot=0, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=464, Y=518, Rot=57344, Flip=0, Var=2 } Sand Tracks = { Hash=3769429814, X=518, Y=375, Rot=11542, Flip=0, Var=3 } Rubble Strip = { Hash=1448662947, X=478, Y=588, Rot=12287, Flip=0, Var=0 } Shore Bonfire = { Hash=2535319927, X=197, Y=471, Rot=0, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=457, Y=521, Rot=57344, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=461, Y=597, Rot=14337, Flip=0, Var=1 } Wooden Beam = { Hash=2881647443, X=458, Y=524, Rot=24577, Flip=0, Var=6 } Dark Cargo Wagon = { Hash=1979820663, X=376, Y=561, Rot=40088, Flip=0, Var=3 } Rubble Strip = { Hash=1448662947, X=475, Y=348, Rot=61675, Flip=0, Var=1 } Wooden Beam = { Hash=2881647443, X=461, Y=526, Rot=57344, Flip=0, Var=0 } Sand Tracks = { Hash=3769429814, X=471, Y=579, Rot=48543, Flip=0, Var=3 } Wooden Post = { Hash=1549626863, X=516, Y=593, Rot=24789, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=356, Y=321, Rot=44576, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=370, Y=333, Rot=61440, Flip=0, Var=1 } Wooden Beam = { Hash=2881647443, X=463, Y=529, Rot=57344, Flip=0, Var=0 } Sand Tracks = { Hash=3769429814, X=397, Y=582, Rot=60954, Flip=0, Var=3 } Wooden Post = { Hash=1549626863, X=436, Y=641, Rot=4095, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=337, Y=280, Rot=43511, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=359, Y=269, Rot=61115, Flip=0, Var=4 } Wooden Beam = { Hash=2881647443, X=467, Y=533, Rot=57344, Flip=0, Var=0 } Sand Tracks = { Hash=3769429814, X=408, Y=277, Rot=20303, Flip=0, Var=3 } Wooden Post = { Hash=1549626863, X=412, Y=630, Rot=4846, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=371, Y=275, Rot=60377, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=377, Y=310, Rot=43006, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=471, Y=533, Rot=57344, Flip=0, Var=0 } Oriath Statue = { Hash=596544799, X=403, Y=413, Rot=57073, Flip=0, Var=5 } Wooden Post = { Hash=1549626863, X=359, Y=439, Rot=146, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=383, Y=295, Rot=11070, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=355, Y=297, Rot=59390, Flip=0, Var=4 } Wooden Beam = { Hash=2881647443, X=472, Y=535, Rot=57344, Flip=0, Var=0 } Oriath Statue = { Hash=596544799, X=400, Y=410, Rot=55296, Flip=0, Var=3 } Water Fog = { Hash=4246487176, X=419, Y=274, Rot=0, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=452, Y=594, Rot=49152, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=473, Y=537, Rot=57344, Flip=0, Var=0 } Oriath Statue = { Hash=596544799, X=400, Y=413, Rot=40960, Flip=0, Var=2 } Sand Tracks = { Hash=3769429814, X=309, Y=382, Rot=10239, Flip=0, Var=3 } Water Fog = { Hash=4246487176, X=325, Y=395, Rot=0, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=440, Y=602, Rot=19224, Flip=0, Var=1 } Wooden Beam = { Hash=2881647443, X=439, Y=403, Rot=8191, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=423, Y=300, Rot=34816, Flip=0, Var=1 } Sand Tracks = { Hash=3769429814, X=305, Y=400, Rot=10239, Flip=0, Var=3 } Burned Tree = { Hash=2125250715, X=426, Y=513, Rot=53473, Flip=0, Var=0 } Oriath Lantern = { Hash=2325221726, X=475, Y=559, Rot=24577, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=437, Y=592, Rot=53248, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=400, Y=316, Rot=43006, Flip=0, Var=1 } Sand Tracks = { Hash=3769429814, X=364, Y=313, Rot=50198, Flip=0, Var=3 } Burned Tree = { Hash=2125250715, X=451, Y=488, Rot=53798, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=318, Y=457, Rot=10241, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=419, Y=593, Rot=56448, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=441, Y=289, Rot=2047, Flip=0, Var=0 } Sand Tracks = { Hash=3769429814, X=449, Y=514, Rot=52828, Flip=0, Var=0 } Oriath Lantern = { Hash=2325221726, X=381, Y=503, Rot=12289, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=409, Y=579, Rot=56961, Flip=0, Var=1 } Tombstone = { Hash=3083192695, X=413, Y=297, Rot=38912, Flip=0, Var=3 } Sand Tracks = { Hash=3769429814, X=381, Y=327, Rot=47104, Flip=0, Var=3 } Oriath Lantern = { Hash=2325221726, X=396, Y=440, Rot=18829, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=277, Y=461, Rot=57344, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=398, Y=324, Rot=57344, Flip=0, Var=16 } Sand Tracks = { Hash=3769429814, X=499, Y=351, Rot=14335, Flip=0, Var=3 } Oriath Lantern = { Hash=2325221726, X=317, Y=479, Rot=22670, Flip=0, Var=1 } Wooden Post = { Hash=1549626863, X=359, Y=425, Rot=519, Flip=0, Var=0 } Rubble Strip = { Hash=1448662947, X=252, Y=479, Rot=45056, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=359, Y=280, Rot=63488, Flip=0, Var=3 } Oriath Lantern = { Hash=2325221726, X=490, Y=527, Rot=32770, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=469, Y=331, Rot=45056, Flip=0, Var=1 } Tombstone = { Hash=3083192695, X=352, Y=282, Rot=59390, Flip=0, Var=2 } Labyrinth Lever = { Hash=3083805395, X=401, Y=593, Rot=55867, Flip=0, Var=0 } Oriath Lantern = { Hash=2325221726, X=346, Y=438, Rot=27715, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=447, Y=326, Rot=45056, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=354, Y=287, Rot=34816, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=356, Y=358, Rot=14335, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=447, Y=315, Rot=61440, Flip=0, Var=1 } Tombstone = { Hash=3083192695, X=357, Y=283, Rot=61440, Flip=0, Var=0 } Oriath Lantern = { Hash=2325221726, X=485, Y=335, Rot=0, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=451, Y=302, Rot=61440, Flip=0, Var=0 } Low Mossy Wall = { Hash=1476284439, X=318, Y=364, Rot=52294, Flip=0, Var=3 } Tombstone = { Hash=3083192695, X=339, Y=297, Rot=63488, Flip=0, Var=5 } Rubble Strip = { Hash=1448662947, X=460, Y=283, Rot=45056, Flip=0, Var=1 } Map Board = { Hash=3335254637, X=477, Y=624, Rot=57657, Flip=0, Var=0 } Low Mossy Wall = { Hash=1476284439, X=295, Y=391, Rot=53248, Flip=0, Var=2 } Tombstone = { Hash=3083192695, X=332, Y=296, Rot=10239, Flip=0, Var=4 } Fellshrine Ruins = { Hash=981114828, X=454, Y=359, Rot=45952, Flip=0, Var=8 } Sand Tracks = { Hash=3769429814, X=500, Y=370, Rot=12291, Flip=0, Var=3 } Rubble Strip = { Hash=1448662947, X=430, Y=287, Rot=45056, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=338, Y=302, Rot=4095, Flip=0, Var=0 } Burned Tree = { Hash=2125250715, X=435, Y=295, Rot=49152, Flip=0, Var=3 } Fellshrine Ruins = { Hash=981114828, X=502, Y=321, Rot=61566, Flip=0, Var=7 } Oriath Statue = { Hash=596544799, X=423, Y=613, Rot=2049, Flip=0, Var=3 } Burned Tree = { Hash=2125250715, X=473, Y=319, Rot=49999, Flip=0, Var=1 } Pohutukawa Tree = { Hash=3140543673, X=565, Y=476, Rot=0, Flip=0, Var=1 } Rubble Strip = { Hash=1448662947, X=401, Y=290, Rot=61173, Flip=0, Var=1 } Oriath Scaffolding = { Hash=4137826981, X=296, Y=505, Rot=26499, Flip=0, Var=15 } Oriath Scaffolding = { Hash=4137826981, X=322, Y=475, Rot=9900, Flip=0, Var=14 } Sky Shrine Door = { Hash=1678164433, X=559, Y=497, Rot=58440, Flip=0, Var=2 } Metal Lantern = { Hash=1641342211, X=447, Y=290, Rot=0, Flip=0, Var=0 } Ramshackle Wall = { Hash=3961862829, X=469, Y=390, Rot=24873, Flip=0, Var=0 } Metal Lantern = { Hash=1641342211, X=439, Y=327, Rot=0, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=313, Y=464, Rot=43006, Flip=0, Var=0 } Metal Lantern = { Hash=1641342211, X=335, Y=294, Rot=0, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=284, Y=490, Rot=6472, Flip=0, Var=0 } Iron Candelabra = { Hash=1047396527, X=422, Y=513, Rot=9112, Flip=0, Var=4 } Iron Candelabra = { Hash=1047396527, X=367, Y=298, Rot=0, Flip=0, Var=2 } Iron Fence = { Hash=1369893026, X=481, Y=327, Rot=55296, Flip=0, Var=2 } Sky Shrine Wall = { Hash=3137700392, X=570, Y=488, Rot=58455, Flip=0, Var=8 } Boat Wreckage = { Hash=653026608, X=420, Y=256, Rot=43569, Flip=0, Var=0 } Oriath Scaffolding = { Hash=4137826981, X=346, Y=430, Rot=516, Flip=0, Var=13 } Boat Wreckage = { Hash=653026608, X=486, Y=266, Rot=61440, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=404, Y=259, Rot=50839, Flip=0, Var=0 } Wooden Barricade = { Hash=2236602737, X=443, Y=445, Rot=50652, Flip=0, Var=0 } Map Board = { Hash=3335254637, X=523, Y=584, Rot=61442, Flip=0, Var=3 } Pohutukawa Tree = { Hash=3140543673, X=547, Y=459, Rot=0, Flip=0, Var=2 } Boat Wreckage = { Hash=653026608, X=494, Y=298, Rot=63657, Flip=0, Var=0 } Ryslatha Tree = { Hash=3256660423, X=452, Y=349, Rot=0, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=460, Y=305, Rot=0, Flip=0, Var=0 } Ryslatha Tree = { Hash=3256660423, X=391, Y=346, Rot=1663, Flip=0, Var=4 } Stone Archway = { Hash=3635834173, X=475, Y=345, Rot=42514, Flip=0, Var=1 } Tombstone = { Hash=3083192695, X=448, Y=294, Rot=59390, Flip=0, Var=1 } Prison Cage = { Hash=188001211, X=453, Y=642, Rot=63788, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=545, Y=354, Rot=0, Flip=0, Var=1 } Sky Shrine Wall = { Hash=3137700392, X=427, Y=352, Rot=0, Flip=0, Var=8 } Sky Shrine Wall = { Hash=3137700392, X=379, Y=359, Rot=61995, Flip=0, Var=8 } Water Fog = { Hash=4246487176, X=462, Y=526, Rot=12287, Flip=0, Var=0 } Aloe Plant = { Hash=973414046, X=410, Y=296, Rot=55296, Flip=0, Var=11 } Arena Flowers = { Hash=62190341, X=454, Y=459, Rot=49557, Flip=0, Var=6 } Oriath Lantern = { Hash=2325221726, X=413, Y=472, Rot=32768, Flip=0, Var=1 } Aloe Plant = { Hash=973414046, X=401, Y=311, Rot=4095, Flip=0, Var=12 } Vaal Mummy = { Hash=326528731, X=442, Y=455, Rot=28673, Flip=0, Var=0 } Thick Trees = { Hash=2603050131, X=493, Y=262, Rot=8714, Flip=0, Var=8 } Vaal Mummy = { Hash=326528731, X=440, Y=465, Rot=2047, Flip=0, Var=9 } Oriath Scaffolding = { Hash=4137826981, X=319, Y=489, Rot=26439, Flip=0, Var=15 } Aloe Plant = { Hash=973414046, X=428, Y=315, Rot=12287, Flip=0, Var=11 } Vaal Mummy = { Hash=326528731, X=439, Y=462, Rot=16385, Flip=0, Var=10 } Oriath Lantern = { Hash=2325221726, X=494, Y=301, Rot=0, Flip=0, Var=1 } Burned Tree = { Hash=2125250715, X=380, Y=381, Rot=0, Flip=0, Var=1 } Burned Tree = { Hash=2125250715, X=363, Y=300, Rot=0, Flip=0, Var=1 } Pillar Debris = { Hash=4212668474, X=521, Y=553, Rot=12289, Flip=0, Var=1 } Highgate Column = { Hash=1942216481, X=405, Y=556, Rot=0, Flip=0, Var=1 } Boat Wreckage = { Hash=653026608, X=492, Y=612, Rot=8598, Flip=0, Var=0 } Highgate Column = { Hash=1942216481, X=378, Y=585, Rot=10138, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=505, Y=600, Rot=7540, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=525, Y=581, Rot=6143, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=506, Y=604, Rot=57343, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=397, Y=616, Rot=21958, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=463, Y=527, Rot=4095, Flip=0, Var=0 } Large Pillar = { Hash=2666431861, X=493, Y=479, Rot=0, Flip=0, Var=2 } Boat Wreckage = { Hash=653026608, X=548, Y=547, Rot=4282, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=262, Y=477, Rot=0, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=551, Y=517, Rot=0, Flip=0, Var=0 } Ramshackle Hut = { Hash=3718326581, X=308, Y=498, Rot=9697, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=552, Y=496, Rot=0, Flip=0, Var=0 } Ramshackle Hut = { Hash=3718326581, X=261, Y=403, Rot=6143, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=555, Y=459, Rot=63386, Flip=0, Var=0 } Fellshrine Ruins = { Hash=981114828, X=402, Y=353, Rot=41093, Flip=0, Var=8 } Verdant Tree = { Hash=853529689, X=322, Y=351, Rot=22873, Flip=0, Var=0 } Ramshackle Wall = { Hash=3961862829, X=483, Y=524, Rot=42164, Flip=0, Var=0 } Metal Lantern = { Hash=1641342211, X=367, Y=298, Rot=0, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=431, Y=556, Rot=54261, Flip=0, Var=0 } Fellshrine Ruins = { Hash=981114828, X=423, Y=353, Rot=8001, Flip=0, Var=7 } Iron Candelabra = { Hash=1047396527, X=394, Y=600, Rot=8191, Flip=0, Var=4 } Verdant Tree = { Hash=853529689, X=253, Y=435, Rot=16385, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=446, Y=560, Rot=49152, Flip=0, Var=0 } Iron Candelabra = { Hash=1047396527, X=335, Y=294, Rot=0, Flip=0, Var=2 } Boat Wreckage = { Hash=653026608, X=448, Y=561, Rot=10500, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=552, Y=504, Rot=58779, Flip=0, Var=4 } Boat Wreckage = { Hash=653026608, X=376, Y=478, Rot=43600, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=568, Y=491, Rot=26188, Flip=0, Var=4 } Oriath Ladder = { Hash=1551418051, X=311, Y=460, Rot=10239, Flip=0, Var=7 } Oriath Statue = { Hash=596544799, X=406, Y=313, Rot=44757, Flip=0, Var=1 } Menagerie Cage Fence = { Hash=288294650, X=505, Y=603, Rot=8193, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=571, Y=491, Rot=65098, Flip=0, Var=0 } Oriath Ladder = { Hash=1551418051, X=323, Y=476, Rot=9628, Flip=0, Var=6 } Burned Tree = { Hash=2125250715, X=402, Y=440, Rot=16385, Flip=0, Var=1 } Ancient Rubble = { Hash=3782670476, X=504, Y=421, Rot=32768, Flip=0, Var=5 } Ancient Rubble = { Hash=3782670476, X=500, Y=455, Rot=16385, Flip=0, Var=5 } Stone Archway = { Hash=3635834173, X=477, Y=348, Rot=42666, Flip=0, Var=1 } Ancient Rubble = { Hash=3782670476, X=497, Y=467, Rot=49152, Flip=0, Var=5 } Fossilised Miners = { Hash=2694741641, X=452, Y=493, Rot=14344, Flip=0, Var=2 } Low Mossy Wall = { Hash=1476284439, X=312, Y=380, Rot=6143, Flip=0, Var=12 } Low Mossy Wall = { Hash=1476284439, X=327, Y=406, Rot=55296, Flip=0, Var=13 } Highgate Column = { Hash=1942216481, X=548, Y=509, Rot=8988, Flip=0, Var=0 } Ancient Rubble = { Hash=3782670476, X=520, Y=486, Rot=32768, Flip=0, Var=5 } Low Mossy Wall = { Hash=1476284439, X=300, Y=446, Rot=9809, Flip=0, Var=16 } Low Mossy Wall = { Hash=1476284439, X=422, Y=338, Rot=63488, Flip=0, Var=2 } Cloth Sack = { Hash=3811116168, X=328, Y=433, Rot=61440, Flip=0, Var=2 } Slum Building = { Hash=602155830, X=423, Y=557, Rot=17820, Flip=0, Var=3 } Fence Debris = { Hash=3624638165, X=474, Y=592, Rot=0, Flip=0, Var=0 } Low Mossy Wall = { Hash=1476284439, X=543, Y=562, Rot=43006, Flip=0, Var=15 } Slum Building = { Hash=602155830, X=423, Y=531, Rot=24356, Flip=0, Var=3 } Slave Pens Crate = { Hash=1663587991, X=544, Y=573, Rot=58220, Flip=0, Var=12 } Mossy Wall = { Hash=2903045040, X=295, Y=462, Rot=42108, Flip=0, Var=10 } Slum Building = { Hash=602155830, X=447, Y=552, Rot=25157, Flip=0, Var=0 } Slave Pens Crate = { Hash=1663587991, X=540, Y=581, Rot=63488, Flip=0, Var=13 } Mossy Wall = { Hash=2903045040, X=550, Y=580, Rot=55296, Flip=0, Var=9 } Vaal Mummy = { Hash=326528731, X=440, Y=458, Rot=20479, Flip=0, Var=10 } Slum Building = { Hash=602155830, X=395, Y=616, Rot=57819, Flip=0, Var=3 } Slave Pens Crate = { Hash=1663587991, X=539, Y=578, Rot=58934, Flip=0, Var=12 } Ancient Rubble = { Hash=3782670476, X=304, Y=420, Rot=36444, Flip=0, Var=5 } Slum Building = { Hash=602155830, X=392, Y=617, Rot=7296, Flip=0, Var=0 } Slave Pens Crate = { Hash=1663587991, X=541, Y=570, Rot=58017, Flip=0, Var=11 } Slum Building = { Hash=602155830, X=266, Y=399, Rot=22114, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=390, Y=520, Rot=28345, Flip=0, Var=3 } Slum Building = { Hash=602155830, X=316, Y=498, Rot=26467, Flip=0, Var=0 } Iron Candelabra = { Hash=1047396527, X=439, Y=327, Rot=0, Flip=0, Var=2 } Iron Candelabra = { Hash=1047396527, X=447, Y=290, Rot=0, Flip=0, Var=2 } Verdant Tree = { Hash=853529689, X=347, Y=383, Rot=36864, Flip=0, Var=1 } Ryslatha Tree = { Hash=3256660423, X=265, Y=431, Rot=47104, Flip=0, Var=4 } Water Fog = { Hash=4246487176, X=361, Y=298, Rot=63488, Flip=0, Var=0 } Innocence Bench = { Hash=634008513, X=554, Y=490, Rot=9634, Flip=0, Var=2 } Sky Shrine Rubble = { Hash=283498947, X=337, Y=459, Rot=36864, Flip=0, Var=0 } Pillar Debris = { Hash=4212668474, X=519, Y=552, Rot=12289, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=555, Y=583, Rot=53732, Flip=0, Var=8 } Oriath Statue = { Hash=596544799, X=404, Y=409, Rot=4095, Flip=0, Var=2 } Market Pillar = { Hash=2854656508, X=556, Y=515, Rot=0, Flip=0, Var=1 } Market Pillar = { Hash=2854656508, X=542, Y=551, Rot=32768, Flip=0, Var=1 } Slave Pens Crate = { Hash=1663587991, X=537, Y=575, Rot=56825, Flip=0, Var=11 } Market Pillar = { Hash=2854656508, X=543, Y=514, Rot=32768, Flip=0, Var=1 } Market Pillar = { Hash=2854656508, X=430, Y=519, Rot=42006, Flip=0, Var=0 } Market Pillar = { Hash=2854656508, X=458, Y=491, Rot=10239, Flip=0, Var=0 } Sky Shrine Pillar = { Hash=3580884248, X=489, Y=332, Rot=53899, Flip=0, Var=0 } Tomb = { Hash=1394381242, X=560, Y=499, Rot=58558, Flip=0, Var=1 } Tombstone = { Hash=3083192695, X=423, Y=293, Rot=21070, Flip=0, Var=16 } Ancient Rubble = { Hash=3782670476, X=318, Y=375, Rot=22529, Flip=0, Var=5 } Ancient Rubble = { Hash=3782670476, X=341, Y=365, Rot=26627, Flip=0, Var=4 } Tombstone = { Hash=3083192695, X=406, Y=290, Rot=13248, Flip=0, Var=16 } Ancient Rubble = { Hash=3782670476, X=504, Y=493, Rot=14337, Flip=0, Var=5 } Ancient Rubble = { Hash=3782670476, X=523, Y=510, Rot=49976, Flip=0, Var=5 } Verdant Tree = { Hash=853529689, X=335, Y=467, Rot=61440, Flip=0, Var=1 } Ancient Rubble = { Hash=3782670476, X=509, Y=538, Rot=36863, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=411, Y=289, Rot=14938, Flip=0, Var=16 } Ancient Rubble = { Hash=3782670476, X=502, Y=532, Rot=34816, Flip=0, Var=4 } Tombstone = { Hash=3083192695, X=401, Y=292, Rot=10778, Flip=0, Var=16 } Ancient Rubble = { Hash=3782670476, X=521, Y=523, Rot=19560, Flip=0, Var=5 } Innocence Statue Pedestal = { Hash=2782740334, X=381, Y=438, Rot=33540, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=397, Y=295, Rot=7998, Flip=0, Var=16 } Slum Building = { Hash=602155830, X=481, Y=493, Rot=16385, Flip=0, Var=0 } Ancient Rubble = { Hash=3782670476, X=498, Y=564, Rot=57344, Flip=0, Var=5 } Oriath Statue = { Hash=596544799, X=419, Y=306, Rot=4095, Flip=0, Var=2 } Tombstone = { Hash=3083192695, X=394, Y=299, Rot=5347, Flip=0, Var=16 } Ancient Rubble = { Hash=3782670476, X=482, Y=570, Rot=59390, Flip=0, Var=5 } Oriath Statue = { Hash=596544799, X=409, Y=304, Rot=60383, Flip=0, Var=3 } Tombstone = { Hash=3083192695, X=436, Y=317, Rot=34816, Flip=0, Var=13 } Ancient Rubble = { Hash=3782670476, X=470, Y=592, Rot=63488, Flip=0, Var=5 } Oriath Statue = { Hash=596544799, X=352, Y=317, Rot=6143, Flip=0, Var=3 } Tombstone = { Hash=3083192695, X=392, Y=305, Rot=2047, Flip=0, Var=13 } Pedestal Cage = { Hash=2918380234, X=503, Y=609, Rot=7805, Flip=0, Var=2 } Ancient Rubble = { Hash=3782670476, X=365, Y=309, Rot=61440, Flip=0, Var=5 } Oriath Statue = { Hash=596544799, X=445, Y=461, Rot=55296, Flip=0, Var=3 } Tombstone = { Hash=3083192695, X=417, Y=289, Rot=18433, Flip=0, Var=13 } Pedestal Cage = { Hash=2918380234, X=407, Y=622, Rot=57344, Flip=0, Var=3 } Ancient Rubble = { Hash=3782670476, X=370, Y=321, Rot=60926, Flip=0, Var=5 } Verdant Tree = { Hash=853529689, X=410, Y=382, Rot=63411, Flip=0, Var=15 } Tombstone = { Hash=3083192695, X=395, Y=320, Rot=59934, Flip=0, Var=16 } Ramshackle Wall = { Hash=3961862829, X=463, Y=544, Rot=41759, Flip=0, Var=0 } Pedestal Cage = { Hash=2918380234, X=455, Y=640, Rot=64109, Flip=0, Var=2 } Ancient Rubble = { Hash=3782670476, X=450, Y=606, Rot=50007, Flip=0, Var=5 } Ryslatha Tree = { Hash=3256660423, X=333, Y=411, Rot=40958, Flip=0, Var=4 } Tombstone = { Hash=3083192695, X=393, Y=316, Rot=61440, Flip=0, Var=16 } Pedestal Cage = { Hash=2918380234, X=445, Y=642, Rot=31566, Flip=0, Var=2 } Ancient Rubble = { Hash=3782670476, X=423, Y=601, Rot=22529, Flip=0, Var=5 } Ryslatha Tree = { Hash=3256660423, X=296, Y=390, Rot=9198, Flip=0, Var=2 } Tombstone = { Hash=3083192695, X=338, Y=451, Rot=63488, Flip=0, Var=0 } Thick Trees = { Hash=2603050131, X=350, Y=575, Rot=55912, Flip=0, Var=1 } Pedestal Cage = { Hash=2918380234, X=419, Y=516, Rot=58431, Flip=0, Var=2 } Ancient Rubble = { Hash=3782670476, X=346, Y=270, Rot=59821, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=332, Y=457, Rot=55296, Flip=0, Var=2 } Pedestal Cage = { Hash=2918380234, X=391, Y=603, Rot=8191, Flip=0, Var=2 } Ancient Rubble = { Hash=3782670476, X=429, Y=585, Rot=22158, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=323, Y=457, Rot=60474, Flip=0, Var=1 } Ancient Rubble = { Hash=3782670476, X=418, Y=584, Rot=56676, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=330, Y=451, Rot=48839, Flip=0, Var=0 } Ancient Rubble = { Hash=3782670476, X=374, Y=261, Rot=45056, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=266, Y=494, Rot=61440, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=338, Y=350, Rot=58405, Flip=0, Var=1 } Ancient Rubble = { Hash=3782670476, X=310, Y=413, Rot=36864, Flip=0, Var=5 } Ancient Rubble = { Hash=3782670476, X=372, Y=299, Rot=10239, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=333, Y=303, Rot=6143, Flip=0, Var=1 } Ancient Rubble = { Hash=3782670476, X=346, Y=323, Rot=28673, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=425, Y=318, Rot=4095, Flip=0, Var=1 } Tombstone = { Hash=3083192695, X=429, Y=313, Rot=0, Flip=0, Var=0 } Fellshrine Ruins = { Hash=981114828, X=365, Y=363, Rot=4533, Flip=0, Var=7 } Ancient Rubble = { Hash=3782670476, X=298, Y=431, Rot=55296, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=426, Y=306, Rot=36864, Flip=0, Var=1 } Urn = { Hash=1933445936, X=484, Y=293, Rot=0, Flip=0, Var=5 } Ryslatha Tree = { Hash=3256660423, X=394, Y=262, Rot=0, Flip=0, Var=0 } Ancient Rubble = { Hash=3782670476, X=482, Y=354, Rot=47108, Flip=0, Var=5 } Cloth Sack = { Hash=3811116168, X=310, Y=479, Rot=57344, Flip=0, Var=2 } Urn = { Hash=1933445936, X=480, Y=290, Rot=0, Flip=0, Var=7 } Dead Oriath Soldier = { Hash=3424218447, X=433, Y=619, Rot=0, Flip=0, Var=0 } Oriath Statue = { Hash=596544799, X=453, Y=258, Rot=40944, Flip=0, Var=3 } Cloth Sack = { Hash=3811116168, X=515, Y=580, Rot=59394, Flip=0, Var=2 } Aloe Plant = { Hash=973414046, X=436, Y=332, Rot=2047, Flip=0, Var=8 } Dead Oriath Soldier Elite = { Hash=3542592637, X=518, Y=546, Rot=59390, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=456, Y=265, Rot=26625, Flip=0, Var=1 } Decrepit Fence = { Hash=3966771721, X=508, Y=588, Rot=26141, Flip=0, Var=0 } Cloth Sack = { Hash=3811116168, X=520, Y=576, Rot=40960, Flip=0, Var=2 } Tombstone = { Hash=3083192695, X=451, Y=265, Rot=57344, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=459, Y=630, Rot=26625, Flip=0, Var=0 } Cloth Sack = { Hash=3811116168, X=523, Y=573, Rot=57344, Flip=0, Var=2 } Tombstone = { Hash=3083192695, X=448, Y=262, Rot=53248, Flip=0, Var=2 } Decrepit Fence = { Hash=3966771721, X=463, Y=633, Rot=63559, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=512, Y=464, Rot=49152, Flip=0, Var=1 } Tombstone = { Hash=3083192695, X=447, Y=269, Rot=49152, Flip=0, Var=3 } Decrepit Fence = { Hash=3966771721, X=452, Y=635, Rot=64317, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=437, Y=333, Rot=0, Flip=0, Var=0 } Ancient Rubble = { Hash=3782670476, X=289, Y=445, Rot=24306, Flip=0, Var=5 } Decrepit Fence = { Hash=3966771721, X=510, Y=592, Rot=57101, Flip=0, Var=0 } Oriath Barrels = { Hash=2259786691, X=320, Y=433, Rot=0, Flip=0, Var=0 } Ancient Rubble = { Hash=3782670476, X=283, Y=451, Rot=24577, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=431, Y=332, Rot=6143, Flip=0, Var=1 } Decrepit Fence = { Hash=3966771721, X=502, Y=600, Rot=56717, Flip=0, Var=0 } Oriath Barrels = { Hash=2259786691, X=484, Y=520, Rot=47104, Flip=0, Var=1 } Ancient Rubble = { Hash=3782670476, X=260, Y=472, Rot=40960, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=435, Y=329, Rot=2047, Flip=0, Var=4 } Oriath Barrels = { Hash=2259786691, X=483, Y=513, Rot=0, Flip=0, Var=0 } Highgate Column = { Hash=1942216481, X=572, Y=490, Rot=9906, Flip=0, Var=0 } Ancient Rubble = { Hash=3782670476, X=419, Y=291, Rot=11863, Flip=0, Var=5 } Iron Fence = { Hash=1369893026, X=549, Y=566, Rot=61440, Flip=0, Var=2 } Tombstone = { Hash=3083192695, X=442, Y=330, Rot=59390, Flip=0, Var=3 } Bridge Debris = { Hash=281609934, X=536, Y=505, Rot=49152, Flip=0, Var=6 } Oriath Barrels = { Hash=2259786691, X=500, Y=587, Rot=49152, Flip=0, Var=0 } Ancient Rubble = { Hash=3782670476, X=441, Y=254, Rot=45056, Flip=0, Var=5 } Iron Fence = { Hash=1369893026, X=495, Y=617, Rot=9080, Flip=0, Var=2 } Tombstone = { Hash=3083192695, X=406, Y=323, Rot=49152, Flip=0, Var=3 } Ancient Rubble = { Hash=3782670476, X=388, Y=325, Rot=60369, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=419, Y=297, Rot=59390, Flip=0, Var=0 } Ancient Rubble = { Hash=3782670476, X=458, Y=323, Rot=61440, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=397, Y=311, Rot=30721, Flip=0, Var=0 } Ancient Rubble = { Hash=3782670476, X=465, Y=307, Rot=61440, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=399, Y=306, Rot=55296, Flip=0, Var=2 } Ancient Rubble = { Hash=3782670476, X=468, Y=300, Rot=12289, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=373, Y=297, Rot=55993, Flip=0, Var=3 } Ancient Rubble = { Hash=3782670476, X=451, Y=289, Rot=28673, Flip=0, Var=5 } Tomb = { Hash=1394381242, X=329, Y=274, Rot=52614, Flip=0, Var=1 } Ancient Rubble = { Hash=3782670476, X=445, Y=274, Rot=61440, Flip=0, Var=4 } Ancient Rubble = { Hash=3782670476, X=438, Y=279, Rot=61440, Flip=0, Var=5 } Ancient Rubble = { Hash=3782670476, X=391, Y=282, Rot=61198, Flip=0, Var=5 } Iron Fence = { Hash=1369893026, X=492, Y=447, Rot=0, Flip=0, Var=2 } Iron Fence = { Hash=1369893026, X=440, Y=630, Rot=36062, Flip=0, Var=0 } Iron Fence = { Hash=1369893026, X=417, Y=626, Rot=36864, Flip=0, Var=2 } Aloe Plant = { Hash=973414046, X=455, Y=260, Rot=61440, Flip=0, Var=10 } Travel Wagon = { Hash=2361261153, X=504, Y=411, Rot=19596, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=426, Y=512, Rot=41627, Flip=0, Var=0 } Labyrinth Plaque = { Hash=4824087, X=491, Y=297, Rot=48363, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=413, Y=493, Rot=44203, Flip=0, Var=2 } Sky Shrine Rubble = { Hash=283498947, X=257, Y=461, Rot=45056, Flip=0, Var=0 } Sky Shrine Rubble = { Hash=283498947, X=322, Y=352, Rot=5557, Flip=0, Var=0 } Sky Shrine Rubble = { Hash=283498947, X=262, Y=502, Rot=51198, Flip=0, Var=0 } Sky Shrine Rubble = { Hash=283498947, X=336, Y=486, Rot=0, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=571, Y=517, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=571, Y=519, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=571, Y=521, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=523, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=525, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=527, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=549, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=547, Rot=32770, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=545, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=543, Rot=32770, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=541, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=539, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=537, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=535, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=529, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=531, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=570, Y=533, Rot=32768, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=574, Y=516, Rot=48728, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=574, Y=516, Rot=37011, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=574, Y=516, Rot=38114, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=574, Y=516, Rot=39076, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=574, Y=516, Rot=47732, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=574, Y=516, Rot=40338, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=574, Y=516, Rot=46884, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=574, Y=516, Rot=45661, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=574, Y=516, Rot=44408, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=574, Y=516, Rot=43115, Flip=0, Var=0 } Temple Arch = { Hash=1198326786, X=574, Y=516, Rot=41684, Flip=0, Var=0 } Extraction Device = { Hash=2153400885, X=481, Y=619, Rot=24208, Flip=0, Var=1 } Extraction Device = { Hash=2153400885, X=528, Y=579, Rot=24433, Flip=0, Var=1 } Incursion Challenger Trophy = { Hash=2308924486, X=403, Y=414, Rot=24578, Flip=0, Var=0 } Driftwood Archway = { Hash=3945714179, X=240, Y=482, Rot=63488, Flip=0, Var=0 } Large Fortification = { Hash=424017412, X=450, Y=451, Rot=47583, Flip=0, Var=1 } Large Fortification = { Hash=424017412, X=420, Y=514, Rot=9033, Flip=0, Var=1 } Large Fortification = { Hash=424017412, X=498, Y=315, Rot=52596, Flip=0, Var=1 } Large Fortification = { Hash=424017412, X=506, Y=604, Rot=56369, Flip=0, Var=1 } Stone Archway = { Hash=3635834173, X=340, Y=348, Rot=58766, Flip=0, Var=1 } Abyss Challenger Trophy = { Hash=2503015262, X=413, Y=310, Rot=0, Flip=0, Var=0 } Dry Tree = { Hash=1908709992, X=559, Y=466, Rot=0, Flip=0, Var=0 } Wagon Debris = { Hash=4294952976, X=493, Y=514, Rot=24577, Flip=0, Var=3 } Letters of Exile = { Hash=518887085, X=319, Y=418, Rot=55035, Flip=0, Var=1 } Dry Tree = { Hash=1908709992, X=557, Y=514, Rot=30722, Flip=0, Var=1 } Wagon Debris = { Hash=4294952976, X=494, Y=519, Rot=59390, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=494, Y=533, Rot=61440, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=471, Y=548, Rot=2047, Flip=0, Var=3 } Slum Building = { Hash=602155830, X=403, Y=498, Rot=61440, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=480, Y=554, Rot=331, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=486, Y=545, Rot=1445, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=480, Y=540, Rot=64888, Flip=0, Var=3 } Golden Bars = { Hash=2805410690, X=485, Y=338, Rot=51198, Flip=0, Var=1 } Wagon Debris = { Hash=4294952976, X=548, Y=481, Rot=24577, Flip=0, Var=3 } Golden Bars = { Hash=2805410690, X=465, Y=355, Rot=8079, Flip=0, Var=1 } Golden Bars = { Hash=2805410690, X=332, Y=335, Rot=19176, Flip=0, Var=1 } Slum Building = { Hash=602155830, X=456, Y=441, Rot=48083, Flip=0, Var=2 } Slum Building = { Hash=602155830, X=358, Y=403, Rot=32769, Flip=0, Var=3 } Golden Bars = { Hash=2805410690, X=348, Y=359, Rot=6044, Flip=0, Var=1 } Slum Building = { Hash=602155830, X=393, Y=464, Rot=30302, Flip=0, Var=3 } Catacomb Pillar = { Hash=115239068, X=407, Y=623, Rot=57344, Flip=0, Var=0 } Large Church Wall Arch = { Hash=1342523777, X=576, Y=557, Rot=3048, Flip=0, Var=0 } Urn = { Hash=1933445936, X=479, Y=285, Rot=0, Flip=0, Var=6 } Crypt Tomb = { Hash=1934098746, X=552, Y=568, Rot=38754, Flip=0, Var=0 } Large Church Wall Arch = { Hash=1342523777, X=573, Y=502, Rot=58610, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=537, Y=585, Rot=38912, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=546, Y=577, Rot=38912, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=415, Y=556, Rot=57344, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=442, Y=457, Rot=49152, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=400, Y=436, Rot=32768, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=378, Y=435, Rot=33582, Flip=0, Var=0 } Urn = { Hash=1933445936, X=485, Y=289, Rot=0, Flip=0, Var=5 } Crypt Tomb = { Hash=1934098746, X=433, Y=399, Rot=8191, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=406, Y=452, Rot=49152, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=449, Y=484, Rot=43006, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=441, Y=425, Rot=49152, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=445, Y=643, Rot=16387, Flip=0, Var=2 } Tomb = { Hash=1394381242, X=473, Y=636, Rot=43006, Flip=0, Var=1 } Large Church Wall Arch = { Hash=1342523777, X=557, Y=533, Rot=49279, Flip=0, Var=0 } Dry Tree = { Hash=1908709992, X=489, Y=526, Rot=2047, Flip=0, Var=1 } Dry Tree = { Hash=1908709992, X=566, Y=573, Rot=0, Flip=0, Var=1 } Large Crypt Rubble = { Hash=3910420264, X=364, Y=532, Rot=32768, Flip=0, Var=7 } Dry Tree = { Hash=1908709992, X=559, Y=581, Rot=0, Flip=0, Var=0 } Large Crypt Rubble = { Hash=3910420264, X=369, Y=563, Rot=63324, Flip=0, Var=6 } Tomb = { Hash=1394381242, X=453, Y=641, Rot=31087, Flip=0, Var=0 } Dry Tree = { Hash=1908709992, X=495, Y=301, Rot=0, Flip=0, Var=3 } Tomb = { Hash=1394381242, X=369, Y=348, Rot=61440, Flip=0, Var=1 } Dry Tree = { Hash=1908709992, X=528, Y=340, Rot=45054, Flip=0, Var=3 } Tomb = { Hash=1394381242, X=521, Y=595, Rot=42530, Flip=0, Var=0 } Dry Tree = { Hash=1908709992, X=528, Y=458, Rot=18406, Flip=0, Var=2 } Slum Building = { Hash=602155830, X=381, Y=450, Rot=49128, Flip=0, Var=3 } Dry Tree = { Hash=1908709992, X=323, Y=325, Rot=45066, Flip=0, Var=4 } Dry Tree = { Hash=1908709992, X=305, Y=385, Rot=28569, Flip=0, Var=0 } Dry Tree = { Hash=1908709992, X=483, Y=423, Rot=30718, Flip=0, Var=3 } Stone Archway = { Hash=3635834173, X=444, Y=505, Rot=40960, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=369, Y=301, Rot=0, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=457, Y=432, Rot=30365, Flip=0, Var=3 } Fellshrine Ruins = { Hash=981114828, X=499, Y=268, Rot=45056, Flip=0, Var=3 } Large Church Wall Arch = { Hash=1342523777, X=423, Y=640, Rot=4795, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=388, Y=602, Rot=8612, Flip=0, Var=0 } Tomb = { Hash=1394381242, X=507, Y=605, Rot=57323, Flip=0, Var=0 } Large Crypt Rubble = { Hash=3910420264, X=332, Y=540, Rot=142, Flip=0, Var=5 } Large Crypt Rubble = { Hash=3910420264, X=361, Y=575, Rot=16385, Flip=0, Var=5 } Swamp Tree = { Hash=1436165136, X=322, Y=327, Rot=49158, Flip=0, Var=2 } Swamp Tree = { Hash=1436165136, X=460, Y=357, Rot=0, Flip=0, Var=2 } Iron Fence = { Hash=1369893026, X=481, Y=478, Rot=16385, Flip=0, Var=2 } Swamp Tree = { Hash=1436165136, X=401, Y=345, Rot=0, Flip=0, Var=1 } Church Wall Gate = { Hash=3838928866, X=547, Y=355, Rot=16536, Flip=0, Var=0 } Swamp Tree = { Hash=1436165136, X=275, Y=503, Rot=37898, Flip=0, Var=2 } Large Crypt Rubble = { Hash=3910420264, X=172, Y=488, Rot=34816, Flip=0, Var=0 }