Language = "English" Hideout Name = "Lush Hideout" Hideout Hash = 65379 Music Name = "Tane's Laboratory" Music Hash = 4822 Stash = { Hash=3230065491, X=281, Y=348, Rot=65403, Flip=0, Var=0 } Guild Stash = { Hash=139228481, X=281, Y=335, Rot=32337, Flip=0, Var=0 } Waypoint = { Hash=1224707366, X=242, Y=311, Rot=16223, Flip=0, Var=0 } Crafting Bench = { Hash=2059629901, X=183, Y=322, Rot=33075, Flip=0, Var=0 } Map Device = { Hash=2306038834, X=241, Y=342, Rot=32906, Flip=0, Var=0 } Tane Octavius = { Hash=4285419720, X=461, Y=502, Rot=1022, Flip=0, Var=0 } Kirac = { Hash=2913423765, X=298, Y=323, Rot=54343, Flip=0, Var=0 } Sister Cassia = { Hash=10623884, X=280, Y=443, Rot=1018, Flip=0, Var=0 } Navali = { Hash=693228958, X=273, Y=258, Rot=31018, Flip=0, Var=0 } Einhar = { Hash=2684274993, X=290, Y=276, Rot=52266, Flip=0, Var=0 } Alva = { Hash=2115859440, X=230, Y=419, Rot=1323, Flip=0, Var=0 } Helena = { Hash=845403974, X=288, Y=341, Rot=49368, Flip=0, Var=0 } Niko = { Hash=2906227343, X=235, Y=268, Rot=32768, Flip=0, Var=0 } Jun = { Hash=3992724805, X=204, Y=320, Rot=19814, Flip=0, Var=0 } Zana = { Hash=3506797600, X=212, Y=421, Rot=2215, Flip=0, Var=0 } Slum Fence = { Hash=1238599122, X=265, Y=248, Rot=64343, Flip=0, Var=11 } Slum Fence = { Hash=1238599122, X=286, Y=295, Rot=357, Flip=0, Var=5 } Slum Fence = { Hash=1238599122, X=287, Y=245, Rot=64270, Flip=0, Var=11 } Slum Fence = { Hash=1238599122, X=296, Y=295, Rot=115, Flip=0, Var=4 } Slum Fence = { Hash=1238599122, X=301, Y=254, Rot=15352, Flip=0, Var=11 } Slum Fence = { Hash=1238599122, X=302, Y=286, Rot=49061, Flip=0, Var=4 } Fish Stand = { Hash=3043502605, X=374, Y=272, Rot=48257, Flip=0, Var=0 } Tree = { Hash=1654000752, X=211, Y=453, Rot=522, Flip=0, Var=0 } Damaged Barrels = { Hash=89505229, X=296, Y=260, Rot=496, Flip=0, Var=0 } Bastinado = { Hash=2968645109, X=299, Y=245, Rot=38314, Flip=0, Var=0 } Headstones = { Hash=3048966558, X=441, Y=325, Rot=54440, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=351, Y=269, Rot=59929, Flip=0, Var=6 } Lush Tree = { Hash=2130730425, X=507, Y=304, Rot=0, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=357, Y=283, Rot=30378, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=507, Y=284, Rot=0, Flip=0, Var=0 } Barrels = { Hash=537404582, X=349, Y=285, Rot=182, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=514, Y=270, Rot=122, Flip=0, Var=0 } Barrels = { Hash=537404582, X=349, Y=289, Rot=32975, Flip=0, Var=0 } Stick With Skull = { Hash=1645277964, X=419, Y=291, Rot=7469, Flip=0, Var=0 } Barrels = { Hash=537404582, X=345, Y=285, Rot=39985, Flip=0, Var=0 } Stick With Skull = { Hash=1645277964, X=417, Y=325, Rot=7346, Flip=0, Var=0 } Barrels = { Hash=537404582, X=345, Y=289, Rot=0, Flip=0, Var=0 } Torch = { Hash=1319619711, X=461, Y=335, Rot=5545, Flip=0, Var=0 } Torch = { Hash=1319619711, X=465, Y=279, Rot=4116, Flip=0, Var=0 } Crypt Tomb = { Hash=1934098746, X=439, Y=308, Rot=32947, Flip=0, Var=0 } Vaal Debris = { Hash=720040074, X=425, Y=325, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=383, Y=279, Rot=65357, Flip=0, Var=8 } Tombstone = { Hash=3083192695, X=438, Y=295, Rot=16496, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=430, Y=295, Rot=16809, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=438, Y=286, Rot=16087, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=430, Y=286, Rot=48967, Flip=0, Var=0 } Ruined Chair = { Hash=2815936516, X=249, Y=423, Rot=32808, Flip=0, Var=0 } Dining Chair = { Hash=724087964, X=193, Y=426, Rot=48923, Flip=0, Var=0 } Iron Fence = { Hash=1369893026, X=261, Y=431, Rot=0, Flip=0, Var=10 } Iron Fence = { Hash=1369893026, X=251, Y=403, Rot=48892, Flip=0, Var=8 } Iron Fence = { Hash=1369893026, X=191, Y=406, Rot=16512, Flip=0, Var=7 } Iron Fence = { Hash=1369893026, X=178, Y=412, Rot=33187, Flip=0, Var=8 } Iron Fence = { Hash=1369893026, X=178, Y=425, Rot=65399, Flip=0, Var=5 } Wooden Fence = { Hash=900708814, X=281, Y=331, Rot=65016, Flip=0, Var=0 } Shore Rocks = { Hash=3568693209, X=247, Y=383, Rot=0, Flip=0, Var=0 } Shore Rocks = { Hash=3568693209, X=278, Y=364, Rot=0, Flip=0, Var=9 } Scavenged Rug = { Hash=395514420, X=359, Y=281, Rot=1301, Flip=0, Var=3 } Scavenged Rug = { Hash=395514420, X=281, Y=265, Rot=7394, Flip=0, Var=4 } Tombstone = { Hash=3083192695, X=371, Y=348, Rot=49459, Flip=0, Var=8 } Tombstone = { Hash=3083192695, X=363, Y=347, Rot=49835, Flip=0, Var=9 } Tombstone = { Hash=3083192695, X=371, Y=339, Rot=16483, Flip=0, Var=10 } Tombstone = { Hash=3083192695, X=364, Y=339, Rot=49340, Flip=0, Var=3 } Crypt Fire Pit = { Hash=322083411, X=241, Y=310, Rot=89, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=357, Y=346, Rot=49891, Flip=0, Var=10 } Tombstone = { Hash=3083192695, X=358, Y=338, Rot=48871, Flip=0, Var=8 } Tombstone = { Hash=3083192695, X=350, Y=346, Rot=48688, Flip=0, Var=5 } Tombstone = { Hash=3083192695, X=350, Y=337, Rot=48861, Flip=0, Var=4 } Wooden Hut = { Hash=312058833, X=301, Y=342, Rot=49252, Flip=0, Var=0 } Scavenged Rug = { Hash=395514420, X=205, Y=426, Rot=23817, Flip=0, Var=4 } Glowing Embers = { Hash=3678754958, X=398, Y=302, Rot=64360, Flip=0, Var=1 } Fresh Giblets = { Hash=1961467171, X=273, Y=253, Rot=20341, Flip=0, Var=17 } Buckets = { Hash=537321190, X=368, Y=283, Rot=0, Flip=0, Var=0 } Cabinet = { Hash=229275021, X=301, Y=341, Rot=16438, Flip=0, Var=0 } Basket = { Hash=4184479371, X=343, Y=268, Rot=0, Flip=0, Var=0 } Barrels = { Hash=537404582, X=184, Y=402, Rot=0, Flip=0, Var=0 } Barrels = { Hash=537404582, X=180, Y=402, Rot=0, Flip=0, Var=0 } Buckets = { Hash=537321190, X=189, Y=402, Rot=0, Flip=0, Var=0 } Chopped Wood = { Hash=2110332123, X=181, Y=281, Rot=0, Flip=0, Var=0 } Shelf Debris = { Hash=715056848, X=298, Y=281, Rot=64792, Flip=0, Var=0 } Damaged Cargo = { Hash=2695111725, X=298, Y=270, Rot=2016, Flip=0, Var=0 } Market Debris = { Hash=3759187283, X=293, Y=277, Rot=65483, Flip=0, Var=0 } Weathered