Language = "English" Hideout Name = "Glacial Hideout" Hideout Hash = 64285 Music Name = "Silence" Music Hash = 122 Stash = { Hash=3230065491, X=305, Y=664, Rot=33007, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=285, Y=691, Rot=4310, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=248, Y=678, Rot=40960, Flip=0, Var=8 } Crafting Bench = { Hash=2059629901, X=275, Y=643, Rot=0, Flip=0, Var=1 } Map Device = { Hash=2306038834, X=349, Y=678, Rot=17050, Flip=0, Var=0 } Sister Cassia = { Hash=10623884, X=290, Y=233, Rot=59677, Flip=0, Var=0 } Navali = { Hash=693228958, X=432, Y=325, Rot=1997, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=357, Y=551, Rot=3968, Flip=0, Var=0 } Alva = { Hash=2115859440, X=488, Y=594, Rot=47092, Flip=0, Var=0 } Helena = { Hash=845403974, X=428, Y=335, Rot=57793, Flip=0, Var=0 } Niko = { Hash=2906227343, X=352, Y=546, Rot=10250, Flip=0, Var=0 } Jun = { Hash=3992724805, X=398, Y=687, Rot=4105, Flip=0, Var=0 } Zana = { Hash=3506797600, X=307, Y=691, Rot=1353, Flip=0, Var=0 } Tane Octavius = { Hash=4285419720, X=442, Y=271, Rot=45183, Flip=0, Var=0 } Kirac = { Hash=2913423765, X=328, Y=349, Rot=32768, Flip=0, Var=0 } Large Snowy Rock = { Hash=2465370764, X=568, Y=494, Rot=40960, Flip=0, Var=2 } Blue Light Beam = { Hash=3967691837, X=565, Y=579, Rot=14759, Flip=0, Var=3 } Snowy Rock = { Hash=3409453926, X=562, Y=480, Rot=0, Flip=0, Var=2 } Blue Light Beam = { Hash=3967691837, X=487, Y=560, Rot=8786, Flip=0, Var=3 } Blue Light Beam = { Hash=3967691837, X=434, Y=593, Rot=6822, Flip=0, Var=1 } Blue Light Beam = { Hash=3967691837, X=432, Y=695, Rot=59390, Flip=0, Var=3 } Blue Light Beam = { Hash=3967691837, X=368, Y=706, Rot=45056, Flip=0, Var=3 } Temple Arch = { Hash=1198326786, X=411, Y=668, Rot=0, Flip=0, Var=8 } Temple Arch = { Hash=1198326786, X=410, Y=689, Rot=49081, Flip=0, Var=5 } Primeval Marker = { Hash=2105410465, X=355, Y=707, Rot=0, Flip=0, Var=1 } Innocence Shrine = { Hash=369854946, X=359, Y=312, Rot=32768, Flip=1, Var=13 } Innocence Shrine = { Hash=369854946, X=359, Y=308, Rot=1, Flip=1, Var=13 } Primeval Marker = { Hash=2105410465, X=474, Y=613, Rot=4095, Flip=0, Var=1 } Innocence Shrine = { Hash=369854946, X=359, Y=303, Rot=32768, Flip=0, Var=13 } Primeval Marker = { Hash=2105410465, X=482, Y=597, Rot=5217, Flip=0, Var=1 } Innocence Shrine = { Hash=369854946, X=359, Y=299, Rot=49152, Flip=0, Var=14 } Primeval Marker = { Hash=2105410465, X=473, Y=592, Rot=4095, Flip=0, Var=1 } Innocence Shrine = { Hash=369854946, X=359, Y=294, Rot=49152, Flip=0, Var=13 } Primeval Marker = { Hash=2105410465, X=460, Y=587, Rot=2047, Flip=0, Var=1 } Innocence Shrine = { Hash=369854946, X=393, Y=294, Rot=0, Flip=0, Var=13 } Primeval Marker = { Hash=2105410465, X=465, Y=607, Rot=4095, Flip=0, Var=1 } Innocence Shrine = { Hash=369854946, X=389, Y=294, Rot=49152, Flip=0, Var=14 } Primeval Marker = { Hash=2105410465, X=456, Y=605, Rot=2047, Flip=0, Var=1 } Innocence Shrine = { Hash=369854946, X=385, Y=294, Rot=32768, Flip=0, Var=13 } Primeval Marker = { Hash=2105410465, X=494, Y=591, Rot=28671, Flip=0, Var=0 } Innocence Shrine = { Hash=369854946, X=381, Y=294, Rot=16385, Flip=1, Var=13 } Primeval Marker = { Hash=2105410465, X=446, Y=591, Rot=61440, Flip=0, Var=1 } Innocence Shrine = { Hash=369854946, X=377, Y=294, Rot=0, Flip=0, Var=13 } Primeval Marker = { Hash=2105410465, X=435, Y=604, Rot=55296, Flip=0, Var=1 } Innocence Shrine = { Hash=369854946, X=373, Y=294, Rot=49152, Flip=0, Var=14 } Primeval Marker = { Hash=2105410465, X=349, Y=707, Rot=0, Flip=0, Var=1 } Iron Lantern = { Hash=2253722405, X=319, Y=709, Rot=49154, Flip=0, Var=10 } Innocence Shrine = { Hash=369854946, X=369, Y=294, Rot=32768, Flip=1, Var=13 } Iron Lantern = { Hash=2253722405, X=319, Y=652, Rot=47106, Flip=0, Var=10 } Innocence Shrine = { Hash=369854946, X=364, Y=294, Rot=49154, Flip=1, Var=13 } Primeval Marker = { Hash=2105410465, X=343, Y=707, Rot=0, Flip=0, Var=1 } Iron Lantern = { Hash=2253722405, X=370, Y=713, Rot=22529, Flip=0, Var=10 } Iron Lantern = { Hash=2253722405, X=370, Y=637, Rot=20483, Flip=0, Var=10 } Primeval Marker = { Hash=2105410465, X=332, Y=708, Rot=0, Flip=0, Var=1 } Iron Lantern = { Hash=2253722405, X=350, Y=678, Rot=26625, Flip=0, Var=4 } Primeval Marker = { Hash=2105410465, X=326, Y=708, Rot=0, Flip=0, Var=1 } Iron Lantern = { Hash=2253722405, X=358, Y=643, Rot=51198, Flip=0, Var=4 } Primeval Marker = { Hash=2105410465, X=323, Y=708, Rot=0, Flip=0, Var=1 } Iron Lantern = { Hash=2253722405, X=336, Y=641, Rot=45056, Flip=0, Var=7 } Blocking Volume = { Hash=1154126271, X=325, Y=643, Rot=48756, Flip=0, Var=25 } Iron Lantern = { Hash=2253722405, X=325, Y=715, Rot=26625, Flip=0, Var=7 } Blocking Volume = { Hash=1154126271, X=412, Y=571, Rot=24577, Flip=0, Var=21 } Iron Lantern = { Hash=2253722405, X=346, Y=715, Rot=30721, Flip=0, Var=4 } Primeval Rubble = { Hash=2997925131, X=436, Y=621, Rot=2615, Flip=0, Var=3 } Primeval Rubble = { Hash=2997925131, X=435, Y=630, Rot=7087, Flip=0, Var=3 } Primeval Rubble = { Hash=2997925131, X=436, Y=647, Rot=2049, Flip=0, Var=5 } Primeval Rubble = { Hash=2997925131, X=435, Y=661, Rot=36810, Flip=0, Var=1 } Primeval Rubble = { Hash=2997925131, X=284, Y=680, Rot=8191, Flip=0, Var=0 } Primeval Rubble = { Hash=2997925131, X=300, Y=687, Rot=63488, Flip=1, Var=2 } Primeval Pillar = { Hash=3198365223, X=239, Y=694, Rot=64998, Flip=0, Var=0 } Primeval Rubble = { Hash=2997925131, X=292, Y=672, Rot=57344, Flip=1, Var=2 } Primeval Rubble = { Hash=2997925131, X=263, Y=673, Rot=30721, Flip=0, Var=4 } Primeval Rubble = { Hash=2997925131, X=277, Y=657, Rot=0, Flip=0, Var=4 } Primeval Throne = { Hash=1771570793, X=324, Y=715, Rot=9, Flip=0, Var=0 } Primeval Rubble = { Hash=2997925131, X=255, Y=664, Rot=53892, Flip=0, Var=5 } Primeval Bench = { Hash=1910694571, X=395, Y=692, Rot=31694, Flip=0, Var=1 } Primeval Tablet = { Hash=354459161, X=492, Y=592, Rot=61440, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=358, Y=675, Rot=59390, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=339, Y=308, Rot=0, Flip=0, Var=2 } Primeval Carving = { Hash=3707200772, X=494, Y=591, Rot=18431, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=341, Y=681, Rot=61440, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=339, Y=303, Rot=0, Flip=0, Var=2 } Primeval Tablet = { Hash=354459161, X=384, Y=665, Rot=0, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=492, Y=622, Rot=4095, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=339, Y=318, Rot=0, Flip=0, Var=2 } Primeval Way Marker = { Hash=2495378203, X=449, Y=629, Rot=0, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=496, Y=613, Rot=4095, Flip=0, Var=4 } Primeval Floor Crystal = { Hash=461919698, X=339, Y=298, Rot=0, Flip=0, Var=2 } Primeval Way Marker = { Hash=2495378203, X=450, Y=645, Rot=43006, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=500, Y=604, Rot=4095, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=339, Y=323, Rot=0, Flip=0, Var=2 } Primeval Way Marker = { Hash=2495378203, X=454, Y=661, Rot=43006, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=486, Y=612, Rot=53248, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=339, Y=328, Rot=0, Flip=0, Var=2 } Primeval Way Marker = { Hash=2495378203, X=509, Y=581, Rot=51198, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=488, Y=607, Rot=53248, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=339, Y=293, Rot=0, Flip=0, Var=2 } Primeval Way Marker = { Hash=2495378203, X=529, Y=622, Rot=4095, Flip=0, Var=0 } Primeval Way Marker = { Hash=2495378203, X=527, Y=608, Rot=57344, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=352, Y=665, Rot=57344, Flip=0, Var=4 } Primeval Floor Crystal = { Hash=461919698, X=339, Y=288, Rot=0, Flip=0, Var=2 } Primeval Pillar = { Hash=3198365223, X=264, Y=694, Rot=49152, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=359, Y=698, Rot=57344, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=383, Y=343, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=343, Y=660, Rot=55832, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=388, Y=343, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=379, Y=676, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=393, Y=342, Rot=0, Flip=0, Var=2 } Primeval Bench = { Hash=1910694571, X=397, Y=664, Rot=1, Flip=1, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=319, Y=681, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=398, Y=340, Rot=63488, Flip=0, Var=2 } Primeval Way Marker = { Hash=2495378203, X=409, Y=667, Rot=36864, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=384, Y=681, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=402, Y=338, Rot=61440, Flip=0, Var=2 } Primeval Rubble = { Hash=2997925131, X=261, Y=688, Rot=43714, Flip=1, Var=1 } Primeval Way Marker = { Hash=2495378203, X=408, Y=687, Rot=49152, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=319, Y=676, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=405, Y=335, Rot=56122, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=349, Y=691, Rot=40960, Flip=0, Var=4 } Primeval Floor Crystal = { Hash=461919698, X=373, Y=342, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=323, Y=680, Rot=63488, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=369, Y=341, Rot=2047, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=323, Y=676, Rot=63488, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=365, Y=339, Rot=6143, Flip=0, Var=2 } Primeval Column Arc = { Hash=1829856135, X=451, Y=636, Rot=40658, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=327, Y=678, Rot=61440, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=361, Y=337, Rot=6143, Flip=0, Var=2 } Primeval Throne = { Hash=1771570793, X=348, Y=715, Rot=3, Flip=1, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=327, Y=676, Rot=63199, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=387, Y=277, Rot=0, Flip=0, Var=2 } Tile Ground = { Hash=2382279785, X=325, Y=708, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=331, Y=675, Rot=59390, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=382, Y=277, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=335, Y=671, Rot=57344, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=377, Y=277, Rot=0, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=367, Y=710, Rot=12287, Flip=0, Var=3 } Primeval Floor Crystal = { Hash=461919698, X=338, Y=684, Rot=55296, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=373, Y=277, Rot=0, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=370, Y=705, Rot=8191, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=336, Y=689, Rot=2047, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=392, Y=278, Rot=0, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=370, Y=638, Rot=0, Flip=0, Var=3 } Primeval Column = { Hash=2828537049, X=411, Y=664, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=337, Y=695, Rot=61135, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=368, Y=278, Rot=0, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=370, Y=636, Rot=32768, Flip=1, Var=3 } Primeval Column = { Hash=2828537049, X=409, Y=691, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=361, Y=672, Rot=55296, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=397, Y=279, Rot=4095, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=319, Y=704, Rot=14421, Flip=0, Var=10 } Primeval Floor Crystal = { Hash=461919698, X=341, Y=699, Rot=56273, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=364, Y=279, Rot=63488, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=319, Y=656, Rot=46198, Flip=0, Var=3 } Primeval Floor Crystal = { Hash=461919698, X=378, Y=343, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=401, Y=282, Rot=6143, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=233, Y=692, Rot=63488, Flip=0, Var=8 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=288, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=405, Y=285, Rot=8191, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=227, Y=665, Rot=53248, Flip=0, Var=7 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=328, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=360, Y=281, Rot=59390, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=229, Y=664, Rot=32768, Flip=0, Var=3 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=293, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=356, Y=284, Rot=57344, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=273, Y=692, Rot=9381, Flip=1, Var=6 } Innocence Altar = { Hash=951928721, X=429, Y=270, Rot=8191, Flip=0, Var=16 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=333, Rot=0, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=228, Y=682, Rot=34815, Flip=0, Var=10 } Innocence Altar = { Hash=951928721, X=490, Y=639, Rot=6143, Flip=1, Var=14 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=337, Rot=0, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=227, Y=690, Rot=26625, Flip=0, Var=3 } Innocence Altar = { Hash=951928721, X=483, Y=632, Rot=11311, Flip=0, Var=15 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=283, Rot=0, Flip=0, Var=1 } Primeval Column Arc = { Hash=1829856135, X=524, Y=603, Rot=3608, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=239, Y=664, Rot=45412, Flip=0, Var=3 } Innocence Altar = { Hash=951928721, X=500, Y=642, Rot=0, Flip=0, Var=14 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=279, Rot=0, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=369, Y=636, Rot=0, Flip=0, Var=0 } Innocence Altar = { Hash=951928721, X=509, Y=640, Rot=61440, Flip=0, Var=15 } Primeval Floor Crystal = { Hash=461919698, X=339, Y=333, Rot=0, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=370, Y=713, Rot=0, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=339, Y=337, Rot=0, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=319, Y=708, Rot=14335, Flip=0, Var=1 } Innocence Altar = { Hash=951928721, X=319, Y=328, Rot=0, Flip=0, Var=16 } Primeval Floor Crystal = { Hash=461919698, X=383, Y=369, Rot=0, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=319, Y=651, Rot=8195, Flip=0, Var=4 } Innocence Altar = { Hash=951928721, X=344, Y=369, Rot=4954, Flip=0, Var=16 } Primeval Floor Crystal = { Hash=461919698, X=378, Y=360, Rot=57344, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=526, Y=565, Rot=59394, Flip=0, Var=3 } Innocence Altar = { Hash=951928721, X=415, Y=367, Rot=60535, Flip=0, Var=16 } Primeval Floor Crystal = { Hash=461919698, X=378, Y=351, Rot=57344, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=559, Y=582, Rot=53248, Flip=0, Var=3 } Innocence Altar = { Hash=951928721, X=443, Y=321, Rot=2047, Flip=0, Var=16 } Primeval Floor Crystal = { Hash=461919698, X=388, Y=351, Rot=57346, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=546, Y=558, Rot=14347, Flip=0, Var=3 } Primeval Floor Crystal = { Hash=461919698, X=388, Y=360, Rot=57344, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=426, Y=314, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=383, Y=356, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=383, Y=364, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=383, Y=349, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=426, Y=310, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=426, Y=306, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=426, Y=302, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=333, Y=313, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=333, Y=309, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=333, Y=305, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=333, Y=301, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=415, Y=328, Rot=0, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=416, Y=291, Rot=0, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=343, Y=326, Rot=0, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=343, Y=291, Rot=0, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=380, Y=272, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=374, Y=270, Rot=57344, Flip=0, Var=2 } Blue Light Beam = { Hash=3967691837, X=319, Y=707, Rot=64975, Flip=0, Var=3 } Primeval Floor Crystal = { Hash=461919698, X=387, Y=270, Rot=8191, Flip=0, Var=2 } Innocence Statue Pedestal = { Hash=2782740334, X=328, Y=547, Rot=57911, Flip=0, Var=3 } Blue Light Beam = { Hash=3967691837, X=532, Y=564, Rot=14337, Flip=0, Var=3 } Primeval Floor Crystal = { Hash=461919698, X=380, Y=265, Rot=8191, Flip=0, Var=1 } Blue Light Beam = { Hash=3967691837, X=370, Y=642, Rot=22529, Flip=0, Var=3 } Primeval Floor Crystal = { Hash=461919698, X=353, Y=361, Rot=0, Flip=0, Var=2 } Blue Light Beam = { Hash=3967691837, X=319, Y=648, Rot=8193, Flip=0, Var=3 } Primeval Floor Crystal = { Hash=461919698, X=413, Y=359, Rot=1, Flip=0, Var=2 } Blue Light Beam = { Hash=3967691837, X=506, Y=709, Rot=40962, Flip=0, Var=3 } Blue Light Beam = { Hash=3967691837, X=574, Y=689, Rot=40960, Flip=0, Var=3 } Ossuary Grave = { Hash=121445976, X=327, Y=715, Rot=16385, Flip=0, Var=6 } Blue Light Beam = { Hash=3967691837, X=600, Y=620, Rot=2047, Flip=0, Var=3 } Blue Light Beam = { Hash=3967691837, X=273, Y=689, Rot=51198, Flip=0, Var=3 } Blocking Volume = { Hash=1154126271, X=342, Y=607, Rot=0, Flip=0, Var=25 } Blue Light Beam = { Hash=3967691837, X=227, Y=686, Rot=59394, Flip=0, Var=3 } Ossuary Plaque = { Hash=2471773615, X=454, Y=597, Rot=63488, Flip=0, Var=5 } Sarn Archway = { Hash=3930070912, X=380, Y=380, Rot=16385, Flip=0, Var=0 } Large Rocks = { Hash=47342018, X=571, Y=505, Rot=17202, Flip=0, Var=4 } Large Rocks = { Hash=47342018, X=550, Y=506, Rot=15045, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=524, Y=502, Rot=59390, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=502, Y=502, Rot=38912, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=483, Y=505, Rot=8191, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=460, Y=521, Rot=8191, Flip=1, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=278, Y=666, Rot=56792, Flip=0, Var=1 } Ossuary Pillar = { Hash=1971912066, X=353, Y=715, Rot=16389, Flip=1, Var=3 } Large Rocks = { Hash=47342018, X=445, Y=539, Rot=43006, Flip=0, Var=2 } Ossuary Pillar = { Hash=1971912066, X=341, Y=715, Rot=16385, Flip=1, Var=3 } Large Rocks = { Hash=47342018, X=428, Y=555, Rot=2049, Flip=0, Var=4 } Ossuary Pillar = { Hash=1971912066, X=335, Y=715, Rot=49152, Flip=0, Var=3 } Large Rocks = { Hash=47342018, X=413, Y=566, Rot=23443, Flip=0, Var=4 } Ossuary Pillar = { Hash=1971912066, X=327, Y=715, Rot=49152, Flip=0, Var=3 } Large Rocks = { Hash=47342018, X=414, Y=577, Rot=57346, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=451, Y=562, Rot=22529, Flip=0, Var=2 } Flag = { Hash=3776910981, X=410, Y=681, Rot=3, Flip=0, Var=1 } Ossuary Pillar = { Hash=1971912066, X=357, Y=639, Rot=0, Flip=0, Var=3 } Large Rocks = { Hash=47342018, X=466, Y=547, Rot=20481, Flip=0, Var=2 } Flag = { Hash=3776910981, X=410, Y=673, Rot=0, Flip=0, Var=0 } Innocence Statue = { Hash=3430129532, X=522, Y=634, Rot=56694, Flip=0, Var=0 } Ossuary Pillar = { Hash=1971912066, X=348, Y=639, Rot=49152, Flip=1, Var=3 } Large Rocks = { Hash=47342018, X=484, Y=530, Rot=26625, Flip=0, Var=4 } Sanctum Pillar = { Hash=3424331653, X=443, Y=335, Rot=63486, Flip=0, Var=0 } Ossuary Brazier = { Hash=975029275, X=444, Y=321, Rot=0, Flip=0, Var=2 } Ossuary Pillar = { Hash=1971912066, X=341, Y=640, Rot=49152, Flip=0, Var=3 } Large Rocks = { Hash=47342018, X=506, Y=521, Rot=2047, Flip=0, Var=2 } Ossuary Brazier = { Hash=975029275, X=319, Y=327, Rot=0, Flip=0, Var=2 } Ossuary Pillar = { Hash=1971912066, X=331, Y=640, Rot=0, Flip=0, Var=3 } Large Rocks = { Hash=47342018, X=535, Y=521, Rot=36864, Flip=1, Var=2 } Ossuary Pillar = { Hash=1971912066, X=526, Y=613, Rot=63488, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=558, Y=521, Rot=40024, Flip=0, Var=2 } Ossuary Grave Marker = { Hash=3475504462, X=347, Y=715, Rot=0, Flip=0, Var=8 } Large Rocks = { Hash=47342018, X=370, Y=586, Rot=12287, Flip=0, Var=2 } Ossuary Grave Marker = { Hash=3475504462, X=356, Y=642, Rot=0, Flip=0, Var=8 } Large Rocks = { Hash=47342018, X=435, Y=575, Rot=38912, Flip=1, Var=1 } Ossuary Grave Marker = { Hash=3475504462, X=336, Y=642, Rot=0, Flip=0, Var=8 } Large Rocks = { Hash=47342018, X=344, Y=595, Rot=0, Flip=0, Var=2 } Ossuary Grave = { Hash=121445976, X=450, Y=629, Rot=1638, Flip=0, Var=6 } Ossuary Grave Marker = { Hash=3475504462, X=452, Y=612, Rot=53248, Flip=0, Var=12 } Large Rocks = { Hash=47342018, X=362, Y=604, Rot=0, Flip=0, Var=2 } Ossuary Grave Marker = { Hash=3475504462, X=521, Y=599, Rot=59390, Flip=0, Var=12 } Large Rocks = { Hash=47342018, X=370, Y=590, Rot=26635, Flip=0, Var=10 } Ossuary Grave = { Hash=121445976, X=451, Y=646, Rot=64325, Flip=0, Var=7 } Large Rocks = { Hash=47342018, X=320, Y=635, Rot=20481, Flip=0, Var=2 } Sanctum Pillar = { Hash=3424331653, X=331, Y=367, Rot=63488, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=455, Y=662, Rot=60468, Flip=0, Var=6 } Large Rocks = { Hash=47342018, X=343, Y=612, Rot=6146, Flip=0, Var=11 } Sanctum Pillar = { Hash=3424331653, X=316, Y=345, Rot=53248, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=324, Y=341, Rot=12289, Flip=0, Var=2 } Ossuary Grave = { Hash=121445976, X=513, Y=589, Rot=57344, Flip=1, Var=6 } Large Rocks = { Hash=47342018, X=364, Y=623, Rot=49152, Flip=0, Var=2 } Sanctum Pillar = { Hash=3424331653, X=316, Y=314, Rot=63488, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=327, Y=316, Rot=16385, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=491, Y=540, Rot=40960, Flip=0, Var=2 } Sanctum Pillar = { Hash=3424331653, X=326, Y=286, Rot=0, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=336, Y=290, Rot=19639, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=511, Y=538, Rot=38912, Flip=1, Var=2 } Sanctum Pillar = { Hash=3424331653, X=345, Y=261, Rot=63488, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=352, Y=269, Rot=25639, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=529, Y=539, Rot=18433, Flip=0, Var=2 } Sanctum Pillar = { Hash=3424331653, X=370, Y=243, Rot=2047, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=374, Y=252, Rot=28673, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=555, Y=540, Rot=38912, Flip=1, Var=2 } Sanctum Pillar = { Hash=3424331653, X=398, Y=244, Rot=0, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=394, Y=254, Rot=34816, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=571, Y=535, Rot=49152, Flip=0, Var=2 } Sanctum Pillar = { Hash=3424331653, X=425, Y=257, Rot=0, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=417, Y=264, Rot=38912, Flip=1, Var=2 } Large Rocks = { Hash=47342018, X=560, Y=562, Rot=6143, Flip=0, Var=2 } Sanctum Pillar = { Hash=3424331653, X=442, Y=280, Rot=2047, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=434, Y=284, Rot=45056, Flip=1, Var=2 } Large Rocks = { Hash=47342018, X=535, Y=549, Rot=53248, Flip=0, Var=2 } Sanctum Pillar = { Hash=3424331653, X=449, Y=307, Rot=8191, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=439, Y=309, Rot=49152, Flip=1, Var=2 } Large Rocks = { Hash=47342018, X=569, Y=553, Rot=0, Flip=0, Var=2 } Sanctum Statue = { Hash=3560571848, X=396, Y=369, Rot=63488, Flip=1, Var=2 } Large Rocks = { Hash=47342018, X=342, Y=599, Rot=0, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=363, Y=348, Rot=49152, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=338, Y=361, Rot=6143, Flip=0, Var=2 } Large Rocks = { Hash=47342018, X=582, Y=543, Rot=59390, Flip=0, Var=2 } Ossuary Grave = { Hash=121445976, X=414, Y=363, Rot=44541, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=356, Y=343, Rot=49152, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=360, Y=372, Rot=2047, Flip=0, Var=2 } Ossuary Grave = { Hash=121445976, X=347, Y=366, Rot=54358, Flip=0, Var=5 } Sky Shrine Door = { Hash=1678164433, X=418, Y=373, Rot=27469, Flip=0, Var=4 } Ossuary Plaque = { Hash=2471773615, X=349, Y=337, Rot=49152, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=422, Y=355, Rot=57344, Flip=1, Var=2 } Ossuary Grave = { Hash=121445976, X=324, Y=328, Rot=32768, Flip=0, Var=9 } Sky Shrine Door = { Hash=1678164433, X=413, Y=250, Rot=36718, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=363, Y=354, Rot=49152, Flip=0, Var=0 } Sanctum Statue = { Hash=3560571848, X=435, Y=332, Rot=51198, Flip=1, Var=2 } Sky Shrine Door = { Hash=1678164433, X=383, Y=243, Rot=187, Flip=0, Var=4 } Ossuary Plaque = { Hash=2471773615, X=345, Y=331, Rot=49152, Flip=0, Var=0 } Innocence Altar = { Hash=951928721, X=480, Y=624, Rot=30721, Flip=0, Var=16 } Ossuary Grave = { Hash=121445976, X=381, Y=256, Rot=16385, Flip=0, Var=9 } Sky Shrine Door = { Hash=1678164433, X=355, Y=250, Rot=26627, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=395, Y=366, Rot=24577, Flip=0, Var=0 } Innocence Shrine = { Hash=369854946, X=515, Y=618, Rot=59390, Flip=0, Var=12 } Ossuary Grave = { Hash=121445976, X=426, Y=273, Rot=57346, Flip=1, Var=9 } Sky Shrine Door = { Hash=1678164433, X=333, Y=270, Rot=56414, Flip=0, Var=4 } Ossuary Plaque = { Hash=2471773615, X=410, Y=279, Rot=49152, Flip=0, Var=0 } Ossuary Grave = { Hash=121445976, X=438, Y=320, Rot=2082, Flip=0, Var=9 } Sky Shrine Door = { Hash=1678164433, X=317, Y=297, Rot=20481, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=410, Y=286, Rot=49152, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=457, Y=596, Rot=0, Flip=0, Var=5 } Sky Shrine Door = { Hash=1678164433, X=311, Y=328, Rot=49152, Flip=0, Var=4 } Ossuary Plaque = { Hash=2471773615, X=413, Y=273, Rot=49156, Flip=1, Var=0 } Ossuary Plaque = { Hash=2471773615, X=460, Y=596, Rot=1542, Flip=0, Var=5 } Sky Shrine Door = { Hash=1678164433, X=320, Y=356, Rot=10241, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=398, Y=274, Rot=49152, Flip=0, Var=0 } Ossuary Grave Marker = { Hash=3475504462, X=528, Y=619, Rot=63488, Flip=0, Var=8 } Sky Shrine Door = { Hash=1678164433, X=343, Y=374, Rot=36864, Flip=0, Var=4 } Ossuary Plaque = { Hash=2471773615, X=412, Y=268, Rot=16385, Flip=0, Var=4 } Large Rocks = { Hash=47342018, X=430, Y=567, Rot=0, Flip=0, Var=2 } Sky Shrine Door = { Hash=1678164433, X=438, Y=350, Rot=55285, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=397, Y=268, Rot=49152, Flip=0, Var=0 } Primeval Throne = { Hash=1771570793, X=329, Y=640, Rot=32768, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=412, Y=262, Rot=16385, Flip=1, Var=0 } Primeval Throne = { Hash=1771570793, X=352, Y=640, Rot=32768, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=398, Y=262, Rot=49152, Flip=0, Var=0 } Sky Shrine Door = { Hash=1678164433, X=449, Y=322, Rot=18087, Flip=0, Var=4 } Ossuary Plaque = { Hash=2471773615, X=387, Y=260, Rot=40960, Flip=1, Var=8 } Sky Shrine Door = { Hash=1678164433, X=448, Y=293, Rot=46252, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=363, Y=274, Rot=49152, Flip=0, Var=0 } Sky Shrine Door = { Hash=1678164433, X=436, Y=268, Rot=9366, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=369, Y=262, Rot=16385, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=365, Y=268, Rot=49152, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=351, Y=268, Rot=49152, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=348, Y=677, Rot=57344, Flip=0, Var=8 } Ossuary Plaque = { Hash=2471773615, X=365, Y=255, Rot=49152, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=347, Y=677, Rot=32770, Flip=0, Var=8 } Ossuary Plaque = { Hash=2471773615, X=354, Y=262, Rot=49152, Flip=0, Var=4 } Innocence Candelabra = { Hash=2312143634, X=452, Y=612, Rot=49312, Flip=0, Var=11 } Ossuary Plaque = { Hash=2471773615, X=350, Y=255, Rot=49152, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=450, Y=626, Rot=0, Flip=0, Var=12 } Ossuary Plaque = { Hash=2471773615, X=349, Y=274, Rot=49152, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=451, Y=646, Rot=0, Flip=0, Var=13 } Ossuary Plaque = { Hash=2471773615, X=349, Y=281, Rot=49152, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=456, Y=664, Rot=0, Flip=0, Var=13 } Ossuary Plaque = { Hash=2471773615, X=343, Y=287, Rot=49152, Flip=0, Var=0 } Ossuary Pillar = { Hash=1971912066, X=522, Y=600, Rot=59390, Flip=0, Var=3 } Innocence Candelabra = { Hash=2312143634, X=453, Y=658, Rot=0, Flip=0, Var=12 } Ossuary Plaque = { Hash=2471773615, X=430, Y=295, Rot=49152, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=430, Y=289, Rot=16385, Flip=0, Var=4 } Ossuary Plaque = { Hash=2471773615, X=431, Y=283, Rot=49016, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=426, Y=274, Rot=59391, Flip=0, Var=3 } Ossuary Grave Marker = { Hash=3475504462, X=386, Y=668, Rot=0, Flip=0, Var=8 } Ossuary Plaque = { Hash=2471773615, X=437, Y=302, Rot=49152, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=441, Y=292, Rot=0, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=430, Y=321, Rot=49152, Flip=0, Var=0 } Kitava Horns = { Hash=4162940298, X=419, Y=691, Rot=28673, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=437, Y=309, Rot=49152, Flip=0, Var=0 } Kitava Horns = { Hash=4162940298, X=418, Y=664, Rot=2047, Flip=1, Var=2 } Ossuary Plaque = { Hash=2471773615, X=437, Y=315, Rot=16262, Flip=0, Var=0 } Kitava Horns = { Hash=4162940298, X=482, Y=695, Rot=49152, Flip=0, Var=10 } Ossuary Plaque = { Hash=2471773615, X=430, Y=328, Rot=49152, Flip=0, Var=0 } Kitava Horns = { Hash=4162940298, X=512, Y=688, Rot=10241, Flip=0, Var=10 } Ossuary Plaque = { Hash=2471773615, X=430, Y=335, Rot=49152, Flip=0, Var=0 } Kitava Horns = { Hash=4162940298, X=543, Y=670, Rot=34816, Flip=0, Var=10 } Ossuary Plaque = { Hash=2471773615, X=424, Y=341, Rot=49152, Flip=0, Var=0 } Kitava Horns = { Hash=4162940298, X=573, Y=615, Rot=60426, Flip=0, Var=10 } Innocence Candelabra = { Hash=2312143634, X=428, Y=361, Rot=57344, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=416, Y=346, Rot=49152, Flip=0, Var=0 } Kitava Horns = { Hash=4162940298, X=572, Y=581, Rot=55296, Flip=0, Var=10 } Innocence Candelabra = { Hash=2312143634, X=442, Y=335, Rot=59390, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=417, Y=352, Rot=49152, Flip=0, Var=0 } Kitava Horns = { Hash=4162940298, X=561, Y=643, Rot=63488, Flip=0, Var=10 } Innocence Candelabra = { Hash=2312143634, X=449, Y=307, Rot=57344, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=403, Y=357, Rot=49152, Flip=0, Var=0 } Kitava Horns = { Hash=4162940298, X=457, Y=687, Rot=51198, Flip=0, Var=10 } Ossuary Pillar = { Hash=1971912066, X=385, Y=688, Rot=0, Flip=0, Var=2 } Innocence Candelabra = { Hash=2312143634, X=442, Y=280, Rot=47104, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=399, Y=362, Rot=57344, Flip=0, Var=0 } Ossuary Pillar = { Hash=1971912066, X=348, Y=677, Rot=61440, Flip=0, Var=3 } Innocence Candelabra = { Hash=2312143634, X=398, Y=244, Rot=45056, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=405, Y=360, Rot=40960, Flip=0, Var=1 } Innocence Candelabra = { Hash=2312143634, X=451, Y=634, Rot=0, Flip=0, Var=13 } Innocence Candelabra = { Hash=2312143634, X=425, Y=258, Rot=24577, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=366, Y=363, Rot=8191, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=511, Y=586, Rot=61440, Flip=0, Var=12 } Innocence Candelabra = { Hash=2312143634, X=370, Y=243, Rot=34816, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=363, Y=360, Rot=49152, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=521, Y=599, Rot=0, Flip=0, Var=13 } Innocence Altar = { Hash=951928721, X=503, Y=588, Rot=57281, Flip=0, Var=16 } Innocence Candelabra = { Hash=2312143634, X=345, Y=261, Rot=53248, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=361, Y=363, Rot=36866, Flip=0, Var=3 } Innocence Candelabra = { Hash=2312143634, X=527, Y=619, Rot=0, Flip=0, Var=12 } Innocence Altar = { Hash=951928721, X=515, Y=604, Rot=59390, Flip=0, Var=15 } Innocence Candelabra = { Hash=2312143634, X=326, Y=285, Rot=53248, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=348, Y=354, Rot=49152, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=316, Y=314, Rot=49152, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=349, Y=349, Rot=49152, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=500, Y=644, Rot=0, Flip=0, Var=12 } Innocence Candelabra = { Hash=2312143634, X=316, Y=344, Rot=43006, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=341, Y=343, Rot=49152, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=512, Y=626, Rot=0, Flip=0, Var=12 } Innocence Candelabra = { Hash=2312143634, X=331, Y=366, Rot=47104, Flip=0, Var=14 } Ossuary Plaque = { Hash=2471773615, X=334, Y=349, Rot=49152, Flip=0, Var=4 } Innocence Candelabra = { Hash=2312143634, X=517, Y=619, Rot=0, Flip=0, Var=13 } Innocence Candelabra = { Hash=2312143634, X=331, Y=367, Rot=45056, Flip=0, Var=9 } Ossuary Plaque = { Hash=2471773615, X=326, Y=343, Rot=49152, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=523, Y=609, Rot=61440, Flip=0, Var=14 } Ossuary Plaque = { Hash=2471773615, X=346, Y=360, Rot=32768, Flip=0, Var=1 } Innocence Candelabra = { Hash=2312143634, X=517, Y=596, Rot=59390, Flip=0, Var=15 } Ossuary Plaque = { Hash=2471773615, X=329, Y=320, Rot=49152, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=511, Y=595, Rot=57585, Flip=0, Var=13 } Innocence Altar = { Hash=951928721, X=399, Y=322, Rot=0, Flip=0, Var=11 } Innocence Candelabra = { Hash=2312143634, X=411, Y=255, Rot=0, Flip=0, Var=13 } Ossuary Plaque = { Hash=2471773615, X=323, Y=314, Rot=49152, Flip=0, Var=0 } Innocence Candelabra = { Hash=2312143634, X=503, Y=633, Rot=63488, Flip=0, Var=14 } Innocence Altar = { Hash=951928721, X=381, Y=253, Rot=0, Flip=0, Var=16 } Ossuary Plaque = { Hash=2471773615, X=323, Y=308, Rot=49152, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=326, Y=294, Rot=49152, Flip=0, Var=0 } Ossuary Plaque = { Hash=2471773615, X=322, Y=301, Rot=49152, Flip=0, Var=0 } Innocence Bench = { Hash=634008513, X=328, Y=345, Rot=59391, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=407, Y=331, Rot=57344, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=326, Y=287, Rot=49152, Flip=0, Var=0 } Innocence Shrine = { Hash=369854946, X=512, Y=621, Rot=6830, Flip=0, Var=14 } Primeval Floor Crystal = { Hash=461919698, X=405, Y=287, Rot=55296, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=326, Y=281, Rot=49152, Flip=0, Var=0 } Innocence Shrine = { Hash=369854946, X=510, Y=625, Rot=3790, Flip=0, Var=12 } Primeval Floor Crystal = { Hash=461919698, X=410, Y=327, Rot=55296, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=328, Y=338, Rot=49152, Flip=0, Var=0 } Innocence Shrine = { Hash=369854946, X=509, Y=629, Rot=357, Flip=0, Var=14 } Primeval Floor Crystal = { Hash=461919698, X=409, Y=290, Rot=57344, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=327, Y=331, Rot=49152, Flip=0, Var=0 } Sky Shrine Door = { Hash=1678164433, X=379, Y=383, Rot=0, Flip=0, Var=2 } Innocence Shrine = { Hash=369854946, X=519, Y=616, Rot=63488, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=412, Y=323, Rot=4095, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=327, Y=325, Rot=49152, Flip=0, Var=0 } Innocence Shrine = { Hash=369854946, X=485, Y=638, Rot=8191, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=414, Y=318, Rot=2047, Flip=0, Var=2 } Innocence Shrine = { Hash=369854946, X=509, Y=634, Rot=64580, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=415, Y=313, Rot=0, Flip=0, Var=2 } Innocence Shrine = { Hash=369854946, X=398, Y=314, Rot=0, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=412, Y=294, Rot=59390, Flip=0, Var=2 } Innocence Shrine = { Hash=369854946, X=393, Y=322, Rot=49152, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=414, Y=298, Rot=63488, Flip=0, Var=2 } Innocence Shrine = { Hash=369854946, X=398, Y=318, Rot=0, Flip=0, Var=14 } Primeval Floor Crystal = { Hash=461919698, X=415, Y=308, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=415, Y=303, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=403, Y=334, Rot=61440, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=398, Y=336, Rot=63488, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=393, Y=337, Rot=63488, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=388, Y=338, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=401, Y=285, Rot=4095, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=600, Y=622, Rot=30719, Flip=0, Var=10 } Primeval Floor Crystal = { Hash=461919698, X=397, Y=284, Rot=2047, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=577, Y=690, Rot=18433, Flip=0, Var=10 } Primeval Floor Crystal = { Hash=461919698, X=392, Y=283, Rot=2047, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=508, Y=713, Rot=24575, Flip=0, Var=11 } Innocence Statue Pedestal = { Hash=2782740334, X=628, Y=472, Rot=0, Flip=0, Var=4 } Primeval Floor Crystal = { Hash=461919698, X=387, Y=282, Rot=0, Flip=0, Var=2 } Iron Lantern = { Hash=2253722405, X=434, Y=708, Rot=53248, Flip=0, Var=10 } Ossuary Plaque = { Hash=2471773615, X=464, Y=597, Rot=2894, Flip=0, Var=5 } Innocence Candelabra = { Hash=2312143634, X=348, Y=677, Rot=61440, Flip=0, Var=11 } Primeval Floor Crystal = { Hash=461919698, X=373, Y=338, Rot=0, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=467, Y=598, Rot=4095, Flip=0, Var=5 } Primeval Floor Crystal = { Hash=461919698, X=373, Y=282, Rot=0, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=470, Y=600, Rot=5001, Flip=0, Var=5 } Innocence Side Table = { Hash=871661872, X=512, Y=595, Rot=9309, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=368, Y=337, Rot=2047, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=473, Y=602, Rot=5008, Flip=0, Var=5 } Innocence Side Table = { Hash=871661872, X=503, Y=633, Rot=63488, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=363, Y=336, Rot=2047, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=477, Y=604, Rot=5124, Flip=0, Var=5 } Primeval Floor Crystal = { Hash=461919698, X=357, Y=334, Rot=6142, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=482, Y=606, Rot=4522, Flip=0, Var=7 } Primeval Floor Crystal = { Hash=461919698, X=353, Y=331, Rot=8191, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=486, Y=597, Rot=4518, Flip=0, Var=5 } Primeval Floor Crystal = { Hash=461919698, X=350, Y=327, Rot=59390, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=423, Y=347, Rot=65121, Flip=0, Var=8 } Ossuary Plaque = { Hash=2471773615, X=478, Y=616, Rot=4429, Flip=0, Var=5 } Primeval Floor Crystal = { Hash=461919698, X=347, Y=323, Rot=61440, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=338, Y=279, Rot=49152, Flip=0, Var=3 } Ossuary Plaque = { Hash=2471773615, X=450, Y=599, Rot=60798, Flip=0, Var=5 } Primeval Floor Crystal = { Hash=461919698, X=345, Y=318, Rot=63488, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=447, Y=601, Rot=58005, Flip=0, Var=5 } Primeval Floor Crystal = { Hash=461919698, X=344, Y=313, Rot=0, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=445, Y=604, Rot=55872, Flip=0, Var=5 } Primeval Floor Crystal = { Hash=461919698, X=344, Y=308, Rot=0, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=443, Y=608, Rot=54318, Flip=0, Var=5 } Primeval Floor Crystal = { Hash=461919698, X=344, Y=303, Rot=393, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=441, Y=612, Rot=52152, Flip=0, Var=5 } Primeval Floor Crystal = { Hash=461919698, X=368, Y=283, Rot=63488, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=339, Y=653, Rot=49152, Flip=0, Var=3 } Primeval Floor Crystal = { Hash=461919698, X=363, Y=284, Rot=63488, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=402, Y=352, Rot=49152, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=345, Y=298, Rot=2047, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=416, Y=333, Rot=49152, Flip=0, Var=0 } Innocence Shrine = { Hash=369854946, X=398, Y=309, Rot=32768, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=350, Y=290, Rot=57344, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=409, Y=339, Rot=49152, Flip=0, Var=0 } Innocence Shrine = { Hash=369854946, X=369, Y=322, Rot=49152, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=378, Y=282, Rot=0, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=402, Y=346, Rot=49152, Flip=0, Var=0 } Innocence Shrine = { Hash=369854946, X=373, Y=322, Rot=49152, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=383, Y=282, Rot=0, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=370, Y=366, Rot=8191, Flip=0, Var=0 } Innocence Shrine = { Hash=369854946, X=378, Y=322, Rot=16385, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=347, Y=294, Rot=6143, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=372, Y=356, Rot=40960, Flip=1, Var=6 } Innocence Shrine = { Hash=369854946, X=383, Y=322, Rot=0, Flip=0, Var=14 } Primeval Floor Crystal = { Hash=461919698, X=358, Y=285, Rot=61440, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=372, Y=354, Rot=32768, Flip=0, Var=4 } Primeval Floor Crystal = { Hash=461919698, X=353, Y=287, Rot=10239, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=393, Y=356, Rot=57344, Flip=0, Var=6 } Innocence Shrine = { Hash=369854946, X=364, Y=322, Rot=384, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=378, Y=338, Rot=0, Flip=0, Var=2 } Ossuary Plaque = { Hash=2471773615, X=394, Y=353, Rot=32770, Flip=0, Var=4 } Innocence Shrine = { Hash=369854946, X=388, Y=322, Rot=49152, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=383, Y=338, Rot=0, Flip=0, Var=2 } Tile Ground = { Hash=2382279785, X=490, Y=623, Rot=4095, Flip=0, Var=1 } Innocence Shrine = { Hash=369854946, X=359, Y=322, Rot=0, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=313, Rot=0, Flip=0, Var=2 } Ossuary Brazier = { Hash=975029275, X=382, Y=249, Rot=0, Flip=0, Var=2 } Innocence Shrine = { Hash=369854946, X=349, Y=679, Rot=61440, Flip=0, Var=14 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=308, Rot=0, Flip=0, Var=2 } Ossuary Brazier = { Hash=975029275, X=429, Y=270, Rot=59390, Flip=0, Var=2 } Innocence Shrine = { Hash=369854946, X=347, Y=675, Rot=61440, Flip=0, Var=14 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=303, Rot=0, Flip=0, Var=2 } Ossuary Brazier = { Hash=975029275, X=344, Y=370, Rot=53248, Flip=0, Var=2 } Innocence Shrine = { Hash=369854946, X=350, Y=676, Rot=61440, Flip=0, Var=13 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=318, Rot=0, Flip=0, Var=2 } Ossuary Brazier = { Hash=975029275, X=415, Y=367, Rot=12287, Flip=0, Var=2 } Innocence Shrine = { Hash=369854946, X=346, Y=678, Rot=61440, Flip=0, Var=14 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=298, Rot=0, Flip=0, Var=2 } Ossuary Brazier = { Hash=975029275, X=406, Y=664, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=420, Y=323, Rot=0, Flip=0, Var=2 } Ossuary Brazier = { Hash=975029275, X=404, Y=692, Rot=0, Flip=0, Var=6 } Innocence Shrine = { Hash=369854946, X=398, Y=304, Rot=49152, Flip=0, Var=13 } Ossuary Brazier = { Hash=975029275, X=518, Y=629, Rot=43006, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=481, Y=566, Rot=53248, Flip=0, Var=3 } Innocence Shrine = { Hash=369854946, X=398, Y=299, Rot=49152, Flip=1, Var=13 } Ossuary Brazier = { Hash=975029275, X=480, Y=623, Rot=61440, Flip=0, Var=6 } Ossuary Brazier = { Hash=975029275, X=503, Y=588, Rot=0, Flip=0, Var=2 } Innocence Shrine = { Hash=369854946, X=359, Y=317, Rot=0, Flip=0, Var=13 } Oriath Doorway = { Hash=4232074822, X=380, Y=382, Rot=0, Flip=0, Var=2 } Blue Light Beam = { Hash=3967691837, X=227, Y=670, Rot=4095, Flip=0, Var=3 } Snowy Rock = { Hash=3409453926, X=438, Y=525, Rot=51198, Flip=0, Var=3 } Snowy Rock = { Hash=3409453926, X=397, Y=552, Rot=24577, Flip=0, Var=3 } Snowy Rock = { Hash=3409453926, X=373, Y=555, Rot=51198, Flip=0, Var=1 } Large Snowy Rock = { Hash=2465370764, X=547, Y=485, Rot=2047, Flip=0, Var=2 } Large Snowy Rock = { Hash=2465370764, X=524, Y=490, Rot=4095, Flip=0, Var=9 } Large Snowy Rock = { Hash=2465370764, X=492, Y=481, Rot=59390, Flip=1, Var=2 } Large Snowy Rock = { Hash=2465370764, X=475, Y=488, Rot=0, Flip=0, Var=1 } Large Snowy Rock = { Hash=2465370764, X=463, Y=505, Rot=55858, Flip=0, Var=6 } Large Snowy Rock = { Hash=2465370764, X=428, Y=538, Rot=57344, Flip=0, Var=6 } Large Snowy Rock = { Hash=2465370764, X=446, Y=514, Rot=4095, Flip=0, Var=1 } Large Snowy Rock = { Hash=2465370764, X=414, Y=562, Rot=24575, Flip=1, Var=8 } Large Snowy Rock = { Hash=2465370764, X=369, Y=579, Rot=24577, Flip=0, Var=8 } Large Snowy Rock = { Hash=2465370764, X=366, Y=564, Rot=40960, Flip=0, Var=7 } Large Snowy Rock = { Hash=2465370764, X=543, Y=608, Rot=22754, Flip=0, Var=8 } Large Snowy Rock = { Hash=2465370764, X=514, Y=655, Rot=10241, Flip=0, Var=7 } Large Snowy Rock = { Hash=2465370764, X=496, Y=657, Rot=53248, Flip=0, Var=0 } Large Snowy Rock = { Hash=2465370764, X=508, Y=572, Rot=39916, Flip=0, Var=9 } Snowy Rock = { Hash=3409453926, X=334, Y=355, Rot=51199, Flip=0, Var=3 } Snowy Rock = { Hash=3409453926, X=341, Y=359, Rot=63488, Flip=0, Var=2 } Snowy Rock = { Hash=3409453926, X=393, Y=373, Rot=59391, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=347, Y=702, Rot=0, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=379, Y=681, Rot=778, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=375, Y=681, Rot=63488, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=374, Y=677, Rot=62752, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=371, Y=679, Rot=58299, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=372, Y=681, Rot=59390, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=369, Y=682, Rot=55296, Flip=0, Var=2 } Azurite Vein = { Hash=3404635727, X=434, Y=594, Rot=18433, Flip=0, Var=5 } Primeval Floor Crystal = { Hash=461919698, X=353, Y=701, Rot=63486, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=432, Y=696, Rot=22527, Flip=0, Var=3 } Primeval Floor Crystal = { Hash=461919698, X=366, Y=687, Rot=53248, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=510, Y=558, Rot=2047, Flip=0, Var=12 } Primeval Floor Crystal = { Hash=461919698, X=363, Y=693, Rot=57252, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=507, Y=713, Rot=2047, Flip=0, Var=9 } Primeval Floor Crystal = { Hash=461919698, X=339, Y=666, Rot=55296, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=571, Y=692, Rot=10239, Flip=0, Var=3 } Primeval Floor Crystal = { Hash=461919698, X=363, Y=666, Rot=2047, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=576, Y=686, Rot=12287, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=362, Y=660, Rot=60845, Flip=0, Var=1 } Azurite Vein = { Hash=3404635727, X=600, Y=619, Rot=10239, Flip=0, Var=3 } Azurite Vein = { Hash=3404635727, X=596, Y=623, Rot=36814, Flip=0, Var=6 } Azurite Vein = { Hash=3404635727, X=504, Y=710, Rot=0, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=434, Y=707, Rot=0, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=353, Y=653, Rot=49152, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=358, Y=656, Rot=55296, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=347, Y=656, Rot=59390, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=384, Y=676, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=389, Y=681, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=389, Y=676, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=394, Y=680, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=394, Y=677, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=398, Y=679, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=410, Y=677, Rot=61440, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=404, Y=679, Rot=63488, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=308, Y=681, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=308, Y=676, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=314, Y=681, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=314, Y=676, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=303, Y=681, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=303, Y=676, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=298, Y=681, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=298, Y=676, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=289, Y=678, Rot=4649, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=285, Y=675, Rot=8785, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=273, Y=664, Rot=18270, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=281, Y=670, Rot=44484, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=268, Y=665, Rot=43777, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=264, Y=669, Rot=57370, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=293, Y=680, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=293, Y=677, Rot=0, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=339, Y=313, Rot=0, Flip=0, Var=2 } Innocence Bench = { Hash=634008513, X=431, Y=344, Rot=39675, Flip=0, Var=0 } Innocence Bench = { Hash=634008513, X=441, Y=295, Rot=61440, Flip=0, Var=0 } Primeval Way Marker = { Hash=2495378203, X=520, Y=594, Rot=53248, Flip=0, Var=0 } Sanctum Pillar = { Hash=3424331653, X=428, Y=361, Rot=53248, Flip=0, Var=0 } Primeval Marker = { Hash=2105410465, X=374, Y=487, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=605, Y=474, Rot=58740, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=610, Y=472, Rot=63570, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=601, Y=478, Rot=56034, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=617, Y=471, Rot=65242, Flip=0, Var=2 } Primeval Rubble = { Hash=2997925131, X=558, Y=461, Rot=20570, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=594, Y=502, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=594, Y=510, Rot=0, Flip=0, Var=4 } Primeval Floor Crystal = { Hash=461919698, X=594, Y=495, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=595, Y=489, Rot=3278, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=598, Y=483, Rot=5469, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=592, Y=480, Rot=54793, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=586, Y=477, Rot=54187, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=580, Y=474, Rot=53496, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=572, Y=471, Rot=53236, Flip=0, Var=3 } Primeval Floor Crystal = { Hash=461919698, X=594, Y=517, Rot=0, Flip=0, Var=1 } Primeval Rubble = { Hash=2997925131, X=597, Y=527, Rot=0, Flip=0, Var=3 } Primeval Rubble = { Hash=2997925131, X=602, Y=536, Rot=51976, Flip=0, Var=0 } Primeval Rubble = { Hash=2997925131, X=595, Y=473, Rot=10678, Flip=0, Var=4 } Primeval Rubble = { Hash=2997925131, X=565, Y=468, Rot=8191, Flip=0, Var=1 } Primeval Rubble = { Hash=2997925131, X=586, Y=502, Rot=55315, Flip=0, Var=4 } Primeval Rubble = { Hash=2997925131, X=585, Y=486, Rot=48373, Flip=0, Var=5 } Primeval Rubble = { Hash=2997925131, X=607, Y=481, Rot=0, Flip=0, Var=1 } Primeval Marker = { Hash=2105410465, X=542, Y=451, Rot=2047, Flip=0, Var=0 } Primeval Marker = { Hash=2105410465, X=619, Y=466, Rot=0, Flip=0, Var=1 } Primeval Marker = { Hash=2105410465, X=506, Y=447, Rot=64187, Flip=0, Var=1 } Primeval Marker = { Hash=2105410465, X=464, Y=458, Rot=57848, Flip=0, Var=0 } Primeval Marker = { Hash=2105410465, X=385, Y=514, Rot=0, Flip=0, Var=1 } Primeval Marker = { Hash=2105410465, X=374, Y=515, Rot=0, Flip=0, Var=1 } Primeval Marker = { Hash=2105410465, X=384, Y=486, Rot=0, Flip=0, Var=1 } Primeval Marker = { Hash=2105410465, X=374, Y=459, Rot=0, Flip=0, Var=1 } Primeval Marker = { Hash=2105410465, X=384, Y=458, Rot=0, Flip=0, Var=1 } Innocence Statue Pedestal = { Hash=2782740334, X=627, Y=459, Rot=55296, Flip=0, Var=5 } Innocence Statue Pedestal = { Hash=2782740334, X=616, Y=483, Rot=22529, Flip=0, Var=8 } Innocence Statue Pedestal = { Hash=2782740334, X=612, Y=459, Rot=3152, Flip=0, Var=7 } Azurite Vein = { Hash=3404635727, X=505, Y=480, Rot=22527, Flip=0, Var=3 } Azurite Vein = { Hash=3404635727, X=440, Y=526, Rot=2047, Flip=0, Var=4 } Azurite Vein = { Hash=3404635727, X=440, Y=530, Rot=0, Flip=0, Var=0 } Azurite Vein = { Hash=3404635727, X=385, Y=553, Rot=16383, Flip=0, Var=3 } Azurite Vein = { Hash=3404635727, X=498, Y=485, Rot=17735, Flip=0, Var=9 } Azurite Vein = { Hash=3404635727, X=635, Y=485, Rot=55296, Flip=0, Var=5 } Blue Light Beam = { Hash=3967691837, X=635, Y=484, Rot=22531, Flip=0, Var=3 } Blue Light Beam = { Hash=3967691837, X=503, Y=482, Rot=59392, Flip=0, Var=3 } Blue Light Beam = { Hash=3967691837, X=440, Y=525, Rot=49152, Flip=0, Var=3 } Blue Light Beam = { Hash=3967691837, X=385, Y=554, Rot=53246, Flip=0, Var=3 } Iron Lantern = { Hash=2253722405, X=498, Y=490, Rot=63488, Flip=0, Var=10 } Iron Lantern = { Hash=2253722405, X=442, Y=527, Rot=59392, Flip=0, Var=10 } Iron Lantern = { Hash=2253722405, X=383, Y=554, Rot=24577, Flip=0, Var=10 } Innocence Altar = { Hash=951928721, X=360, Y=322, Rot=32768, Flip=0, Var=11 } Innocence Altar = { Hash=951928721, X=360, Y=294, Rot=49152, Flip=0, Var=11 } Innocence Altar = { Hash=951928721, X=399, Y=295, Rot=0, Flip=1, Var=11 } Large Snowy Rock = { Hash=2465370764, X=634, Y=472, Rot=20262, Flip=0, Var=9 } Innocence Statue Pedestal = { Hash=2782740334, X=605, Y=480, Rot=59392, Flip=1, Var=5 } Azurite Vein = { Hash=3404635727, X=382, Y=552, Rot=55296, Flip=0, Var=1 } Innocence Bench = { Hash=634008513, X=350, Y=552, Rot=46691, Flip=0, Var=0 } Abyssal Ritual Circle = { Hash=2750405046, X=328, Y=546, Rot=10241, Flip=0, Var=0 } Tile Ground = { Hash=2382279785, X=355, Y=334, Rot=0, Flip=0, Var=2 } Innocence Tomb = { Hash=819988771, X=379, Y=308, Rot=49152, Flip=0, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=486, Y=460, Rot=63488, Flip=0, Var=4 } Primeval Floor Crystal = { Hash=461919698, X=495, Y=459, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=478, Y=463, Rot=61440, Flip=0, Var=1 } Primeval Rubble = { Hash=2997925131, X=524, Y=463, Rot=61440, Flip=0, Var=2 } Primeval Rubble = { Hash=2997925131, X=513, Y=462, Rot=0, Flip=0, Var=0 } Primeval Rubble = { Hash=2997925131, X=490, Y=467, Rot=51200, Flip=0, Var=3 } Primeval Rubble = { Hash=2997925131, X=482, Y=454, Rot=6143, Flip=0, Var=0 } Primeval Rubble = { Hash=2997925131, X=467, Y=475, Rot=18433, Flip=0, Var=2 } Primeval Rubble = { Hash=2997925131, X=473, Y=468, Rot=40960, Flip=1, Var=0 } Primeval Floor Crystal = { Hash=461919698, X=473, Y=467, Rot=57344, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=502, Y=460, Rot=2047, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=385, Y=537, Rot=55296, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=379, Y=526, Rot=0, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=391, Y=540, Rot=4095, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=397, Y=541, Rot=64607, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=380, Y=541, Rot=59447, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=374, Y=543, Rot=63488, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=357, Y=537, Rot=6143, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=351, Y=535, Rot=2047, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=346, Y=535, Rot=63488, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=341, Y=537, Rot=59392, Flip=0, Var=3 } Primeval Rubble = { Hash=2997925131, X=364, Y=544, Rot=32767, Flip=0, Var=5 } Primeval Rubble = { Hash=2997925131, X=347, Y=541, Rot=4095, Flip=0, Var=0 } Primeval Rubble = { Hash=2997925131, X=410, Y=537, Rot=61440, Flip=0, Var=3 } Primeval Rubble = { Hash=2997925131, X=416, Y=529, Rot=45056, Flip=0, Var=1 } Primeval Rubble = { Hash=2997925131, X=387, Y=545, Rot=0, Flip=0, Var=2 } Primeval Rubble = { Hash=2997925131, X=376, Y=540, Rot=0, Flip=0, Var=6 } Primeval Rubble = { Hash=2997925131, X=385, Y=532, Rot=2047, Flip=0, Var=2 } Primeval Floor Crystal = { Hash=461919698, X=380, Y=532, Rot=61440, Flip=0, Var=1 } Primeval Rubble = { Hash=2997925131, X=374, Y=528, Rot=0, Flip=0, Var=5 } Primeval Rubble = { Hash=2997925131, X=340, Y=527, Rot=22527, Flip=1, Var=1 } Ossuary Plaque = { Hash=2471773615, X=376, Y=509, Rot=65047, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=382, Y=508, Rot=64830, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=382, Y=495, Rot=64759, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=376, Y=495, Rot=64394, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=376, Y=482, Rot=65163, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=382, Y=482, Rot=65087, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=376, Y=469, Rot=0, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=382, Y=469, Rot=0, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=375, Y=454, Rot=0, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=382, Y=454, Rot=0, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=382, Y=439, Rot=0, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=376, Y=439, Rot=0, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=382, Y=424, Rot=0, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=376, Y=424, Rot=0, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=382, Y=409, Rot=0, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=376, Y=409, Rot=0, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=381, Y=394, Rot=0, Flip=0, Var=5 } Ossuary Plaque = { Hash=2471773615, X=377, Y=394, Rot=0, Flip=0, Var=5 } Primeval Marker = { Hash=2105410465, X=374, Y=431, Rot=0, Flip=0, Var=1 } Primeval Marker = { Hash=2105410465, X=384, Y=430, Rot=0, Flip=0, Var=1 } Primeval Marker = { Hash=2105410465, X=384, Y=403, Rot=0, Flip=0, Var=1 } Primeval Marker = { Hash=2105410465, X=374, Y=403, Rot=0, Flip=0, Var=1 } Primeval Rubble = { Hash=2997925131, X=383, Y=523, Rot=18431, Flip=0, Var=6 } Azurite Chunk = { Hash=3568237130, X=275, Y=643, Rot=0, Flip=0, Var=8 } Azurite Chunk = { Hash=3568237130, X=275, Y=641, Rot=59394, Flip=0, Var=0 } Snowy Rock = { Hash=3409453926, X=434, Y=519, Rot=6143, Flip=0, Var=0 } Primeval Rubble = { Hash=2997925131, X=235, Y=677, Rot=2047, Flip=0, Var=5 } Primeval Rubble = { Hash=2997925131, X=248, Y=692, Rot=36864, Flip=0, Var=4 } Primeval Floor Crystal = { Hash=461919698, X=403, Y=539, Rot=59392, Flip=0, Var=1 } Primeval Floor Crystal = { Hash=461919698, X=509, Y=461, Rot=1896, Flip=0, Var=1 }