Language = "English" Hideout Name = "Glacial Hideout" Hideout Hash = 64285 Stash = { Hash=3230065491, X=507, Y=446, Rot=32240, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=492, Y=450, Rot=60368, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=545, Y=468, Rot=61440, Flip=0, Var=3 } Crafting Bench = { Hash=2059629901, X=343, Y=704, Rot=1029, Flip=0, Var=1 } Map Device = { Hash=2306038834, X=471, Y=486, Rot=37657, Flip=0, Var=0 } Navali = { Hash=693228958, X=498, Y=446, Rot=28134, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=444, Y=606, Rot=58186, Flip=0, Var=0 } Alva = { Hash=2115859440, X=500, Y=619, Rot=48790, Flip=0, Var=0 } Helena = { Hash=845403974, X=529, Y=620, Rot=55136, Flip=0, Var=0 } Niko = { Hash=2906227343, X=241, Y=679, Rot=12602, Flip=0, Var=0 } Jun = { Hash=3992724805, X=579, Y=464, Rot=33804, Flip=0, Var=0 } Zana = { Hash=3506797600, X=423, Y=569, Rot=11953, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=580, Y=551, Rot=0, Flip=0, Var=2 } Wooden Planks = { Hash=3816231519, X=491, Y=521, Rot=3082, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=548, Y=551, Rot=0, Flip=0, Var=2 } Wooden Planks = { Hash=3816231519, X=483, Y=521, Rot=2678, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=511, Y=555, Rot=0, Flip=0, Var=2 } Wooden Planks = { Hash=3816231519, X=476, Y=521, Rot=2702, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=481, Y=558, Rot=64133, Flip=0, Var=2 } Wooden Planks = { Hash=3816231519, X=462, Y=570, Rot=8191, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=430, Y=669, Rot=23609, Flip=0, Var=3 } Wooden Planks = { Hash=3816231519, X=468, Y=575, Rot=8191, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=458, Y=576, Rot=38912, Flip=0, Var=2 } Wooden Planks = { Hash=3816231519, X=458, Y=566, Rot=40960, Flip=0, Var=0 } Crypt Table = { Hash=1106587324, X=470, Y=549, Rot=32768, Flip=0, Var=1 } Bandit Tent = { Hash=209803959, X=497, Y=522, Rot=10102, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=443, Y=622, Rot=55185, Flip=0, Var=4 } Wooden Planks = { Hash=3816231519, X=561, Y=687, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=418, Y=572, Rot=8679, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=538, Y=609, Rot=52658, Flip=0, Var=4 } Wooden Planks = { Hash=3816231519, X=600, Y=609, Rot=48250, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=271, Y=686, Rot=0, Flip=0, Var=4 } Wooden Planks = { Hash=3816231519, X=577, Y=683, Rot=11103, Flip=0, Var=0 } Hanging Lamp = { Hash=3152505982, X=398, Y=677, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=231, Y=686, Rot=62299, Flip=0, Var=4 } Wooden Planks = { Hash=3816231519, X=404, Y=541, Rot=64516, Flip=0, Var=2 } Hanging Lamp = { Hash=3152505982, X=415, Y=678, Rot=0, Flip=0, Var=0 } Iron Lantern = { Hash=2253722405, X=388, Y=690, Rot=63878, Flip=0, Var=2 } Wooden Planks = { Hash=3816231519, X=412, Y=539, Rot=64788, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=490, Y=688, Rot=61849, Flip=0, Var=2 } Wooden Planks = { Hash=3816231519, X=419, Y=536, Rot=64506, Flip=0, Var=2 } Stone Archway = { Hash=3635834173, X=399, Y=542, Rot=63801, Flip=0, Var=0 } Azurite Mine Cart = { Hash=4008409873, X=251, Y=690, Rot=49465, Flip=0, Var=4 } Sulphite Light = { Hash=1999675025, X=471, Y=486, Rot=0, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=427, Y=533, Rot=64063, Flip=0, Var=2 } Stone Archway = { Hash=3635834173, X=395, Y=543, Rot=63929, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=434, Y=528, Rot=63864, Flip=0, Var=2 } Spinner Tracks = { Hash=1670498805, X=475, Y=485, Rot=37773, Flip=0, Var=3 } Wooden Stool = { Hash=4217884345, X=324, Y=697, Rot=11428, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=442, Y=525, Rot=64849, Flip=0, Var=2 } Frozen Tree = { Hash=3357243495, X=430, Y=509, Rot=29557, Flip=0, Var=0 } Slave Cage = { Hash=2815782467, X=584, Y=523, Rot=16385, Flip=0, Var=12 } Wooden Workbench = { Hash=1606773808, X=353, Y=631, Rot=19205, Flip=0, Var=1 } Azurite Bucket = { Hash=1060508360, X=231, Y=675, Rot=9447, Flip=0, Var=1 } Oriath Weapons Crate = { Hash=4085599461, X=580, Y=540, Rot=0, Flip=0, Var=0 } Azurite Bucket = { Hash=1060508360, X=234, Y=673, Rot=58827, Flip=0, Var=0 } Generator = { Hash=3949696287, X=607, Y=459, Rot=43046, Flip=0, Var=1 } Wooden Planks = { Hash=3816231519, X=449, Y=522, Rot=65523, Flip=0, Var=2 } Court Bookcase = { Hash=3736953161, X=528, Y=529, Rot=15953, Flip=0, Var=8 } Wall Machinery = { Hash=3175031307, X=599, Y=516, Rot=2303, Flip=0, Var=5 } Wooden Planks = { Hash=3816231519, X=457, Y=522, Rot=1224, Flip=0, Var=2 } Portal Parts = { Hash=3083176150, X=526, Y=528, Rot=0, Flip=0, Var=1 } Lava Fountain = { Hash=1368711174, X=343, Y=715, Rot=510, Flip=0, Var=0 } Ramshackle Ladder = { Hash=1181347509, X=443, Y=613, Rot=55883, Flip=0, Var=0 } Labyrinth Rosette = { Hash=2693711428, X=450, Y=694, Rot=3944, Flip=0, Var=6 } Wooden Planks = { Hash=3816231519, X=466, Y=520, Rot=2788, Flip=0, Var=2 } Labyrinth Rosette = { Hash=2693711428, X=557, Y=677, Rot=61001, Flip=0, Var=2 } Oriath Supply Crate = { Hash=3277109697, X=434, Y=625, Rot=0, Flip=0, Var=2 } Wooden Barricade = { Hash=2236602737, X=583, Y=620, Rot=57442, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=440, Y=501, Rot=16024, Flip=0, Var=0 } Labyrinth Rosette = { Hash=2693711428, X=584, Y=619, Rot=57177, Flip=0, Var=2 } Wall Switch = { Hash=3504648337, X=551, Y=511, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=482, Y=505, Rot=0, Flip=0, Var=10 } Rock Formation = { Hash=940588437, X=618, Y=453, Rot=28207, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=568, Y=540, Rot=0, Flip=0, Var=0 } Generator = { Hash=3949696287, X=356, Y=698, Rot=62711, Flip=0, Var=1 } Rock Formation = { Hash=940588437, X=359, Y=522, Rot=0, Flip=0, Var=3 } Large Rocks = { Hash=47342018, X=617, Y=526, Rot=14888, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=498, Y=465, Rot=63014, Flip=0, Var=11 } Large Golden Statue = { Hash=4104301200, X=364, Y=694, Rot=55067, Flip=0, Var=3 } Fish Stand = { Hash=3043502605, X=508, Y=585, Rot=17602, Flip=0, Var=0 } Rock Formation = { Hash=940588437, X=341, Y=522, Rot=7322, Flip=0, Var=1 } Snow Drift = { Hash=3744632886, X=522, Y=506, Rot=0, Flip=0, Var=15 } Rock Formation = { Hash=940588437, X=328, Y=525, Rot=17226, Flip=0, Var=1 } Tower Archway = { Hash=1357755685, X=471, Y=486, Rot=4930, Flip=0, Var=3 } Snow Drift = { Hash=3744632886, X=474, Y=498, Rot=0, Flip=0, Var=1 } Brick Archway = { Hash=881130168, X=251, Y=694, Rot=0, Flip=0, Var=0 } Snow Drift = { Hash=3744632886, X=470, Y=495, Rot=0, Flip=0, Var=0 } Golden Statue = { Hash=364138801, X=616, Y=464, Rot=49383, Flip=0, Var=6 } Snow Drift = { Hash=3744632886, X=495, Y=537, Rot=0, Flip=0, Var=15 } Garden Wall = { Hash=1908254122, X=603, Y=486, Rot=32274, Flip=0, Var=2 } Snow Drift = { Hash=3744632886, X=494, Y=513, Rot=63491, Flip=0, Var=15 } Cathedral Tiles = { Hash=1361088562, X=494, Y=493, Rot=59208, Flip=0, Var=1 } Garden Wall = { Hash=1908254122, X=585, Y=487, Rot=48485, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=492, Y=473, Rot=7210, Flip=0, Var=1 } Ruined Book Shelf = { Hash=4121751296, X=530, Y=513, Rot=49194, Flip=0, Var=0 } Garden Wall = { Hash=1908254122, X=513, Y=491, Rot=15790, Flip=0, Var=3 } Ruined Book Shelf = { Hash=4121751296, X=518, Y=513, Rot=49099, Flip=0, Var=0 } Garden Wall = { Hash=1908254122, X=530, Y=490, Rot=48572, Flip=0, Var=1 } Tools Board = { Hash=401969176, X=369, Y=617, Rot=48968, Flip=0, Var=0 } Ruined Book Shelf = { Hash=4121751296, X=507, Y=513, Rot=49453, Flip=0, Var=0 } Letters of Exile = { Hash=518887085, X=517, Y=625, Rot=49401, Flip=0, Var=4 } Cathedral Tiles = { Hash=1361088562, X=479, Y=469, Rot=61358, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=482, Y=481, Rot=7714, Flip=0, Var=5 } Cathedral Tiles = { Hash=1361088562, X=477, Y=491, Rot=47949, Flip=0, Var=1 } Generator = { Hash=3949696287, X=558, Y=488, Rot=12446, Flip=0, Var=2 } Generator = { Hash=3949696287, X=492, Y=661, Rot=12289, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=466, Y=499, Rot=12289, Flip=0, Var=4 } Cathedral Tiles = { Hash=1361088562, X=470, Y=469, Rot=61624, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=506, Y=528, Rot=49152, Flip=0, Var=8 } Cathedral Tiles = { Hash=1361088562, X=463, Y=481, Rot=0, Flip=0, Var=4 } Cathedral Tiles = { Hash=1361088562, X=461, Y=485, Rot=4765, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=464, Y=460, Rot=60766, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=451, Y=477, Rot=52323, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=450, Y=500, Rot=16806, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=448, Y=490, Rot=4863, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=442, Y=499, Rot=7447, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=481, Y=612, Rot=56857, Flip=0, Var=1 } Medium Golden Statue = { Hash=684001670, X=606, Y=485, Rot=60246, Flip=0, Var=5 } Cathedral Tiles = { Hash=1361088562, X=474, Y=614, Rot=60772, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=479, Y=603, Rot=16383, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=472, Y=608, Rot=36864, Flip=0, Var=4 } Menagerie Fence = { Hash=3253902086, X=320, Y=705, Rot=59473, Flip=0, Var=0 } Ruined Chair = { Hash=2815936516, X=494, Y=590, Rot=46422, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=378, Y=553, Rot=4416, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=468, Y=605, Rot=38886, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=467, Y=599, Rot=38912, Flip=0, Var=4 } Sewer Pipes = { Hash=1710731389, X=528, Y=515, Rot=3114, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=459, Y=600, Rot=54425, Flip=0, Var=1 } Sewer Pipes = { Hash=1710731389, X=529, Y=528, Rot=5834, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=457, Y=591, Rot=25997, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=450, Y=584, Rot=10239, Flip=0, Var=4 } Sulphite Light = { Hash=1999675025, X=367, Y=646, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=443, Y=585, Rot=26623, Flip=0, Var=2 } Snow Drift = { Hash=3744632886, X=497, Y=511, Rot=3997, Flip=0, Var=15 } Sulphite Light = { Hash=1999675025, X=492, Y=661, Rot=61445, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=434, Y=577, Rot=59798, Flip=0, Var=1 } Snow Drift = { Hash=3744632886, X=500, Y=513, Rot=267, Flip=0, Var=12 } Cathedral Tiles = { Hash=1361088562, X=450, Y=575, Rot=8273, Flip=0, Var=1 } Snow Drift = { Hash=3744632886, X=483, Y=528, Rot=0, Flip=0, Var=4 } Sewer Pipes = { Hash=1710731389, X=433, Y=688, Rot=0, Flip=0, Var=0 } Snow Drift = { Hash=3744632886, X=475, Y=515, Rot=0, Flip=0, Var=14 } Sewer Pipes = { Hash=1710731389, X=547, Y=523, Rot=0, Flip=0, Var=1 } Snow Drift = { Hash=3744632886, X=499, Y=509, Rot=0, Flip=0, Var=4 } Snow Drift = { Hash=3744632886, X=522, Y=508, Rot=0, Flip=0, Var=4 } Snow Drift = { Hash=3744632886, X=526, Y=507, Rot=6294, Flip=0, Var=0 } Snow Drift = { Hash=3744632886, X=506, Y=511, Rot=0, Flip=0, Var=4 } Sewer Pipes = { Hash=1710731389, X=517, Y=660, Rot=53211, Flip=0, Var=0 } Snow Drift = { Hash=3744632886, X=456, Y=603, Rot=0, Flip=0, Var=2 } Snow Drift = { Hash=3744632886, X=460, Y=580, Rot=4916, Flip=0, Var=0 } Snow Drift = { Hash=3744632886, X=547, Y=495, Rot=0, Flip=0, Var=15 } Snow Drift = { Hash=3744632886, X=587, Y=511, Rot=0, Flip=0, Var=15 } Oriath Supply Crate = { Hash=3277109697, X=459, Y=552, Rot=62745, Flip=0, Var=2 } Snow Drift = { Hash=3744632886, X=425, Y=544, Rot=0, Flip=0, Var=12 } Steam Hydrant = { Hash=1338522308, X=520, Y=641, Rot=0, Flip=0, Var=1 } Snow Drift = { Hash=3744632886, X=465, Y=513, Rot=0, Flip=0, Var=11 } Wall Machinery = { Hash=3175031307, X=541, Y=601, Rot=48729, Flip=0, Var=3 } Snow Drift = { Hash=3744632886, X=452, Y=530, Rot=64010, Flip=0, Var=12 } Labyrinth Cogs = { Hash=3368314364, X=473, Y=708, Rot=62717, Flip=0, Var=5 } Oriath Weapons Crate = { Hash=4085599461, X=555, Y=539, Rot=0, Flip=0, Var=0 } Snow Drift = { Hash=3744632886, X=437, Y=522, Rot=7650, Flip=0, Var=14 } Generator = { Hash=3949696287, X=476, Y=620, Rot=19169, Flip=0, Var=1 } Snow Drift = { Hash=3744632886, X=464, Y=531, Rot=63318, Flip=0, Var=15 } Steam Hydrant = { Hash=1338522308, X=460, Y=699, Rot=0, Flip=0, Var=1 } Oriath Supply Crate = { Hash=3277109697, X=507, Y=582, Rot=46540, Flip=0, Var=2 } Snow Drift = { Hash=3744632886, X=510, Y=493, Rot=0, Flip=0, Var=14 } Portal Parts = { Hash=3083176150, X=505, Y=528, Rot=5, Flip=0, Var=1 } Sewer Pipes = { Hash=1710731389, X=365, Y=664, Rot=36963, Flip=0, Var=1 } Snow Drift = { Hash=3744632886, X=545, Y=490, Rot=47105, Flip=0, Var=15 } Oriath Weapons Crate = { Hash=4085599461, X=546, Y=540, Rot=0, Flip=0, Var=0 } Snow Drift = { Hash=3744632886, X=555, Y=486, Rot=0, Flip=0, Var=15 } Snow Drift = { Hash=3744632886, X=524, Y=487, Rot=0, Flip=0, Var=4 } Court Bookcase = { Hash=3736953161, X=554, Y=523, Rot=0, Flip=0, Var=13 } Steam Hydrant = { Hash=1338522308, X=547, Y=523, Rot=0, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=446, Y=601, Rot=53232, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=449, Y=617, Rot=2717, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=444, Y=614, Rot=16383, Flip=0, Var=5 } Spinner Tracks = { Hash=1670498805, X=479, Y=705, Rot=12108, Flip=0, Var=0 } Spinner Tracks = { Hash=1670498805, X=482, Y=511, Rot=16428, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=491, Y=595, Rot=0, Flip=0, Var=1 } Labyrinth Cogs = { Hash=3368314364, X=496, Y=521, Rot=49470, Flip=0, Var=5 } Labyrinth Lever = { Hash=3083805395, X=492, Y=704, Rot=62579, Flip=0, Var=2 } Floor Pipes = { Hash=4231497082, X=555, Y=458, Rot=7882, Flip=0, Var=1 } Low Mossy Wall = { Hash=1476284439, X=572, Y=670, Rot=1478, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=434, Y=613, Rot=0, Flip=0, Var=4 } Map Board = { Hash=3335254637, X=600, Y=516, Rot=32768, Flip=0, Var=5 } Cathedral Tiles = { Hash=1361088562, X=449, Y=610, Rot=20479, Flip=0, Var=1 } Mining Machinery = { Hash=2834673844, X=517, Y=515, Rot=16438, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=493, Y=610, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=483, Y=625, Rot=60950, Flip=0, Var=1 } Generator = { Hash=3949696287, X=500, Y=514, Rot=53542, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=506, Y=608, Rot=16383, Flip=0, Var=2 } Wall Machinery = { Hash=3175031307, X=510, Y=515, Rot=0, Flip=0, Var=5 } Cathedral Tiles = { Hash=1361088562, X=486, Y=641, Rot=25263, Flip=0, Var=0 } Wall Machinery = { Hash=3175031307, X=539, Y=513, Rot=0, Flip=0, Var=5 } Cathedral Tiles = { Hash=1361088562, X=503, Y=654, Rot=0, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=499, Y=623, Rot=63534, Flip=0, Var=1 } Generator = { Hash=3949696287, X=544, Y=514, Rot=32768, Flip=0, Var=4 } Cathedral Tiles = { Hash=1361088562, X=492, Y=636, Rot=39995, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=519, Y=641, Rot=20481, Flip=0, Var=1 } Generator = { Hash=3949696287, X=522, Y=513, Rot=46168, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=508, Y=637, Rot=2846, Flip=0, Var=4 } Cathedral Tiles = { Hash=1361088562, X=507, Y=629, Rot=5435, Flip=0, Var=0 } Mining Machinery = { Hash=2834673844, X=498, Y=522, Rot=50565, Flip=0, Var=7 } Cathedral Tiles = { Hash=1361088562, X=521, Y=630, Rot=3236, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=516, Y=610, Rot=51686, Flip=0, Var=1 } Mining Machinery = { Hash=2834673844, X=330, Y=703, Rot=4399, Flip=0, Var=4 } Cathedral Tiles = { Hash=1361088562, X=530, Y=608, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=524, Y=599, Rot=64311, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=424, Y=568, Rot=3899, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=416, Y=563, Rot=0, Flip=0, Var=0 } Functional Stall = { Hash=3114361767, X=583, Y=524, Rot=34038, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=428, Y=567, Rot=0, Flip=0, Var=0 } Water Pipe = { Hash=3057671459, X=508, Y=704, Rot=29863, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=443, Y=562, Rot=0, Flip=0, Var=5 } Cathedral Tiles = { Hash=1361088562, X=500, Y=662, Rot=49152, Flip=0, Var=0 } Water Pipe = { Hash=3057671459, X=544, Y=691, Rot=61959, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=496, Y=669, Rot=4095, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=492, Y=672, Rot=24575, Flip=0, Var=4 } Cathedral Tiles = { Hash=1361088562, X=487, Y=676, Rot=12287, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=481, Y=679, Rot=16383, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=470, Y=681, Rot=26346, Flip=0, Var=4 } Wooden Barricade = { Hash=2236602737, X=518, Y=649, Rot=53189, Flip=0, Var=0 } Map Board = { Hash=3335254637, X=592, Y=516, Rot=32768, Flip=0, Var=10 } Cathedral Tiles = { Hash=1361088562, X=474, Y=695, Rot=61170, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=460, Y=689, Rot=33519, Flip=0, Var=2 } Wooden Barricade = { Hash=2236602737, X=557, Y=677, Rot=59170, Flip=0, Var=0 } Map Board = { Hash=3335254637, X=535, Y=619, Rot=51775, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=467, Y=676, Rot=31624, Flip=0, Var=1 } Water Pipe = { Hash=3057671459, X=232, Y=673, Rot=58142, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=437, Y=684, Rot=0, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=499, Y=696, Rot=313, Flip=0, Var=1 } Water Pipe = { Hash=3057671459, X=277, Y=655, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=510, Y=689, Rot=4148, Flip=0, Var=1 } Floor Pipes = { Hash=4231497082, X=489, Y=497, Rot=37544, Flip=0, Var=2 } Floor Pipes = { Hash=4231497082, X=465, Y=478, Rot=58856, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=446, Y=616, Rot=54840, Flip=0, Var=6 } Crumbled Carts = { Hash=3329961519, X=549, Y=518, Rot=0, Flip=0, Var=2 } Floor Pipes = { Hash=4231497082, X=476, Y=597, Rot=61126, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=343, Y=712, Rot=32890, Flip=0, Var=2 } Floor Pipes = { Hash=4231497082, X=369, Y=657, Rot=6143, Flip=0, Var=0 } Sulphite Light = { Hash=1999675025, X=500, Y=514, Rot=0, Flip=0, Var=0 } Sulphite Light = { Hash=1999675025, X=558, Y=488, Rot=64554, Flip=0, Var=0 } Sulphite Light = { Hash=1999675025, X=552, Y=519, Rot=0, Flip=0, Var=0 } Sulphite Light = { Hash=1999675025, X=522, Y=513, Rot=0, Flip=0, Var=0 } Arena Flowers = { Hash=62190341, X=574, Y=670, Rot=4360, Flip=0, Var=5 } Wooden Barricade = { Hash=2236602737, X=359, Y=604, Rot=45054, Flip=0, Var=0 } Sulphite Light = { Hash=1999675025, X=509, Y=668, Rot=63490, Flip=0, Var=0 } Labyrinth Rosette = { Hash=2693711428, X=359, Y=605, Rot=46376, Flip=0, Var=3 } Steam Hydrant = { Hash=1338522308, X=506, Y=522, Rot=0, Flip=0, Var=1 } Lantern Post = { Hash=1629432330, X=415, Y=553, Rot=46383, Flip=0, Var=0 } Oriath Lantern = { Hash=2325221726, X=495, Y=701, Rot=8603, Flip=0, Var=1 } Wooden Pallet = { Hash=622473735, X=578, Y=521, Rot=49653, Flip=0, Var=0 } Portal Parts = { Hash=3083176150, X=506, Y=514, Rot=32890, Flip=0, Var=1 } Garden Wall = { Hash=1908254122, X=567, Y=488, Rot=48670, Flip=0, Var=0 } Burned Tree = { Hash=2125250715, X=535, Y=487, Rot=0, Flip=0, Var=3 } Garden Wall = { Hash=1908254122, X=549, Y=489, Rot=15773, Flip=0, Var=0 } Wall Machinery = { Hash=3175031307, X=499, Y=702, Rot=0, Flip=0, Var=3 } Burned Tree = { Hash=2125250715, X=561, Y=447, Rot=19038, Flip=0, Var=3 } Wall Machinery = { Hash=3175031307, X=577, Y=667, Rot=58491, Flip=0, Var=5 } Wall Machinery = { Hash=3175031307, X=589, Y=595, Rot=49128, Flip=0, Var=4 } Cathedral Tiles = { Hash=1361088562, X=518, Y=683, Rot=5437, Flip=0, Var=1 } Generator = { Hash=3949696287, X=514, Y=599, Rot=29468, Flip=0, Var=1 } Empty Crate = { Hash=4062001783, X=460, Y=545, Rot=49152, Flip=0, Var=1 } Wooden Post = { Hash=1549626863, X=425, Y=678, Rot=53544, Flip=0, Var=1 } Courthouse Armchair = { Hash=3345943811, X=467, Y=571, Rot=47738, Flip=0, Var=0 } Azurite Mine Cart = { Hash=4008409873, X=329, Y=657, Rot=4095, Flip=0, Var=4 } Wooden Post = { Hash=1549626863, X=437, Y=661, Rot=57746, Flip=0, Var=1 } Floor Pipes = { Hash=4231497082, X=489, Y=629, Rot=2056, Flip=0, Var=1 } Sulphite Light = { Hash=1999675025, X=577, Y=654, Rot=0, Flip=0, Var=0 } Ruined Arch = { Hash=790724878, X=381, Y=522, Rot=32768, Flip=0, Var=0 } Wall Machinery = { Hash=3175031307, X=484, Y=704, Rot=61948, Flip=0, Var=5 } Oriath Lantern = { Hash=2325221726, X=483, Y=603, Rot=53820, Flip=0, Var=1 } Mining Equipment = { Hash=1424206897, X=355, Y=660, Rot=62450, Flip=0, Var=0 } Oriath Lantern = { Hash=2325221726, X=590, Y=601, Rot=0, Flip=0, Var=1 } Laboratory Pipe = { Hash=1700480178, X=481, Y=634, Rot=1398, Flip=0, Var=3 } Court Bookcase = { Hash=3736953161, X=539, Y=515, Rot=16385, Flip=0, Var=8 } Cathedral Tiles = { Hash=1361088562, X=518, Y=671, Rot=20675, Flip=0, Var=4 } Metal Lantern = { Hash=1641342211, X=366, Y=628, Rot=0, Flip=0, Var=0 } Snow Drift = { Hash=3744632886, X=571, Y=487, Rot=5729, Flip=0, Var=15 } Cathedral Tiles = { Hash=1361088562, X=537, Y=688, Rot=0, Flip=0, Var=1 } Generator = { Hash=3949696287, X=464, Y=705, Rot=64496, Flip=0, Var=3 } Snow Drift = { Hash=3744632886, X=585, Y=487, Rot=4303, Flip=0, Var=15 } Cathedral Tiles = { Hash=1361088562, X=540, Y=678, Rot=0, Flip=0, Var=1 } Sulphite Light = { Hash=1999675025, X=514, Y=599, Rot=0, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=549, Y=554, Rot=0, Flip=0, Var=0 } Oriath Lantern = { Hash=2325221726, X=517, Y=626, Rot=60766, Flip=0, Var=1 } Mine Cart = { Hash=1601481162, X=518, Y=515, Rot=49152, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=544, Y=555, Rot=61440, Flip=0, Var=0 } Vaal Mechanism = { Hash=4201844291, X=545, Y=468, Rot=0, Flip=0, Var=8 } Oriath Lantern = { Hash=2325221726, X=350, Y=640, Rot=62341, Flip=0, Var=1 } Crypt Pillar = { Hash=905558075, X=539, Y=558, Rot=59071, Flip=0, Var=0 } Oriath Lantern = { Hash=2325221726, X=356, Y=619, Rot=10672, Flip=0, Var=1 } Crypt Pillar = { Hash=905558075, X=601, Y=560, Rot=0, Flip=0, Var=0 } Generator = { Hash=3949696287, X=367, Y=646, Rot=50254, Flip=0, Var=3 } Crypt Pillar = { Hash=905558075, X=595, Y=561, Rot=0, Flip=0, Var=0 } Wall Machinery = { Hash=3175031307, X=367, Y=625, Rot=49469, Flip=0, Var=5 } Crypt Pillar = { Hash=905558075, X=590, Y=561, Rot=0, Flip=0, Var=0 } Vaal Mechanism = { Hash=4201844291, X=545, Y=468, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=356, Y=629, Rot=0, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=585, Y=561, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=426, Y=680, Rot=2047, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=363, Y=631, Rot=0, Flip=0, Var=4 } Map Board = { Hash=3335254637, X=381, Y=518, Rot=31909, Flip=0, Var=5 } Cathedral Tiles = { Hash=1361088562, X=434, Y=670, Rot=0, Flip=0, Var=2 } Steam Hydrant = { Hash=1338522308, X=365, Y=636, Rot=0, Flip=0, Var=1 } Ramshackle Hut = { Hash=3718326581, X=574, Y=567, Rot=48147, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=387, Y=545, Rot=63143, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=411, Y=683, Rot=3308, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=425, Y=671, Rot=0, Flip=0, Var=1 } Animal Cage = { Hash=4153364414, X=494, Y=522, Rot=26384, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=452, Y=669, Rot=3336, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=463, Y=660, Rot=308, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=467, Y=668, Rot=34814, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=457, Y=561, Rot=61035, Flip=0, Var=1 } Slave Pens Wagon = { Hash=738023562, X=568, Y=521, Rot=49236, Flip=0, Var=1 } Wooden Stool = { Hash=4217884345, X=345, Y=630, Rot=63047, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=434, Y=553, Rot=63613, Flip=0, Var=1 } Slave Cage = { Hash=2815782467, X=552, Y=518, Rot=49154, Flip=0, Var=12 } Cathedral Tiles = { Hash=1361088562, X=455, Y=547, Rot=11755, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=468, Y=574, Rot=57343, Flip=0, Var=3 } Cathedral Tiles = { Hash=1361088562, X=507, Y=483, Rot=62448, Flip=0, Var=2 } Slum Building = { Hash=602155830, X=520, Y=577, Rot=32975, Flip=0, Var=2 } Mossy Wall = { Hash=2903045040, X=513, Y=672, Rot=17541, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=507, Y=473, Rot=49073, Flip=0, Var=2 } Slum Building = { Hash=602155830, X=434, Y=647, Rot=32768, Flip=0, Var=0 } Mossy Wall = { Hash=2903045040, X=503, Y=678, Rot=25060, Flip=0, Var=3 } Cathedral Tiles = { Hash=1361088562, X=520, Y=476, Rot=16241, Flip=0, Var=1 } Crypt Pillar = { Hash=905558075, X=580, Y=561, Rot=0, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=451, Y=624, Rot=38206, Flip=0, Var=3 } Mossy Wall = { Hash=2903045040, X=494, Y=686, Rot=25053, Flip=0, Var=2 } Crypt Pillar = { Hash=905558075, X=575, Y=561, Rot=0, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=546, Y=589, Rot=32768, Flip=0, Var=3 } Mossy Wall = { Hash=2903045040, X=475, Y=689, Rot=33633, Flip=0, Var=1 } Crypt Pillar = { Hash=905558075, X=570, Y=561, Rot=0, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=550, Y=612, Rot=17244, Flip=0, Var=0 } Door Frame = { Hash=879848617, X=460, Y=566, Rot=57710, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=563, Y=561, Rot=0, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=411, Y=576, Rot=24834, Flip=0, Var=3 } Crypt Pillar = { Hash=905558075, X=557, Y=561, Rot=0, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=575, Y=682, Rot=42937, Flip=0, Var=3 } Crypt Pillar = { Hash=905558075, X=534, Y=560, Rot=60996, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=529, Y=561, Rot=64878, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=467, Y=561, Rot=0, Flip=0, Var=0 } Functional Stall = { Hash=3114361767, X=556, Y=522, Rot=32097, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=473, Y=561, Rot=0, Flip=0, Var=0 } Worn Anvil = { Hash=3981068031, X=321, Y=688, Rot=57926, Flip=0, Var=0 } Elaborate Stall = { Hash=3331442939, X=609, Y=549, Rot=0, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=496, Y=561, Rot=0, Flip=0, Var=0 } Rock Formation = { Hash=940588437, X=350, Y=527, Rot=43865, Flip=0, Var=3 } Crypt Pillar = { Hash=905558075, X=501, Y=561, Rot=0, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=507, Y=561, Rot=0, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=513, Y=561, Rot=0, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=546, Y=523, Rot=0, Flip=0, Var=10 } Crypt Pillar = { Hash=905558075, X=519, Y=561, Rot=0, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=449, Y=567, Rot=0, Flip=0, Var=2 } Court Bookcase = { Hash=3736953161, X=517, Y=528, Rot=49152, Flip=0, Var=8 } Menagerie Fence = { Hash=3253902086, X=370, Y=637, Rot=536, Flip=0, Var=1 } Sulphite Light = { Hash=1999675025, X=464, Y=704, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=530, Y=479, Rot=48896, Flip=0, Var=2 } Portal Parts = { Hash=3083176150, X=589, Y=517, Rot=32768, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=565, Y=474, Rot=55951, Flip=0, Var=4 } Cathedral Tiles = { Hash=1361088562, X=549, Y=479, Rot=46729, Flip=0, Var=2 } Court Bookcase = { Hash=3736953161, X=550, Y=523, Rot=0, Flip=0, Var=11 } Cathedral Tiles = { Hash=1361088562, X=583, Y=473, Rot=35081, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=532, Y=473, Rot=47773, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=578, Y=480, Rot=16641, Flip=0, Var=0 } Low Fire Pit = { Hash=160984751, X=553, Y=686, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=370, Y=656, Rot=2301, Flip=0, Var=0 } Sky Shrine Wall = { Hash=3137700392, X=370, Y=623, Rot=49152, Flip=0, Var=8 } Cathedral Tiles = { Hash=1361088562, X=377, Y=665, Rot=63401, Flip=0, Var=2 } Generator = { Hash=3949696287, X=498, Y=528, Rot=12291, Flip=0, Var=2 } Pit Flags = { Hash=3856480741, X=459, Y=608, Rot=6152, Flip=0, Var=1 } Burned Tree = { Hash=2125250715, X=608, Y=452, Rot=0, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=348, Y=665, Rot=0, Flip=0, Var=10 } Sulphite Light = { Hash=1999675025, X=498, Y=528, Rot=0, Flip=0, Var=0 } Elaborate Stall = { Hash=3331442939, X=564, Y=548, Rot=667, Flip=0, Var=1 } Animal Cage = { Hash=4153364414, X=500, Y=518, Rot=58483, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=346, Y=669, Rot=0, Flip=0, Var=7 } Elaborate Stall = { Hash=3331442939, X=479, Y=550, Rot=47951, Flip=0, Var=1 } Animal Cage = { Hash=4153364414, X=492, Y=523, Rot=4358, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=359, Y=667, Rot=31306, Flip=0, Var=1 } Elaborate Stall = { Hash=3331442939, X=523, Y=553, Rot=32768, Flip=0, Var=0 } Animal Cage = { Hash=4153364414, X=495, Y=528, Rot=6031, Flip=0, Var=2 } Animal Cage = { Hash=4153364414, X=496, Y=522, Rot=9614, Flip=0, Var=0 } Stall Counter = { Hash=1016970760, X=524, Y=618, Rot=29664, Flip=0, Var=0 } Animal Cage = { Hash=4153364414, X=490, Y=520, Rot=3088, Flip=0, Var=2 } Stall Counter = { Hash=1016970760, X=451, Y=667, Rot=21086, Flip=0, Var=1 } Animal Cage = { Hash=4153364414, X=497, Y=516, Rot=1802, Flip=0, Var=2 } Snow Drift = { Hash=3744632886, X=562, Y=447, Rot=37530, Flip=0, Var=15 } Stall Counter = { Hash=1016970760, X=490, Y=597, Rot=19013, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=541, Y=523, Rot=0, Flip=0, Var=10 } Snow Drift = { Hash=3744632886, X=538, Y=484, Rot=0, Flip=0, Var=15 } Snow Drift = { Hash=3744632886, X=574, Y=518, Rot=9975, Flip=0, Var=4 } Pohutukawa Tree = { Hash=3140543673, X=484, Y=637, Rot=43012, Flip=0, Var=2 } Snow Drift = { Hash=3744632886, X=533, Y=488, Rot=61161, Flip=0, Var=14 } Flower Pot = { Hash=379703538, X=589, Y=609, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=371, Y=690, Rot=15045, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=594, Y=494, Rot=10307, Flip=0, Var=1 } Menagerie Fence = { Hash=3253902086, X=370, Y=616, Rot=0, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=496, Y=590, Rot=59419, Flip=0, Var=1 } Verdant Tree = { Hash=853529689, X=635, Y=452, Rot=30164, Flip=0, Var=11 } Functional Stall = { Hash=3114361767, X=544, Y=551, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=507, Y=592, Rot=12766, Flip=0, Var=0 } Courthouse Bench = { Hash=2186222774, X=569, Y=551, Rot=49152, Flip=0, Var=0 } Courthouse Bench = { Hash=2186222774, X=569, Y=549, Rot=49152, Flip=0, Var=0 } Sulphite Light = { Hash=1999675025, X=606, Y=459, Rot=62687, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=527, Y=658, Rot=53723, Flip=0, Var=0 } Courthouse Bench = { Hash=2186222774, X=569, Y=553, Rot=49152, Flip=0, Var=0 } Steam Hydrant = { Hash=1338522308, X=350, Y=668, Rot=0, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=549, Y=673, Rot=60191, Flip=0, Var=1 } Courthouse Bench = { Hash=2186222774, X=499, Y=553, Rot=49152, Flip=0, Var=0 } Sulphite Light = { Hash=1999675025, X=356, Y=697, Rot=58180, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=577, Y=648, Rot=0, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=591, Y=540, Rot=0, Flip=0, Var=2 } Courthouse Bench = { Hash=2186222774, X=499, Y=551, Rot=49152, Flip=0, Var=0 } Generator = { Hash=3949696287, X=577, Y=654, Rot=51493, Flip=0, Var=0 } Steam Hydrant = { Hash=1338522308, X=374, Y=689, Rot=0, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=581, Y=617, Rot=33997, Flip=0, Var=4 } Oriath Weapons Crate = { Hash=4085599461, X=592, Y=546, Rot=0, Flip=0, Var=0 } Elaborate Stall = { Hash=3331442939, X=502, Y=551, Rot=0, Flip=0, Var=0 } Courthouse Bench = { Hash=2186222774, X=499, Y=549, Rot=49152, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=574, Y=602, Rot=0, Flip=0, Var=1 } Oriath Weapons Crate = { Hash=4085599461, X=580, Y=546, Rot=31924, Flip=0, Var=0 } Sky Shrine Door = { Hash=1678164433, X=343, Y=711, Rot=33051, Flip=0, Var=2 } Maraketh Lantern = { Hash=1546380709, X=364, Y=597, Rot=0, Flip=0, Var=0 } Oriath Supply Crate = { Hash=3277109697, X=284, Y=688, Rot=5810, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=569, Y=618, Rot=813, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=568, Y=546, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=565, Y=641, Rot=2195, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=556, Y=546, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=559, Y=660, Rot=3565, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=498, Y=646, Rot=0, Flip=0, Var=1 } Oriath Weapons Crate = { Hash=4085599461, X=605, Y=552, Rot=0, Flip=0, Var=0 } Sulphite Light = { Hash=1999675025, X=476, Y=620, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=600, Y=474, Rot=9712, Flip=0, Var=4 } Cathedral Tiles = { Hash=1361088562, X=616, Y=479, Rot=6456, Flip=0, Var=1 } Oriath Weapons Crate = { Hash=4085599461, X=592, Y=552, Rot=0, Flip=0, Var=0 } Functional Stall = { Hash=3114361767, X=529, Y=616, Rot=60732, Flip=0, Var=2 } Steam Hydrant = { Hash=1338522308, X=463, Y=700, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=269, Y=663, Rot=17084, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=580, Y=552, Rot=0, Flip=0, Var=0 } Phoenix Vent = { Hash=3243812712, X=278, Y=646, Rot=19984, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=303, Y=664, Rot=55245, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=252, Y=666, Rot=61396, Flip=0, Var=1 } Oriath Weapons Crate = { Hash=4085599461, X=575, Y=551, Rot=0, Flip=0, Var=0 } Phoenix Vent = { Hash=3243812712, X=323, Y=638, Rot=56272, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=307, Y=684, Rot=30028, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=239, Y=680, Rot=3477, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=556, Y=552, Rot=0, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=391, Y=544, Rot=63590, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=309, Y=665, Rot=0, Flip=0, Var=0 } Functional Stall = { Hash=3114361767, X=459, Y=658, Rot=5229, Flip=0, Var=1 } Elaborate Stall = { Hash=3331442939, X=542, Y=618, Rot=50417, Flip=0, Var=2 } Oriath Weapons Crate = { Hash=4085599461, X=470, Y=540, Rot=0, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=297, Y=690, Rot=41735, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=345, Y=615, Rot=52574, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=482, Y=540, Rot=65016, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=294, Y=692, Rot=0, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=470, Y=552, Rot=0, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=293, Y=664, Rot=10350, Flip=0, Var=0 } Highgate Weapon Rack = { Hash=2870661167, X=325, Y=623, Rot=3359, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=335, Y=622, Rot=55692, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=470, Y=546, Rot=0, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=294, Y=688, Rot=0, Flip=0, Var=0 } Highgate Weapon Rack = { Hash=2870661167, X=359, Y=653, Rot=8490, Flip=0, Var=2 } Oriath Weapons Crate = { Hash=4085599461, X=482, Y=552, Rot=0, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=268, Y=665, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=363, Y=656, Rot=0, Flip=0, Var=0 } Menagerie Nest = { Hash=615015734, X=471, Y=547, Rot=49154, Flip=0, Var=1 } Oriath Weapons Crate = { Hash=4085599461, X=482, Y=546, Rot=0, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=238, Y=670, Rot=2877, Flip=0, Var=0 } Generator = { Hash=3949696287, X=471, Y=486, Rot=20694, Flip=0, Var=3 } Cathedral Tiles = { Hash=1361088562, X=354, Y=643, Rot=6660, Flip=0, Var=2 } Oriath Lantern = { Hash=2325221726, X=458, Y=604, Rot=20195, Flip=0, Var=1 } Oriath Weapons Crate = { Hash=4085599461, X=505, Y=552, Rot=0, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=231, Y=680, Rot=2135, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=336, Y=634, Rot=3582, Flip=0, Var=1 } Oriath Weapons Crate = { Hash=4085599461, X=494, Y=552, Rot=0, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=263, Y=685, Rot=22754, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=335, Y=645, Rot=34144, Flip=0, Var=1 } Oriath Weapons Crate = { Hash=4085599461, X=517, Y=552, Rot=0, Flip=0, Var=0 } Rusted Cage = { Hash=1288957383, X=494, Y=521, Rot=9541, Flip=0, Var=0 } Azurite Chunk = { Hash=3568237130, X=261, Y=686, Rot=1637, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=347, Y=655, Rot=45799, Flip=0, Var=2 } Oriath Weapons Crate = { Hash=4085599461, X=529, Y=552, Rot=0, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=329, Y=667, Rot=59837, Flip=0, Var=12 } Oriath Weapons Crate = { Hash=4085599461, X=543, Y=552, Rot=0, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=403, Y=540, Rot=63294, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=543, Y=546, Rot=0, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=530, Y=546, Rot=0, Flip=0, Var=0 } Generator = { Hash=3949696287, X=509, Y=668, Rot=34621, Flip=0, Var=1 } Oriath Weapons Crate = { Hash=4085599461, X=518, Y=546, Rot=0, Flip=0, Var=0 } Wall Machinery = { Hash=3175031307, X=513, Y=659, Rot=53745, Flip=0, Var=4 } Gilded Book Shelf = { Hash=3695194607, X=594, Y=622, Rot=45851, Flip=0, Var=0 } Oriath Barrels = { Hash=2259786691, X=283, Y=664, Rot=0, Flip=0, Var=5 } Oriath Weapons Crate = { Hash=4085599461, X=506, Y=546, Rot=0, Flip=0, Var=0 } Oriath Barrels = { Hash=2259786691, X=275, Y=663, Rot=61440, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=494, Y=546, Rot=0, Flip=0, Var=0 } Slave Pens Bench = { Hash=886633776, X=330, Y=650, Rot=4256, Flip=0, Var=0 } Wooden Pallet = { Hash=622473735, X=559, Y=520, Rot=49152, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=327, Y=668, Rot=0, Flip=0, Var=13 } Cathedral Tiles = { Hash=1361088562, X=317, Y=666, Rot=64490, Flip=0, Var=1 } Lava Glow = { Hash=3473832123, X=367, Y=595, Rot=0, Flip=0, Var=0 } Lava Glow = { Hash=3473832123, X=345, Y=715, Rot=0, Flip=0, Var=0 } Ramshackle Ladder = { Hash=1181347509, X=366, Y=617, Rot=50516, Flip=0, Var=0 } Labyrinth Rosette = { Hash=2693711428, X=517, Y=649, Rot=53850, Flip=0, Var=5 } Wooden Barricade = { Hash=2236602737, X=450, Y=694, Rot=2900, Flip=0, Var=0 } Spinner Tracks = { Hash=1670498805, X=488, Y=501, Rot=0, Flip=0, Var=3 } Court Bookcase = { Hash=3736953161, X=528, Y=515, Rot=16385, Flip=0, Var=8 } Court Bookcase = { Hash=3736953161, X=551, Y=514, Rot=16564, Flip=0, Var=8 } Portal Parts = { Hash=3083176150, X=530, Y=514, Rot=32655, Flip=0, Var=1 } Court Bookcase = { Hash=3736953161, X=506, Y=515, Rot=16387, Flip=0, Var=8 } Wooden Post = { Hash=1549626863, X=460, Y=557, Rot=21272, Flip=0, Var=2 } Court Bookcase = { Hash=3736953161, X=515, Y=515, Rot=16385, Flip=0, Var=8 } Oriath Scaffolding = { Hash=4137826981, X=434, Y=701, Rot=4095, Flip=0, Var=7 } Iron Lantern = { Hash=2253722405, X=440, Y=691, Rot=941, Flip=0, Var=3 } Iron Lantern = { Hash=2253722405, X=517, Y=658, Rot=49908, Flip=0, Var=3 } Iron Lantern = { Hash=2253722405, X=469, Y=559, Rot=0, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=416, Y=553, Rot=16383, Flip=0, Var=4 } Iron Lantern = { Hash=2253722405, X=323, Y=706, Rot=1597, Flip=0, Var=3 } Oriath Weapons Crate = { Hash=4085599461, X=543, Y=540, Rot=0, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=530, Y=540, Rot=0, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=518, Y=540, Rot=0, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=506, Y=540, Rot=0, Flip=0, Var=0 } Vaal Letter = { Hash=3971939752, X=516, Y=624, Rot=61489, Flip=0, Var=1 } Grigor's Wall = { Hash=2586347976, X=482, Y=630, Rot=63061, Flip=0, Var=0 } Ruined Book Shelf = { Hash=4121751296, X=577, Y=679, Rot=4095, Flip=0, Var=2 } Wooden Post = { Hash=1549626863, X=242, Y=691, Rot=0, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=260, Y=692, Rot=0, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=524, Y=561, Rot=0, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=509, Y=572, Rot=0, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=509, Y=567, Rot=0, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=557, Y=566, Rot=0, Flip=0, Var=2 } Bow Rack = { Hash=3359658287, X=328, Y=646, Rot=27484, Flip=0, Var=0 } Pipe Kit = { Hash=871898447, X=491, Y=644, Rot=46584, Flip=0, Var=2 } Pipe Kit = { Hash=871898447, X=357, Y=689, Rot=39378, Flip=0, Var=4 } Pipe Kit = { Hash=871898447, X=360, Y=691, Rot=6079, Flip=0, Var=0 } Pipe Kit = { Hash=871898447, X=324, Y=705, Rot=9167, Flip=0, Var=0 } Pipe Kit = { Hash=871898447, X=311, Y=685, Rot=43430, Flip=0, Var=4 } Pipe Kit = { Hash=871898447, X=316, Y=690, Rot=26870, Flip=0, Var=6 } Pipe Kit = { Hash=871898447, X=317, Y=695, Rot=10428, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=364, Y=558, Rot=4097, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=365, Y=577, Rot=5187, Flip=0, Var=10 } Large Rocks = { Hash=47342018, X=353, Y=554, Rot=57340, Flip=0, Var=10 } Large Rocks = { Hash=47342018, X=366, Y=553, Rot=32768, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=371, Y=558, Rot=41749, Flip=0, Var=10 } Large Rocks = { Hash=47342018, X=368, Y=564, Rot=0, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=364, Y=541, Rot=0, Flip=0, Var=2 } Weathered Crane = { Hash=3420945514, X=479, Y=715, Rot=12248, Flip=0, Var=0 } Weathered Crane = { Hash=3420945514, X=486, Y=712, Rot=12674, Flip=0, Var=0 } Weathered Crane = { Hash=3420945514, X=492, Y=710, Rot=13876, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=499, Y=710, Rot=16535, Flip=0, Var=0 } Weathered Crane = { Hash=3420945514, X=501, Y=711, Rot=23233, Flip=0, Var=0 } Weathered Crane = { Hash=3420945514, X=268, Y=694, Rot=65477, Flip=0, Var=0 } Weathered Crane = { Hash=3420945514, X=232, Y=692, Rot=23855, Flip=0, Var=0 } Weathered Crane = { Hash=3420945514, X=232, Y=692, Rot=14335, Flip=0, Var=0 } Weathered Crane = { Hash=3420945514, X=232, Y=692, Rot=3872, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=269, Y=694, Rot=9117, Flip=0, Var=0 } Weathered Crane = { Hash=3420945514, X=270, Y=693, Rot=16383, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=270, Y=693, Rot=27027, Flip=0, Var=0 } Weathered Crane = { Hash=3420945514, X=381, Y=692, Rot=42804, Flip=0, Var=0 } Weathered Crane = { Hash=3420945514, X=389, Y=691, Rot=48478, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=396, Y=691, Rot=49190, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=403, Y=690, Rot=49156, Flip=0, Var=1 } Large Rocks = { Hash=47342018, X=352, Y=547, Rot=0, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=363, Y=556, Rot=61546, Flip=0, Var=11 } Large Rocks = { Hash=47342018, X=370, Y=572, Rot=40525, Flip=0, Var=2 } Crypt Pillar = { Hash=905558075, X=440, Y=635, Rot=8547, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=372, Y=695, Rot=0, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=369, Y=698, Rot=57005, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=329, Y=711, Rot=4308, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=319, Y=709, Rot=57398, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=322, Y=708, Rot=3216, Flip=0, Var=0 } Crypt Pillar = { Hash=905558075, X=366, Y=702, Rot=1044, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=392, Y=665, Rot=49903, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=391, Y=688, Rot=49093, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=382, Y=677, Rot=48831, Flip=0, Var=1 } Wooden Post = { Hash=1549626863, X=405, Y=677, Rot=49152, Flip=0, Var=1 } Wooden Post = { Hash=1549626863, X=512, Y=601, Rot=37956, Flip=0, Var=1 } Bastinado = { Hash=2968645109, X=476, Y=537, Rot=0, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=474, Y=604, Rot=55326, Flip=0, Var=1 } Wooden Post = { Hash=1549626863, X=444, Y=637, Rot=9970, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=410, Y=690, Rot=49154, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=416, Y=692, Rot=53835, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=412, Y=664, Rot=16643, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=405, Y=664, Rot=16387, Flip=0, Var=0 } Weathered Crane = { Hash=3420945514, X=396, Y=664, Rot=16385, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=470, Y=712, Rot=48358, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=456, Y=710, Rot=0, Flip=0, Var=2 } Weathered Crane = { Hash=3420945514, X=345, Y=713, Rot=49182, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=361, Y=709, Rot=42154, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=365, Y=700, Rot=35335, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=353, Y=713, Rot=48111, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=368, Y=695, Rot=40186, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=373, Y=694, Rot=48809, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=319, Y=707, Rot=42221, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=323, Y=707, Rot=52382, Flip=0, Var=1 } Weathered Crane = { Hash=3420945514, X=329, Y=710, Rot=55028, Flip=0, Var=1 } Wooden Post = { Hash=1549626863, X=522, Y=636, Rot=12287, Flip=0, Var=1 } Den Small Rock = { Hash=3758779341, X=482, Y=635, Rot=0, Flip=0, Var=7 } Den Small Rock = { Hash=3758779341, X=484, Y=635, Rot=0, Flip=0, Var=2 } Pipe Kit = { Hash=871898447, X=324, Y=702, Rot=58908, Flip=0, Var=6 } Pipe Kit = { Hash=871898447, X=467, Y=607, Rot=53537, Flip=0, Var=4 } Pipe Kit = { Hash=871898447, X=465, Y=611, Rot=22154, Flip=0, Var=0 } Pipe Kit = { Hash=871898447, X=483, Y=494, Rot=54102, Flip=0, Var=6 } Pipe Kit = { Hash=871898447, X=479, Y=472, Rot=28296, Flip=0, Var=5 } Pipe Kit = { Hash=871898447, X=469, Y=470, Rot=952, Flip=0, Var=6 } Pipe Kit = { Hash=871898447, X=466, Y=494, Rot=52162, Flip=0, Var=0 } Pipe Kit = { Hash=871898447, X=465, Y=497, Rot=31553, Flip=0, Var=3 } Extraction Device = { Hash=2153400885, X=549, Y=484, Rot=40262, Flip=0, Var=3 } Wooden Post = { Hash=1549626863, X=504, Y=673, Rot=57527, Flip=0, Var=1 } Wooden Post = { Hash=1549626863, X=496, Y=691, Rot=17037, Flip=0, Var=1 } Steam Pipes = { Hash=1163961700, X=506, Y=523, Rot=61442, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=355, Y=703, Rot=26659, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=356, Y=609, Rot=49337, Flip=0, Var=1 } Wooden Post = { Hash=1549626863, X=353, Y=630, Rot=52281, Flip=0, Var=1 } Den Large Rock = { Hash=3830919430, X=619, Y=463, Rot=0, Flip=0, Var=0 } Den Large Rock = { Hash=3830919430, X=605, Y=486, Rot=60944, Flip=0, Var=3 } Incursion Challenger Trophy = { Hash=2308924486, X=417, Y=572, Rot=9062, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=600, Y=524, Rot=0, Flip=0, Var=0 } Pipe Kit = { Hash=871898447, X=458, Y=498, Rot=0, Flip=0, Var=1 } Extraction Device = { Hash=2153400885, X=499, Y=515, Rot=0, Flip=0, Var=1 } Abyss Challenger Trophy = { Hash=2503015262, X=344, Y=715, Rot=0, Flip=0, Var=0 } Dry Tree = { Hash=1908709992, X=628, Y=460, Rot=0, Flip=0, Var=2 } Weathered Crane = { Hash=3420945514, X=337, Y=713, Rot=50825, Flip=0, Var=1 } Oriath Weapons Crate = { Hash=4085599461, X=470, Y=556, Rot=0, Flip=0, Var=0 } Metal Beam = { Hash=3754117086, X=476, Y=511, Rot=0, Flip=0, Var=0 } Stone Shattered Pieces = { Hash=2836627816, X=467, Y=550, Rot=44528, Flip=0, Var=1 } Letters of Exile = { Hash=518887085, X=481, Y=685, Rot=0, Flip=0, Var=3 } Worn Anvil = { Hash=3981068031, X=339, Y=619, Rot=60555, Flip=0, Var=0 } Dry Tree = { Hash=1908709992, X=634, Y=453, Rot=0, Flip=0, Var=0 } Railway = { Hash=1683694648, X=251, Y=677, Rot=32719, Flip=0, Var=1 } Railway = { Hash=1683694648, X=273, Y=677, Rot=16357, Flip=0, Var=0 } Railway = { Hash=1683694648, X=295, Y=677, Rot=49401, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=600, Y=599, Rot=65499, Flip=0, Var=3 } Railway = { Hash=1683694648, X=315, Y=678, Rot=49152, Flip=0, Var=0 } Railway = { Hash=1683694648, X=338, Y=678, Rot=16324, Flip=0, Var=2 } Golden Bars = { Hash=2805410690, X=464, Y=548, Rot=0, Flip=0, Var=2 } Golden Bars = { Hash=2805410690, X=476, Y=538, Rot=49152, Flip=0, Var=0 } Golden Bars = { Hash=2805410690, X=618, Y=479, Rot=4095, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=557, Y=692, Rot=63094, Flip=0, Var=0 } Railway = { Hash=1683694648, X=360, Y=678, Rot=49174, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=442, Y=703, Rot=3797, Flip=0, Var=0 } Railway = { Hash=1683694648, X=252, Y=694, Rot=64700, Flip=0, Var=4 } Railway = { Hash=1683694648, X=382, Y=678, Rot=49167, Flip=0, Var=0 } Railway = { Hash=1683694648, X=404, Y=678, Rot=1, Flip=0, Var=1 } Golden Arch = { Hash=993166069, X=614, Y=477, Rot=53898, Flip=0, Var=6 } Metal Beam = { Hash=3754117086, X=481, Y=530, Rot=0, Flip=0, Var=0 } Elaborate Stall = { Hash=3331442939, X=288, Y=673, Rot=14001, Flip=0, Var=3 } Metal Beam = { Hash=3754117086, X=495, Y=511, Rot=0, Flip=0, Var=0 } Sarn Archway = { Hash=3930070912, X=608, Y=527, Rot=63822, Flip=0, Var=0 } Stone Pieces = { Hash=1566776343, X=465, Y=552, Rot=63871, Flip=0, Var=1 } Wooden Post = { Hash=1549626863, X=356, Y=649, Rot=10026, Flip=0, Var=1 } Crypt Table = { Hash=1106587324, X=470, Y=546, Rot=0, Flip=0, Var=1 } Crypt Table = { Hash=1106587324, X=470, Y=543, Rot=0, Flip=0, Var=1 } Crypt Table = { Hash=1106587324, X=470, Y=552, Rot=0, Flip=0, Var=1 } Metal Beam = { Hash=3754117086, X=414, Y=527, Rot=61038, Flip=0, Var=0 } Metal Beam = { Hash=3754117086, X=415, Y=547, Rot=61888, Flip=0, Var=0 } Metal Beam = { Hash=3754117086, X=430, Y=520, Rot=60361, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=600, Y=619, Rot=49132, Flip=0, Var=2 } Metal Beam = { Hash=3754117086, X=443, Y=514, Rot=62187, Flip=0, Var=4 } Metal Beam = { Hash=3754117086, X=433, Y=539, Rot=60708, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=477, Y=711, Rot=61646, Flip=0, Var=0 } Large Church Wall Arch = { Hash=1342523777, X=600, Y=564, Rot=51628, Flip=0, Var=0 } Bestiary Challenger Trophy = { Hash=81490031, X=503, Y=522, Rot=51501, Flip=0, Var=0 } Metal Beam = { Hash=3754117086, X=447, Y=533, Rot=62615, Flip=0, Var=4 } Metal Beam = { Hash=3754117086, X=456, Y=512, Rot=31724, Flip=0, Var=0 } Metal Beam = { Hash=3754117086, X=574, Y=513, Rot=0, Flip=0, Var=0 } Metal Beam = { Hash=3754117086, X=461, Y=531, Rot=64479, Flip=0, Var=0 } Large Pillar = { Hash=2666431861, X=619, Y=467, Rot=56144, Flip=0, Var=2 } Large Church Wall Arch = { Hash=1342523777, X=618, Y=478, Rot=52990, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=482, Y=556, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=484, Y=709, Rot=45655, Flip=0, Var=0 } Large Pillar = { Hash=2666431861, X=612, Y=485, Rot=6376, Flip=0, Var=2 } Oriath Supply Crate = { Hash=3277109697, X=342, Y=601, Rot=20481, Flip=0, Var=2 } Oriath Weapons Crate = { Hash=4085599461, X=320, Y=618, Rot=6913, Flip=0, Var=3 } Large Church Wall Arch = { Hash=1342523777, X=618, Y=485, Rot=22387, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=363, Y=593, Rot=36495, Flip=0, Var=1 } Book Shelf = { Hash=3693327328, X=565, Y=692, Rot=0, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=410, Y=539, Rot=62454, Flip=0, Var=0 } Pipe Kit = { Hash=871898447, X=464, Y=493, Rot=42571, Flip=0, Var=3 } Pipe Kit = { Hash=871898447, X=457, Y=484, Rot=42718, Flip=0, Var=2 } Slum Building = { Hash=602155830, X=329, Y=550, Rot=16383, Flip=0, Var=3 } Pipe Kit = { Hash=871898447, X=352, Y=697, Rot=57693, Flip=0, Var=4 } Pipe Kit = { Hash=871898447, X=348, Y=702, Rot=56042, Flip=0, Var=1 } Pipe Kit = { Hash=871898447, X=324, Y=670, Rot=362, Flip=0, Var=4 } Pipe Kit = { Hash=871898447, X=317, Y=670, Rot=0, Flip=0, Var=1 } Extraction Device = { Hash=2153400885, X=452, Y=603, Rot=59144, Flip=0, Var=0 } Extraction Device = { Hash=2153400885, X=536, Y=610, Rot=49150, Flip=0, Var=2 } Extraction Device = { Hash=2153400885, X=357, Y=669, Rot=1250, Flip=0, Var=2 } Slum Building = { Hash=602155830, X=328, Y=533, Rot=49152, Flip=0, Var=3 } Tools Board = { Hash=401969176, X=369, Y=638, Rot=49497, Flip=0, Var=0 } Extraction Device = { Hash=2153400885, X=541, Y=598, Rot=15585, Flip=0, Var=3 } Extraction Device = { Hash=2153400885, X=586, Y=488, Rot=0, Flip=0, Var=3 } Extraction Device = { Hash=2153400885, X=491, Y=476, Rot=39295, Flip=0, Var=1 } Catacomb Pillar = { Hash=115239068, X=490, Y=707, Rot=63352, Flip=0, Var=0 } Bowmaker's Tools = { Hash=1170502246, X=337, Y=652, Rot=4675, Flip=0, Var=0 } Extraction Device = { Hash=2153400885, X=449, Y=496, Rot=0, Flip=0, Var=0 } Extraction Device = { Hash=2153400885, X=452, Y=475, Rot=5435, Flip=0, Var=3 } Extraction Device = { Hash=2153400885, X=468, Y=461, Rot=6734, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=495, Y=708, Rot=3200, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=503, Y=713, Rot=5536, Flip=0, Var=4 } Catacomb Pillar = { Hash=115239068, X=232, Y=688, Rot=62660, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=234, Y=689, Rot=56604, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=229, Y=691, Rot=3229, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=271, Y=688, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=266, Y=691, Rot=58723, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=262, Y=694, Rot=534, Flip=0, Var=4 } Catacomb Pillar = { Hash=115239068, X=239, Y=693, Rot=0, Flip=0, Var=4 } Catacomb Pillar = { Hash=115239068, X=388, Y=692, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=395, Y=692, Rot=47830, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=402, Y=692, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=409, Y=692, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=413, Y=692, Rot=54350, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=407, Y=664, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=415, Y=664, Rot=0, Flip=0, Var=0 } Abandoned Crane = { Hash=4162345160, X=584, Y=538, Rot=7274, Flip=0, Var=0 } Barrels = { Hash=537404582, X=354, Y=605, Rot=0, Flip=0, Var=1 } Barrels = { Hash=537404582, X=352, Y=604, Rot=0, Flip=0, Var=1 } Slum Building = { Hash=602155830, X=490, Y=567, Rot=63490, Flip=0, Var=0 } Flag = { Hash=3776910981, X=362, Y=701, Rot=2721, Flip=0, Var=3 } Large Rocks = { Hash=47342018, X=383, Y=546, Rot=32768, Flip=0, Var=2 } Sarn Archway = { Hash=3930070912, X=404, Y=542, Rot=62577, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=383, Y=552, Rot=51651, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=383, Y=537, Rot=26701, Flip=0, Var=11 } Large Rocks = { Hash=47342018, X=383, Y=554, Rot=43589, Flip=0, Var=10 } Grigor's Wall = { Hash=2586347976, X=489, Y=639, Rot=19046, Flip=0, Var=0 } Grigor's Wall = { Hash=2586347976, X=602, Y=488, Rot=47396, Flip=0, Var=0 } Grigor's Wall = { Hash=2586347976, X=615, Y=466, Rot=41928, Flip=0, Var=0 } Gilded Cradle = { Hash=2074436487, X=278, Y=646, Rot=0, Flip=0, Var=0 } Artisan's Bench = { Hash=1217654058, X=356, Y=626, Rot=2622, Flip=0, Var=0 } Grigor's Wall = { Hash=2586347976, X=612, Y=485, Rot=10154, Flip=0, Var=0 } Functional Stall = { Hash=3114361767, X=448, Y=625, Rot=23571, Flip=0, Var=4 } Slum Building = { Hash=602155830, X=363, Y=534, Rot=49147, Flip=0, Var=3 } Wooden Post = { Hash=1549626863, X=372, Y=662, Rot=4137, Flip=0, Var=1 } Flag = { Hash=3776910981, X=415, Y=519, Rot=38165, Flip=0, Var=2 } Low Fire Pit = { Hash=160984751, X=595, Y=617, Rot=0, Flip=0, Var=0 } Low Fire Pit = { Hash=160984751, X=555, Y=691, Rot=0, Flip=0, Var=0 } Barrels = { Hash=537404582, X=355, Y=602, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=469, Y=713, Rot=0, Flip=0, Var=0 } Catacomb Pillar = { Hash=115239068, X=460, Y=711, Rot=7431, Flip=0, Var=0 } Railway = { Hash=1683694648, X=321, Y=654, Rot=3771, Flip=0, Var=7 } Railway = { Hash=1683694648, X=337, Y=656, Rot=48370, Flip=0, Var=1 } Low Mossy Wall = { Hash=1476284439, X=486, Y=644, Rot=41010, Flip=0, Var=2 } Travel Wagon = { Hash=2361261153, X=607, Y=525, Rot=745, Flip=0, Var=0 } Dark Cargo Wagon = { Hash=1979820663, X=519, Y=522, Rot=0, Flip=0, Var=2 } Stone Pieces = { Hash=1566776343, X=363, Y=692, Rot=20726, Flip=0, Var=12 } Stone Pieces = { Hash=1566776343, X=357, Y=700, Rot=0, Flip=0, Var=12 } Stone Pieces = { Hash=1566776343, X=345, Y=700, Rot=0, Flip=0, Var=12 } Stone Pieces = { Hash=1566776343, X=332, Y=699, Rot=0, Flip=0, Var=12 } Stone Pieces = { Hash=1566776343, X=321, Y=689, Rot=3468, Flip=0, Var=12 } Stone Pieces = { Hash=1566776343, X=347, Y=692, Rot=0, Flip=0, Var=12 } Stone Pieces = { Hash=1566776343, X=316, Y=689, Rot=4138, Flip=0, Var=12 } Stone Pieces = { Hash=1566776343, X=320, Y=700, Rot=4940, Flip=0, Var=12 } Stone Pieces = { Hash=1566776343, X=355, Y=690, Rot=5001, Flip=0, Var=12 } Stone Pieces = { Hash=1566776343, X=343, Y=690, Rot=58281, Flip=0, Var=11 } Stone Pieces = { Hash=1566776343, X=333, Y=690, Rot=1114, Flip=0, Var=11 } Stone Pieces = { Hash=1566776343, X=354, Y=600, Rot=0, Flip=0, Var=12 } Stone Pieces = { Hash=1566776343, X=342, Y=607, Rot=40837, Flip=0, Var=12 } Stone Pieces = { Hash=1566776343, X=353, Y=609, Rot=36572, Flip=0, Var=12 } Stone Pieces = { Hash=1566776343, X=365, Y=608, Rot=36022, Flip=0, Var=12 }