Language = "English" Hideout Name = "Glimmerwood Hideout" Hideout Hash = 1739 Stash = { Hash=3230065491, X=154, Y=329, Rot=4881, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=270, Y=254, Rot=53982, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=257, Y=332, Rot=0, Flip=0, Var=1 } Crafting Bench = { Hash=2059629901, X=464, Y=384, Rot=37503, Flip=0, Var=4 } Map Device = { Hash=2306038834, X=150, Y=289, Rot=8749, Flip=0, Var=0 } Navali = { Hash=693228958, X=164, Y=322, Rot=53562, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=311, Y=325, Rot=9652, Flip=0, Var=0 } Alva = { Hash=2115859440, X=239, Y=445, Rot=259, Flip=0, Var=0 } Helena = { Hash=845403974, X=455, Y=369, Rot=51198, Flip=0, Var=0 } Niko = { Hash=2906227343, X=321, Y=227, Rot=58984, Flip=0, Var=0 } Jun = { Hash=3992724805, X=402, Y=280, Rot=2280, Flip=0, Var=0 } Zana = { Hash=3506797600, X=403, Y=424, Rot=8992, Flip=0, Var=0 } Bush = { Hash=645016677, X=437, Y=304, Rot=63488, Flip=0, Var=13 } Book Shelf = { Hash=3693327328, X=433, Y=436, Rot=16385, Flip=0, Var=0 } Wisp Swarm = { Hash=1266985406, X=245, Y=327, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=459, Y=282, Rot=2858, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=493, Y=321, Rot=0, Flip=0, Var=4 } Depressed Exile = { Hash=3088869003, X=260, Y=225, Rot=22897, Flip=0, Var=1 } Forest Flowers = { Hash=1741965589, X=460, Y=291, Rot=0, Flip=0, Var=3 } Bush = { Hash=645016677, X=443, Y=304, Rot=49152, Flip=0, Var=13 } Wisp Swarm = { Hash=1266985406, X=155, Y=293, Rot=0, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=486, Y=363, Rot=0, Flip=0, Var=3 } Overgrown Wall = { Hash=1081349573, X=479, Y=323, Rot=32768, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=483, Y=429, Rot=0, Flip=0, Var=3 } Stone Post = { Hash=3561181773, X=292, Y=187, Rot=0, Flip=0, Var=1 } Bush = { Hash=645016677, X=465, Y=299, Rot=0, Flip=0, Var=12 } Forest Flowers = { Hash=1741965589, X=497, Y=392, Rot=0, Flip=0, Var=3 } Bush = { Hash=645016677, X=463, Y=305, Rot=49152, Flip=0, Var=13 } Triclinium = { Hash=1003144076, X=388, Y=366, Rot=49152, Flip=0, Var=0 } Large Overgrown Statue = { Hash=3477347378, X=151, Y=289, Rot=55726, Flip=0, Var=1 } Candelabrum = { Hash=1837658399, X=464, Y=358, Rot=50183, Flip=0, Var=0 } Low Mossy Wall = { Hash=1476284439, X=486, Y=300, Rot=36864, Flip=0, Var=2 } Prayer Stones = { Hash=1899062208, X=128, Y=327, Rot=0, Flip=0, Var=3 } Low Mossy Wall = { Hash=1476284439, X=486, Y=288, Rot=55296, Flip=0, Var=1 } Prayer Stones = { Hash=1899062208, X=173, Y=325, Rot=59390, Flip=0, Var=3 } Clay Pot = { Hash=1547716202, X=262, Y=242, Rot=0, Flip=0, Var=1 } Low Mossy Wall = { Hash=1476284439, X=471, Y=279, Rot=43012, Flip=0, Var=15 } Clay Pot = { Hash=1547716202, X=315, Y=217, Rot=0, Flip=0, Var=2 } Fetid Smog = { Hash=1563598902, X=353, Y=363, Rot=0, Flip=0, Var=0 } Buckets = { Hash=537321190, X=464, Y=440, Rot=0, Flip=0, Var=0 } Stone Post = { Hash=3561181773, X=365, Y=216, Rot=0, Flip=0, Var=1 } Candelabrum = { Hash=1837658399, X=429, Y=432, Rot=8085, Flip=0, Var=1 } Decorated Trees = { Hash=3870093064, X=342, Y=315, Rot=58989, Flip=0, Var=2 } Low Mossy Wall = { Hash=1476284439, X=462, Y=270, Rot=16385, Flip=0, Var=0 } Stone Post = { Hash=3561181773, X=420, Y=226, Rot=0, Flip=0, Var=1 } Fetid Smog = { Hash=1563598902, X=353, Y=402, Rot=0, Flip=0, Var=0 } Torch = { Hash=1319619711, X=420, Y=226, Rot=0, Flip=0, Var=0 } Scattered Books = { Hash=634450937, X=418, Y=435, Rot=0, Flip=0, Var=2 } Falling Leaves = { Hash=3637718225, X=451, Y=317, Rot=0, Flip=0, Var=0 } Ruined Chair = { Hash=2815936516, X=483, Y=388, Rot=32768, Flip=0, Var=2 } Torch = { Hash=1319619711, X=365, Y=216, Rot=0, Flip=0, Var=0 } Wounded Exile = { Hash=3951841145, X=274, Y=216, Rot=30472, Flip=0, Var=2 } Vaal Pyramid = { Hash=3152348833, X=218, Y=477, Rot=6474, Flip=0, Var=0 } Colossus Sword = { Hash=1298088100, X=230, Y=330, Rot=43967, Flip=0, Var=1 } Church Wall = { Hash=384120639, X=335, Y=346, Rot=0, Flip=0, Var=1 } Vaal Marker = { Hash=3521706261, X=148, Y=286, Rot=0, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=269, Y=442, Rot=42231, Flip=0, Var=4 } Ruined Chair = { Hash=2815936516, X=501, Y=371, Rot=35759, Flip=0, Var=1 } Clay Pot = { Hash=1547716202, X=312, Y=219, Rot=0, Flip=0, Var=3 } Sitting Log = { Hash=1483872233, X=241, Y=425, Rot=59492, Flip=0, Var=5 } Church Wall = { Hash=384120639, X=360, Y=426, Rot=0, Flip=0, Var=1 } Low Mossy Wall = { Hash=1476284439, X=438, Y=267, Rot=49156, Flip=0, Var=4 } Torch = { Hash=1319619711, X=225, Y=246, Rot=0, Flip=0, Var=0 } Torch = { Hash=1319619711, X=242, Y=188, Rot=0, Flip=0, Var=0 } Decorated Trees = { Hash=3870093064, X=97, Y=277, Rot=24039, Flip=0, Var=0 } Colossus Leg = { Hash=2760378544, X=452, Y=265, Rot=21839, Flip=0, Var=0 } Large Slum Debris = { Hash=2693932879, X=227, Y=236, Rot=32772, Flip=0, Var=3 } Fetid Smog = { Hash=1563598902, X=138, Y=313, Rot=0, Flip=0, Var=0 } Large Slum Debris = { Hash=2693932879, X=224, Y=231, Rot=10452, Flip=0, Var=2 } Oriath Armour Crate = { Hash=1891653249, X=344, Y=220, Rot=8748, Flip=0, Var=3 } Wounded Exile = { Hash=3951841145, X=269, Y=241, Rot=61343, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=489, Y=329, Rot=63705, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=494, Y=341, Rot=32768, Flip=0, Var=0 } Decorated Tree = { Hash=535646592, X=139, Y=341, Rot=65040, Flip=0, Var=5 } Road Trim = { Hash=3047058999, X=493, Y=335, Rot=32770, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=489, Y=311, Rot=16385, Flip=0, Var=0 } Torch = { Hash=1319619711, X=292, Y=187, Rot=59390, Flip=0, Var=1 } Overgrown Wall = { Hash=1081349573, X=493, Y=310, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=487, Y=325, Rot=32768, Flip=0, Var=0 } Letters of Exile = { Hash=518887085, X=289, Y=249, Rot=53248, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=486, Y=311, Rot=16385, Flip=0, Var=0 } Mossy Wall = { Hash=2903045040, X=380, Y=228, Rot=40960, Flip=0, Var=20 } Thicket Tree = { Hash=727709797, X=122, Y=310, Rot=8191, Flip=0, Var=6 } Clay Pot = { Hash=1547716202, X=262, Y=219, Rot=0, Flip=0, Var=0 } Mossy Wall = { Hash=2903045040, X=425, Y=230, Rot=49152, Flip=0, Var=1 } Fetid Smog = { Hash=1563598902, X=178, Y=312, Rot=0, Flip=0, Var=0 } Mossy Wall = { Hash=2903045040, X=402, Y=208, Rot=18433, Flip=0, Var=9 } Glowing Embers = { Hash=3678754958, X=450, Y=436, Rot=0, Flip=0, Var=0 } Buckets = { Hash=537321190, X=230, Y=246, Rot=63488, Flip=0, Var=0 } Falling Leaves = { Hash=3637718225, X=458, Y=281, Rot=0, Flip=0, Var=0 } Colossus Head = { Hash=932059512, X=275, Y=307, Rot=51256, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=481, Y=314, Rot=16385, Flip=0, Var=0 } Low Mossy Wall = { Hash=1476284439, X=430, Y=276, Rot=0, Flip=0, Var=1 } Vaal Marker = { Hash=3521706261, X=146, Y=288, Rot=0, Flip=0, Var=1 } Glowing Embers = { Hash=3678754958, X=451, Y=427, Rot=0, Flip=0, Var=0 } Low Mossy Wall = { Hash=1476284439, X=428, Y=282, Rot=49152, Flip=0, Var=6 } Road Trim = { Hash=3047058999, X=475, Y=314, Rot=16385, Flip=0, Var=0 } Hungry Exile = { Hash=891090605, X=361, Y=213, Rot=64789, Flip=0, Var=3 } Letters of Exile = { Hash=518887085, X=294, Y=249, Rot=50299, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=469, Y=315, Rot=16385, Flip=0, Var=0 } Hungry Exile = { Hash=891090605, X=278, Y=241, Rot=5213, Flip=0, Var=3 } Depressed Exile = { Hash=3088869003, X=278, Y=194, Rot=15330, Flip=0, Var=1 } Low Mossy Wall = { Hash=1476284439, X=425, Y=307, Rot=0, Flip=0, Var=5 } Church Wall Gate = { Hash=3838928866, X=369, Y=293, Rot=49152, Flip=0, Var=0 } Fellshrine Ruins = { Hash=981114828, X=553, Y=360, Rot=34820, Flip=1, Var=7 } Low Mossy Wall = { Hash=1476284439, X=428, Y=315, Rot=49152, Flip=0, Var=13 } Letters of Exile = { Hash=518887085, X=291, Y=248, Rot=55786, Flip=0, Var=5 } Low Mossy Wall = { Hash=1476284439, X=428, Y=314, Rot=0, Flip=0, Var=8 } Slum Building = { Hash=602155830, X=222, Y=226, Rot=16385, Flip=0, Var=0 } Falling Leaves = { Hash=3637718225, X=146, Y=261, Rot=0, Flip=0, Var=0 } Scavenged Rug = { Hash=395514420, X=242, Y=204, Rot=51198, Flip=0, Var=3 } Large Church Wall Arch = { Hash=1342523777, X=494, Y=441, Rot=0, Flip=0, Var=0 } Chopped Wood = { Hash=2110332123, X=248, Y=193, Rot=51902, Flip=0, Var=0 } Low Mossy Wall = { Hash=1476284439, X=425, Y=322, Rot=63488, Flip=0, Var=1 } Vaal Marker = { Hash=3521706261, X=151, Y=289, Rot=45359, Flip=0, Var=1 } Sitting Log = { Hash=1483872233, X=280, Y=413, Rot=0, Flip=0, Var=0 } Low Mossy Wall = { Hash=1476284439, X=398, Y=317, Rot=32768, Flip=0, Var=1 } Falling Leaves = { Hash=3637718225, X=146, Y=313, Rot=0, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=464, Y=315, Rot=16385, Flip=0, Var=0 } Fellshrine Ruins = { Hash=981114828, X=524, Y=342, Rot=43006, Flip=0, Var=7 } Falling Leaves = { Hash=3637718225, X=189, Y=288, Rot=0, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=283, Y=257, Rot=60134, Flip=0, Var=2 } Fetid Smog = { Hash=1563598902, X=180, Y=275, Rot=0, Flip=0, Var=0 } Overgrown Offering Statue = { Hash=2099687045, X=471, Y=301, Rot=32768, Flip=0, Var=1 } Wounded Exile = { Hash=3951841145, X=327, Y=192, Rot=42624, Flip=0, Var=3 } Low Mossy Wall = { Hash=1476284439, X=398, Y=306, Rot=0, Flip=0, Var=5 } Large Overgrown Statue = { Hash=3477347378, X=377, Y=281, Rot=32768, Flip=0, Var=1 } Fellshrine Ruins = { Hash=981114828, X=553, Y=426, Rot=63488, Flip=0, Var=7 } Bricks = { Hash=2948556532, X=315, Y=229, Rot=15658, Flip=0, Var=0 } Vaal Marker = { Hash=3521706261, X=151, Y=289, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=310, Y=228, Rot=13215, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=388, Y=282, Rot=63881, Flip=0, Var=0 } Wounded Exile = { Hash=3951841145, X=340, Y=192, Rot=52331, Flip=0, Var=4 } Low Mossy Wall = { Hash=1476284439, X=390, Y=305, Rot=49152, Flip=0, Var=8 } Bricks = { Hash=2948556532, X=389, Y=287, Rot=63013, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=387, Y=278, Rot=64577, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=392, Y=291, Rot=60914, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=428, Y=296, Rot=16385, Flip=0, Var=0 } Falling Leaves = { Hash=3637718225, X=510, Y=364, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=396, Y=294, Rot=58872, Flip=0, Var=0 } Verdant Throne = { Hash=1856126032, X=108, Y=287, Rot=16385, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=401, Y=295, Rot=54833, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=406, Y=294, Rot=18197, Flip=0, Var=0 } Wounded Exile = { Hash=3951841145, X=373, Y=196, Rot=48449, Flip=0, Var=2 } Low Mossy Wall = { Hash=1476284439, X=373, Y=315, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=388, Y=273, Rot=6029, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=392, Y=270, Rot=42900, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=395, Y=266, Rot=43294, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=400, Y=265, Rot=15683, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=283, Y=193, Rot=46086, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=416, Y=293, Rot=50476, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=420, Y=294, Rot=48326, Flip=0, Var=0 } Wounded Exile = { Hash=3951841145, X=360, Y=194, Rot=47580, Flip=0, Var=5 } Low Mossy Wall = { Hash=1476284439, X=371, Y=324, Rot=53248, Flip=0, Var=0 } Colossus Leg = { Hash=2760378544, X=485, Y=287, Rot=57139, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=414, Y=323, Rot=64933, Flip=0, Var=0 } Falling Leaves = { Hash=3637718225, X=503, Y=414, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=411, Y=320, Rot=65179, Flip=0, Var=0 } Hungry Exile = { Hash=891090605, X=293, Y=271, Rot=23824, Flip=0, Var=1 } Bricks = { Hash=2948556532, X=413, Y=316, Rot=442, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=411, Y=312, Rot=64101, Flip=0, Var=0 } Low Mossy Wall = { Hash=1476284439, X=380, Y=306, Rot=14335, Flip=0, Var=1 } Bricks = { Hash=2948556532, X=413, Y=307, Rot=65119, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=411, Y=303, Rot=65023, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=225, Y=203, Rot=16385, Flip=0, Var=2 } Bricks = { Hash=2948556532, X=413, Y=299, Rot=1168, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=412, Y=291, Rot=408, Flip=0, Var=0 } Rope = { Hash=146925798, X=241, Y=261, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=414, Y=287, Rot=1685, Flip=0, Var=0 } Falling Leaves = { Hash=3637718225, X=155, Y=289, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=416, Y=283, Rot=64668, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=353, Y=212, Rot=15462, Flip=0, Var=3 } Clay Pot = { Hash=1547716202, X=281, Y=224, Rot=4108, Flip=0, Var=3 } Falling Leaves = { Hash=3637718225, X=174, Y=307, Rot=0, Flip=0, Var=0 } Fetid Smog = { Hash=1563598902, X=149, Y=264, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=416, Y=279, Rot=64149, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=416, Y=275, Rot=61846, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=414, Y=272, Rot=59502, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=411, Y=295, Rot=0, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=281, Y=153, Rot=63499, Flip=0, Var=6 } Clay Pot = { Hash=1547716202, X=262, Y=234, Rot=0, Flip=0, Var=4 } Bricks = { Hash=2948556532, X=412, Y=269, Rot=56854, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=409, Y=266, Rot=54492, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=270, Y=167, Rot=1767, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=405, Y=264, Rot=58781, Flip=0, Var=0 } Tomb = { Hash=1394381242, X=340, Y=389, Rot=49152, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=404, Y=260, Rot=60101, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=401, Y=257, Rot=61862, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=243, Y=219, Rot=20593, Flip=0, Var=3 } Chopped Wood = { Hash=2110332123, X=242, Y=249, Rot=0, Flip=0, Var=0 } Fetid Smog = { Hash=1563598902, X=122, Y=287, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=402, Y=252, Rot=64173, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=400, Y=248, Rot=0, Flip=0, Var=0 } Large Overgrown Statue = { Hash=3477347378, X=377, Y=305, Rot=0, Flip=0, Var=1 } Bricks = { Hash=2948556532, X=402, Y=244, Rot=793, Flip=0, Var=0 } Winged Statue = { Hash=3013608332, X=338, Y=358, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=399, Y=240, Rot=64431, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=401, Y=235, Rot=559, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=398, Y=231, Rot=63446, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=257, Y=223, Rot=4095, Flip=0, Var=1 } Bricks = { Hash=2948556532, X=398, Y=225, Rot=63850, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=394, Y=221, Rot=62329, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=394, Y=216, Rot=62146, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=391, Y=213, Rot=62660, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=390, Y=209, Rot=59807, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=386, Y=207, Rot=55752, Flip=0, Var=0 } Tree Hut = { Hash=2379165187, X=163, Y=341, Rot=64929, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=382, Y=204, Rot=51548, Flip=0, Var=0 } Solaris Throne = { Hash=1732977458, X=550, Y=393, Rot=49573, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=378, Y=206, Rot=49223, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=374, Y=203, Rot=52774, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=369, Y=205, Rot=49007, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=365, Y=202, Rot=52185, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=361, Y=204, Rot=49097, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=357, Y=201, Rot=51214, Flip=0, Var=0 } Falling Leaves = { Hash=3637718225, X=150, Y=313, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=353, Y=202, Rot=50757, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=349, Y=200, Rot=51974, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=273, Y=247, Rot=47104, Flip=0, Var=4 } Wide Light Beam = { Hash=698746183, X=535, Y=394, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=345, Y=202, Rot=49549, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=341, Y=200, Rot=52207, Flip=0, Var=0 } Stone Post = { Hash=3561181773, X=314, Y=208, Rot=58984, Flip=0, Var=1 } Garden Wall = { Hash=1908254122, X=463, Y=287, Rot=32768, Flip=0, Var=2 } Bricks = { Hash=2948556532, X=337, Y=201, Rot=50570, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=333, Y=200, Rot=48543, Flip=0, Var=0 } Falling Leaves = { Hash=3637718225, X=129, Y=298, Rot=0, Flip=0, Var=0 } Fetid Smog = { Hash=1563598902, X=153, Y=290, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=329, Y=202, Rot=49765, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=325, Y=201, Rot=50583, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=320, Y=201, Rot=52687, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=316, Y=199, Rot=50828, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=311, Y=201, Rot=15679, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=458, Y=315, Rot=16385, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=306, Y=203, Rot=11317, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=301, Y=205, Rot=10331, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=296, Y=206, Rot=14324, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=452, Y=315, Rot=16385, Flip=0, Var=0 } Fortification = { Hash=3455345256, X=323, Y=249, Rot=32768, Flip=0, Var=3 } Stone Post = { Hash=3561181773, X=380, Y=195, Rot=0, Flip=0, Var=1 } Mossy Wall Arch = { Hash=2922956575, X=336, Y=412, Rot=48472, Flip=0, Var=1 } Tired Exile = { Hash=1388237625, X=314, Y=194, Rot=36003, Flip=0, Var=1 } Palisade Cart = { Hash=120227405, X=300, Y=275, Rot=23275, Flip=0, Var=1 } Bricks = { Hash=2948556532, X=314, Y=266, Rot=63377, Flip=0, Var=0 } Winged Statue = { Hash=3013608332, X=340, Y=398, Rot=0, Flip=0, Var=0 } Weapon Rack = { Hash=3292243704, X=280, Y=385, Rot=43538, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=311, Y=262, Rot=61624, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=310, Y=257, Rot=64182, Flip=0, Var=0 } Frightened Exile = { Hash=937461666, X=286, Y=232, Rot=49152, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=271, Y=211, Rot=49152, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=308, Y=253, Rot=64063, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=306, Y=249, Rot=1386, Flip=0, Var=0 } Stone Post = { Hash=3561181773, X=315, Y=249, Rot=0, Flip=0, Var=1 } Bricks = { Hash=2948556532, X=308, Y=244, Rot=65250, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=305, Y=240, Rot=679, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=307, Y=235, Rot=621, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=521, Y=408, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=305, Y=230, Rot=0, Flip=0, Var=0 } Weapon Rack = { Hash=3292243704, X=422, Y=269, Rot=43529, Flip=0, Var=1 } Wagon = { Hash=1700069771, X=412, Y=234, Rot=16341, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=306, Y=224, Rot=64098, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=303, Y=220, Rot=60533, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=239, Y=365, Rot=0, Flip=0, Var=3 } Road Trim = { Hash=3047058999, X=455, Y=306, Rot=32768, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=241, Y=376, Rot=0, Flip=0, Var=3 } Bricks = { Hash=2948556532, X=299, Y=217, Rot=57566, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=249, Y=375, Rot=0, Flip=0, Var=3 } Bricks = { Hash=2948556532, X=297, Y=212, Rot=59064, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=259, Y=375, Rot=0, Flip=0, Var=3 } Bricks = { Hash=2948556532, X=292, Y=210, Rot=57425, Flip=0, Var=0 } Decorated Tree = { Hash=535646592, X=210, Y=316, Rot=27671, Flip=0, Var=4 } Bricks = { Hash=2948556532, X=287, Y=208, Rot=53975, Flip=0, Var=0 } Large Church Wall Arch = { Hash=1342523777, X=494, Y=343, Rot=0, Flip=0, Var=0 } Hungry Exile = { Hash=891090605, X=323, Y=258, Rot=29974, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=359, Y=400, Rot=0, Flip=0, Var=6 } Falling Leaves = { Hash=3637718225, X=135, Y=277, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=283, Y=205, Rot=51748, Flip=0, Var=0 } Fortification = { Hash=3455345256, X=287, Y=276, Rot=12384, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=253, Y=364, Rot=0, Flip=0, Var=3 } Bricks = { Hash=2948556532, X=278, Y=203, Rot=18228, Flip=0, Var=0 } Stone Post = { Hash=3561181773, X=298, Y=250, Rot=0, Flip=0, Var=1 } Bricks = { Hash=2948556532, X=273, Y=204, Rot=51706, Flip=0, Var=0 } Decorated Trees = { Hash=3870093064, X=108, Y=319, Rot=50305, Flip=0, Var=2 } Bricks = { Hash=2948556532, X=268, Y=203, Rot=49219, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=223, Y=260, Rot=60710, Flip=0, Var=3 } Lush Tree = { Hash=2130730425, X=336, Y=337, Rot=0, Flip=0, Var=7 } Bricks = { Hash=2948556532, X=263, Y=205, Rot=18250, Flip=0, Var=0 } Den Large Rock = { Hash=3830919430, X=332, Y=284, Rot=28673, Flip=0, Var=0 } Stone Post = { Hash=3561181773, X=297, Y=312, Rot=64214, Flip=0, Var=1 } Bricks = { Hash=2948556532, X=267, Y=174, Rot=325, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=263, Y=178, Rot=1685, Flip=0, Var=0 } Large Overgrown Statue = { Hash=3477347378, X=261, Y=368, Rot=53366, Flip=0, Var=1 } Fellshrine Ruins = { Hash=981114828, X=561, Y=384, Rot=32770, Flip=1, Var=6 } Bricks = { Hash=2948556532, X=264, Y=183, Rot=821, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=236, Y=277, Rot=0, Flip=0, Var=3 } Wooden Beam = { Hash=2881647443, X=297, Y=359, Rot=0, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=262, Y=189, Rot=64598, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=261, Y=194, Rot=988, Flip=0, Var=0 } Fellshrine Ruins = { Hash=981114828, X=562, Y=399, Rot=0, Flip=0, Var=6 } Lush Tree = { Hash=2130730425, X=288, Y=292, Rot=58721, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=230, Y=283, Rot=0, Flip=0, Var=3 } Bricks = { Hash=2948556532, X=261, Y=199, Rot=3458, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=289, Y=232, Rot=0, Flip=0, Var=5 } Bricks = { Hash=2948556532, X=257, Y=203, Rot=5026, Flip=0, Var=0 } Large Overgrown Statue = { Hash=3477347378, X=238, Y=376, Rot=1312, Flip=0, Var=1 } Bricks = { Hash=2948556532, X=256, Y=208, Rot=7684, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=463, Y=286, Rot=0, Flip=0, Var=2 } Fortification = { Hash=3455345256, X=330, Y=249, Rot=10999, Flip=0, Var=11 } Falling Leaves = { Hash=3637718225, X=160, Y=270, Rot=0, Flip=0, Var=0 } Wounded Exile = { Hash=3951841145, X=301, Y=192, Rot=12939, Flip=0, Var=5 } Bricks = { Hash=2948556532, X=254, Y=214, Rot=4574, Flip=0, Var=0 } Stone Post = { Hash=3561181773, X=259, Y=257, Rot=2479, Flip=0, Var=1 } Bricks = { Hash=2948556532, X=249, Y=218, Rot=2748, Flip=0, Var=0 } Blown Leaves = { Hash=931080976, X=137, Y=290, Rot=47779, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=250, Y=223, Rot=0, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=359, Y=387, Rot=0, Flip=0, Var=12 } Forest Flowers = { Hash=1741965589, X=228, Y=273, Rot=0, Flip=0, Var=3 } Forest Tree = { Hash=2092353811, X=364, Y=318, Rot=4281, Flip=0, Var=0 } Forest Tree = { Hash=2092353811, X=359, Y=439, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=458, Y=286, Rot=0, Flip=0, Var=0 } Palisade Cart = { Hash=120227405, X=323, Y=265, Rot=35313, Flip=0, Var=1 } Bricks = { Hash=2948556532, X=249, Y=228, Rot=64743, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=259, Y=265, Rot=11560, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=252, Y=272, Rot=0, Flip=0, Var=3 } Road Trim = { Hash=3047058999, X=455, Y=287, Rot=32768, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=458, Y=294, Rot=32768, Flip=0, Var=0 } Dry Tree = { Hash=1908709992, X=431, Y=320, Rot=0, Flip=0, Var=4 } Bricks = { Hash=2948556532, X=251, Y=233, Rot=60263, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=252, Y=238, Rot=63849, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=431, Y=320, Rot=63324, Flip=0, Var=5 } Forest Tree = { Hash=2092353811, X=372, Y=393, Rot=9028, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=255, Y=242, Rot=64802, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=244, Y=279, Rot=7915, Flip=0, Var=3 } Tired Exile = { Hash=1388237625, X=283, Y=221, Rot=44589, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=454, Y=300, Rot=32768, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=253, Y=247, Rot=838, Flip=0, Var=0 } Wisp Swarm = { Hash=1266985406, X=110, Y=286, Rot=54626, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=255, Y=251, Rot=0, Flip=0, Var=0 } Forest Tree = { Hash=2092353811, X=369, Y=334, Rot=0, Flip=0, Var=1 } Forest Tree = { Hash=2092353811, X=336, Y=337, Rot=0, Flip=0, Var=0 } Rope = { Hash=146925798, X=239, Y=260, Rot=0, Flip=0, Var=1 } Tools Board = { Hash=401969176, X=465, Y=370, Rot=49152, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=252, Y=255, Rot=1649, Flip=0, Var=0 } Overgrown Offering Statue = { Hash=2099687045, X=438, Y=311, Rot=0, Flip=0, Var=0 } Colossus Head = { Hash=932059512, X=217, Y=357, Rot=60739, Flip=0, Var=2 } Colossus Sword = { Hash=1298088100, X=256, Y=290, Rot=25077, Flip=0, Var=3 } Sarn Archway = { Hash=3930070912, X=378, Y=208, Rot=6023, Flip=0, Var=0 } Shore Bonfire = { Hash=2535319927, X=270, Y=229, Rot=0, Flip=0, Var=0 } Ruined Chair = { Hash=2815936516, X=499, Y=412, Rot=30680, Flip=0, Var=2 } Frightened Exile = { Hash=937461666, X=259, Y=231, Rot=11352, Flip=0, Var=0 } Light Swarm Pet = { Hash=4038431746, X=122, Y=255, Rot=49152, Flip=0, Var=0 } Garden Wall = { Hash=1908254122, X=463, Y=308, Rot=0, Flip=0, Var=2 } Crypt Tomb = { Hash=1934098746, X=358, Y=359, Rot=0, Flip=0, Var=7 } Garden Wall = { Hash=1908254122, X=424, Y=302, Rot=16385, Flip=0, Var=3 } Sewer Moss = { Hash=3932176902, X=118, Y=287, Rot=0, Flip=0, Var=4 } Garden Wall = { Hash=1908254122, X=447, Y=302, Rot=32768, Flip=0, Var=2 } Forest Tree = { Hash=2092353811, X=436, Y=323, Rot=0, Flip=0, Var=0 } Sewer Moss = { Hash=3932176902, X=180, Y=269, Rot=5379, Flip=0, Var=5 } Garden Wall = { Hash=1908254122, X=447, Y=321, Rot=0, Flip=0, Var=2 } Sewer Moss = { Hash=3932176902, X=176, Y=311, Rot=0, Flip=0, Var=4 } Garden Wall = { Hash=1908254122, X=467, Y=321, Rot=49152, Flip=0, Var=0 } Sewer Moss = { Hash=3932176902, X=189, Y=275, Rot=0, Flip=0, Var=4 } Arena Flowers = { Hash=62190341, X=108, Y=270, Rot=54493, Flip=0, Var=5 } Sewer Moss = { Hash=3932176902, X=186, Y=303, Rot=7947, Flip=0, Var=4 } Forest Flowers = { Hash=1741965589, X=238, Y=288, Rot=0, Flip=0, Var=3 } Sitting Log = { Hash=1483872233, X=235, Y=244, Rot=61440, Flip=0, Var=3 } Sewer Moss = { Hash=3932176902, X=176, Y=294, Rot=0, Flip=0, Var=7 } Forest Flowers = { Hash=1741965589, X=229, Y=286, Rot=52214, Flip=0, Var=3 } Sitting Log = { Hash=1483872233, X=247, Y=242, Rot=63720, Flip=0, Var=0 } Sewer Moss = { Hash=3932176902, X=173, Y=278, Rot=52370, Flip=0, Var=3 } Falling Leaves = { Hash=3637718225, X=179, Y=285, Rot=0, Flip=0, Var=0 } Decorated Tree = { Hash=535646592, X=189, Y=328, Rot=61854, Flip=0, Var=4 } Sewer Moss = { Hash=3932176902, X=161, Y=304, Rot=5553, Flip=0, Var=2 } Skull Pile = { Hash=2208748511, X=360, Y=318, Rot=20404, Flip=0, Var=11 } Decorated Tree = { Hash=535646592, X=185, Y=332, Rot=60090, Flip=0, Var=5 } Sewer Moss = { Hash=3932176902, X=157, Y=265, Rot=58723, Flip=0, Var=4 } Decorated Tree = { Hash=535646592, X=219, Y=262, Rot=44485, Flip=0, Var=5 } Sewer Moss = { Hash=3932176902, X=135, Y=274, Rot=22681, Flip=0, Var=5 } Decorated Tree = { Hash=535646592, X=221, Y=275, Rot=20406, Flip=0, Var=3 } Decorated Tree = { Hash=535646592, X=217, Y=300, Rot=15199, Flip=0, Var=0 } Decorated Trees = { Hash=3870093064, X=117, Y=246, Rot=1309, Flip=0, Var=2 } Decorated Trees = { Hash=3870093064, X=177, Y=241, Rot=35585, Flip=0, Var=0 } Decorated Trees = { Hash=3870093064, X=165, Y=337, Rot=2752, Flip=0, Var=3 } Decorated Trees = { Hash=3870093064, X=217, Y=301, Rot=51686, Flip=0, Var=0 } Scavenged Rug = { Hash=395514420, X=284, Y=231, Rot=60707, Flip=0, Var=0 } Overgrown Offering Statue = { Hash=2099687045, X=441, Y=279, Rot=32768, Flip=0, Var=1 } Courthouse Desk = { Hash=4119296993, X=420, Y=440, Rot=0, Flip=0, Var=1 } Ossuary Brazier = { Hash=975029275, X=369, Y=341, Rot=0, Flip=0, Var=11 } Dining Table = { Hash=4197600748, X=434, Y=359, Rot=30865, Flip=0, Var=0 } Bow Rack = { Hash=3359658287, X=383, Y=267, Rot=38682, Flip=0, Var=0 } Bow Rack = { Hash=3359658287, X=418, Y=263, Rot=60076, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=231, Y=295, Rot=15406, Flip=0, Var=3 } Courthouse Armchair = { Hash=3345943811, X=438, Y=405, Rot=26688, Flip=0, Var=0 } Ossuary Brazier = { Hash=975029275, X=344, Y=343, Rot=0, Flip=0, Var=11 } Forest Flowers = { Hash=1741965589, X=226, Y=297, Rot=0, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=222, Y=291, Rot=0, Flip=0, Var=3 } Forest Tree = { Hash=2092353811, X=232, Y=377, Rot=45259, Flip=0, Var=5 } Forest Tree = { Hash=2092353811, X=286, Y=277, Rot=0, Flip=0, Var=9 } Forest Tree = { Hash=2092353811, X=280, Y=266, Rot=0, Flip=0, Var=1 } Hanging Brazier = { Hash=3317365431, X=322, Y=211, Rot=48235, Flip=0, Var=0 } Oriathan Books = { Hash=3651586296, X=399, Y=371, Rot=32768, Flip=0, Var=11 } Oriathan Books = { Hash=3651586296, X=290, Y=243, Rot=3431, Flip=0, Var=11 } Court Bookcase = { Hash=3736953161, X=403, Y=442, Rot=49152, Flip=0, Var=9 } Relic Crate = { Hash=289381901, X=295, Y=465, Rot=11336, Flip=0, Var=2 } Relic Crate = { Hash=289381901, X=276, Y=470, Rot=61157, Flip=0, Var=3 } Arena Flowers = { Hash=62190341, X=109, Y=301, Rot=0, Flip=0, Var=5 } Garden Statue = { Hash=1627825739, X=207, Y=283, Rot=32768, Flip=1, Var=2 } Garden Statue = { Hash=1627825739, X=206, Y=298, Rot=5, Flip=0, Var=2 } Mossy Wall = { Hash=2903045040, X=425, Y=254, Rot=22529, Flip=0, Var=9 } Mossy Wall = { Hash=2903045040, X=421, Y=220, Rot=2049, Flip=0, Var=7 } Mossy Wall = { Hash=2903045040, X=380, Y=266, Rot=22071, Flip=0, Var=18 } Low Mossy Wall = { Hash=1476284439, X=433, Y=286, Rot=20711, Flip=0, Var=16 } Ruined Sofa Bed = { Hash=3571929902, X=331, Y=239, Rot=3697, Flip=0, Var=0 } Mossy Wall = { Hash=2903045040, X=388, Y=247, Rot=15746, Flip=0, Var=2 } Writing Desk = { Hash=1015730179, X=438, Y=412, Rot=1, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=216, Y=290, Rot=0, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=242, Y=307, Rot=43508, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=250, Y=302, Rot=0, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=251, Y=310, Rot=62255, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=241, Y=299, Rot=51611, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=252, Y=294, Rot=54363, Flip=0, Var=3 } Sanctum Statue = { Hash=3560571848, X=196, Y=319, Rot=58041, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=236, Y=237, Rot=51973, Flip=0, Var=1 } Forest Tree = { Hash=2092353811, X=279, Y=276, Rot=64208, Flip=0, Var=1 } Innocence Statue Pedestal = { Hash=2782740334, X=208, Y=307, Rot=851, Flip=0, Var=0 } Forest Tree = { Hash=2092353811, X=280, Y=285, Rot=61740, Flip=0, Var=0 } Oriath Armour Crate = { Hash=1891653249, X=244, Y=389, Rot=20000, Flip=0, Var=0 } Falling Leaves = { Hash=3637718225, X=172, Y=305, Rot=0, Flip=0, Var=0 } Innocence Statue Pedestal = { Hash=2782740334, X=209, Y=273, Rot=47729, Flip=1, Var=0 } Oriath Armour Crate = { Hash=1891653249, X=275, Y=254, Rot=51502, Flip=0, Var=0 } Innocence Statue Pedestal = { Hash=2782740334, X=547, Y=409, Rot=562, Flip=0, Var=0 } Coffee Table = { Hash=1165256748, X=399, Y=367, Rot=0, Flip=0, Var=0 } Relic Stand = { Hash=1318647182, X=390, Y=424, Rot=0, Flip=0, Var=7 } Map Board = { Hash=3335254637, X=429, Y=418, Rot=49152, Flip=0, Var=0 } Clay Pot = { Hash=1547716202, X=285, Y=228, Rot=0, Flip=0, Var=4 } Barrels = { Hash=537404582, X=316, Y=254, Rot=0, Flip=0, Var=0 } Fortification = { Hash=3455345256, X=291, Y=258, Rot=46765, Flip=0, Var=7 } Large Rocks = { Hash=47342018, X=285, Y=485, Rot=7174, Flip=0, Var=11 } Ossuary Brazier = { Hash=975029275, X=335, Y=315, Rot=0, Flip=0, Var=11 } Mushroom Cluster = { Hash=2747786415, X=203, Y=291, Rot=64260, Flip=0, Var=31 } Mushroom Cluster = { Hash=2747786415, X=183, Y=281, Rot=0, Flip=0, Var=30 } Forest Flowers = { Hash=1741965589, X=258, Y=290, Rot=11291, Flip=0, Var=3 } Palisade Gate = { Hash=3673757412, X=312, Y=287, Rot=62877, Flip=0, Var=1 } Ossuary Brazier = { Hash=975029275, X=362, Y=283, Rot=0, Flip=0, Var=11 } Letters of Exile = { Hash=518887085, X=288, Y=250, Rot=51360, Flip=0, Var=4 } Bathhouse Mosaic = { Hash=2058069850, X=402, Y=280, Rot=0, Flip=0, Var=1 } Templar Rug = { Hash=281807382, X=401, Y=383, Rot=0, Flip=0, Var=1 } Mushroom Cluster = { Hash=2747786415, X=170, Y=291, Rot=0, Flip=0, Var=29 } Forest Flowers = { Hash=1741965589, X=234, Y=307, Rot=54840, Flip=0, Var=3 } Large Tent = { Hash=3820142899, X=302, Y=384, Rot=47296, Flip=0, Var=2 } Mushroom Cluster = { Hash=2747786415, X=164, Y=291, Rot=0, Flip=0, Var=31 } Forest Flowers = { Hash=1741965589, X=257, Y=307, Rot=0, Flip=0, Var=3 } Mushroom Cluster = { Hash=2747786415, X=176, Y=288, Rot=0, Flip=0, Var=31 } Forest Flowers = { Hash=1741965589, X=244, Y=316, Rot=0, Flip=0, Var=3 } Mushroom Cluster = { Hash=2747786415, X=195, Y=290, Rot=0, Flip=0, Var=31 } Mushroom Cluster = { Hash=2747786415, X=188, Y=286, Rot=0, Flip=0, Var=30 } Forest Flowers = { Hash=1741965589, X=274, Y=329, Rot=0, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=265, Y=328, Rot=0, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=251, Y=322, Rot=0, Flip=0, Var=3 } Bone Display = { Hash=1550652545, X=343, Y=342, Rot=15333, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=260, Y=321, Rot=0, Flip=0, Var=3 } Ossuary Brazier = { Hash=975029275, X=341, Y=300, Rot=646, Flip=0, Var=3 } Reading Desk = { Hash=28014178, X=233, Y=406, Rot=46382, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=251, Y=336, Rot=0, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=262, Y=337, Rot=61967, Flip=0, Var=3 } Prison Bunk = { Hash=2238929, X=295, Y=371, Rot=25636, Flip=0, Var=1 } Forest Flowers = { Hash=1741965589, X=230, Y=338, Rot=0, Flip=0, Var=3 } Ruined Sofa Bed = { Hash=3571929902, X=163, Y=341, Rot=12977, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=245, Y=365, Rot=9609, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=241, Y=357, Rot=0, Flip=0, Var=3 } Writing Desk = { Hash=1015730179, X=243, Y=400, Rot=26518, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=251, Y=475, Rot=61508, Flip=0, Var=11 } Large Rocks = { Hash=47342018, X=200, Y=439, Rot=55308, Flip=0, Var=11 } Templar Rug = { Hash=281807382, X=407, Y=418, Rot=57876, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=260, Y=491, Rot=56397, Flip=0, Var=4 } Bone Display = { Hash=1550652545, X=369, Y=342, Rot=48000, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=299, Y=357, Rot=61362, Flip=0, Var=4 } Forest Flowers = { Hash=1741965589, X=259, Y=359, Rot=0, Flip=0, Var=3 } Ossuary