Language = "English" Hideout Name = "Coral Hideout" Hideout Hash = 18035 Stash = { Hash=3230065491, X=567, Y=403, Rot=65282, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=600, Y=405, Rot=49190, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=545, Y=328, Rot=49174, Flip=0, Var=9 } Crafting Bench = { Hash=2059629901, X=568, Y=441, Rot=19292, Flip=0, Var=1 } Map Device = { Hash=2306038834, X=602, Y=356, Rot=48931, Flip=0, Var=0 } Navali = { Hash=693228958, X=610, Y=466, Rot=56354, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=508, Y=231, Rot=6267, Flip=0, Var=0 } Alva = { Hash=2115859440, X=586, Y=471, Rot=5942, Flip=0, Var=0 } Helena = { Hash=845403974, X=406, Y=273, Rot=1346, Flip=0, Var=0 } Niko = { Hash=2906227343, X=316, Y=381, Rot=23235, Flip=0, Var=0 } Jun = { Hash=3992724805, X=576, Y=609, Rot=2280, Flip=0, Var=0 } Zana = { Hash=3506797600, X=599, Y=388, Rot=50202, Flip=0, Var=0 } Templar Rug = { Hash=281807382, X=539, Y=382, Rot=20489, Flip=0, Var=3 } Foothills Grass = { Hash=520788996, X=295, Y=395, Rot=0, Flip=0, Var=1 } Ruined Standing Lamp = { Hash=3955921842, X=251, Y=483, Rot=49169, Flip=0, Var=0 } Long Table = { Hash=841559770, X=581, Y=345, Rot=16386, Flip=0, Var=1 } Temple Stool = { Hash=4049587193, X=566, Y=366, Rot=0, Flip=0, Var=3 } Temple Stool = { Hash=4049587193, X=609, Y=356, Rot=49152, Flip=0, Var=5 } Temple Stool = { Hash=4049587193, X=602, Y=363, Rot=32768, Flip=0, Var=5 } Temple Stool = { Hash=4049587193, X=602, Y=349, Rot=32768, Flip=0, Var=5 } Shrouded Furniture = { Hash=811065636, X=260, Y=415, Rot=28675, Flip=0, Var=6 } Cathedral Tiles = { Hash=1361088562, X=581, Y=476, Rot=4, Flip=1, Var=5 } Shrouded Furniture = { Hash=811065636, X=244, Y=432, Rot=27855, Flip=0, Var=6 } Cathedral Tiles = { Hash=1361088562, X=618, Y=463, Rot=32770, Flip=1, Var=2 } Brick Archway = { Hash=881130168, X=559, Y=342, Rot=57348, Flip=0, Var=0 } Temple Stool = { Hash=4049587193, X=561, Y=441, Rot=49152, Flip=0, Var=3 } Temple Stool = { Hash=4049587193, X=568, Y=448, Rot=0, Flip=0, Var=3 } Wooden Planks = { Hash=3816231519, X=236, Y=396, Rot=16799, Flip=1, Var=0 } Wooden Planks = { Hash=3816231519, X=551, Y=387, Rot=49152, Flip=1, Var=0 } Vaal Debris = { Hash=720040074, X=543, Y=295, Rot=12293, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=551, Y=405, Rot=49152, Flip=0, Var=0 } Vaal Debris = { Hash=720040074, X=506, Y=297, Rot=22534, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=619, Y=346, Rot=16385, Flip=1, Var=0 } Ornate Banner = { Hash=1021799470, X=567, Y=334, Rot=8193, Flip=0, Var=8 } Ornate Banner = { Hash=1021799470, X=551, Y=350, Rot=8191, Flip=0, Var=8 } Wooden Planks = { Hash=3816231519, X=568, Y=356, Rot=1, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=551, Y=369, Rot=49152, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=568, Y=390, Rot=32770, Flip=1, Var=0 } Wooden Planks = { Hash=3816231519, X=585, Y=348, Rot=16385, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=619, Y=382, Rot=16386, Flip=1, Var=0 } Wooden Planks = { Hash=3816231519, X=602, Y=373, Rot=0, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=258, Y=448, Rot=49152, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=231, Y=403, Rot=49158, Flip=0, Var=0 } Wagon Debris = { Hash=4294952976, X=243, Y=415, Rot=6860, Flip=1, Var=3 } Wooden Planks = { Hash=3816231519, X=585, Y=366, Rot=16385, Flip=1, Var=0 } Wooden Planks = { Hash=3816231519, X=585, Y=384, Rot=16385, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=497, Y=295, Rot=59390, Flip=0, Var=1 } Wooden Planks = { Hash=3816231519, X=619, Y=400, Rot=49152, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=527, Y=288, Rot=6144, Flip=1, Var=14 } Crypt Rubble = { Hash=1237008312, X=500, Y=282, Rot=48500, Flip=1, Var=12 } Crypt Rubble = { Hash=1237008312, X=533, Y=291, Rot=33996, Flip=0, Var=13 } Crypt Rubble = { Hash=1237008312, X=545, Y=288, Rot=57428, Flip=0, Var=14 } Wooden Planks = { Hash=3816231519, X=589, Y=417, Rot=45745, Flip=1, Var=2 } Crypt Rubble = { Hash=1237008312, X=513, Y=306, Rot=22539, Flip=1, Var=1 } Wooden Planks = { Hash=3816231519, X=619, Y=364, Rot=16390, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=515, Y=289, Rot=40960, Flip=1, Var=1 } Wooden Planks = { Hash=3816231519, X=568, Y=415, Rot=32768, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=449, Y=304, Rot=30720, Flip=0, Var=9 } Wooden Planks = { Hash=3816231519, X=602, Y=339, Rot=0, Flip=0, Var=0 } Large Crypt Rubble = { Hash=3910420264, X=491, Y=297, Rot=19486, Flip=1, Var=7 } Large Crypt Rubble = { Hash=3910420264, X=463, Y=308, Rot=38407, Flip=0, Var=7 } Large Crypt Rubble = { Hash=3910420264, X=575, Y=321, Rot=24274, Flip=1, Var=2 } Rubble Strip = { Hash=1448662947, X=318, Y=358, Rot=33390, Flip=0, Var=3 } Wooden Planks = { Hash=3816231519, X=280, Y=462, Rot=49152, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=272, Y=480, Rot=49152, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=242, Y=467, Rot=49152, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=602, Y=406, Rot=0, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=585, Y=402, Rot=16385, Flip=1, Var=0 } Ornate Chair = { Hash=1175184487, X=551, Y=395, Rot=28671, Flip=0, Var=3 } Cathedral Debris = { Hash=3023023723, X=629, Y=471, Rot=49711, Flip=1, Var=6 } Oriath Rubble = { Hash=449398852, X=335, Y=464, Rot=2048, Flip=0, Var=2 } Oriath Lantern = { Hash=2325221726, X=286, Y=393, Rot=16385, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=623, Y=381, Rot=8, Flip=1, Var=4 } Oriath Lantern = { Hash=2325221726, X=221, Y=429, Rot=16396, Flip=0, Var=0 } Innocence Candle = { Hash=1547125340, X=569, Y=442, Rot=0, Flip=0, Var=9 } Innocence Candle = { Hash=1547125340, X=569, Y=442, Rot=0, Flip=0, Var=9 } Snow Drift = { Hash=3744632886, X=539, Y=347, Rot=6143, Flip=0, Var=12 } Snow Drift = { Hash=3744632886, X=258, Y=481, Rot=24579, Flip=1, Var=12 } Snow Drift = { Hash=3744632886, X=229, Y=468, Rot=18438, Flip=1, Var=11 } Snow Drift = { Hash=3744632886, X=228, Y=478, Rot=55294, Flip=1, Var=12 } Snow Drift = { Hash=3744632886, X=234, Y=444, Rot=12289, Flip=0, Var=12 } Snow Drift = { Hash=3744632886, X=247, Y=447, Rot=8193, Flip=1, Var=10 } Wagon = { Hash=1700069771, X=539, Y=538, Rot=6029, Flip=0, Var=2 } Snow Drift = { Hash=3744632886, X=243, Y=446, Rot=24577, Flip=0, Var=10 } Snow Drift = { Hash=3744632886, X=237, Y=452, Rot=32768, Flip=0, Var=10 } Slum Building = { Hash=602155830, X=563, Y=595, Rot=55298, Flip=1, Var=3 } Snow Drift = { Hash=3744632886, X=229, Y=454, Rot=12295, Flip=0, Var=12 } Slum Building = { Hash=602155830, X=331, Y=419, Rot=61455, Flip=1, Var=0 } Snow Drift = { Hash=3744632886, X=227, Y=481, Rot=32772, Flip=1, Var=12 } Slum Building = { Hash=602155830, X=533, Y=576, Rot=55296, Flip=0, Var=2 } Snow Drift = { Hash=3744632886, X=279, Y=448, Rot=55297, Flip=0, Var=12 } Slum Building = { Hash=602155830, X=552, Y=589, Rot=22531, Flip=1, Var=2 } Slum Building = { Hash=602155830, X=519, Y=483, Rot=61207, Flip=0, Var=3 } Slum Building = { Hash=602155830, X=547, Y=515, Rot=38916, Flip=1, Var=2 } Slum Building = { Hash=602155830, X=524, Y=499, Rot=36867, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=542, Y=294, Rot=30734, Flip=1, Var=0 } Pohutukawa Tree = { Hash=3140543673, X=516, Y=416, Rot=0, Flip=0, Var=4 } Buckets = { Hash=537321190, X=343, Y=353, Rot=4095, Flip=0, Var=0 } Brick Archway = { Hash=881130168, X=561, Y=343, Rot=57346, Flip=0, Var=0 } Brick Archway = { Hash=881130168, X=563, Y=347, Rot=57346, Flip=1, Var=0 } Functional Stall = { Hash=3114361767, X=318, Y=435, Rot=12292, Flip=1, Var=4 } Brick Archway = { Hash=881130168, X=562, Y=345, Rot=57346, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=326, Y=446, Rot=61449, Flip=1, Var=4 } Ramshackle Wall = { Hash=3961862829, X=280, Y=414, Rot=16385, Flip=1, Var=0 } Oriath Army Barrel = { Hash=621951002, X=269, Y=413, Rot=15584, Flip=0, Var=3 } Ruined Sofa Bed = { Hash=3571929902, X=334, Y=422, Rot=24158, Flip=1, Var=2 } Water Fog = { Hash=4246487176, X=545, Y=328, Rot=30721, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=298, Y=408, Rot=28675, Flip=0, Var=4 } Iron Fence = { Hash=1369893026, X=629, Y=448, Rot=3, Flip=0, Var=10 } Iron Fence = { Hash=1369893026, X=634, Y=372, Rot=3, Flip=0, Var=2 } Road Trim = { Hash=3047058999, X=470, Y=292, Rot=28673, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=463, Y=305, Rot=28673, Flip=1, Var=0 } Crypt Rubble = { Hash=1237008312, X=510, Y=281, Rot=6148, Flip=0, Var=14 } Crypt Rubble = { Hash=1237008312, X=490, Y=281, Rot=52973, Flip=0, Var=10 } Road Trim = { Hash=3047058999, X=474, Y=295, Rot=28675, Flip=1, Var=0 } Iron Fence = { Hash=1369893026, X=454, Y=310, Rot=12289, Flip=0, Var=1 } Iron Fence = { Hash=1369893026, X=629, Y=491, Rot=0, Flip=0, Var=8 } Iron Fence = { Hash=1369893026, X=476, Y=303, Rot=11841, Flip=0, Var=9 } Dig Machinery = { Hash=1093639160, X=251, Y=418, Rot=0, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=510, Y=323, Rot=51230, Flip=0, Var=0 } Ruined Table = { Hash=3673267204, X=602, Y=356, Rot=49154, Flip=0, Var=0 } Bathhouse Mosaic = { Hash=2058069850, X=568, Y=407, Rot=32770, Flip=1, Var=2 } Bathhouse Mosaic = { Hash=2058069850, X=602, Y=389, Rot=0, Flip=1, Var=2 } Highgate Weapon Rack = { Hash=2870661167, X=528, Y=364, Rot=53248, Flip=0, Var=0 } Bathhouse Mosaic = { Hash=2058069850, X=568, Y=373, Rot=0, Flip=0, Var=2 } Large Sofa Bed = { Hash=2350702811, X=516, Y=416, Rot=63488, Flip=0, Var=0 } Bathhouse Mosaic = { Hash=2058069850, X=602, Y=356, Rot=12, Flip=1, Var=2 } Oriath Armour Crate = { Hash=1891653249, X=265, Y=417, Rot=6850, Flip=0, Var=0 } Oriath Weapons Crate = { Hash=4085599461, X=311, Y=429, Rot=30721, Flip=0, Var=4 } Temple Sofa = { Hash=2545687294, X=602, Y=376, Rot=49170, Flip=1, Var=2 } Temple Stool = { Hash=4049587193, X=575, Y=441, Rot=49152, Flip=0, Var=3 } Temple Stool = { Hash=4049587193, X=568, Y=434, Rot=0, Flip=0, Var=3 } Temple Stool = { Hash=4049587193, X=573, Y=369, Rot=40959, Flip=0, Var=3 } Temple Stool = { Hash=4049587193, X=595, Y=356, Rot=49151, Flip=0, Var=5 } Large Golden Statue = { Hash=4104301200, X=260, Y=333, Rot=62521, Flip=1, Var=6 } Gilded Table = { Hash=1130928010, X=566, Y=374, Rot=57344, Flip=0, Var=1 } Webbed Remains = { Hash=1801993618, X=278, Y=441, Rot=0, Flip=0, Var=9 } Webbed Remains = { Hash=1801993618, X=556, Y=338, Rot=47102, Flip=0, Var=9 } Webbed Remains = { Hash=1801993618, X=562, Y=332, Rot=2049, Flip=0, Var=9 } Webbed Remains = { Hash=1801993618, X=551, Y=347, Rot=63488, Flip=0, Var=9 } Webbed Stump = { Hash=2463820878, X=229, Y=479, Rot=34817, Flip=0, Var=5 } Webbed Remains = { Hash=1801993618, X=541, Y=346, Rot=14335, Flip=0, Var=9 } Webbed Stump = { Hash=2463820878, X=242, Y=455, Rot=20479, Flip=0, Var=5 } Webbed Remains = { Hash=1801993618, X=544, Y=352, Rot=18433, Flip=0, Var=9 } Webbed Remains = { Hash=1801993618, X=563, Y=324, Rot=30721, Flip=0, Var=8 } Webbed Stump = { Hash=2463820878, X=225, Y=455, Rot=18433, Flip=0, Var=0 } Webbed Remains = { Hash=1801993618, X=260, Y=480, Rot=32771, Flip=0, Var=5 } Webbed Stump = { Hash=2463820878, X=227, Y=456, Rot=28671, Flip=0, Var=4 } Webbed Remains = { Hash=1801993618, X=232, Y=456, Rot=45054, Flip=0, Var=9 } Webbed Stump = { Hash=2463820878, X=238, Y=455, Rot=59390, Flip=0, Var=0 } Barrels = { Hash=537404582, X=233, Y=380, Rot=36865, Flip=0, Var=5 } Barrels = { Hash=537404582, X=228, Y=390, Rot=36990, Flip=0, Var=5 } Large Rocks = { Hash=47342018, X=201, Y=358, Rot=51203, Flip=1, Var=10 } Large Rocks = { Hash=47342018, X=296, Y=480, Rot=6144, Flip=0, Var=11 } Large Rocks = { Hash=47342018, X=297, Y=473, Rot=14341, Flip=0, Var=11 } Large Rocks = { Hash=47342018, X=295, Y=457, Rot=6, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=202, Y=394, Rot=59403, Flip=0, Var=8 } Large Rocks = { Hash=47342018, X=171, Y=400, Rot=61440, Flip=1, Var=10 } Large Rocks = { Hash=47342018, X=191, Y=404, Rot=2051, Flip=1, Var=8 } Large Rocks = { Hash=47342018, X=296, Y=421, Rot=45057, Flip=0, Var=8 } Large Rocks = { Hash=47342018, X=393, Y=238, Rot=10239, Flip=0, Var=5 } Large Rocks = { Hash=47342018, X=385, Y=222, Rot=51204, Flip=0, Var=10 } Large Rocks = { Hash=47342018, X=296, Y=448, Rot=12289, Flip=0, Var=10 } Large Rocks = { Hash=47342018, X=296, Y=441, Rot=2051, Flip=0, Var=11 } Large Rocks = { Hash=47342018, X=214, Y=460, Rot=36865, Flip=1, Var=1 } Large Rocks = { Hash=47342018, X=360, Y=240, Rot=6148, Flip=1, Var=10 } Large Rocks = { Hash=47342018, X=636, Y=337, Rot=58175, Flip=1, Var=0 } Large Rocks = { Hash=47342018, X=601, Y=321, Rot=20477, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=621, Y=325, Rot=13959, Flip=0, Var=0 } Prison Desk = { Hash=423374360, X=268, Y=476, Rot=63088, Flip=0, Var=1 } Web-Covered Tree = { Hash=4109224598, X=532, Y=335, Rot=30722, Flip=0, Var=5 } Web-Covered Tree = { Hash=4109224598, X=555, Y=322, Rot=26620, Flip=0, Var=4 } Crypt Table = { Hash=1106587324, X=539, Y=337, Rot=49152, Flip=1, Var=1 } Axiom Pillar = { Hash=528617188, X=497, Y=337, Rot=28693, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=465, Y=309, Rot=10, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=492, Y=339, Rot=28701, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=549, Y=293, Rot=32768, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=491, Y=299, Rot=63512, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=569, Y=337, Rot=57366, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=554, Y=352, Rot=57365, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=561, Y=296, Rot=4095, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=509, Y=322, Rot=51202, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=511, Y=317, Rot=53250, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=544, Y=366, Rot=49152, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=628, Y=342, Rot=40960, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=502, Y=335, Rot=28673, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=531, Y=298, Rot=59390, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=509, Y=328, Rot=49154, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=510, Y=334, Rot=47104, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=487, Y=341, Rot=61443, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=512, Y=340, Rot=45056, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=522, Y=304, Rot=57346, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=514, Y=312, Rot=55296, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=597, Y=327, Rot=0, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=544, Y=399, Rot=45057, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=518, Y=308, Rot=57344, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=584, Y=327, Rot=65535, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=577, Y=329, Rot=57344, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=526, Y=301, Rot=59398, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=536, Y=295, Rot=61438, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=542, Y=294, Rot=63491, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=546, Y=360, Rot=57343, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=631, Y=349, Rot=16383, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=631, Y=399, Rot=16385, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=532, Y=391, Rot=36867, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=473, Y=373, Rot=4095, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=459, Y=360, Rot=10241, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=518, Y=385, Rot=4099, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=609, Y=327, Rot=0, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=509, Y=305, Rot=6143, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=503, Y=301, Rot=4095, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=497, Y=299, Rot=1, Flip=0, Var=0 } Fellshrine Ruins = { Hash=981114828, X=631, Y=509, Rot=3144, Flip=0, Var=8 } Fellshrine Ruins = { Hash=981114828, X=652, Y=483, Rot=49153, Flip=0, Var=3 } Blessing Font = { Hash=3829963375, X=601, Y=356, Rot=4541, Flip=0, Var=0 } Fortification Door = { Hash=198423894, X=491, Y=328, Rot=24606, Flip=0, Var=1 } Fortification Door = { Hash=198423894, X=496, Y=329, Rot=18470, Flip=1, Var=1 } Fortification Door = { Hash=198423894, X=487, Y=321, Rot=26634, Flip=0, Var=1 } Den Large Rock = { Hash=3830919430, X=489, Y=222, Rot=63488, Flip=0, Var=0 } Webbed Remains = { Hash=1801993618, X=238, Y=484, Rot=63493, Flip=0, Var=5 } Webbed Remains = { Hash=1801993618, X=571, Y=433, Rot=26625, Flip=0, Var=5 } Webbed Remains = { Hash=1801993618, X=573, Y=449, Rot=51199, Flip=0, Var=5 } Webbed Remains = { Hash=1801993618, X=561, Y=445, Rot=34822, Flip=0, Var=5 } Book Shelf = { Hash=3693327328, X=661, Y=472, Rot=16385, Flip=0, Var=0 } Book Shelf = { Hash=3693327328, X=662, Y=483, Rot=32768, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=616, Y=330, Rot=8191, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=462, Y=310, Rot=57346, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=482, Y=338, Rot=12289, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=555, Y=294, Rot=2047, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=631, Y=392, Rot=16385, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=557, Y=414, Rot=32768, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=534, Y=478, Rot=45056, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=531, Y=471, Rot=45056, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=465, Y=368, Rot=8197, Flip=0, Var=0 } Shore Plank Debris = { Hash=2520650643, X=275, Y=443, Rot=20752, Flip=0, Var=24 } Shore Plank Debris = { Hash=2520650643, X=273, Y=401, Rot=21372, Flip=0, Var=24 } Shore Plank Debris = { Hash=2520650643, X=263, Y=402, Rot=20775, Flip=0, Var=24 } Shore Plank Debris = { Hash=2520650643, X=258, Y=387, Rot=21127, Flip=0, Var=24 } Shore Plank Debris = { Hash=2520650643, X=513, Y=366, Rot=30723, Flip=1, Var=23 } Shore Plank Debris = { Hash=2520650643, X=538, Y=371, Rot=13341, Flip=1, Var=23 } Shore Plank Debris = { Hash=2520650643, X=531, Y=388, Rot=27681, Flip=0, Var=23 } Shore Plank Debris = { Hash=2520650643, X=529, Y=371, Rot=43987, Flip=0, Var=23 } Driftwood Archway = { Hash=3945714179, X=542, Y=328, Rot=41242, Flip=0, Var=0 } Ruined Banner = { Hash=920173164, X=547, Y=579, Rot=22527, Flip=0, Var=1 } Pedestal Cage = { Hash=2918380234, X=546, Y=579, Rot=38912, Flip=0, Var=2 } Sarcophagus = { Hash=1102015997, X=633, Y=490, Rot=32770, Flip=1, Var=1 } Den Large Rock = { Hash=3830919430, X=532, Y=299, Rot=18431, Flip=0, Var=0 } Den Large Rock = { Hash=3830919430, X=557, Y=296, Rot=10241, Flip=0, Var=0 } Den Large Rock = { Hash=3830919430, X=393, Y=254, Rot=736, Flip=0, Var=0 } Den Large Rock = { Hash=3830919430, X=376, Y=263, Rot=56638, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=249, Y=447, Rot=16385, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=222, Y=421, Rot=49152, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=224, Y=395, Rot=50612, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=220, Y=426, Rot=50118, Flip=1, Var=8 } Wooden Beam = { Hash=2881647443, X=221, Y=420, Rot=49507, Flip=0, Var=0 } Wooden Beam = { Hash=2881647443, X=245, Y=481, Rot=0, Flip=0, Var=7 } Wooden Beam = { Hash=2881647443, X=245, Y=481, Rot=32770, Flip=0, Var=8 } Wooden Beam = { Hash=2881647443, X=233, Y=452, Rot=49152, Flip=0, Var=10 } Wooden Beam = { Hash=2881647443, X=241, Y=446, Rot=49152, Flip=0, Var=10 } Wooden Beam = { Hash=2881647443, X=243, Y=446, Rot=49152, Flip=0, Var=10 } Wooden Beam = { Hash=2881647443, X=249, Y=449, Rot=49152, Flip=0, Var=10 } Wooden Beam = { Hash=2881647443, X=247, Y=452, Rot=49152, Flip=0, Var=10 } Wooden Beam = { Hash=2881647443, X=245, Y=446, Rot=49152, Flip=0, Var=10 } Wooden Beam = { Hash=2881647443, X=235, Y=451, Rot=49152, Flip=0, Var=10 } Wooden Beam = { Hash=2881647443, X=239, Y=450, Rot=49152, Flip=0, Var=10 } Wooden Beam = { Hash=2881647443, X=237, Y=450, Rot=49152, Flip=0, Var=10 } Ghostly Fog = { Hash=1095937131, X=483, Y=327, Rot=53248, Flip=0, Var=0 } Ghostly Fog = { Hash=1095937131, X=480, Y=315, Rot=0, Flip=0, Var=0 } Ghostly Fog = { Hash=1095937131, X=481, Y=322, Rot=59390, Flip=0, Var=0 } Ghostly Fog = { Hash=1095937131, X=497, Y=344, Rot=59390, Flip=0, Var=0 } Oriath Armour Crate = { Hash=1891653249, X=253, Y=356, Rot=61374, Flip=1, Var=7 } Oriath Armour Crate = { Hash=1891653249, X=242, Y=363, Rot=14464, Flip=0, Var=0 } Oriath Armour Crate = { Hash=1891653249, X=273, Y=365, Rot=28675, Flip=0, Var=4 } Fortification Door = { Hash=198423894, X=485, Y=317, Rot=26637, Flip=0, Var=1 } Fortification Door = { Hash=198423894, X=483, Y=313, Rot=26632, Flip=0, Var=1 } Mast Arch = { Hash=2279541700, X=259, Y=342, Rot=5, Flip=1, Var=0 } Stone Archway = { Hash=3635834173, X=634, Y=375, Rot=32769, Flip=1, Var=0 } Stone Archway = { Hash=3635834173, X=634, Y=367, Rot=32768, Flip=1, Var=0 } Large Church Wall Arch = { Hash=1342523777, X=586, Y=515, Rot=38917, Flip=1, Var=0 } Crypt Rubble = { Hash=1237008312, X=523, Y=294, Rot=30686, Flip=0, Var=12 } Crypt Rubble = { Hash=1237008312, X=475, Y=357, Rot=32785, Flip=0, Var=2 } Crypt Rubble = { Hash=1237008312, X=466, Y=327, Rot=32768, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=452, Y=336, Rot=0, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=474, Y=339, Rot=32768, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=469, Y=292, Rot=60546, Flip=1, Var=7 } Crypt Rubble = { Hash=1237008312, X=484, Y=353, Rot=32770, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=468, Y=369, Rot=0, Flip=0, Var=0 } Crypt Rubble = { Hash=1237008312, X=475, Y=364, Rot=53267, Flip=0, Var=13 } Cave Treasure = { Hash=1379745395, X=567, Y=403, Rot=10273, Flip=1, Var=27 } Ice Gale = { Hash=1018876256, X=573, Y=532, Rot=3, Flip=0, Var=0 } Overgrown Arch = { Hash=2070218945, X=470, Y=328, Rot=43016, Flip=0, Var=2 } Large Tent = { Hash=3820142899, X=250, Y=506, Rot=37904, Flip=0, Var=2 } Weathered Grave = { Hash=505764048, X=561, Y=344, Rot=41472, Flip=0, Var=3 } Weathered Grave = { Hash=505764048, X=540, Y=381, Rot=3300, Flip=1, Var=6 } Slum Building = { Hash=602155830, X=605, Y=621, Rot=22531, Flip=0, Var=1 } Temple Chair = { Hash=3574261318, X=556, Y=372, Rot=32768, Flip=0, Var=6 } Slum Building = { Hash=602155830, X=506, Y=593, Rot=55304, Flip=0, Var=3 } Oriath Rubble = { Hash=449398852, X=220, Y=589, Rot=47104, Flip=0, Var=2 } Oriath Rubble = { Hash=449398852, X=269, Y=580, Rot=63488, Flip=0, Var=2 } Ramshackle Wall = { Hash=3961862829, X=494, Y=374, Rot=36870, Flip=0, Var=0 } Sarcophagus = { Hash=1102015997, X=633, Y=439, Rot=0, Flip=0, Var=1 } Sarcophagus = { Hash=1102015997, X=633, Y=423, Rot=32768, Flip=1, Var=1 } Sarcophagus = { Hash=1102015997, X=636, Y=470, Rot=0, Flip=1, Var=1 } Sarcophagus = { Hash=1102015997, X=633, Y=454, Rot=32772, Flip=1, Var=1 } Sarcophagus = { Hash=1102015997, X=654, Y=475, Rot=32768, Flip=0, Var=1 } Oriath Rubble = { Hash=449398852, X=183, Y=448, Rot=1, Flip=1, Var=2 } Sarcophagus = { Hash=1102015997, X=646, Y=474, Rot=32769, Flip=0, Var=1 } Oriath Rubble = { Hash=449398852, X=196, Y=430, Rot=12291, Flip=0, Var=2 } Sarcophagus = { Hash=1102015997, X=636, Y=475, Rot=32778, Flip=0, Var=1 } Oriath Rubble = { Hash=449398852, X=184, Y=432, Rot=47104, Flip=0, Var=2 } Oriath Rubble = { Hash=449398852, X=179, Y=468, Rot=6152, Flip=0, Var=2 } Oriath Rubble = { Hash=449398852, X=255, Y=335, Rot=10245, Flip=0, Var=2 } Tomb = { Hash=1394381242, X=624, Y=336, Rot=40963, Flip=0, Var=1 } Oriath Rubble = { Hash=449398852, X=221, Y=366, Rot=55305, Flip=0, Var=2 } Full Armour Stand = { Hash=966844978, X=260, Y=357, Rot=4098, Flip=0, Var=2 } Oriath Rubble = { Hash=449398852, X=606, Y=612, Rot=26625, Flip=0, Var=7 } Body Armour Stand = { Hash=3475081621, X=596, Y=356, Rot=8, Flip=0, Var=2 } Oriath Rubble = { Hash=449398852, X=497, Y=536, Rot=47108, Flip=0, Var=6 } Body Armour Stand = { Hash=3475081621, X=602, Y=362, Rot=49157, Flip=0, Var=2 } Oriath Rubble = { Hash=449398852, X=543, Y=577, Rot=45056, Flip=0, Var=6 } Body Armour Stand = { Hash=3475081621, X=602, Y=350, Rot=16386, Flip=0, Var=2 } Body Armour Stand = { Hash=3475081621, X=608, Y=356, Rot=32769, Flip=0, Var=2 } Cloth Post = { Hash=1251513557, X=373, Y=270, Rot=12297, Flip=0, Var=0 } Sand Tracks = { Hash=3769429814, X=597, Y=596, Rot=40374, Flip=0, Var=3 } Cloth Post = { Hash=1251513557, X=353, Y=283, Rot=40961, Flip=0, Var=0 } Sand Tracks = { Hash=3769429814, X=635, Y=602, Rot=26625, Flip=0, Var=3 } Cloth Post = { Hash=1251513557, X=502, Y=362, Rot=20485, Flip=1, Var=0 } Pit Post = { Hash=1061446041, X=459, Y=361, Rot=26625, Flip=0, Var=0 } Cloth Post = { Hash=1251513557, X=403, Y=263, Rot=16388, Flip=1, Var=0 } Pit Post = { Hash=1061446041, X=474, Y=373, Rot=4101, Flip=0, Var=0 } Pit Post = { Hash=1061446041, X=464, Y=310, Rot=61440, Flip=0, Var=0 } Slum Fence = { Hash=1238599122, X=494, Y=312, Rot=11536, Flip=1, Var=8 } Slum Fence = { Hash=1238599122, X=475, Y=322, Rot=12291, Flip=0, Var=8 } Slum Fence = { Hash=1238599122, X=510, Y=328, Rot=28690, Flip=0, Var=8 } Slum Fence = { Hash=1238599122, X=490, Y=337, Rot=28696, Flip=0, Var=8 } Slum Fence = { Hash=1238599122, X=463, Y=305, Rot=44245, Flip=1, Var=8 } Slum Fence = { Hash=1238599122, X=465, Y=304, Rot=44111, Flip=0, Var=8 } Oriath Rubble = { Hash=449398852, X=226, Y=602, Rot=32768, Flip=0, Var=2 } Slum Fence = { Hash=1238599122, X=488, Y=295, Rot=45059, Flip=1, Var=8 } Oriath Rubble = { Hash=449398852, X=181, Y=485, Rot=1, Flip=0, Var=2 } Slum Fence = { Hash=1238599122, X=490, Y=294, Rot=12288, Flip=1, Var=8 } Oriath Rubble = { Hash=449398852, X=208, Y=397, Rot=47131, Flip=1, Var=2 } Shore Plank Debris = { Hash=2520650643, X=307, Y=413, Rot=35839, Flip=0, Var=23 } Menagerie Cage = { Hash=1919346306, X=516, Y=416, Rot=45081, Flip=1, Var=0 } Wooden Post = { Hash=1549626863, X=514, Y=312, Rot=22534, Flip=1, Var=0 } Shore Plank Debris = { Hash=2520650643, X=338, Y=396, Rot=4120, Flip=1, Var=25 } Wooden Post = { Hash=1549626863, X=526, Y=301, Rot=26640, Flip=1, Var=0 } Shore Plank Debris = { Hash=2520650643, X=528, Y=376, Rot=49745, Flip=1, Var=24 } Market Shelf = { Hash=1520283351, X=542, Y=299, Rot=49158, Flip=1, Var=4 } Shore Plank Debris = { Hash=2520650643, X=529, Y=360, Rot=7673, Flip=0, Var=24 } Menagerie Fence = { Hash=3253902086, X=227, Y=480, Rot=29193, Flip=1, Var=7 } Fellshrine Ruins = { Hash=981114828, X=641, Y=432, Rot=62198, Flip=0, Var=8 } Menagerie Fence = { Hash=3253902086, X=274, Y=415, Rot=48268, Flip=0, Var=7 } Menagerie Fence = { Hash=3253902086, X=222, Y=445, Rot=7, Flip=0, Var=7 } Menagerie Fence = { Hash=3253902086, X=231, Y=371, Rot=4293, Flip=1, Var=7 } Menagerie Fence = { Hash=3253902086, X=581, Y=542, Rot=39944, Flip=1, Var=1 } Slum Debris = { Hash=730835234, X=496, Y=367, Rot=0, Flip=0, Var=20 } Bathhouse Mosaic = { Hash=2058069850, X=568, Y=339, Rot=0, Flip=0, Var=2 } Slum Debris = { Hash=730835234, X=580, Y=529, Rot=51144, Flip=0, Var=20 } Slum Debris = { Hash=730835234, X=575, Y=541, Rot=51198, Flip=0, Var=20 } Menagerie Cage Fence = { Hash=288294650, X=576, Y=507, Rot=55301, Flip=0, Var=1 } Slum Debris = { Hash=730835234, X=567, Y=537, Rot=26630, Flip=1, Var=20 } Fellshrine Ruins = { Hash=981114828, X=645, Y=422, Rot=987, Flip=0, Var=8 } Slum Debris = { Hash=730835234, X=583, Y=531, Rot=51198, Flip=0, Var=20 } Slum Debris = { Hash=730835234, X=575, Y=525, Rot=51206, Flip=0, Var=20 } Slum Debris = { Hash=730835234, X=495, Y=361, Rot=40960, Flip=1, Var=20 } Church Wall Gate = { Hash=3838928866, X=459, Y=361, Rot=43016, Flip=0, Var=0 } Stone Archway = { Hash=3635834173, X=634, Y=371, Rot=32774, Flip=1, Var=0 } Crypt Table = { Hash=1106587324, X=647, Y=469, Rot=49153, Flip=0, Var=2 } Corsair Monkey Pet = { Hash=3136131545, X=481, Y=322, Rot=57344, Flip=0, Var=0 } Crypt Table = { Hash=1106587324, X=655, Y=470, Rot=16384, Flip=0, Var=2 } Railway = { Hash=1683694648, X=339, Y=379, Rot=33385, Flip=1, Var=7 } Crypt Table = { Hash=1106587324, X=627, Y=472, Rot=49152, Flip=0, Var=3 } Crypt Table = { Hash=1106587324, X=554, Y=322, Rot=0, Flip=0, Var=1 } Spiral Stone = { Hash=818510679, X=486, Y=328, Rot=16394, Flip=0, Var=1 } Spiral Stone = { Hash=818510679, X=499, Y=324, Rot=0, Flip=0, Var=1 } Spiral Stone = { Hash=818510679, X=479, Y=311, Rot=51202, Flip=0, Var=1 } Pit Flags = { Hash=3856480741, X=573, Y=559, Rot=43009, Flip=0, Var=2 } Crypt Table = { Hash=1106587324, X=630, Y=472, Rot=49152, Flip=1, Var=3 } Slum Fence = { Hash=1238599122, X=629, Y=493, Rot=16385, Flip=1, Var=8 } Crypt Table = { Hash=1106587324, X=637, Y=470, Rot=49152, Flip=0, Var=2 } Fortification Door = { Hash=198423894, X=502, Y=330, Rot=47108, Flip=0, Var=1 } Fortification Door = { Hash=198423894, X=489, Y=325, Rot=26630, Flip=0, Var=1 } Fortification Door = { Hash=198423894, X=478, Y=305, Rot=63515, Flip=1, Var=1 } Broken Ornate Fence = { Hash=779267337, X=622, Y=463, Rot=49190, Flip=0, Var=11 } Fortification Door = { Hash=198423894, X=478, Y=305, Rot=59406, Flip=0, Var=1 } Broken Ornate Fence = { Hash=779267337, X=622, Y=481, Rot=49167, Flip=1, Var=11 } Slum Fence = { Hash=1238599122, X=629, Y=437, Rot=49156, Flip=1, Var=8 } Axiom Pillar = { Hash=528617188, X=528, Y=464, Rot=45056, Flip=0, Var=0 } Ornate Fence = { Hash=1314020388, X=635, Y=463, Rot=16387, Flip=1, Var=19 } Slum Fence = { Hash=1238599122, X=629, Y=450, Rot=49154, Flip=1, Var=8 } Axiom Pillar = { Hash=528617188, X=525, Y=457, Rot=45056, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=525, Y=388, Rot=36864, Flip=0, Var=0 } Tomb = { Hash=1394381242, X=603, Y=327, Rot=1, Flip=0, Var=1 } Axiom Pillar = { Hash=528617188, X=522, Y=450, Rot=12289, Flip=0, Var=0 } Tomb = { Hash=1394381242, X=632, Y=366, Rot=16387, Flip=0, Var=1 } Axiom Pillar = { Hash=528617188, X=623, Y=414, Rot=32772, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=632, Y=414, Rot=32770, Flip=0, Var=0 } Menagerie Cage Fence = { Hash=288294650, X=550, Y=356, Rot=18059, Flip=1, Var=6 } Axiom Pillar = { Hash=528617188, X=562, Y=499, Rot=38912, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=550, Y=491, Rot=38912, Flip=1, Var=0 } Vaal Altar = { Hash=2484481250, X=662, Y=476, Rot=8235, Flip=0, Var=6 } Axiom Pillar = { Hash=528617188, X=539, Y=484, Rot=38912, Flip=0, Var=0 } Pit Flags = { Hash=3856480741, X=474, Y=506, Rot=45058, Flip=1, Var=2 } Ice Gale = { Hash=1018876256, X=219, Y=509, Rot=8195, Flip=0, Var=0 } Oriath Rubble = { Hash=449398852, X=223, Y=345, Rot=51208, Flip=1, Var=2 } Sand Tracks = { Hash=3769429814, X=507, Y=573, Rot=22534, Flip=0, Var=4 } Fellshrine Ruins = { Hash=981114828, X=654, Y=414, Rot=39732, Flip=0, Var=7 } Spiral Stone = { Hash=818510679, X=494, Y=319, Rot=0, Flip=0, Var=1 } Fortification Door = { Hash=198423894, X=480, Y=343, Rot=43006, Flip=0, Var=2 } Fortification Door = { Hash=198423894, X=495, Y=296, Rot=51198, Flip=0, Var=2 } Fortification Door = { Hash=198423894, X=502, Y=298, Rot=53250, Flip=0, Var=2 } Fortification Door = { Hash=198423894, X=509, Y=301, Rot=55302, Flip=0, Var=2 } Fortification Door = { Hash=198423894, X=498, Y=344, Rot=61446, Flip=1, Var=2 } Oriath Rubble = { Hash=449398852, X=190, Y=572, Rot=14337, Flip=0, Var=2 } Crypt Rubble = { Hash=1237008312, X=452, Y=325, Rot=0, Flip=0, Var=0 } Oriath Rubble = { Hash=449398852, X=200, Y=543, Rot=45057, Flip=1, Var=2 } Crypt Rubble = { Hash=1237008312, X=431, Y=309, Rot=63488, Flip=0, Var=12 } Oriath Rubble = { Hash=449398852, X=194, Y=510, Rot=57343, Flip=0, Var=2 } Crypt Rubble = { Hash=1237008312, X=455, Y=348, Rot=0, Flip=0, Var=0 } Oriath Rubble = { Hash=449398852, X=165, Y=516, Rot=18434, Flip=0, Var=2 } Crypt Rubble = { Hash=1237008312, X=327, Y=274, Rot=0, Flip=0, Var=11 } Oriath Rubble = { Hash=449398852, X=224, Y=526, Rot=47106, Flip=0, Var=2 } Crypt Rubble = { Hash=1237008312, X=456, Y=289, Rot=6146, Flip=0, Var=8 } Oriath Rubble = { Hash=449398852, X=356, Y=488, Rot=63488, Flip=0, Var=2 } Oriath Rubble = { Hash=449398852, X=317, Y=518, Rot=2049, Flip=1, Var=2 } Boat Wreckage = { Hash=653026608, X=357, Y=384, Rot=42770, Flip=0, Var=8 } Boat Wreckage = { Hash=653026608, X=281, Y=464, Rot=33844, Flip=1, Var=0 } Dig Machinery = { Hash=1093639160, X=275, Y=440, Rot=49164, Flip=0, Var=1 } Boat Wreckage = { Hash=653026608, X=495, Y=372, Rot=60652, Flip=1, Var=8 } Boat Wreckage = { Hash=653026608, X=265, Y=415, Rot=33543, Flip=1, Var=0 } Boat Wreckage = { Hash=653026608, X=255, Y=383, Rot=33516, Flip=1, Var=0 } Boat Wreckage = { Hash=653026608, X=241, Y=422, Rot=64824, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=354, Y=383, Rot=49156, Flip=1, Var=2 } Slum Debris = { Hash=730835234, X=493, Y=374, Rot=0, Flip=0, Var=20 } Slum Debris = { Hash=730835234, X=514, Y=369, Rot=40962, Flip=1, Var=20 } Slum Debris = { Hash=730835234, X=509, Y=379, Rot=0, Flip=0, Var=20 } Slum Debris = { Hash=730835234, X=500, Y=375, Rot=0, Flip=0, Var=20 } Slum Debris = { Hash=730835234, X=505, Y=365, Rot=41008, Flip=1, Var=20 } Slum Debris = { Hash=730835234, X=486, Y=369, Rot=0, Flip=0, Var=20 } Slum Debris = { Hash=730835234, X=483, Y=373, Rot=5, Flip=0, Var=20 } Slum Debris = { Hash=730835234, X=579, Y=546, Rot=51198, Flip=0, Var=20 } Slum Debris = { Hash=730835234, X=521, Y=371, Rot=40960, Flip=1, Var=20 } Fortification Door = { Hash=198423894, X=449, Y=317, Rot=59394, Flip=0, Var=1 } Fortification Door = { Hash=198423894, X=449, Y=317, Rot=63490, Flip=1, Var=1 } Fortification Door = { Hash=198423894, X=459, Y=335, Rot=57342, Flip=0, Var=1 } Fortification Door = { Hash=198423894, X=459, Y=335, Rot=61446, Flip=1, Var=1 } Fellshrine Ruins = { Hash=981114828, X=620, Y=517, Rot=16952, Flip=1, Var=7 } Fortification Door = { Hash=198423894, X=471, Y=353, Rot=59390, Flip=0, Var=2 } Fellshrine Ruins = { Hash=981114828, X=452, Y=350, Rot=59399, Flip=1, Var=3 } Fortification Door = { Hash=198423894, X=542, Y=380, Rot=16385, Flip=1, Var=2 } Fence Debris = { Hash=3624638165, X=443, Y=301, Rot=63488, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=496, Y=530, Rot=59783, Flip=1, Var=3 } Axiom Pillar = { Hash=528617188, X=631, Y=406, Rot=16385, Flip=0, Var=0 } Fence Debris = { Hash=3624638165, X=433, Y=303, Rot=61444, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=483, Y=455, Rot=12287, Flip=0, Var=2 } Axiom Pillar = { Hash=528617188, X=539, Y=394, Rot=36865, Flip=0, Var=0 } Iron Fence = { Hash=1369893026, X=629, Y=425, Rot=0, Flip=0, Var=7 } Slum Building = { Hash=602155830, X=463, Y=465, Rot=63490, Flip=1, Var=3 } Axiom Pillar = { Hash=528617188, X=607, Y=414, Rot=32769, Flip=0, Var=0 } Ornate Fence = { Hash=1314020388, X=634, Y=481, Rot=16383, Flip=1, Var=19 } Axiom Pillar = { Hash=528617188, X=537, Y=444, Rot=28673, Flip=0, Var=0 } Cathedral Debris = { Hash=3023023723, X=629, Y=474, Rot=48873, Flip=0, Var=6 } Axiom Pillar = { Hash=528617188, X=532, Y=446, Rot=28673, Flip=0, Var=0 } Fortification Door = { Hash=198423894, X=507, Y=328, Rot=45062, Flip=0, Var=1 } Axiom Pillar = { Hash=528617188, X=527, Y=448, Rot=28673, Flip=0, Var=0 } Wooden Hut = { Hash=312058833, X=482, Y=515, Rot=26625, Flip=1, Var=0 } Fortification Door = { Hash=198423894, X=481, Y=309, Rot=26630, Flip=0, Var=1 } Oriath Rubble = { Hash=449398852, X=233, Y=565, Rot=51198, Flip=0, Var=2 } Axiom Pillar = { Hash=528617188, X=546, Y=430, Rot=20481, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=547, Y=406, Rot=12289, Flip=0, Var=0 } Fortification Door = { Hash=198423894, X=591, Y=412, Rot=0, Flip=1, Var=2 } Axiom Pillar = { Hash=528617188, X=550, Y=413, Rot=12289, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=615, Y=414, Rot=32768, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=549, Y=423, Rot=20480, Flip=0, Var=0 } Menagerie Cage Fence = { Hash=288294650, X=573, Y=333, Rot=32647, Flip=0, Var=6 } Axiom Pillar = { Hash=528617188, X=573, Y=414, Rot=32769, Flip=1, Var=0 } Axiom Pillar = { Hash=528617188, X=543, Y=437, Rot=20481, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=495, Y=460, Rot=61608, Flip=1, Var=1 } Azurite Mine Cart = { Hash=4008409873, X=358, Y=381, Rot=995, Flip=1, Var=8 } Small Relic Display = { Hash=3656402515, X=565, Y=414, Rot=7, Flip=0, Var=12 } Azurite Mine Cart = { Hash=4008409873, X=351, Y=380, Rot=33884, Flip=1, Var=8 } Oriath Rubble = { Hash=449398852, X=366, Y=501, Rot=63488, Flip=0, Var=2 } Full Armour Stand = { Hash=966844978, X=556, Y=402, Rot=16382, Flip=0, Var=2 } Body Armour Stand = { Hash=3475081621, X=564, Y=445, Rot=24579, Flip=0, Var=2 } Body Armour Stand = { Hash=3475081621, X=572, Y=437, Rot=57348, Flip=0, Var=2 } Body Armour Stand = { Hash=3475081621, X=572, Y=445, Rot=8195, Flip=0, Var=2 } Body Armour Stand = { Hash=3475081621, X=564, Y=437, Rot=40962, Flip=0, Var=2 } Vaal Armour Rack = { Hash=640711136, X=556, Y=404, Rot=16401, Flip=0, Var=7 } Innocence Candelabra = { Hash=2312143634, X=566, Y=374, Rot=91, Flip=0, Var=6 } Fellshrine Ruins = { Hash=981114828, X=641, Y=493, Rot=37787, Flip=1, Var=8 } Large Aqueduct Boat = { Hash=406535508, X=272, Y=365, Rot=34815, Flip=0, Var=2 } Boat Wreckage = { Hash=653026608, X=270, Y=445, Rot=63777, Flip=0, Var=6 } Ramshackle Hut = { Hash=3718326581, X=343, Y=433, Rot=61461, Flip=0, Var=0 } Frozen Tree = { Hash=3357243495, X=609, Y=431, Rot=32795, Flip=1, Var=6 } Fortification Door = { Hash=198423894, X=544, Y=381, Rot=16385, Flip=1, Var=2 } Sand Tracks = { Hash=3769429814, X=568, Y=562, Rot=28673, Flip=0, Var=3 } Fortification Door = { Hash=198423894, X=590, Y=413, Rot=0, Flip=1, Var=2 } Boat Wreckage = { Hash=653026608, X=354, Y=378, Rot=51198, Flip=0, Var=2 } Flag = { Hash=3776910981, X=568, Y=581, Rot=55296, Flip=1, Var=0 } Flag = { Hash=3776910981, X=531, Y=560, Rot=55300, Flip=1, Var=0 } Flag = { Hash=3776910981, X=557, Y=491, Rot=22527, Flip=0, Var=1 } Flag = { Hash=3776910981, X=546, Y=484, Rot=22535, Flip=0, Var=1 } Fellshrine Ruins = { Hash=981114828, X=641, Y=452, Rot=59980, Flip=0, Var=8 } Fellshrine Ruins = { Hash=981114828, X=653, Y=416, Rot=7235, Flip=0, Var=8 } Fellshrine Ruins = { Hash=981114828, X=632, Y=509, Rot=17358, Flip=1, Var=7 } Large Aqueduct Boat = { Hash=406535508, X=245, Y=362, Rot=32768, Flip=1, Var=2 } Rubble Strip = { Hash=1448662947, X=326, Y=375, Rot=33266, Flip=1, Var=3 } Oriath Scaffolding = { Hash=4137826981, X=274, Y=417, Rot=16385, Flip=0, Var=9 } Rubble Strip = { Hash=1448662947, X=308, Y=375, Rot=16385, Flip=0, Var=0 } Oriath Scaffolding = { Hash=4137826981, X=268, Y=475, Rot=49158, Flip=0, Var=8 } Oriath Scaffolding = { Hash=4137826981, X=265, Y=363, Rot=0, Flip=1, Var=10 } Oriath Scaffolding = { Hash=4137826981, X=259, Y=349, Rot=5, Flip=1, Var=9 } Oriath Scaffolding = { Hash=4137826981, X=248, Y=364, Rot=0, Flip=0, Var=11 } Oriath Scaffolding = { Hash=4137826981, X=274, Y=417, Rot=16454, Flip=0, Var=10 } Vaal Square Altar = { Hash=3901374857, X=577, Y=472, Rot=0, Flip=0, Var=0 } Metal Beam = { Hash=3754117086, X=339, Y=383, Rot=614, Flip=0, Var=0 } Oriathan Books = { Hash=3651586296, X=628, Y=467, Rot=59393, Flip=0, Var=11 } Metal Beam = { Hash=3754117086, X=340, Y=375, Rot=899, Flip=0, Var=0 } Winged Statue = { Hash=3013608332, X=429, Y=317, Rot=59406, Flip=0, Var=0 } Oriathan Books = { Hash=3651586296, X=630, Y=478, Rot=55296, Flip=0, Var=10 } Metal Beam = { Hash=3754117086, X=334, Y=378, Rot=49748, Flip=0, Var=4 } Shrouded Furniture = { Hash=811065636, X=269, Y=411, Rot=0, Flip=0, Var=6 } Jury Stand = { Hash=2357757056, X=268, Y=490, Rot=49152, Flip=0, Var=1 } Vaal Curtain = { Hash=4230693291, X=245, Y=482, Rot=159, Flip=0, Var=7 } Jury Stand = { Hash=2357757056, X=236, Y=496, Rot=32768, Flip=0, Var=3 } Jury Stand = { Hash=2357757056, X=281, Y=461, Rot=32768, Flip=0, Var=14 } Jury Stand = { Hash=2357757056, X=238, Y=492, Rot=49152, Flip=0, Var=2 } Wooden Hut = { Hash=312058833, X=347, Y=413, Rot=28673, Flip=0, Var=0 } Coffee Table = { Hash=1165256748, X=623, Y=364, Rot=3, Flip=1, Var=2 } Frozen Tree = { Hash=3357243495, X=535, Y=334, Rot=10241, Flip=0, Var=3 } Tomb = { Hash=1394381242, X=588, Y=327, Rot=2, Flip=0, Var=1 } Frozen Tree = { Hash=3357243495, X=533, Y=335, Rot=36877, Flip=1, Var=2 } Large Aqueduct Boat = { Hash=406535508, X=267, Y=363, Rot=32768, Flip=1, Var=1 } Frozen Tree = { Hash=3357243495, X=553, Y=322, Rot=10243, Flip=0, Var=2 } Large Aqueduct Boat = { Hash=406535508, X=273, Y=366, Rot=34816, Flip=0, Var=2 } Frozen Tree = { Hash=3357243495, X=610, Y=449, Rot=16396, Flip=0, Var=5 } Building Supplies = { Hash=3788840265, X=276, Y=408, Rot=6143, Flip=0, Var=9 } Coral Barnacles = { Hash=2113150861, X=584, Y=321, Rot=40962, Flip=1, Var=2 } Crypt Tomb = { Hash=1934098746, X=518, Y=396, Rot=45056, Flip=0, Var=0 } Crumbled Barricade = { Hash=1617028343, X=275, Y=445, Rot=65051, Flip=1, Var=12 } Large Aqueduct Boat = { Hash=406535508, X=244, Y=362, Rot=37785, Flip=0, Var=1 } Crumbled Barricade = { Hash=1617028343, X=269, Y=444, Rot=64801, Flip=1, Var=12 } Iron Candelabra = { Hash=1047396527, X=624, Y=393, Rot=49152, Flip=0, Var=4 } Cabinet = { Hash=229275021, X=281, Y=456, Rot=49154, Flip=0, Var=0 } Slave Pens Crate = { Hash=1663587991, X=259, Y=487, Rot=49152, Flip=0, Var=10 } Iron Lantern = { Hash=2253722405, X=281, Y=457, Rot=48087, Flip=0, Var=0 } Bestiary Notes = { Hash=1271481396, X=274, Y=447, Rot=43006, Flip=0, Var=1 } Wagon Debris = { Hash=4294952976, X=247, Y=467, Rot=58192, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=237, Y=465, Rot=58555, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=239, Y=472, Rot=42196, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=229, Y=467, Rot=58926, Flip=0, Var=3 } Burlap Sack = { Hash=2072332340, X=590, Y=516, Rot=2047, Flip=0, Var=0 } Burlap Sack = { Hash=2072332340, X=580, Y=509, Rot=8191, Flip=0, Var=0 } Wagon Debris = { Hash=4294952976, X=257, Y=479, Rot=6892, Flip=1, Var=3 } Burlap Sack = { Hash=2072332340, X=332, Y=431, Rot=45817, Flip=1, Var=30 } Wagon Debris = { Hash=4294952976, X=247, Y=479, Rot=7157, Flip=1, Var=3 } Burlap Sack = { Hash=2072332340, X=277, Y=471, Rot=59390, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=279, Y=379, Rot=25711, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=280, Y=388, Rot=58739, Flip=0, Var=3 } Courthouse Desk = { Hash=4119296993, X=615, Y=405, Rot=0, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=250, Y=395, Rot=7051, Flip=1, Var=3 } Wagon Debris = { Hash=4294952976, X=269, Y=388, Rot=7646, Flip=1, Var=3 } Burned Tree = { Hash=2125250715, X=353, Y=266, Rot=49152, Flip=0, Var=1 } Wagon Debris = { Hash=4294952976, X=229, Y=411, Rot=6235, Flip=1, Var=3 } Burned Tree = { Hash=2125250715, X=362, Y=329, Rot=57344, Flip=0, Var=1 } Wagon Debris = { Hash=4294952976, X=270, Y=380, Rot=59587, Flip=0, Var=3 } Market Shelf = { Hash=1520283351, X=269, Y=414, Rot=5, Flip=0, Var=2 } Body Armour Stand = { Hash=3475081621, X=271, Y=405, Rot=6142, Flip=0, Var=2 } Burned Tree = { Hash=2125250715, X=532, Y=335, Rot=10240, Flip=1, Var=1 } Wagon Debris = { Hash=4294952976, X=527, Y=380, Rot=11190, Flip=1, Var=3 } Market Shelf = { Hash=1520283351, X=236, Y=367, Rot=5520, Flip=0, Var=2 } Burned Tree = { Hash=2125250715, X=555, Y=322, Rot=2062, Flip=0, Var=1 } Wagon Debris = { Hash=4294952976, X=277, Y=395, Rot=7103, Flip=1, Var=3 } Market Shelf = { Hash=1520283351, X=245, Y=353, Rot=38943, Flip=1, Var=2 } Courthouse Armchair = { Hash=3345943811, X=618, Y=396, Rot=45056, Flip=0, Var=0 } Wagon Debris = { Hash=4294952976, X=271, Y=394, Rot=7300, Flip=1, Var=3 } Market Shelf = { Hash=1520283351, X=233, Y=488, Rot=32674, Flip=0, Var=3 } Ossuary Brazier = { Hash=975029275, X=505, Y=325, Rot=24577, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=234, Y=446, Rot=42060, Flip=0, Var=3 } Market Shelf = { Hash=1520283351, X=551, Y=298, Rot=15847, Flip=0, Var=4 } Wagon Debris = { Hash=4294952976, X=229, Y=453, Rot=57979, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=238, Y=479, Rot=59032, Flip=0, Var=3 } Cathedral Tiles = { Hash=1361088562, X=622, Y=450, Rot=49154, Flip=0, Var=1 } Wagon Debris = { Hash=4294952976, X=230, Y=478, Rot=58433, Flip=0, Var=3 } Burned Tree = { Hash=2125250715, X=610, Y=431, Rot=43012, Flip=0, Var=3 } Wagon Debris = { Hash=4294952976, X=255, Y=472, Rot=23263, Flip=1, Var=3 } Wagon Debris = { Hash=4294952976, X=255, Y=465, Rot=7318, Flip=1, Var=3 } Wagon Debris = { Hash=4294952976, X=234, Y=440, Rot=41816, Flip=0, Var=3 } Ornate Banner = { Hash=1021799470, X=388, Y=305, Rot=14337, Flip=0, Var=10 } Cathedral Tiles = { Hash=1361088562, X=620, Y=487, Rot=32772, Flip=1, Var=1 } Ornate Banner = { Hash=1021799470, X=408, Y=303, Rot=16383, Flip=0, Var=10 } Cathedral Tiles = { Hash=1361088562, X=616, Y=475, Rot=2, Flip=0, Var=1 } Ornate Banner = { Hash=1021799470, X=573, Y=411, Rot=16383, Flip=0, Var=8 } Cathedral Tiles = { Hash=1361088562, X=603, Y=469, Rot=32768, Flip=1, Var=4 } Cathedral Tiles = { Hash=1361088562, X=595, Y=468, Rot=32768, Flip=1, Var=4 } Burned Tree = { Hash=2125250715, X=610, Y=449, Rot=34815, Flip=0, Var=1 } Slave Pens Crate = { Hash=1663587991, X=579, Y=350, Rot=63488, Flip=0, Var=3 } Court Bookcase = { Hash=3736953161, X=254, Y=490, Rot=0, Flip=0, Var=11 } Cathedral Tiles = { Hash=1361088562, X=610, Y=492, Rot=32768, Flip=0, Var=2 } Court Bookcase = { Hash=3736953161, X=240, Y=490, Rot=3, Flip=0, Var=11 } Cabinet = { Hash=229275021, X=281, Y=478, Rot=49153, Flip=1, Var=0 } Sand Tracks = { Hash=3769429814, X=515, Y=514, Rot=55305, Flip=1, Var=3 } Oriath Ladder = { Hash=1551418051, X=242, Y=372, Rot=31840, Flip=0, Var=5 } Menagerie Altar = { Hash=2740002789, X=593, Y=504, Rot=22530, Flip=0, Var=0 } Sand Tracks = { Hash=3769429814, X=597, Y=584, Rot=55305, Flip=0, Var=3 } Rock Formation = { Hash=940588437, X=254, Y=329, Rot=49253, Flip=1, Var=1 } Rock Formation = { Hash=940588437, X=246, Y=335, Rot=45056, Flip=1, Var=1 } Verdant Tree = { Hash=853529689, X=326, Y=276, Rot=18433, Flip=0, Var=15 } Rock Formation = { Hash=940588437, X=212, Y=484, Rot=55306, Flip=0, Var=3 } Hitching Post = { Hash=384088753, X=283, Y=372, Rot=0, Flip=0, Var=4 } Rock Formation = { Hash=940588437, X=289, Y=415, Rot=61437, Flip=0, Var=1 } Oriath Armour Crate = { Hash=1891653249, X=248, Y=364, Rot=6146, Flip=0, Var=7 } Shrouded Furniture = { Hash=811065636, X=272, Y=412, Rot=49152, Flip=0, Var=6 } Pit Flags = { Hash=3856480741, X=254, Y=388, Rot=65535, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=589, Y=461, Rot=0, Flip=1, Var=1 } Cathedral Tiles = { Hash=1361088562, X=593, Y=448, Rot=12, Flip=1, Var=1 } Oriath Armour Crate = { Hash=1891653249, X=272, Y=493, Rot=26627, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=558, Y=468, Rot=32768, Flip=0, Var=1 } Mining Machinery = { Hash=2834673844, X=337, Y=364, Rot=50051, Flip=1, Var=4 } Cathedral Tiles = { Hash=1361088562, X=562, Y=475, Rot=32768, Flip=0, Var=1 } Sewer Pipes = { Hash=1710731389, X=503, Y=335, Rot=33918, Flip=1, Var=3 } Cathedral Tiles = { Hash=1361088562, X=569, Y=463, Rot=32768, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=599, Y=484, Rot=32768, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=578, Y=493, Rot=8, Flip=0, Var=2 } Cathedral Tiles = { Hash=1361088562, X=577, Y=452, Rot=32768, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=586, Y=441, Rot=32768, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=624, Y=438, Rot=49152, Flip=0, Var=5 } Cathedral Tiles = { Hash=1361088562, X=561, Y=488, Rot=32768, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=545, Y=479, Rot=0, Flip=0, Var=1 } Menagerie Rope Fence = { Hash=903326621, X=219, Y=431, Rot=162, Flip=0, Var=3 } Cathedral Tiles = { Hash=1361088562, X=541, Y=470, Rot=1, Flip=1, Var=1 } Menagerie Rope Fence = { Hash=903326621, X=285, Y=394, Rot=1, Flip=0, Var=3 } Cathedral Tiles = { Hash=1361088562, X=557, Y=451, Rot=0, Flip=0, Var=1 } Oriath Army Barrel = { Hash=621951002, X=255, Y=422, Rot=40960, Flip=0, Var=2 } Menagerie Rope Fence = { Hash=903326621, X=285, Y=414, Rot=2047, Flip=0, Var=3 } Cathedral Tiles = { Hash=1361088562, X=550, Y=459, Rot=32770, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=533, Y=459, Rot=5, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=544, Y=448, Rot=0, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=553, Y=438, Rot=0, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=557, Y=427, Rot=32772, Flip=1, Var=1 } Cathedral Tiles = { Hash=1361088562, X=573, Y=418, Rot=9, Flip=1, Var=1 } Cathedral Tiles = { Hash=1361088562, X=586, Y=432, Rot=32771, Flip=0, Var=1 } Cathedral Tiles = { Hash=1361088562, X=580, Y=429, Rot=5, Flip=1, Var=2 } Cathedral Tiles = { Hash=1361088562, X=576, Y=484, Rot=32768, Flip=1, Var=1 } Snow Drift = { Hash=3744632886, X=279, Y=463, Rot=6143, Flip=1, Var=12 } Cathedral Tiles = { Hash=1361088562, X=573, Y=498, Rot=10, Flip=0, Var=4 } Cathedral Tiles = { Hash=1361088562, X=598, Y=425, Rot=32771, Flip=1, Var=1 } Snow Drift = { Hash=3744632886, X=567, Y=327, Rot=51202, Flip=0, Var=0 } Cathedral Tiles = { Hash=1361088562, X=606, Y=438, Rot=32792, Flip=1, Var=2 } Cathedral Tiles = { Hash=1361088562, X=618, Y=420, Rot=0, Flip=0, Var=1 } Road Trim = { Hash=3047058999, X=474, Y=300, Rot=28673, Flip=1, Var=0 } Boat Wreckage = { Hash=653026608, X=553, Y=322, Rot=49077, Flip=1, Var=0 } Boat Wreckage = { Hash=653026608, X=529, Y=344, Rot=0, Flip=0, Var=0 } Boat Wreckage = { Hash=653026608, X=238, Y=503, Rot=65518, Flip=0, Var=5 } Boat Wreckage = { Hash=653026608, X=265, Y=502, Rot=2716, Flip=1, Var=5 } Boat Wreckage = { Hash=653026608, X=537, Y=328, Rot=14602, Flip=0, Var=0 } Fortification Door = { Hash=198423894, X=550, Y=579, Rot=6146, Flip=1, Var=2 } Boat Wreckage = { Hash=653026608, X=246, Y=423, Rot=38912, Flip=0, Var=3 } Sewer Moss = { Hash=3932176902, X=486, Y=330, Rot=45056, Flip=0, Var=2 } Boat Wreckage = { Hash=653026608, X=314, Y=414, Rot=61930, Flip=1, Var=0 } Sewer Moss = { Hash=3932176902, X=481, Y=317, Rot=28673, Flip=0, Var=0 } Sewer Pipes = { Hash=1710731389, X=495, Y=338, Rot=32846, Flip=1, Var=3 } Oriath Rubble = { Hash=449398852, X=288, Y=546, Rot=43009, Flip=0, Var=2 } Sewer Moss = { Hash=3932176902, X=500, Y=325, Rot=38912, Flip=0, Var=3 } Oriath Rubble = { Hash=449398852, X=392, Y=453, Rot=22531, Flip=1, Var=2 } Sewer Moss = { Hash=3932176902, X=486, Y=323, Rot=36864, Flip=1, Var=0 } Oriath Rubble = { Hash=449398852, X=318, Y=494, Rot=61439, Flip=0, Var=2 } Sewer Moss = { Hash=3932176902, X=487, Y=323, Rot=59390, Flip=0, Var=1 } Oriath Rubble = { Hash=449398852, X=237, Y=541, Rot=32768, Flip=0, Var=2 } Oriath Rubble = { Hash=449398852, X=368, Y=526, Rot=63488, Flip=0, Var=2 } Oriath Rubble = { Hash=449398852, X=262, Y=544, Rot=53247, Flip=0, Var=2 } Market Shelf = { Hash=1520283351, X=553, Y=299, Rot=15624, Flip=0, Var=4 } Oriath Rubble = { Hash=449398852, X=301, Y=539, Rot=8190, Flip=0, Var=2 } Market Shelf = { Hash=1520283351, X=278, Y=366, Rot=63493, Flip=1, Var=2 } Oriath Rubble = { Hash=449398852, X=569, Y=596, Rot=40960, Flip=0, Var=6 } Market Shelf = { Hash=1520283351, X=251, Y=490, Rot=3, Flip=0, Var=4 } Spiral Stone = { Hash=818510679, X=602, Y=356, Rot=0, Flip=0, Var=0 } Market Shelf = { Hash=1520283351, X=250, Y=492, Rot=32772, Flip=1, Var=4 } Market Shelf = { Hash=1520283351, X=247, Y=507, Rot=49154, Flip=1, Var=4 } Market Shelf = { Hash=1520283351, X=250, Y=500, Rot=5, Flip=0, Var=4 } Market Shelf = { Hash=1520283351, X=233, Y=490, Rot=32770, Flip=0, Var=4 } Pit Flags = { Hash=3856480741, X=528, Y=540, Rot=4097, Flip=1, Var=2 } Market Shelf = { Hash=1520283351, X=234, Y=492, Rot=1, Flip=1, Var=4 } Market Shelf = { Hash=1520283351, X=248, Y=501, Rot=32768, Flip=1, Var=4 } Oriath Armour Crate = { Hash=1891653249, X=616, Y=504, Rot=57348, Flip=1, Var=5 } Market Shelf = { Hash=1520283351, X=234, Y=503, Rot=32768, Flip=0, Var=4 } Oriath Weapons Crate = { Hash=4085599461, X=522, Y=573, Rot=40960, Flip=0, Var=3 } Market Shelf = { Hash=1520283351, X=235, Y=501, Rot=1, Flip=1, Var=4 } Oriath Armour Crate = { Hash=1891653249, X=607, Y=514, Rot=45060, Flip=0, Var=2 } Market Shelf = { Hash=1520283351, X=243, Y=508, Rot=16385, Flip=0, Var=4 } Market Shelf = { Hash=1520283351, X=245, Y=508, Rot=49154, Flip=1, Var=4 } Market Shelf = { Hash=1520283351, X=243, Y=489, Rot=32772, Flip=0, Var=4 } Oriath Weapons Crate = { Hash=4085599461, X=624, Y=499, Rot=29245, Flip=0, Var=4 } Market Shelf = { Hash=1520283351, X=241, Y=491, Rot=7, Flip=1, Var=4 } Wooden Board = { Hash=3378666005, X=534, Y=383, Rot=36869, Flip=0, Var=1 } Market Shelf = { Hash=1520283351, X=243, Y=495, Rot=32770, Flip=0, Var=4 } Wooden Board = { Hash=3378666005, X=533, Y=381, Rot=4095, Flip=0, Var=1 } Oriath Army Barrel = { Hash=621951002, X=264, Y=362, Rot=0, Flip=0, Var=2 } Market Shelf = { Hash=1520283351, X=245, Y=488, Rot=16393, Flip=1, Var=4 } Wooden Board = { Hash=3378666005, X=285, Y=387, Rot=32768, Flip=1, Var=4 } Oriath Army Barrel = { Hash=621951002, X=269, Y=371, Rot=1, Flip=0, Var=2 } Market Shelf = { Hash=1520283351, X=347, Y=413, Rot=43023, Flip=1, Var=2 } Oriath Army Barrel = { Hash=621951002, X=270, Y=404, Rot=0, Flip=0, Var=0 } Weathered Grave = { Hash=505764048, X=589, Y=412, Rot=17135, Flip=0, Var=3 } Oriath Army Barrel = { Hash=621951002, X=532, Y=358, Rot=4095, Flip=0, Var=2 } Hitching Post = { Hash=384088753, X=284, Y=401, Rot=32779, Flip=1, Var=4 } Hitching Post = { Hash=384088753, X=229, Y=456, Rot=49152, Flip=0, Var=4 } Hitching Post = { Hash=384088753, X=229, Y=456, Rot=16389, Flip=0, Var=4 } Hitching Post = { Hash=384088753, X=239, Y=456, Rot=49158, Flip=0, Var=4 } Hitching Post = { Hash=384088753, X=244, Y=439, Rot=49154, Flip=0, Var=4 } Hitching Post = { Hash=384088753, X=237, Y=432, Rot=32772, Flip=1, Var=4 } Hitching Post = { Hash=384088753, X=222, Y=397, Rot=34818, Flip=0, Var=4 } Hitching Post = { Hash=384088753, X=221, Y=425, Rot=32776, Flip=1, Var=4 } Rock Formation = { Hash=940588437, X=206, Y=472, Rot=2051, Flip=1, Var=1 } Hitching Post = { Hash=384088753, X=224, Y=389, Rot=34820, Flip=0, Var=4 } Rock Formation = { Hash=940588437, X=212, Y=468, Rot=61446, Flip=0, Var=1 } Rock Formation = { Hash=940588437, X=212, Y=494, Rot=38909, Flip=1, Var=3 } Metal Relic Stand = { Hash=1503042858, X=566, Y=375, Rot=51206, Flip=1, Var=1 } Ramshackle Wall = { Hash=3961862829, X=225, Y=450, Rot=49671, Flip=0, Var=0 } Ramshackle Wall = { Hash=3961862829, X=536, Y=356, Rot=2055, Flip=0, Var=0 } Hitching Post = { Hash=384088753, X=308, Y=416, Rot=45056, Flip=1, Var=4 } Hitching Post = { Hash=384088753, X=248, Y=456, Rot=49152, Flip=0, Var=1 } Hitching Post = { Hash=384088753, X=248, Y=456, Rot=1, Flip=0, Var=1 } Hitching Post = { Hash=384088753, X=221, Y=413, Rot=32778, Flip=0, Var=4 } Slum Debris = { Hash=730835234, X=516, Y=381, Rot=0, Flip=0, Var=20 } Large Slum Debris = { Hash=2693932879, X=465, Y=319, Rot=49152, Flip=1, Var=8 } Travel Wagon = { Hash=2361261153, X=247, Y=507, Rot=16385, Flip=0, Var=0 } Functional Stall = { Hash=3114361767, X=499, Y=486, Rot=6, Flip=1, Var=2 } Elaborate Stall = { Hash=3331442939, X=621, Y=510, Rot=0, Flip=0, Var=2 } Wooden Post = { Hash=1549626863, X=555, Y=294, Rot=35558, Flip=0, Var=0 } Wooden Post = { Hash=1549626863, X=510, Y=334, Rot=13062, Flip=1, Var=0 } Ramshackle Wall = { Hash=3961862829, X=575, Y=319, Rot=46988, Flip=1, Var=0 } Large Aqueduct Boat = { Hash=406535508, X=240, Y=370, Rot=30874, Flip=1, Var=2 } Wagon = { Hash=1700069771, X=469, Y=498, Rot=26625, Flip=0, Var=0 } Rock Formation = { Hash=940588437, X=192, Y=404, Rot=18429, Flip=0, Var=1 } Rock Formation = { Hash=940588437, X=205, Y=367, Rot=10241, Flip=0, Var=1 } Rock Formation = { Hash=940588437, X=198, Y=466, Rot=45058, Flip=0, Var=1 } Wooden Barricade = { Hash=2236602737, X=229, Y=376, Rot=52493, Flip=0, Var=5 } Wooden Barricade = { Hash=2236602737, X=228, Y=378, Rot=54131, Flip=0, Var=1 } Tomb = { Hash=1394381242, X=632, Y=375, Rot=16388, Flip=1, Var=1 } Large Rocks = { Hash=47342018, X=210, Y=474, Rot=1, Flip=0, Var=3 } Large Rocks = { Hash=47342018, X=212, Y=486, Rot=14337, Flip=0, Var=3 } Large Slum Debris = { Hash=2693932879, X=428, Y=312, Rot=16385, Flip=1, Var=8 } Large Slum Debris = { Hash=2693932879, X=459, Y=358, Rot=53248, Flip=0, Var=8 } Large Slum Debris = { Hash=2693932879, X=459, Y=310, Rot=1, Flip=1, Var=8 } Metal Plate = { Hash=3797014873, X=334, Y=373, Rot=33881, Flip=1, Var=4 } Pillars and Flag = { Hash=3224125267, X=657, Y=482, Rot=0, Flip=0, Var=3 } Stone Well = { Hash=963026563, X=568, Y=441, Rot=9, Flip=0, Var=0 } Church Wall = { Hash=384120639, X=430, Y=317, Rot=26625, Flip=0, Var=2 } Fellshrine Ruins = { Hash=981114828, X=639, Y=442, Rot=489, Flip=0, Var=4 } Temple Sofa = { Hash=2545687294, X=616, Y=342, Rot=24577, Flip=1, Var=2 } Temple Sofa = { Hash=2545687294, X=593, Y=336, Rot=16389, Flip=1, Var=2 } Cave Treasure = { Hash=1379745395, X=568, Y=441, Rot=43031, Flip=1, Var=7 } Sitting Log = { Hash=1483872233, X=220, Y=422, Rot=3, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=220, Y=410, Rot=32772, Flip=1, Var=0 } Sitting Log = { Hash=1483872233, X=224, Y=387, Rot=3833, Flip=1, Var=0 } Sitting Log = { Hash=1483872233, X=221, Y=397, Rot=34377, Flip=0, Var=0 } Axiom Pillar = { Hash=528617188, X=565, Y=418, Rot=32768, Flip=0, Var=0 } Pot Line = { Hash=1031910458, X=351, Y=341, Rot=57344, Flip=0, Var=0 } Wagon = { Hash=1700069771, X=553, Y=469, Rot=8199, Flip=0, Var=0 }