Pot = { Hash=2280944272, X=292, Y=334, Rot=0, Flip=0, Var=2 } Vaal Furniture = { Hash=94379003, X=291, Y=347, Rot=65288, Flip=0, Var=6 } Garden Path = { Hash=2866336567, X=241, Y=342, Rot=65458, Flip=0, Var=5 } Lush Tree = { Hash=2130730425, X=490, Y=290, Rot=0, Flip=0, Var=0 } Severed Heads = { Hash=1309180332, X=282, Y=250, Rot=37589, Flip=0, Var=0 } Clay Pot = { Hash=1547716202, X=394, Y=285, Rot=0, Flip=0, Var=0 } Vaal Marker = { Hash=3521706261, X=470, Y=477, Rot=0, Flip=0, Var=2 } Rope = { Hash=146925798, X=369, Y=278, Rot=0, Flip=0, Var=0 } Grigor's Wall = { Hash=2586347976, X=242, Y=303, Rot=315, Flip=0, Var=0 } Grigor's Wall = { Hash=2586347976, X=246, Y=315, Rot=23391, Flip=0, Var=0 } Grigor's Wall = { Hash=2586347976, X=234, Y=311, Rot=46526, Flip=0, Var=0 } Corrupted Specks = { Hash=2668404931, X=285, Y=253, Rot=0, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=235, Y=312, Rot=0, Flip=0, Var=3 } Skull Display = { Hash=3246713200, X=253, Y=437, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=207, Y=258, Rot=0, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=237, Y=306, Rot=11269, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=241, Y=305, Rot=10765, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=246, Y=308, Rot=62264, Flip=0, Var=3 } Forest Flowers = { Hash=1741965589, X=239, Y=315, Rot=4003, Flip=0, Var=3 } Basket = { Hash=4184479371, X=307, Y=386, Rot=0, Flip=0, Var=0 } Forest Flowers = { Hash=1741965589, X=245, Y=315, Rot=56130, Flip=0, Var=3 } Church Pillar = { Hash=250920715, X=248, Y=310, Rot=0, Flip=0, Var=0 } Tools Board = { Hash=401969176, X=288, Y=289, Rot=65492, Flip=0, Var=0 } Church Pillar = { Hash=250920715, X=240, Y=317, Rot=0, Flip=0, Var=0 } Church Pillar = { Hash=250920715, X=242, Y=303, Rot=0, Flip=0, Var=0 } Temple Desk = { Hash=2264475699, X=255, Y=422, Rot=32848, Flip=0, Var=1 } Vaal Letter = { Hash=3971939752, X=273, Y=334, Rot=65021, Flip=0, Var=1 } Fetid Smog = { Hash=1563598902, X=413, Y=307, Rot=0, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=303, Y=392, Rot=17279, Flip=0, Var=6 } Mossy Wall Arch = { Hash=2922956575, X=307, Y=311, Rot=49507, Flip=0, Var=0 } Ruined Pillar = { Hash=3458229874, X=229, Y=445, Rot=0, Flip=0, Var=0 } Church Pillar = { Hash=250920715, X=234, Y=310, Rot=0, Flip=0, Var=0 } Pot Line = { Hash=1031910458, X=345, Y=277, Rot=16300, Flip=0, Var=0 } Church Wall Gate = { Hash=3838928866, X=378, Y=310, Rot=48774, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=383, Y=339, Rot=31912, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=461, Y=335, Rot=301, Flip=0, Var=4 } Decrepit Fence = { Hash=3966771721, X=403, Y=337, Rot=32366, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=404, Y=337, Rot=64317, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=465, Y=279, Rot=65303, Flip=0, Var=4 } Decrepit Fence = { Hash=3966771721, X=410, Y=279, Rot=32678, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=399, Y=279, Rot=32791, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=399, Y=279, Rot=65369, Flip=0, Var=8 } Decrepit Fence = { Hash=3966771721, X=394, Y=279, Rot=65455, Flip=0, Var=0 } Glowing Embers = { Hash=3678754958, X=402, Y=295, Rot=32274, Flip=0, Var=1 } Vaal Sarcophagus = { Hash=3054251840, X=404, Y=329, Rot=15721, Flip=0, Var=0 } Vaal Sarcophagus = { Hash=3054251840, X=402, Y=286, Rot=48645, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=511, Y=320, Rot=0, Flip=0, Var=0 } Blessing Font = { Hash=3829963375, X=210, Y=303, Rot=0, Flip=0, Var=0 } Extraction Device = { Hash=2153400885, X=194, Y=412, Rot=8462, Flip=0, Var=2 } Slum Fence = { Hash=1238599122, X=301, Y=270, Rot=16447, Flip=0, Var=4 } Mossy Wall = { Hash=2903045040, X=341, Y=338, Rot=48098, Flip=0, Var=13 } Bowmaker's Tools = { Hash=1170502246, X=209, Y=278, Rot=49251, Flip=0, Var=0 } Sitting Log = { Hash=1483872233, X=196, Y=275, Rot=15188, Flip=0, Var=0 } Blown Leaves = { Hash=931080976, X=452, Y=479, Rot=0, Flip=0, Var=0 } Prison Bars = { Hash=1574056490, X=203, Y=363, Rot=16323, Flip=0, Var=0 } Crude Fence = { Hash=1187751556, X=249, Y=284, Rot=49300, Flip=0, Var=3 } Water Fog = { Hash=4246487176, X=446, Y=312, Rot=0, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=402, Y=301, Rot=0, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=401, Y=321, Rot=0, Flip=0, Var=0 } Prison Bars = { Hash=1574056490, X=214, Y=352, Rot=527, Flip=0, Var=0 } Prison Bars = { Hash=1574056490, X=215, Y=320, Rot=0, Flip=0, Var=6 } Prison Bars = { Hash=1574056490, X=215, Y=330, Rot=517, Flip=0, Var=4 } Prison Bars = { Hash=1574056490, X=215, Y=297, Rot=65175, Flip=0, Var=0 } Prison Bars = { Hash=1574056490, X=215, Y=274, Rot=65175, Flip=0, Var=0 } Prison Bars = { Hash=1574056490, X=214, Y=254, Rot=65054, Flip=0, Var=0 } Crude Fence = { Hash=1187751556, X=255, Y=272, Rot=65280, Flip=0, Var=1 } Crude Fence = { Hash=1187751556, X=254, Y=251, Rot=65207, Flip=0, Var=1 } Crude Fence = { Hash=1187751556, X=240, Y=241, Rot=49065, Flip=0, Var=1 } Crude Fence = { Hash=1187751556, X=223, Y=241, Rot=48978, Flip=0, Var=3 } Mining Machinery = { Hash=2834673844, X=249, Y=274, Rot=48931, Flip=0, Var=0 } Laboratory Fireplace = { Hash=643152478, X=247, Y=248, Rot=52572, Flip=0, Var=0 } Tired Exile = { Hash=1388237625, X=510, Y=443, Rot=0, Flip=0, Var=4 } Large Whale Skeleton Ribs = { Hash=1779870191, X=433, Y=371, Rot=51311, Flip=0, Var=0 } Overgrown Wall = { Hash=1081349573, X=399, Y=481, Rot=6102, Flip=0, Var=0 } Overgrown Wall = { Hash=1081349573, X=410, Y=463, Rot=22047, Flip=0, Var=2 } Depressed Exile = { Hash=3088869003, X=462, Y=411, Rot=27450, Flip=0, Var=2 } Hungry Exile = { Hash=891090605, X=400, Y=411, Rot=60681, Flip=0, Var=6 } Tired Exile = { Hash=1388237625, X=506, Y=472, Rot=55213, Flip=0, Var=0 } Thick Smoke = { Hash=2013670573, X=252, Y=247, Rot=0, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=491, Y=466, Rot=45522, Flip=0, Var=0 } Depressed Exile = { Hash=3088869003, X=477, Y=421, Rot=40395, Flip=0, Var=0 } Oriathan Child = { Hash=2808502392, X=469, Y=442, Rot=0, Flip=0, Var=12 } Oriathan Child = { Hash=2808502392, X=453, Y=430, Rot=13939, Flip=0, Var=4 } Oriathan Child = { Hash=2808502392, X=402, Y=442, Rot=17772, Flip=0, Var=13 } Rope = { Hash=146925798, X=432, Y=434, Rot=0, Flip=0, Var=0 } Oriathan Child = { Hash=2808502392, X=260, Y=256, Rot=38350, Flip=0, Var=4 } Voll's Confession = { Hash=3313976516, X=260, Y=269, Rot=16492, Flip=0, Var=0 } Prison Bars = { Hash=1574056490, X=182, Y=363, Rot=16918, Flip=0, Var=0 } Water Fog = { Hash=4246487176, X=453, Y=297, Rot=0, Flip=0, Var=0 } Overgrown Wall = { Hash=1081349573, X=421, Y=470, Rot=55178, Flip=0, Var=6 } Overgrown Wall = { Hash=1081349573, X=438, Y=506, Rot=5769, Flip=0, Var=0 } Overgrown Wall = { Hash=1081349573, X=450, Y=487, Rot=38248, Flip=0, Var=2 } Crude Fence = { Hash=1187751556, X=220, Y=284, Rot=16541, Flip=0, Var=3 } Blown Leaves = { Hash=931080976, X=407, Y=460, Rot=0, Flip=0, Var=0 } Blown Leaves = { Hash=931080976, X=455, Y=481, Rot=0, Flip=0, Var=0 } Iron Stove = { Hash=1357926575, X=249, Y=262, Rot=49077, Flip=0, Var=0 } Basket = { Hash=4184479371, X=404, Y=408, Rot=0, Flip=0, Var=0 } Laboratory Tank = { Hash=2319797164, X=187, Y=308, Rot=0, Flip=0, Var=0 } Interrogation Chair = { Hash=3518999610, X=225, Y=258, Rot=64946, Flip=0, Var=0 } Cabinet = { Hash=229275021, X=302, Y=341, Rot=16448, Flip=0, Var=0 } Tree = { Hash=1654000752, X=377, Y=463, Rot=0, Flip=0, Var=4 } Skull Pile = { Hash=2208748511, X=288, Y=250, Rot=1237, Flip=0, Var=4 } Tree = { Hash=1654000752, X=385, Y=473, Rot=0, Flip=0, Var=4 } Image of Vorici = { Hash=1310826521, X=186, Y=296, Rot=16296, Flip=0, Var=0 } Cave Trash = { Hash=1250511338, X=470, Y=303, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=465, Y=504, Rot=46259, Flip=0, Var=0 } Cave Trash = { Hash=1250511338, X=473, Y=289, Rot=0, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=252, Y=408, Rot=16272, Flip=0, Var=3 } Golden Sparkles = { Hash=312707477, X=241, Y=341, Rot=0, Flip=0, Var=0 } Skull Pile = { Hash=2208748511, X=295, Y=255, Rot=0, Flip=0, Var=2 } Skull Pile = { Hash=2208748511, X=291, Y=256, Rot=0, Flip=0, Var=3 } Lush Tree = { Hash=2130730425, X=491, Y=274, Rot=0, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=493, Y=307, Rot=0, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=495, Y=322, Rot=0, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=479, Y=321, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=438, Y=507, Rot=32083, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=480, Y=306, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=464, Y=279, Rot=0, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=478, Y=291, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=454, Y=279, Rot=0, Flip=0, Var=0 } Image of Vagan = { Hash=809414563, X=181, Y=346, Rot=3936, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=481, Y=274, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=416, Y=337, Rot=64891, Flip=0, Var=4 } Image of Haku = { Hash=3886693017, X=197, Y=346, Rot=59044, Flip=0, Var=0 } Lush Tree = { Hash=2130730425, X=471, Y=329, Rot=0, Flip=0, Var=0 } Decrepit Fence = { Hash=3966771721, X=448, Y=334, Rot=65348, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=279, Y=343, Rot=65347, Flip=0, Var=0 } Wooden Planks = { Hash=3816231519, X=297, Y=343, Rot=32434, Flip=0, Var=0 } Bush = { Hash=645016677, X=451, Y=447, Rot=0, Flip=0, Var=15 } Bush = { Hash=645016677, X=486, Y=451, Rot=0, Flip=0, Var=15 } Laboratory Tank = { Hash=2319797164, X=179, Y=308, Rot=0, Flip=0, Var=1 } Bush = { Hash=645016677, X=483, Y=481, Rot=0, Flip=0, Var=5 } Crude Fence = { Hash=1187751556, X=237, Y=284, Rot=16249, Flip=0, Var=0 } Bush = { Hash=645016677, X=417, Y=435, Rot=0, Flip=0, Var=13 } Courthouse Desk = { Hash=4119296993, X=185, Y=425, Rot=16205, Flip=0, Var=1 } Bush = { Hash=645016677, X=446, Y=414, Rot=59853, Flip=0, Var=5 } Bush = { Hash=645016677, X=420, Y=461, Rot=0, Flip=0, Var=12 } Decrepit Fence = { Hash=3966771721, X=421, Y=279, Rot=32680, Flip=0, Var=0 } Bush = { Hash=645016677, X=454, Y=460, Rot=0, Flip=0, Var=2 } Decrepit Fence = { Hash=3966771721, X=443, Y=279, Rot=52, Flip=0, Var=0 } Bush = { Hash=645016677, X=474, Y=460, Rot=0, Flip=0, Var=3 } Decrepit Fence = { Hash=3966771721, X=459, Y=334, Rot=89, Flip=0, Var=0 } Aloe Plant = { Hash=973414046, X=396, Y=475, Rot=0, Flip=0, Var=1 } Bush = { Hash=645016677, X=436, Y=426, Rot=0, Flip=0, Var=6 } Decrepit Fence = { Hash=3966771721, X=436, Y=335, Rot=0, Flip=0, Var=4 } Bush = { Hash=645016677, X=204, Y=265, Rot=0, Flip=0, Var=0 } Glowing Embers = { Hash=3678754958, X=421, Y=311, Rot=0, Flip=0, Var=1 } Cave Trash = { Hash=1250511338, X=466, Y=323, Rot=0, Flip=0, Var=0 } Cave Trash = { Hash=1250511338, X=452, Y=323, Rot=0, Flip=0, Var=0 } Large Church Wall Arch = { Hash=1342523777, X=280, Y=452, Rot=0, Flip=0, Var=0 } Cave Trash = { Hash=1250511338, X=438, Y=290, Rot=0, Flip=0, Var=0 } Vaal Weathered Pillar = { Hash=1917043460, X=276, Y=449, Rot=63068, Flip=0, Var=16 } Cave Trash = { Hash=1250511338, X=455, Y=288, Rot=0, Flip=0, Var=0 } Cave Trash = { Hash=1250511338, X=436, Y=324, Rot=0, Flip=0, Var=6 } Vaal Weathered Pillar = { Hash=1917043460, X=285, Y=445, Rot=0, Flip=0, Var=6 } Cave Trash = { Hash=1250511338, X=439, Y=301, Rot=63478, Flip=0, Var=6 } Vaal Altar = { Hash=2484481250, X=403, Y=308, Rot=65014, Flip=0, Var=1 } Mossy Wall Arch = { Hash=2922956575, X=340, Y=309, Rot=48866, Flip=0, Var=0 } Mossy Wall = { Hash=2903045040, X=340, Y=287, Rot=16923, Flip=0, Var=17 } Mossy Wall = { Hash=2903045040, X=303, Y=327, Rot=52667, Flip=0, Var=10 } Large Boat Remains = { Hash=1739418547, X=443, Y=270, Rot=20335, Flip=0, Var=2 } Large Church Wall Arch = { Hash=1342523777, X=280, Y=466, Rot=0, Flip=0, Var=0 } Large Church Wall Arch = { Hash=1342523777, X=280, Y=461, Rot=0, Flip=0, Var=0 } Large Church Wall Arch = { Hash=1342523777, X=280, Y=456, Rot=0, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=446, Y=286, Rot=49901, Flip=0, Var=0 } Tombstone = { Hash=3083192695, X=446, Y=295, Rot=49928, Flip=0, Var=0 } Ancient Vessel = { Hash=4112801366, X=259, Y=279, Rot=0, Flip=0, Var=0 } Sword In Ground = { Hash=245445183, X=247, Y=336, Rot=65380, Flip=0, Var=5 } Sword In Ground = { Hash=245445183, X=235, Y=347, Rot=32054, Flip=0, Var=5 } Sword In Ground = { Hash=245445183, X=235, Y=336, Rot=48827, Flip=0, Var=5 } Sword In Ground = { Hash=245445183, X=247, Y=348, Rot=15941, Flip=0, Var=5 } Torch = { Hash=1319619711, X=436, Y=335, Rot=0, Flip=0, Var=0 } Torch = { Hash=1319619711, X=416, Y=337, Rot=0, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=386, Y=434, Rot=17065, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=509, Y=442, Rot=49145, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=506, Y=503, Rot=49843, Flip=0, Var=2 } Image of Elreon = { Hash=1621372763, X=211, Y=294, Rot=49265, Flip=0, Var=0 } Shore Rocks = { Hash=3568693209, X=210, Y=391, Rot=0, Flip=0, Var=12 } Overgrown Wall = { Hash=1081349573, X=438, Y=480, Rot=55350, Flip=0, Var=6 } Cave Trash = { Hash=1250511338, X=456, Y=303, Rot=0, Flip=0, Var=1 } Mossy Wall = { Hash=2903045040, X=414, Y=517, Rot=31210, Flip=0, Var=7 } Blown Leaves = { Hash=931080976, X=411, Y=467, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=208, Y=269, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=409, Y=452, Rot=0, Flip=0, Var=5 } Large Overgrown Statue = { Hash=3477347378, X=375, Y=327, Rot=48925, Flip=0, Var=2 } Large Overgrown Statue = { Hash=3477347378, X=374, Y=293, Rot=48846, Flip=0, Var=1 } Vaal Rug = { Hash=1505100871, X=204, Y=320, Rot=338, Flip=0, Var=6 } Stone Well = { Hash=963026563, X=435, Y=443, Rot=0, Flip=0, Var=0 } Buckets = { Hash=537321190, X=438, Y=434, Rot=0, Flip=0, Var=0 } Slum Building = { Hash=602155830, X=509, Y=471, Rot=49287, Flip=0, Var=0 } Overgrown Offering Statue = { Hash=2099687045, X=414, Y=501, Rot=5590, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=410, Y=474, Rot=54588, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=418, Y=493, Rot=21624, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=434, Y=488, Rot=54820, Flip=0, Var=1 } Garden Path = { Hash=2866336567, X=419, Y=479, Rot=21632, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=403, Y=484, Rot=21632, Flip=0, Var=1 } Clay Pot = { Hash=1547716202, X=395, Y=330, Rot=0, Flip=0, Var=0 } Skull Pile = { Hash=2208748511, X=291, Y=253, Rot=0, Flip=0, Var=3 } Garden Path = { Hash=2866336567, X=438, Y=504, Rot=54267, Flip=0, Var=1 } Book Pile = { Hash=1790431238, X=248, Y=437, Rot=64065, Flip=0, Var=1 } Garden Path = { Hash=2866336567, X=418, Y=507, Rot=54514, Flip=0, Var=1 } Blown Leaves = { Hash=931080976, X=190, Y=437, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=414, Y=517, Rot=34951, Flip=0, Var=0 } Tree = { Hash=1654000752, X=386, Y=482, Rot=52801, Flip=0, Var=0 } Tree = { Hash=1654000752, X=207, Y=248, Rot=39621, Flip=0, Var=0 } Map Board = { Hash=3335254637, X=211, Y=441, Rot=65369, Flip=0, Var=2 } Iron Fence = { Hash=1369893026, X=261, Y=409, Rot=65412, Flip=0, Var=8 } Blown Leaves = { Hash=931080976, X=212, Y=435, Rot=0, Flip=0, Var=0 } Image of Tora = { Hash=3206957483, X=196, Y=281, Rot=31907, Flip=0, Var=0 } Plant Pot = { Hash=4245683006, X=443, Y=488, Rot=0, Flip=0, Var=0 } Plant Pot = { Hash=4245683006, X=411, Y=469, Rot=0, Flip=0, Var=0 } Plant Pot = { Hash=4245683006, X=433, Y=505, Rot=0, Flip=0, Var=0 } Ruined Stool = { Hash=2711655830, X=235, Y=263, Rot=65364, Flip=0, Var=0 } Barrels = { Hash=537404582, X=386, Y=418, Rot=16036, Flip=0, Var=5 } Buckets = { Hash=537321190, X=396, Y=418, Rot=0, Flip=0, Var=0 } Shore Bonfire = { Hash=2535319927, X=465, Y=426, Rot=0, Flip=0, Var=0 } Bush = { Hash=645016677, X=396, Y=440, Rot=0, Flip=0, Var=15 } Bush = { Hash=645016677, X=426, Y=509, Rot=3567, Flip=0, Var=9 } Prison Cage = { Hash=188001211, X=260, Y=256, Rot=0, Flip=0, Var=0 } Tree = { Hash=1654000752, X=166, Y=413, Rot=27, Flip=0, Var=0 } Messy Study Table = { Hash=2591659325, X=227, Y=249, Rot=33089, Flip=0, Var=3 } Ornate Basin = { Hash=4107212060, X=413, Y=487, Rot=0, Flip=0, Var=3 } Image of Catarina = { Hash=3573081403, X=447, Y=307, Rot=46870, Flip=0, Var=0 } Weathered Skull Display = { Hash=2808253265, X=295, Y=250, Rot=56504, Flip=0, Var=0 } Ruined Table = { Hash=3673267204, X=221, Y=277, Rot=0, Flip=0, Var=0 } Smithing Equipment = { Hash=1957099838, X=189, Y=356, Rot=362, Flip=0, Var=0 } Ornate Basin = { Hash=4107212060, X=426, Y=495, Rot=0, Flip=0, Var=3 } Sharpening Wheel = { Hash=3740392562, X=171, Y=346, Rot=16826, Flip=0, Var=0 } Blessing Font = { Hash=3829963375, X=470, Y=504, Rot=0, Flip=0, Var=0 } Extraction Device = { Hash=2153400885, X=195, Y=442, Rot=23630, Flip=0, Var=1 } Scavenged Rug = { Hash=395514420, X=360, Y=268, Rot=1500, Flip=0, Var=3 } Worn Anvil = { Hash=3981068031, X=188, Y=339, Rot=32737, Flip=0, Var=0 } Armourer's Workbench = { Hash=2284421335, X=208, Y=346, Rot=311, Flip=0, Var=0 } Library Book Pile = { Hash=3868625855, X=228, Y=437, Rot=12450, Flip=0, Var=2 } Low Fire Pit = { Hash=160984751, X=241, Y=342, Rot=304, Flip=0, Var=0 } Low Fire Pit = { Hash=160984751, X=404, Y=307, Rot=0, Flip=0, Var=0 } Low Fire Pit = { Hash=160984751, X=277, Y=270, Rot=0, Flip=0, Var=0 } Court Bookcase = { Hash=3736953161, X=240, Y=440, Rot=48719, Flip=0, Var=9 } Oriathan Books = { Hash=3651586296, X=273, Y=348, Rot=518, Flip=0, Var=9 } Golden Sparkles = { Hash=312707477, X=241, Y=342, Rot=0, Flip=0, Var=0 } Golden Sparkles = { Hash=312707477, X=241, Y=342, Rot=0, Flip=0, Var=0 } Wooden Plate = { Hash=1931548449, X=302, Y=396, Rot=29668, Flip=0, Var=0 } Garden Path = { Hash=2866336567, X=415, Y=498, Rot=21741, Flip=0, Var=1 } Tree = { Hash=1654000752, X=453, Y=504, Rot=55306, Flip=0, Var=0 }