Brazier = { Hash=975029275, X=337, Y=339, Rot=0, Flip=0, Var=11 } Forest Flowers = { Hash=1741965589, X=253, Y=353, Rot=16403, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=243, Y=353, Rot=0, Flip=0, Var=3 } Ruined Chair = { Hash=2815936516, X=487, Y=366, Rot=36016, Flip=0, Var=2 } Ruined Chair = { Hash=2815936516, X=485, Y=414, Rot=31067, Flip=0, Var=3 } Ossuary Brazier = { Hash=975029275, X=364, Y=309, Rot=0, Flip=0, Var=11 } Ossuary Pillar = { Hash=1971912066, X=362, Y=283, Rot=0, Flip=0, Var=0 } Bone Display = { Hash=1550652545, X=339, Y=369, Rot=16385, Flip=0, Var=0 } Ossuary Brazier = { Hash=975029275, X=341, Y=390, Rot=0, Flip=0, Var=3 } Barrels = { Hash=537404582, X=413, Y=253, Rot=45381, Flip=0, Var=6 } Slum Building = { Hash=602155830, X=378, Y=177, Rot=32768, Flip=1, Var=2 } Ossuary Pillar = { Hash=1971912066, X=341, Y=300, Rot=17205, Flip=0, Var=1 } Slum Building = { Hash=602155830, X=357, Y=178, Rot=32768, Flip=0, Var=2 } Slum Building = { Hash=602155830, X=340, Y=180, Rot=2347, Flip=0, Var=4 } Bone Display = { Hash=1550652545, X=340, Y=388, Rot=16385, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=314, Y=180, Rot=33299, Flip=0, Var=1 } Ruined Standing Lamp = { Hash=3955921842, X=323, Y=438, Rot=0, Flip=0, Var=1 } Slum Building = { Hash=602155830, X=337, Y=169, Rot=52287, Flip=0, Var=3 } Slum Building = { Hash=602155830, X=320, Y=152, Rot=0, Flip=0, Var=3 } Ossuary Brazier = { Hash=975029275, X=341, Y=370, Rot=0, Flip=0, Var=3 } Slum Building = { Hash=602155830, X=301, Y=151, Rot=0, Flip=0, Var=3 } Ossuary Brazier = { Hash=975029275, X=365, Y=317, Rot=0, Flip=0, Var=3 } Large Tent = { Hash=3820142899, X=285, Y=453, Rot=59055, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=252, Y=260, Rot=3626, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=248, Y=263, Rot=6740, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=244, Y=266, Rot=7342, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=243, Y=271, Rot=6976, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=357, Y=348, Rot=49152, Flip=0, Var=0 } Blown Leaves = { Hash=931080976, X=179, Y=291, Rot=47366, Flip=0, Var=0 } Flax Plant = { Hash=3083163494, X=249, Y=184, Rot=32768, Flip=0, Var=4 } Innocence Bench = { Hash=634008513, X=496, Y=433, Rot=49152, Flip=0, Var=0 } Scattered Papers = { Hash=721892162, X=425, Y=392, Rot=63525, Flip=0, Var=3 } Scattered Papers = { Hash=721892162, X=435, Y=389, Rot=55058, Flip=0, Var=1 } Innocence Candelabra = { Hash=2312143634, X=287, Y=445, Rot=60870, Flip=0, Var=7 } Slum Building = { Hash=602155830, X=335, Y=238, Rot=53519, Flip=0, Var=0 } Reading Desk = { Hash=28014178, X=392, Y=401, Rot=49152, Flip=0, Var=1 } Agave Plant = { Hash=1836501205, X=200, Y=274, Rot=0, Flip=0, Var=13 } Innocence Shrine = { Hash=369854946, X=541, Y=361, Rot=0, Flip=0, Var=3 } Agave Plant = { Hash=1836501205, X=201, Y=302, Rot=0, Flip=0, Var=13 } Oriath Supply Crate = { Hash=3277109697, X=284, Y=382, Rot=16962, Flip=0, Var=2 } Agave Plant = { Hash=1836501205, X=214, Y=284, Rot=0, Flip=0, Var=12 } Lordly Chair = { Hash=3132964736, X=442, Y=422, Rot=26610, Flip=0, Var=0 } Agave Plant = { Hash=1836501205, X=213, Y=300, Rot=0, Flip=0, Var=13 } Innocence Shrine = { Hash=369854946, X=539, Y=428, Rot=16385, Flip=0, Var=3 } Agave Plant = { Hash=1836501205, X=483, Y=394, Rot=14339, Flip=0, Var=8 } Agave Plant = { Hash=1836501205, X=250, Y=175, Rot=0, Flip=0, Var=12 } Agave Plant = { Hash=1836501205, X=287, Y=170, Rot=46519, Flip=0, Var=12 } Clay Pot = { Hash=1547716202, X=268, Y=217, Rot=0, Flip=0, Var=2 } Aloe Plant = { Hash=973414046, X=289, Y=172, Rot=7433, Flip=0, Var=11 } Aloe Plant = { Hash=973414046, X=277, Y=182, Rot=2047, Flip=0, Var=9 } Animal Cage = { Hash=4153364414, X=293, Y=336, Rot=4149, Flip=0, Var=3 } Aloe Plant = { Hash=973414046, X=275, Y=169, Rot=10562, Flip=0, Var=12 } Aloe Plant = { Hash=973414046, X=281, Y=161, Rot=55296, Flip=0, Var=8 } Highgate Weapon Rack = { Hash=2870661167, X=285, Y=412, Rot=0, Flip=0, Var=0 } Skull Pile = { Hash=2208748511, X=335, Y=315, Rot=64740, Flip=0, Var=9 } Aloe Plant = { Hash=973414046, X=277, Y=176, Rot=0, Flip=0, Var=5 } Highgate Weapon Rack = { Hash=2870661167, X=390, Y=258, Rot=5343, Flip=0, Var=2 } Aloe Plant = { Hash=973414046, X=280, Y=163, Rot=0, Flip=0, Var=5 } Bow Rack = { Hash=3359658287, X=291, Y=219, Rot=26615, Flip=0, Var=0 } Relic Pile = { Hash=2617763121, X=269, Y=464, Rot=61616, Flip=0, Var=2 } Relic Pile = { Hash=2617763121, X=279, Y=459, Rot=0, Flip=0, Var=3 } Desert Cactus = { Hash=1361750547, X=277, Y=182, Rot=0, Flip=0, Var=4 } Relic Stand = { Hash=1318647182, X=390, Y=417, Rot=17266, Flip=0, Var=8 } Clay Pot = { Hash=1547716202, X=321, Y=231, Rot=56904, Flip=0, Var=3 } Oriath Weapons Crate = { Hash=4085599461, X=410, Y=396, Rot=47941, Flip=0, Var=2 } Blown Leaves = { Hash=931080976, X=546, Y=376, Rot=43060, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=446, Y=293, Rot=16385, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=440, Y=293, Rot=16385, Flip=0, Var=0 } Desert Plants = { Hash=2216989995, X=274, Y=155, Rot=63744, Flip=0, Var=1 } Desert Plants = { Hash=2216989995, X=256, Y=174, Rot=28916, Flip=0, Var=0 } Road Trim = { Hash=3047058999, X=434, Y=297, Rot=16385, Flip=0, Var=0 } Desert Plants = { Hash=2216989995, X=275, Y=168, Rot=53911, Flip=0, Var=16 } Flax Plant = { Hash=3083163494, X=256, Y=176, Rot=57802, Flip=0, Var=5 } Tea Set = { Hash=1344655345, X=436, Y=397, Rot=7338, Flip=0, Var=0 } Bush = { Hash=645016677, X=336, Y=412, Rot=0, Flip=0, Var=0 } Flax Plant = { Hash=3083163494, X=271, Y=273, Rot=0, Flip=0, Var=1 } Tomb = { Hash=1394381242, X=339, Y=365, Rot=49152, Flip=0, Var=0 } Macrotaen Plant = { Hash=2482760258, X=171, Y=250, Rot=16385, Flip=0, Var=11 } Macrotaen Plant = { Hash=2482760258, X=131, Y=251, Rot=8191, Flip=0, Var=11 } Macrotaen Plant = { Hash=2482760258, X=119, Y=283, Rot=26730, Flip=0, Var=11 } Blown Leaves = { Hash=931080976, X=542, Y=407, Rot=54612, Flip=0, Var=0 } Macrotaen Plant = { Hash=2482760258, X=190, Y=311, Rot=16554, Flip=0, Var=10 } Macrotaen Plant = { Hash=2482760258, X=190, Y=266, Rot=59376, Flip=0, Var=10 } Stone Post = { Hash=3561181773, X=242, Y=188, Rot=0, Flip=0, Var=1 } Stone Post = { Hash=3561181773, X=225, Y=246, Rot=0, Flip=0, Var=1 } Poppy Plant = { Hash=1851713313, X=427, Y=299, Rot=4097, Flip=0, Var=11 } Poppy Plant = { Hash=1851713313, X=403, Y=302, Rot=9527, Flip=0, Var=11 } Relic Case = { Hash=3402781942, X=302, Y=450, Rot=51887, Flip=0, Var=0 } Poppy Plant = { Hash=1851713313, X=530, Y=367, Rot=33516, Flip=0, Var=11 } Scattered Papers = { Hash=721892162, X=428, Y=401, Rot=55326, Flip=0, Var=0 } Poppy Plant = { Hash=1851713313, X=532, Y=420, Rot=63793, Flip=0, Var=11 } Tombstone = { Hash=3083192695, X=350, Y=415, Rot=52907, Flip=0, Var=16 } Coffee Table = { Hash=1165256748, X=464, Y=370, Rot=0, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=360, Y=413, Rot=46801, Flip=0, Var=14 } Tombstone = { Hash=3083192695, X=367, Y=412, Rot=51373, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=347, Y=421, Rot=3604, Flip=0, Var=1 } Tombstone = { Hash=3083192695, X=367, Y=418, Rot=60758, Flip=0, Var=0 } Macrotaen Plant = { Hash=2482760258, X=181, Y=322, Rot=1823, Flip=0, Var=0 } Winged Statue = { Hash=3013608332, X=361, Y=430, Rot=49152, Flip=0, Var=0 } Macrotaen Plant = { Hash=2482760258, X=148, Y=248, Rot=62917, Flip=0, Var=10 } Macrotaen Plant = { Hash=2482760258, X=114, Y=316, Rot=62393, Flip=0, Var=10 } Oriathan Books = { Hash=3651586296, X=390, Y=410, Rot=48979, Flip=0, Var=13 } Macrotaen Plant = { Hash=2482760258, X=136, Y=335, Rot=12154, Flip=0, Var=11 } Low Mossy Wall = { Hash=1476284439, X=443, Y=286, Rot=48839, Flip=0, Var=1 } Low Mossy Wall = { Hash=1476284439, X=502, Y=333, Rot=9610, Flip=0, Var=13 } Bandit Tent = { Hash=209803959, X=322, Y=411, Rot=21116, Flip=0, Var=1 } Weapon Rack = { Hash=3292243704, X=307, Y=310, Rot=22819, Flip=0, Var=0 } Oriath Statue = { Hash=596544799, X=338, Y=377, Rot=15695, Flip=0, Var=5 } Weapon Rack = { Hash=3292243704, X=296, Y=240, Rot=13790, Flip=0, Var=0 } Highgate Weapon Rack = { Hash=2870661167, X=392, Y=301, Rot=49152, Flip=0, Var=1 } Bow Rack = { Hash=3359658287, X=294, Y=227, Rot=32574, Flip=0, Var=0 } Highgate Weapon Rack = { Hash=2870661167, X=424, Y=277, Rot=0, Flip=0, Var=0 } Weapon Rack = { Hash=3292243704, X=319, Y=240, Rot=53848, Flip=0, Var=0 } Animal Cage = { Hash=4153364414, X=297, Y=320, Rot=46015, Flip=0, Var=3 } Lush Tree = { Hash=2130730425, X=517, Y=333, Rot=54461, Flip=0, Var=0 } Animal Cage = { Hash=4153364414, X=301, Y=342, Rot=30771, Flip=0, Var=3 } Lush Tree = { Hash=2130730425, X=424, Y=257, Rot=30736, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=437, Y=273, Rot=0, Flip=0, Var=1 } Lush Tree = { Hash=2130730425, X=488, Y=305, Rot=62202, Flip=0, Var=1 } Forest Flowers = { Hash=1741965589, X=236, Y=349, Rot=0, Flip=0, Var=3 } Sewer Moss = { Hash=3932176902, X=129, Y=295, Rot=44801, Flip=0, Var=6 } Forest Flowers = { Hash=1741965589, X=246, Y=344, Rot=56924, Flip=0, Var=3 } Crypt Tomb = { Hash=1934098746, X=357, Y=372, Rot=0, Flip=0, Var=14 } Sewer Moss = { Hash=3932176902, X=146, Y=310, Rot=44554, Flip=0, Var=7 } Garden Wall = { Hash=1908254122, X=480, Y=308, Rot=49152, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=257, Y=346, Rot=0, Flip=0, Var=3 } Comfy Chair = { Hash=419382515, X=460, Y=419, Rot=26023, Flip=0, Var=0 } Innocence Shrine = { Hash=369854946, X=487, Y=433, Rot=0, Flip=0, Var=2 } Innocence Statue Pedestal = { Hash=2782740334, X=547, Y=380, Rot=32756, Flip=0, Var=0 } Relic Pile = { Hash=2617763121, X=289, Y=454, Rot=0, Flip=0, Var=4 } Innocence Statue = { Hash=3430129532, X=551, Y=393, Rot=39846, Flip=0, Var=1 } Sanctum Statue = { Hash=3560571848, X=196, Y=258, Rot=40563, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=98, Y=287, Rot=16697, Flip=0, Var=0 } Innocence Altar = { Hash=951928721, X=544, Y=420, Rot=0, Flip=0, Var=1 } Innocence Altar = { Hash=951928721, X=545, Y=368, Rot=0, Flip=0, Var=1 } Innocence Shrine = { Hash=369854946, X=505, Y=433, Rot=0, Flip=0, Var=0 } Triumph Fountain = { Hash=1717862010, X=535, Y=395, Rot=49152, Flip=0, Var=0 } Sulphite Light = { Hash=1999675025, X=301, Y=401, Rot=57616, Flip=0, Var=2 } Flower Pot = { Hash=379703538, X=537, Y=412, Rot=0, Flip=0, Var=0 } Flower Pot = { Hash=379703538, X=538, Y=378, Rot=0, Flip=0, Var=0 } Arena Petals = { Hash=527758838, X=532, Y=417, Rot=0, Flip=0, Var=7 } Arena Petals = { Hash=527758838, X=533, Y=371, Rot=0, Flip=0, Var=9 } Arena Petals = { Hash=527758838, X=531, Y=407, Rot=62601, Flip=0, Var=3 } Arena Petals = { Hash=527758838, X=533, Y=378, Rot=0, Flip=0, Var=1 } Temple Sofa = { Hash=2545687294, X=425, Y=417, Rot=0, Flip=0, Var=0 } Temple Pillar = { Hash=168982937, X=463, Y=442, Rot=0, Flip=0, Var=3 } Wasteland Campsite = { Hash=1234049767, X=292, Y=344, Rot=5929, Flip=0, Var=1 } Oriath Citizen = { Hash=840527545, X=272, Y=402, Rot=42135, Flip=0, Var=9 } Oriath Citizen = { Hash=840527545, X=267, Y=451, Rot=38434, Flip=0, Var=10 } Headstones = { Hash=3048966558, X=358, Y=420, Rot=0, Flip=0, Var=0 } Sharpening Wheel = { Hash=3740392562, X=334, Y=216, Rot=53079, Flip=0, Var=0 } Artisan's Bench = { Hash=1217654058, X=313, Y=402, Rot=58050, Flip=0, Var=0 } Large Church Wall Arch = { Hash=1342523777, X=356, Y=347, Rot=0, Flip=0, Var=0 } Fellshrine Ruins = { Hash=981114828, X=528, Y=442, Rot=9672, Flip=0, Var=8 } Light Swarm Pet = { Hash=4038431746, X=287, Y=189, Rot=0, Flip=0, Var=0 } Light Swarm Pet = { Hash=4038431746, X=133, Y=268, Rot=45869, Flip=0, Var=0 } Light Swarm Pet = { Hash=4038431746, X=393, Y=378, Rot=33419, Flip=0, Var=0 } Light Swarm Pet = { Hash=4038431746, X=229, Y=247, Rot=44316, Flip=0, Var=0 } Light Swarm Pet = { Hash=4038431746, X=229, Y=429, Rot=38489, Flip=0, Var=0 } Bowmaker's Tools = { Hash=1170502246, X=281, Y=212, Rot=2907, Flip=0, Var=0 } Ramshackle Ladder = { Hash=1181347509, X=310, Y=336, Rot=7673, Flip=0, Var=0 } Karui Palisade = { Hash=280284078, X=290, Y=154, Rot=49152, Flip=0, Var=1 } Sitting Log = { Hash=1483872233, X=275, Y=397, Rot=56680, Flip=0, Var=1 } Lush Palm = { Hash=2047104085, X=279, Y=329, Rot=0, Flip=0, Var=1 } Coral Cluster = { Hash=3508550446, X=187, Y=330, Rot=52169, Flip=0, Var=0 } Coral Cluster = { Hash=3508550446, X=177, Y=337, Rot=63453, Flip=0, Var=1 } Sulphite Light = { Hash=1999675025, X=303, Y=437, Rot=58496, Flip=0, Var=2 } Coral Cluster = { Hash=3508550446, X=132, Y=340, Rot=0, Flip=0, Var=0 } Coral Cluster = { Hash=3508550446, X=108, Y=323, Rot=14021, Flip=0, Var=1 } Coral Cluster = { Hash=3508550446, X=97, Y=301, Rot=3571, Flip=0, Var=0 } Coral Cluster = { Hash=3508550446, X=97, Y=276, Rot=13441, Flip=0, Var=0 } Ruined Table = { Hash=3673267204, X=499, Y=391, Rot=0, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=286, Y=219, Rot=58310, Flip=0, Var=1 } Sitting Log = { Hash=1483872233, X=242, Y=238, Rot=62417, Flip=0, Var=3 } Tree = { Hash=1654000752, X=370, Y=392, Rot=49060, Flip=0, Var=6 } Tree = { Hash=1654000752, X=290, Y=290, Rot=60782, Flip=0, Var=8 } Tree = { Hash=1654000752, X=442, Y=321, Rot=59558, Flip=0, Var=7 } Pot Line = { Hash=1031910458, X=271, Y=209, Rot=65299, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=240, Y=223, Rot=60973, Flip=0, Var=3 } Sitting Log = { Hash=1483872233, X=258, Y=234, Rot=61138, Flip=0, Var=3 } Coral Cluster = { Hash=3508550446, X=109, Y=255, Rot=0, Flip=0, Var=1 } Coral Cluster = { Hash=3508550446, X=131, Y=243, Rot=61268, Flip=0, Var=0 } Coral Cluster = { Hash=3508550446, X=148, Y=236, Rot=5237, Flip=0, Var=2 } Coral Cluster = { Hash=3508550446, X=165, Y=236, Rot=52190, Flip=0, Var=3 } Oriath Army Barrel = { Hash=621951002, X=297, Y=259, Rot=6834, Flip=0, Var=4 } Coral Cluster = { Hash=3508550446, X=186, Y=250, Rot=32881, Flip=0, Var=0 } Coral Cluster = { Hash=3508550446, X=167, Y=242, Rot=0, Flip=0, Var=3 } Court Bookcase = { Hash=3736953161, X=401, Y=400, Rot=16385, Flip=0, Var=0 } Courthouse Armchair = { Hash=3345943811, X=391, Y=436, Rot=26295, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=399, Y=305, Rot=16383, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=426, Y=305, Rot=16385, Flip=0, Var=1 } Oriath Lantern = { Hash=2325221726, X=121, Y=305, Rot=26625, Flip=0, Var=4 } Oriath Lantern = { Hash=2325221726, X=119, Y=271, Rot=39213, Flip=0, Var=4 } Courthouse Armchair = { Hash=3345943811, X=421, Y=433, Rot=36012, Flip=0, Var=0 } Mushroom Cluster = { Hash=2747786415, X=184, Y=291, Rot=0, Flip=0, Var=31 } Bush = { Hash=645016677, X=231, Y=347, Rot=1656, Flip=0, Var=0 } Writing Desk = { Hash=1015730179, X=392, Y=441, Rot=0, Flip=0, Var=5 } Stone Well = { Hash=963026563, X=308, Y=212, Rot=0, Flip=0, Var=0 } Driftwood Log = { Hash=2672828114, X=249, Y=203, Rot=60678, Flip=0, Var=11 } Candelabrum = { Hash=1837658399, X=388, Y=384, Rot=60079, Flip=0, Var=0 } Bandit Tent = { Hash=209803959, X=323, Y=438, Rot=52531, Flip=0, Var=3 } Planter Box = { Hash=2472354135, X=461, Y=351, Rot=51198, Flip=0, Var=0 } Chopped Wood = { Hash=2110332123, X=440, Y=430, Rot=28442, Flip=0, Var=0 } Ryslatha Tree = { Hash=3256660423, X=121, Y=327, Rot=8213, Flip=0, Var=6 } Mushroom Cluster = { Hash=2747786415, X=161, Y=299, Rot=0, Flip=0, Var=31 } Ryslatha Tree = { Hash=3256660423, X=114, Y=258, Rot=1579, Flip=0, Var=13 } Mushroom Cluster = { Hash=2747786415, X=154, Y=302, Rot=0, Flip=0, Var=30 } Ryslatha Tree = { Hash=3256660423, X=143, Y=242, Rot=10220, Flip=0, Var=12 } Mushroom Cluster = { Hash=2747786415, X=146, Y=303, Rot=0, Flip=0, Var=31 } Kitchen Cabinet = { Hash=4196063985, X=464, Y=396, Rot=49152, Flip=0, Var=5 } Ryslatha Tree = { Hash=3256660423, X=106, Y=313, Rot=13374, Flip=0, Var=10 } Shore Bonfire = { Hash=2535319927, X=256, Y=422, Rot=0, Flip=0, Var=3 } Mushroom Cluster = { Hash=2747786415, X=164, Y=284, Rot=0, Flip=0, Var=30 } Karui Palisade = { Hash=280284078, X=290, Y=166, Rot=49152, Flip=0, Var=1 } Kitchen Cabinet = { Hash=4196063985, X=465, Y=408, Rot=49152, Flip=0, Var=3 } Karui Palisade = { Hash=280284078, X=290, Y=178, Rot=49152, Flip=0, Var=1 } Mushroom Cluster = { Hash=2747786415, X=162, Y=277, Rot=0, Flip=0, Var=29 } Karui Palisade = { Hash=280284078, X=251, Y=187, Rot=0, Flip=0, Var=1 } Mushroom Cluster = { Hash=2747786415, X=139, Y=296, Rot=0, Flip=0, Var=30 } Karui Palisade = { Hash=280284078, X=274, Y=187, Rot=0, Flip=0, Var=3 } Mushroom Cluster = { Hash=2747786415, X=154, Y=276, Rot=0, Flip=0, Var=30 } Karui Palisade = { Hash=280284078, X=283, Y=187, Rot=0, Flip=0, Var=1 } Mushroom Cluster = { Hash=2747786415, X=137, Y=289, Rot=0, Flip=0, Var=31 } Mushroom Cluster = { Hash=2747786415, X=147, Y=277, Rot=0, Flip=0, Var=31 } Mushroom Cluster = { Hash=2747786415, X=140, Y=281, Rot=0, Flip=0, Var=29 } Mushroom Cluster = { Hash=2747786415, X=170, Y=284, Rot=0, Flip=0, Var=31 } Spiral Stone = { Hash=818510679, X=257, Y=332, Rot=0, Flip=0, Var=0 } Mushroom Cluster = { Hash=2747786415, X=184, Y=296, Rot=0, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=173, Y=276, Rot=3945, Flip=0, Var=22 } Mushroom Cluster = { Hash=2747786415, X=209, Y=288, Rot=0, Flip=0, Var=28 } Mushroom Cluster = { Hash=2747786415, X=159, Y=260, Rot=37140, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=174, Y=271, Rot=3848, Flip=0, Var=22 } Mushroom Cluster = { Hash=2747786415, X=142, Y=260, Rot=60717, Flip=0, Var=22 } Mushroom Cluster = { Hash=2747786415, X=128, Y=269, Rot=27708, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=122, Y=299, Rot=43047, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=121, Y=286, Rot=50874, Flip=0, Var=22 } Mushroom Cluster = { Hash=2747786415, X=130, Y=310, Rot=8706, Flip=0, Var=22 } Mushroom Cluster = { Hash=2747786415, X=147, Y=318, Rot=0, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=166, Y=309, Rot=59554, Flip=0, Var=22 } Mushroom Cluster = { Hash=2747786415, X=172, Y=302, Rot=52801, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=167, Y=275, Rot=0, Flip=0, Var=31 } Mushroom Cluster = { Hash=2747786415, X=148, Y=270, Rot=0, Flip=0, Var=31 } Mushroom Cluster = { Hash=2747786415, X=130, Y=283, Rot=0, Flip=0, Var=31 } Mushroom Cluster = { Hash=2747786415, X=136, Y=305, Rot=0, Flip=0, Var=31 } Vaal Seal = { Hash=1221407434, X=230, Y=436, Rot=2010, Flip=0, Var=4 } Mushroom Cluster = { Hash=2747786415, X=158, Y=310, Rot=0, Flip=0, Var=31 } Mushroom Cluster = { Hash=2747786415, X=171, Y=298, Rot=0, Flip=0, Var=31 } Mushroom Cluster = { Hash=2747786415, X=191, Y=264, Rot=40956, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=191, Y=308, Rot=59253, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=178, Y=320, Rot=61984, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=161, Y=249, Rot=6089, Flip=0, Var=22 } Mushroom Cluster = { Hash=2747786415, X=151, Y=252, Rot=32252, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=170, Y=260, Rot=41297, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=126, Y=261, Rot=27598, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=145, Y=330, Rot=58924, Flip=0, Var=22 } Mushroom Cluster = { Hash=2747786415, X=135, Y=322, Rot=8041, Flip=0, Var=23 } Mushroom Cluster = { Hash=2747786415, X=121, Y=315, Rot=9303, Flip=0, Var=22 } Relic Pile = { Hash=2617763121, X=293, Y=447, Rot=59550, Flip=0, Var=5 } Slave Pens Wagon = { Hash=738023562, X=233, Y=262, Rot=30930, Flip=0, Var=1 } Iron Stove = { Hash=1357926575, X=465, Y=430, Rot=49152, Flip=0, Var=0 } Camp Rug = { Hash=3897195780, X=451, Y=428, Rot=5300, Flip=0, Var=0 } Scavenged Rug = { Hash=395514420, X=272, Y=401, Rot=16171, Flip=0, Var=0 } Vaal Round Altar = { Hash=2791515632, X=150, Y=289, Rot=0, Flip=0, Var=2 } Slave Pens Bunk Bed = { Hash=1563844126, X=395, Y=393, Rot=0, Flip=0, Var=1 } Vaal Pylon = { Hash=879703694, X=244, Y=461, Rot=0, Flip=0, Var=0 } Vaal Pylon = { Hash=879703694, X=221, Y=447, Rot=0, Flip=0, Var=0 } Sulphite Light = { Hash=1999675025, X=255, Y=452, Rot=0, Flip=0, Var=2 } Torch = { Hash=1319619711, X=314, Y=208, Rot=0, Flip=0, Var=0 } Torch = { Hash=1319619711, X=380, Y=195, Rot=0, Flip=0, Var=0 } Torch = { Hash=1319619711, X=315, Y=249, Rot=65132, Flip=0, Var=0 } Torch = { Hash=1319619711, X=298, Y=250, Rot=0, Flip=0, Var=0 } Torch = { Hash=1319619711, X=297, Y=312, Rot=61969, Flip=0, Var=0 } Torch = { Hash=1319619711, X=259, Y=257, Rot=0, Flip=0, Var=0 } Cave Treasure = { Hash=1379745395, X=290, Y=463, Rot=0, Flip=0, Var=21 } Blackguard Officer Tent = { Hash=3535561673, X=208, Y=413, Rot=6115, Flip=0, Var=0 } Innocence Cathedral = { Hash=3228260355, X=496, Y=443, Rot=0, Flip=0, Var=1 } Oriath Citizen = { Hash=840527545, X=264, Y=457, Rot=0, Flip=0, Var=3 } Oriath Citizen = { Hash=840527545, X=276, Y=416, Rot=50091, Flip=0, Var=0 } Raphina Tree = { Hash=555220479, X=262, Y=356, Rot=140, Flip=0, Var=0 } Temple Pillar = { Hash=168982937, X=440, Y=442, Rot=0, Flip=0, Var=3 } Rhex Statue = { Hash=3558410938, X=385, Y=316, Rot=49152, Flip=0, Var=0 } Bricks = { Hash=2948556532, X=424, Y=293, Rot=49152, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=390, Y=323, Rot=22794, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=381, Y=318, Rot=0, Flip=0, Var=0 }